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    by Published on February 27th, 2010 00:49

    Dead or Alive: Paradise director Yoshinori Ueda has told Eurogamer that his PSP game is not supposed to be softcore pornography nor degrading towards women, despite titillating promotional videos and a marketing slogan that reads, "Paradise in the palm of your hand."

    "That's certainly not something we're intentionally going for," he said. "From our perspective, we're trying to make beautiful women, that has been the focus - we want our characters to be beautiful. The DOA characters are strong and that they look the way they do is based on trying to bring out the beauty of women."

    "We're certainly not trying to degrade women. They have beautiful bodies. We're trying to show off the beauty of their bodies but we're not trying to be degrading about it - we're trying to show that they are beautiful characters."

    "It's not that we were trying to make softcore porn. That's definitely not the goal."

    In Dead or Alive: Paradise, bikini-clad girls take part in various paradise beach games like volleyball and going to the casino. Players can also have the girls pose for the camera and take photographs of them.

    That element of the game irked America's ESRB age-ratings board, which claimed DOA: Paradise was filled with "creepy voyeurism" and "bizarre, misguided notions of what women really want". The ESRB later apologised and offered a more level-headed explanation for the mature rating.

    "We know that everyone is going to have a different experience with the game - everyone has their own opinion," shrugged Ueda. "For us, the goal was really to offer a little bit of paradise to the users, and we hope that people playing the game will be able to come away with the feeling that they've visited paradise."

    Ueda understands that DOA: Paradise isn't a game in "the traditional sense". "What we offer is a selection of things to play and activities to have fun with. The players have the freedom to play Paradise however they want," he said.

    Dead or Alive: Paradise will be released here on 2nd April.

    http://www.eurogamer.net/articles/do...-not-soft-porn ...
    by Published on February 27th, 2010 00:49

    Dead or Alive: Paradise director Yoshinori Ueda has told Eurogamer that his PSP game is not supposed to be softcore pornography nor degrading towards women, despite titillating promotional videos and a marketing slogan that reads, "Paradise in the palm of your hand."

    "That's certainly not something we're intentionally going for," he said. "From our perspective, we're trying to make beautiful women, that has been the focus - we want our characters to be beautiful. The DOA characters are strong and that they look the way they do is based on trying to bring out the beauty of women."

    "We're certainly not trying to degrade women. They have beautiful bodies. We're trying to show off the beauty of their bodies but we're not trying to be degrading about it - we're trying to show that they are beautiful characters."

    "It's not that we were trying to make softcore porn. That's definitely not the goal."

    In Dead or Alive: Paradise, bikini-clad girls take part in various paradise beach games like volleyball and going to the casino. Players can also have the girls pose for the camera and take photographs of them.

    That element of the game irked America's ESRB age-ratings board, which claimed DOA: Paradise was filled with "creepy voyeurism" and "bizarre, misguided notions of what women really want". The ESRB later apologised and offered a more level-headed explanation for the mature rating.

    "We know that everyone is going to have a different experience with the game - everyone has their own opinion," shrugged Ueda. "For us, the goal was really to offer a little bit of paradise to the users, and we hope that people playing the game will be able to come away with the feeling that they've visited paradise."

    Ueda understands that DOA: Paradise isn't a game in "the traditional sense". "What we offer is a selection of things to play and activities to have fun with. The players have the freedom to play Paradise however they want," he said.

    Dead or Alive: Paradise will be released here on 2nd April.

    http://www.eurogamer.net/articles/do...-not-soft-porn ...
    by Published on February 27th, 2010 00:41

    Apple is doing its best to make ladies' parts difficult for adolescent males to find. It's like the 70s all over again

    Even though I'm frightfully middle class (and I have the Ian McEwan novels to prove it), I did actually go to a fairly crappy comprehensive in Birmingham. It wasn't all bad because I got to meet people like Dill, who was in the football team with me.
    Dill was very good at holding the ball up, but what I remember best about him was his dry Brummie wit. I recall asking him once if he was coming out to the local disco: "Nah, there's something on the telly I want to watch," came the reply.
    What was that, I asked.
    "Hungarian film. About lesbians."
    I've no doubt it was true. If you were 15 in 1980 the options for accessing any kind of female nudity were extremely limited – and all the most delicious when they arrived. You'd do anything for a glimpse of bum, even if it meant risking three hours in the company of Bela Tarr.

