• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on January 31st, 2012 18:55
    1. Categories:
    2. PS3 News
    Article Preview

    Are you one of those guys in a helicopter hovering near spawn points inBattlefield 3 (say, an aircraft carrier), wantonly exploiting the game and infuriating players? You may not actually be cheating, but we still think you'rethe worst.

    That aside, Battlefield 3 developer DICE is apparently looking to address allcheaters, and not just that guy who ruins the game for everyone with hisstupid, stupid helicopter, as the company has posted an ad for an "anti-cheat administrator." The move follows a recent redoubling of DICE's efforts to combat cheating in its latest game release.

    Said administrator will be tasked with a variety of responsibilities, many of which you'd expect a community liaison to handle, though the list is oddly missing "put up with staggering levels of infantile behavior from legal adults." Can you tell we don't like cheaters?
    http://www.joystiq.com/2012/01/30/ba...r-to-stop-the/
    ...
    by Published on January 31st, 2012 18:51
    1. Categories:
    2. Nintendo 3DS News
    Article Preview

    Nintendo head honcho Satoru Iwata hinted at the possibility of paid DLC for two of its 3DS titles, Super Mario 3D Land and Mario Kart 7, at a recent investor meeting. Speaking in terms of hardware and software lifespans, Iwata suggested Nintendo could benefit from the addition of paid DLC to both Super Mario 3D Land and Mario Kart 7:

    "What if we could provide add-on content through the network?" Iwata asked, positing a solution to the problem of players growing tired of the games they've purchased. "As I referred to before, for example, this is the idea of supplying new stages to Super Mario users who want to play the game more but have completed the game and lost interest in the existing stages.

    "This will not only give us new profits but will lengthen the life of a product, in that it will never be out of fashion and can keep attracting public attention as long as many people play it." DLC functionality was added to the 3DS with the last firmware update, and will first be used in a retail title in Japan withTheatrhythm: Final Fantasy.

    http://www.joystiq.com/2012/01/31/iw...3d-land-mario/
    ...
    by Published on January 31st, 2012 18:47
    1. Categories:
    2. PC News
    Article Preview

    And here you thought Microsoft bringing Windows 8 to ARM was big news. Turns out, a member of thexda-developers forum has managed to make an APK that puts a variety of Redmond's x86 operating systems on the HTC EVO 3D and its 1.2 GHz Qualcomm Snapdragon silicon -- Windows 95, 98, XP and even your favorite flavor of Linux are all available for the three dee-equipped handset. All you need to do is install the Bochs Pentium emulator APK and the OS disk image of your choice, modify a couple files, and you'll be doing yesteryear's desktop computing on a handheld in no time. Feeling nostalgic? Detailed instructions how to do it yourself and the necessary files can be found at the source link below, but all we want to know is: does it do the blue screen of death or the force close dance when things go awry?

    http://www.engadget.com/2012/01/30/a...on-the-evo-3d/
    ...
    by Published on January 31st, 2012 18:45
    1. Categories:
    2. PC News
    Article Preview

    The tenth iteration of Mozilla's browser is rolling out from today and we're sat here waiting for our own go signal. As the biggest UI tweaks will arrive in v12, the majority of changes are under the hood: except that the "forward" button now only appears once you've pressed "back." New APIs provide for full-screen viewing of web apps, Anti-aliased WebGL graphics and an "extended support release" that enables enterprise customers to only download security updates. CSS 3D Transitions are now supported alongside a new CSS inspector for those digging deep into the fabric of the universe internet. Java applet and moving bookmarks crashes should be a thing of the past, but it's not all plain sailing: no new release ever is, after all. On the "to be fixed" list includes herky-jerky scrolling in Gmail, Silverlight videos not working in OS X and vertical scrolling is broken on some touch-pads. Let's hope they get the former fixed quickly, our inbox is already overflowing 'round these parts.

    http://www.engadget.com/2012/01/31/firefox-10-out-now/
    ...
    by Published on January 31st, 2012 18:44
    1. Categories:
    2. Joypad News
    Article Preview

    The so-called first true 7.1 surround sound headset is inching towards vaporware status. Razer's Tiamat 7.1 was originally supposed to land sometime in Q4 of 2011 but, as the holiday season approached, the company regretfully informed potential customers that the gaming gear would not ship until the end of January. Well, it's the 31st and the Tiamat is still no where in sight. In fact, Razer just issued yet another notice of delay on its blog. The company promises it'll ship the headset in February, but having been burned once already, we're wondering who is still holding out hope of getting their pale button mashers on a set. Hit up the source link to find out what sort of apologies (including a free t-shirt!) Razer is offering to satiate its frothy-mouthed customers.

    http://www.engadget.com/2012/01/31/r...delayed-again/
    ...
    by Published on January 31st, 2012 16:23
    1. Categories:
    2. DCEmu

