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    by Published on February 5th, 2013 21:33
    1. Categories:
    2. Nintendo 3DS News

    Saturo Iwata accepted responsibility for lower than expected international sales of the 3DS.
    Having already pointed a finger at its international teams for the disappointing performance of Wii U to date, the Nintendo boss also believes that the company has only itself to blame for the handheld’s current performance.
    “It is obvious that if we are able to sell only about the same number of units of Nintendo 3DS next fiscal year as this fiscal year, the sales growth of software will be limited,” he said.
    “In such a case, we will probably not be able to reach the level of operating profit we are aiming for. Therefore, the current sales levels of Nintendo 3DS in the overseas markets are not at all satisfactory in regard to the hardware’s potential.
    “This is not happening due to external factors.
    “In our understanding, this is because we could not fully convey the appeal of the Nintendo 3DS platform and as a result, fewer consumers purchased it than we had expected. So, obviously, our aim is to increase our hardware sales more than in this fiscal year.”
    The comments are in direct contrast to Iwata’s insistence that low software sales are not of Nintendo’s own making. In the same investor conference, Iwata blamed retail for the failure of a number of potential software hits.
    However, many onlookers would agree with the notion that Nintendo is at least partly responsible for the plight that it currently faces.
    The age-old lack of first party software support for its machines, the high retail price of Wii U, high download prices, limited hardware memory and an almost belligerent resistance to step fully into the digital frame are of Nintendo’s making, not the market’s.
    And what Iwata fails to note, of course, is that Nintendo’s UK team cannot be blamed for the drastically reduced marketing budget it had to play with in 2012. Who knows how the Wii U might have worked out had Japan coughed up.

    http://www.mcvuk.com/news/read/3ds-s...a-says/0110380
    ...
    by Published on February 5th, 2013 21:28
    1. Categories:
    2. Playstation Vita News

    The PlayStation Vita is one year old in the UK. Hoorah!
    And to celebrate, Sony has announced a two-week price promotion that will see significant discounts of Vita software on the PlayStation Network.
    Highlights include Lumines, Rayman Origins and Dungeon Hunter: Alliance for £13.99 as well as MLB 12 The Show for £11.99.
    The vast majority of the games also offer an additional ten per cent discount on top of the sale price for PS Plus members.
    Here’s the list:
    A-men – £7.99 -> £5.99
    Army Corps of Hell – £34.99 -> £15.99
    Asphalt Injection – £19.99 -> £9.99
    Blazblue Continuum Shift Extend – £19.99 -> £14.99
    Dungeon Hunter: Alliance – £29.99 -> £13.99
    Escape Plan – £9.99 -> £5.19
    Everybody's Golf – £11.99 -> £6.99
    F1 2011 – £31.99 -> £15.99
    Hustle Kings – £6.49 -> £3.19
    Little Deviants – £11.99 -> £6.99
    Lumines: Electronic Symphony – £29.99 -> £13.99,
    Michael Jackson The Experience HD - £19.99 -> £9.99
    MLB 12 The Show – £23.99 -> £11.99
    ModNation Racers: Road Trip – £11.99 -> £6.99
    MotorStorm RC – £4.79 -> £2.39
    PlayStation All-Stars Battle Royale – £29.99 -> £14.99
    Reality Fighters – £11.99 -> £6.99
    Rayman Origins – £29.99 -> £13.99
    Ridge Racer - Ultimate Edition – £19.99 -> £9.99,
    Shinobido 2: Revenge of Zen – £34.99 -> £15.99
    Street Fighter x Tekken Vita – £39.99 -> £24.99,
    Super Stardust Delta + Advanced Star Fighter Pack Bundle – £7.99 -> £3.99
    Tales from Space: Mutant Blobs Attack – £5.49 -> £2.79
    Top Darts – £6.49 -> £3.19
    Touch My Katamari – £24.99 -> £15.99
    Unit 13 – £29.99 -> £14.99

    http://www.mcvuk.com/news/read/sony-...e-sale/0110388
    ...
    by Published on February 4th, 2013 22:59
    1. Categories:
    2. Xbox 360 News
    Article Preview

    The last week, we published a poll and you chose to know more about the GPU of Durango. Wishes come true. We have splitted the articled in three pages, don’t forget to read the whole work. [Note: There are two more pages with lots of details at the link.]

    A better view of Durango’s GPU capabilities and performance.

    Durango brings the enhanced capabilities of a modern Direct3D 11 GPU to the console space. The Durango GPU is a departure from previous console generations both in raw performance and in structure.