    I thought of Dill this week when I read about Apple's ban on saucy apps for the iPhone. It was, of course, a ridiculous token gesture that only hurt the indy developers of what is already very tame material. Big name publishers appear unaffected, and all manner of depraved filth is available from the Safari browser anyway.
    But hats off to Apple for trying to return us to those happy days when seeing real ladies' nipples was bloody difficult. Kids today, with their Snoop Dogg videos and their phone box calling cards, have no idea what it was like for us fighting the buttock wars of the 70s.
    I believe Apple, Android, Ovi and the others have an opportunity. How about apps that recreate the hardship – and sheer joy – of those depressing days?
    Here are some ideas:
    * Porn In The Park – this RPG challenges players to walk their dog across the local 'rec'. Hidden somewhere is a treasure trove of 'Reader's Wives – Nuneaton Special" magazines. But where can it be? The bin? The ditch? Inside the children's sandpit?
    * Your Friend's Dirty Dad's House – a variation on the above. Ian's dad looks like the type to have a horde of breathtaking Dutch stuff in his house somewhere. He is a lorry driver after all. Your challenge is to solve the logic puzzles that get you inside his magic shed.
    * Grattan's iCatalogue – 876 pages of fully scrollable appalling 70s fashions. Somewhere buried deep inside it are ladies in girdles.
    * DH Lawrence's Lady Chatterley's Lover eBook – the original and still the best. What could be more horny than dialogue like this: "Tha's got such a nice tail on thee... Tha's got the nicest arse of anybody. It's the nicest, nicest woman's arse as is!"
    In every case, there should be an 'older brother' option that unlocks every 'gentleman's pamphlet' automatically.
    And there should also be a severe ticking off from a teacher, who promises to dispose of the evidence himself.

    http://www.mobile-ent.biz/news/36190...rn-opportunity ...
    by Published on February 27th, 2010 00:39

    Videogame consoles should be sold with parental controls switched on in an effort to curb exposure to the sexualisation of young people and violent content, according to a new report published today by the Home Office.

    The Sexualisation of Young People Review, by Dr Linda Papadopoulos, was commissioned last year by Jacqui Smith, the then home secretary, as part of the Home Office's plans to address violence against women and girls.

    The report looked at videogames, music videos, social networks, magazines and other media, and suggested that as well as tighter restrictions to access content, corporations and the reporting media have a duty to act responsibly to reduce young people's exposure to sexual and violent media.

    "Many games feature highly sexualised content and there is a notable lack of strong female characters," wrote Papadopoulos. "In a recent content analysis, 83 per cent of male characters were portrayed as aggressive, while 60 per cent of female characters were portrayed in a sexualised way and 39 per cent were scantily clad. The equivalent figures for male characters were 1 per cent and 8 per cent respectively."

    "Violence against women is often trivialised," noted the report, pointing to controversial title Rape-Lay, in which players stalk and rape a mother and her two daughters.

    "There has also been a marked increase in the number of games depicting various forms of sexual abuse. Many popular videogames effectively reward children for engaging in violent, illegal activity, albeit virtually."

    "With advances in technology, games are becoming increasingly graphic and realistic. At the same time, children are more and more likely to play games without adult supervision: three-quarters of 12–15-year-olds have a games console in their bedroom," said the report.

    Research for the report highlighted that while parents would restrict minors from watching adult-rated films, they were more lenient when it came to 18-rated games, partly due to a lack of understand of the content and technology.

    "The potential negative effects are compounded by the fact that so many children are playing these games alone," stated Papadopoulos, who pointed to research from the Byron Review and Ofcom that said children are more susceptible to violence in games than other media.

    "The link between violent content and aggression has been cited in several studies and although it is overly simplistic to make a direct link between cause and effect, Byron concluded it is widely accepted that exposure to content that children are either emotionally or cognitively not mature enough for can have a potentially negative impact."

    "This is backed up by children themselves: in a recent Ofcom survey, two-thirds of 12–15-year-olds said they believed that violence in games had more of an impact on behaviour than violence on TV or in films. Several studies in the past have suggested that violent content can impact behaviour increasing aggression in children and young people. The same learning processes that underlie these effects are also likely to work with sexualised content affecting sex-role beliefs, emotions and behaviour."

    One of the key recommendations of the report is that games consoles should be sold with parental settings on as default. "Purchasers can then choose to unlock the console if they wish to allow access to adult and online content. This idea should be extended to ‘child friendly’ computers and mobile phones," added the report.

    "Businesses and the media have a part to play, too," it continued. "To take just one example, how many people must have been involved in the development of the game Rape-Lay? How many people either pretended not to notice its content, or pretended that it didn’t matter? That game is now no longer available through Amazon.com’s online marketplace, and there are many other examples of age inappropriate games and clothing being put on sale and subsequently withdrawn."

    Other recommendations by the report include launching an online website to allow the public to voice concerns regarding irresponsible marketing which sexualises children, and encouraging the government to support the Advertising Standards Agency to take steps to extend regulatory standards to include commercial websites.

    "Changing attitudes will take time but it is essential if we are going to stop violence against women and girls," commented Home Secretary Alan Johnson.

    Papadopoulos said that she understood the issues raised by the report are emotive and the evidence in the document was based on empirical data from peer reviewed journals, and evidence from professionals and clinicians.

    “Behind the social commentary and the headlines about inappropriate clothing and games for children, there are the real statistics, on teenage partner violence, sexual bullying and abuse that need to be acknowledged and addressed.”

    "I believe that providing our kids with a set of realistic, non-exploitative ...
    by Published on February 26th, 2010 20:21

    News via http://x360.gx-mod.com/modules/news/...p?storyid=2535

    A new version of Genesis Plus 360 was issued by a developer who wishes to remain anonymous.

    As a reminder, this version includes:

    - Graphics / Sounds
    - Success (do not use this function if you connect to live)
    - Support for favorites
    - User Interface Xui
    - Support backup SRAM connected to a user profile
    - Added support for backups (currently 1 per rom)
    - Filters graphics core and improved
    - Filters sound
    - Sound management by thread
    - Support Mode Aspect Ratio / Stretch
    - Previews

    New / fixed:

    - Added support for buttons 6
    - Fixed sound problems
    - Fixed crash when adding bookmark and Roma was no available
    - Added a new skin ...
    by Published on February 26th, 2010 20:19

    News via http://www.psp-ita.com/?module=news&...8&view_reply=1

    Developer mc707, two months since the last release, releases an update for EDecrypt, application for PSP that allows us to decrypt / patch file and prx EBOOT.bin. This new version, 1.3.1, adds some new features and fixes some bugs present in earlier builds.

    Installation - Changelog v1.3.1:

    Quote:

    Installation:
    - Copy the folder EDecrypt in PSP / GAME
    - Copy the file to decrypt in ms0: / enc /
    - Start menu EDecrypt Game
    - Press X to decrypt the files or square to decrypt the files and patches for CF M33

    Changelog v1.3.1:
    - Added digital signatures for new controls on firmware
    - Files can now be patched ELF decrypt
    - It 'now possible to decompress previously compressed files
    - Improved memory management. The PSP with 64MB of RAM can now decrypt files of around 25MB
    - Fixati bugs

    Download and Give Feedback Via Comments ...
    by Published on February 26th, 2010 20:19

    News via http://www.psp-ita.com/?module=news&...8&view_reply=1

    Developer mc707, two months since the last release, releases an update for EDecrypt, application for PSP that allows us to decrypt / patch file and prx EBOOT.bin. This new version, 1.3.1, adds some new features and fixes some bugs present in earlier builds.

    Installation - Changelog v1.3.1:

    Quote:

    Installation:
    - Copy the folder EDecrypt in PSP / GAME
    - Copy the file to decrypt in ms0: / enc /
    - Start menu EDecrypt Game
    - Press X to decrypt the files or square to decrypt the files and patches for CF M33

    Changelog v1.3.1:
    - Added digital signatures for new controls on firmware
    - Files can now be patched ELF decrypt
    - It 'now possible to decompress previously compressed files
    - Improved memory management. The PSP with 64MB of RAM can now decrypt files of around 25MB
    - Fixati bugs

    Download and Give Feedback Via Comments ...
    by Published on February 26th, 2010 20:15

    Via Nmax

    News/release from Smileynator

    I know this has been done before.
    Though that version i found just had a bird flying around, and you could shoot it + 1 score.
    I want it to do everything the original game had.
    I just started over and got about as far as that first demo.
    See if you can find any glitches?
    Press A to let a bird fly and shoot it with the stylus!
    (Fun fact: The bird flight engine is the bouncy ball tutorial made by James )

    I added the bird ''fly away'' option.
    The dog is still dead, and it resets after fly away has been done (bird flew out of screen)
    Also you can only fire 3 times at 1 bird.

    Download and Give Feedback Via Comments ...
    by Published on February 26th, 2010 20:15

    Via Nmax

    News/release from Smileynator

    I know this has been done before.
    Though that version i found just had a bird flying around, and you could shoot it + 1 score.
    I want it to do everything the original game had.
    I just started over and got about as far as that first demo.
    See if you can find any glitches?
    Press A to let a bird fly and shoot it with the stylus!
    (Fun fact: The bird flight engine is the bouncy ball tutorial made by James )

    I added the bird ''fly away'' option.
    The dog is still dead, and it resets after fly away has been done (bird flew out of screen)
    Also you can only fire 3 times at 1 bird.

    Download and Give Feedback Via Comments ...
    by Published on February 26th, 2010 20:12

    Via Nmax

    There are many different variant of tetris, And one of these is Bakudan. The goal, as we saw in Ball Buster!Tries to eliminate all balls screen, but this time the groups balls do not count (you can remove a ball loose), Add a horizontal line every time we remove one or more balls and we can create strings from the first lineSo that the game ends when the balls reach the limit the board. The graphics and animations are cared for, but was made to missing a ranking.

    Author: Meram (eye, the official website in Japanese)

    Well, that, apart from the rules, it is noteworthy that a port of a computer game, but I could not access it because I know nothing of the official, xD. The game itself has no menu, is 3 meters and the game board, nothing more.

    http://meraman.dip.jp/index.php?NDS_BAKUDAN

    Download and Give Feedback Via Comments ...

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