    Quote:
    The following table describes expected performance of the Durango GPU. Bear in mind that the table is based only on hardware specifications, not on actual hardware running actual code. For many reasons, theoretical peak performance can be difficult or impossible to achieve with real-world processing loads.



    Quote:
    Virtual Addressing

    All GPU memory accesses on Durango use virtual addresses, and therefore pass through a translation table before being resolved to physical addresses. This layer of indirection solves the problem of resource memory fragmentation in hardware—a single resource can now occupy several noncontiguous pages of physical memory without penalty.

    Virtual addresses can target pages in main RAM or ESRAM, or can be unmapped. Shader reads and writes to unmapped pages return well-defined results, including optional error codes, rather than crashing the GPU. This facility is important for support of tiled resources, which are only partially resident in physical memory

    ESRAM

    Durango has no video memory (VRAM) in the traditional sense, but the GPU does contain 32 MB of fast embedded SRAM (ESRAM). ESRAM on Durango is free from many of the restrictions that affect EDRAM on Xbox 360. Durango supports the following scenarios:
    • Texturing from ESRAM
    • Rendering to surfaces in main RAM
    • Read back from render targets without performing a resolve (in certain cases)



    The difference in throughput between ESRAM and main RAM is moderate: 102.4 GB/sec versus 68 GB/sec. The advantages of ESRAM are lower latency and lack of contention from other memory clients—for instance the CPU, I/O, and display output. Low latency is particularly important for sustaining peak performance of the color blocks (CBs) and depth blocks (DBs).
    Local Shared Memory and Global Shared Memory

    Each shader core of the Durango GPU contains a 64-KB buffer of local shared memory (LSM). The LSM supplies scratch space for compute shader threadgroups. The LSM is also used implicitly for various purposes. The shader compiler can choose to allocate temporary arrays there, spill data from registers, or cache data that arrives from external memory. The LSM facilitates passing data from one pipeline stage to another (interpolants, patch control points, tessellation factors, stream out, etc.). In some cases, this usage implies that successive pipeline stages are restricted to run on the same SC.

    The GPU also contains a single 64-KB buffer of global shared memory (GSM). The GSM contains temporary data referenced by an entire draw call. It is also used implicitly to enforce synchronization barriers, and to properly order accesses to Direct3D 11 append and consume buffers. The GSM is capable of acting as a destination for shader export, so the driver can choose to locate small render targets there for efficiency.
    Cache

    Durango has a two stage caching system, depicted below.

    http://www.neogaf.com/forum/showthread.php?t=511579
    ...
    by Published on February 4th, 2013 22:48
    1. Categories:
    2. Android News
    Article Preview

    Amazon clearly doesn't have a problem with slashing the prices of its 8.9-inch Kindle Fire HD from time to time. As such, don't color us surprised after the mega online retailer announced that it's kicking off Valentine's Day festivities by offering up to a $50 discount on the 8.9-inch Fire HDs. For starters, the WiFi-only Kindle slate is set to be up for grabs at a decent $269, while the higher-end, LTE-equipped model will be tagged at a pricier $449, which isn't too bad an offer when compared to the usual $299 and $499, respectively. Amazon's deals runs from today through February 8th, so there's still a little time to find out if your significant other would enjoy one of these -- or, if all else fails, perhaps you could just add some Fire to your personal gadget collection.

    http://www.amazon.com/

    ...
    by Published on February 4th, 2013 22:45
    1. Categories:
    2. Android News
    Article Preview


    [Adam Outler] tipped us off about a cross-platform Android hacking suite he’s been working on. The project, which is called CASUAL, brings several things to the table. First and foremost it breaks down the OS requirements seen on some hacks. It can perform pretty much any Android hack out there and it doesn’t care if you’re using Linux, OS X, or Windows.
    We’ve embedded two videos after the break. The screenshot seen above is from the first clip where [Adam] demonstrates the package rooting the Oppo Find5 Android phone. He then goes on to show off the scripting language CASUAL uses. This layer of abstraction should make it easier to deploy hacking packages, as CASUAL handles all of the underlying tools like the Android Debug Bridge, fastboot, and Heimdall (an open source Odin replacement which brings the low level tool to all OS platforms) . The second video demonstrates a Galaxy Note II being rooted, and having a new recovery image flashed.

    http://hackaday.com/2013/02/04/casua...g-os-agnostic/ ...
    by Published on February 4th, 2013 20:46
    1. Categories:
    2. PSP News

    Well here is the first Updated PSP Custom Firmware 6.20/6.35/6.39/6.60 for the Year 2013 which was made available just a few hours ago . Are you a fan of of Pro Custom Firmware . IF you are then you will be happy to know that PSP CFW 6.20/6.35/6.39/6.60 PRO-C2 is now available for the PlayStation Homebrew community for those PSP who are running PRO CFW on their PSP System . Feel free to download PSP CFW 6.20/6.35/6.39/6.60 PRO-C2 via our download section below .
    ChangeLog
    Fixed bug in NoDRM Engine
    •Homebrew Compatible – Run your own unsigned applications, both user and kernel mode.
    •Plugin Compatible – Add new features to your PSP via kernel mode background plugins.
    •ISO / CSO Game Dump Playback – Backup your own UMD discs via USB and play them from Flash Storage.
    •2g+ Memory Range Unlock – Use the previously locked RAM range within your own homebrews.
    •NODRM Engine – Use your bought DLCs, no matter on which PSN account you are currently logged in.
    •PSX Emulator Unlock – Play your PSX classics, yes – all of them. Not just PSN titles.
    •And a lot more…

    Download and give feedback via comments
    ...
    by Published on February 4th, 2013 20:20
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Good news: Sony has revealed a new PlayStation console! But it's not what you think. Instead, there's an Ice Silver editionPlayStation Vita reaching Asian countries from February 28th onwards. The new hue is attached to a WiFi model and marks the fourth special color we've seen in just over a year since the Vita hit shops, joining the more ostentatious blue, red andwhite shades from 2012. Hong Kong residents will pay HK$2,280 (US$294) to stand out from the crowd on the 28th, with launches also known to be coming later to Malaysia, Singapore and Taiwan. There's no word on if or when silver might reach other parts of the world, although Sony might not want to wait too long for any further expansion -- it's likely that a color addition will be the last thing on gamers' minds in a few weeks' time.

    http://www.engadget.com/2013/02/04/p...lver-for-asia/
    ...
    by Published on February 4th, 2013 20:17
    1. Categories:
    2. Apple News,
    3. Apple iPad,
    4. Apple iPhone
    Article Preview


    It was only a matter of time before the iPhone 5 was freed from its rigid, stock iOS constraints, and months after firstseeing the handset be liberated, any and all users can now do the same. That's right, folks, the evasi0n untethered jailbreak for iOS 6.0 and 6.1 is now just a download away at the source link below. To accomplish the task, you need only have acomputer running Windows XP and up, Mac OS X 10.5 and up, or your favorite flavor of Linux x86 / x86_64. Of course, before you go hacking your hardware, it's advisable to back up your data -- and to check out evasi0n's FAQ first, so you know what you're getting into. After that, you're mere clicks away from total iPhone freedom. Enjoy.

    Compatible with all iPhone, iPod touch, iPad and iPad mini models running iOS 6.0 through 6.1

    Download and Give Feedback Via Comments
    ...
    by Published on February 4th, 2013 20:04
    1. Categories:
    2. Android News

    Software originally developed for Linux in development for phones, tablets
    Wine, an emulator which was designed to allow the use of Windows programs in a Linux environment, is coming to Android - with an early build of the code being given a public airing at FOSDEM (Free and Open source Software Developers' European Meeting) in Brussels.
    According to Phoronix, which ran the original story, Wine for Android is still very much in the early stages and was shown running on a Mac emulating an Android environment itself, which had a very limiting effect on performance.
    Nonetheless, the project is being worked on by Alexandre Julliard, who created the original Wine, so is in good hands. Should the project come to fruition, it could have wide-ranging ramifications for devices running any version of Android, such as smartphones or the coming Ouya micro-console.

    http://www.gamesindustry.biz/article...ing-to-android

    ...
    by Published on February 4th, 2013 20:00
    1. Categories:
    2. PC News

    Valve has announced Steam’s top selling titles for the week ending on February 2nd, revealing a pair of new releases have made their mark on the chart this time around.
    Indie Antichamber fired out of the starting gate late last week to claim the fourth spot on the list, while Kalypso’s strategy sim Omerta – City of Gangsters apparently finished in a tie with Sleeping Dogs for fifth.
    The top spot was nabbed by pre-orders for Skyrim Dragonborn DLC, while chart regular Chivlary finished in third behind a discount-boosted Hitman: Absolution.
    Plenty of the other usual suspects as well:

    1. Skyrim – Dragonborn DLC
    2. Hitman: Absolution
    3. Chivalry: Medieval Warfare
    4. Antichamber
    5. Sleeping Dogs and Omerta – City of Gangsters
    6. Skyrim
    7. ArmA II: Combined Operations
    8. Call of Duty: Black Ops II Season Pass
    9. DmC Devil May Cry
    10. Call of Duty: Black Ops II and Far Cry 3

    http://www.mcvuk.com/news/read/steam...uary-2/0110321 ...

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