    Rovio CEO Mikael Hed told attendees of the Midem Conference in Cannes that the "problem" of piracy is all a matter of perspective, The Guardian reports.
    Hed explained that Rovio's apps and consumer products suffer from piracy, particularly in Asian markets. However, he believes it is "futile" to pursue the perpetrators through the courts unless their merchandise is damaging the brand.
    "Piracy may not be a bad thing," he said. "It can get us more business at the end of the day."
    This, Hed claimed, is the lesson that the global entertainment industry can learn from "the rather terrible ways" the music business attempted to combat piracy.
    "We took something from the music industry, which was to stop treating the customers as users, and start treating them as fans. We do that today: we talk about how many fans we have."
    "If we lose that fanbase, our business is done, but if we can grow that fanbase, our business will grow."
    The discussion surrounding piracy in the games industry intensified around the now-shelved SOPA and PIPA legislation, yet while the scale of the problem is clear the best way to address the situation is still open to debate.
    Rovio is not alone in identifying an opportunistic silver-lining in piracy. Speaking to GamesIndustry.biz at the Unite 2011 conference, Unity Technologies' John Goodale described how piracy of the company's engine helped seed its business in China - now one of its key territories.
    Elsewhere in his presentation, Rovio's Hed also explained that the phenomenal popularity of Angry Birds has allowed the company to start regarding it as a "channel," with many users spending as much time in the app as they do watching popular TV shows.
    "We have some discussions with [music] labels about what we could do together to give access," he said. "It is possible to promote music content through our apps as well... We are positively looking for new partnerships, and we have a rather big team working on partnerships, so it's just a case of getting in touch with us and we'll take it from there."

    http://www.gamesindustry.biz/article...erate-business
    ...
    by Published on January 31st, 2012 16:21
    1. Categories:
    2. DCEmu

    Upcoming action title Prototype 2 will be the first Activision title to include an Online Pass type system.
    The publisher has taken a different approach to the traditional Online Pass method by only offering free codes in a limited number of copies.
    It all takes the guise of Radnet – a content portal that gives fans 55 free pieces of additional content spread across the seven weeks following the game’s release in April. Content will include events, challenges, avatar items, themes, videos and extra campaign abilities.
    But once the Radnet Edition supplies run out, even those who buy a brand new copy will face an additional outlay to access the same content.
    "Radical Entertainment has always focused on bringing long lasting fun to its fans, and Prototype 2's Radnet content is our way of rewarding the game's most loyal supporters — the early adopters, the one's who will replay it over and over again," Radical Entertainment studio head Ken Rosman stated.
    "We think this is great because we're giving our fans hours of additional gameplay outside Prototype 2's main narrative, and cool rewards — all delivered weekly following the game's launch."

    http://www.mcvuk.com/news/read/activ...ne-pass/090504
    ...
    by Published on January 31st, 2012 16:19
    1. Categories:
    2. Nintendo 3DS News

    Development legend and current Nintendo senior MD Shigeru Miyamoto has said that finding a new, big-hitting IP is the “solution” to Nintendo’s current financial troubles.
    Earlier this month Nintendo scrapped its profit forecasts, saying it now expected to post a loss for the current financial year.
    So perhaps it’s no surprise that Miyamoto, the driving force behind Nintendo’s success, believes that the company must invest and develop its way back into profit.
    “Developing big hit titles must be the solution,” he told investors.
    “I am acting with the understanding that one big hit title can change multiple phases of a situation in the entertainment business, and I feel that finding such one big hit is my basic job.”
    There’s no disputing Miyamoto’s heritage, of course. As the creator of IPs such as Mario, Zelda, Donkey Kong and Wii Fit he stands as perhaps the greatest creative mind gaming has ever seen.
    Recent output, however, has been less successful. The last two games on which Miyamoto was credited as designer – Wii Music and Steel Diver – were critical and commercial flops.

    http://www.mcvuk.com/news/read/miyam...big-hit/090505
    ...
    by Published on January 31st, 2012 16:12
    1. Categories:
    2. DCEmu

    3D technology in the home has yet to achieve mass penetration in any sector. Sales of compatible TVs may be increasing, but they have yet to claim a majority of households.
    Similarly, the number of 3D films in cinemas is on the rise, but has yet to become the standard. And for all the investment the industry has made, 3D gaming has yet to establish itself as the rule rather than the exception.
    Nintendo made perhaps the greatest advance in 2011 with the launch of the 3DS, while Sony will up the ante this year with the release of a 3D games monitor. Microsoft remains steadfastly neutral about the whole affair, but has made the Xbox 360 3D ready and added stereoscopic modes to Gears of War 3 and Halo Anniversary.
    Even third-party publishers offer a 3D mode in titles such as Batman: Arkham City, Sonic Generations and Battlefield 3 – but other compatible releases are few and far between.
    Previously, MCV has discussed what it will take for the masses to embrace 3D, but perhaps the more pressing question is whether or not demand for the technology even exists.
    YES
    Simon Benson – Senior Development Manager, 3D Team
    If you are a soldier, professional sportsperson or surgeon, it is likely that you need 3D vision to do your job. To simulate their real-world activities, 3D visuals are typically essential and so professional simulators have utilised stereoscopic 3D for many years.
    3D can greatly increase visual immersion – possibly more so than the transition from SD to HD gaming.
    The significant benefits that 3D adds to gaming also makes it a key driver for 3DTV uptake. Currently 3DTVs are widely available and apparently selling faster than HDTVs were at the same point in their lifecycle – which is even more significant given economic issues.
    Let’s not forget though, that 3D gaming is still in its infancy. As a result there are plenty of opportunities to innovate and deliver groundbreaking experiences that naturally attract lots of interest and publicity.

    Alex Wiltshire – Online Editor, Edge

    This isn’t about the industry needing it. Arguments about the technology driving TV and hardware sales in a saturated marketplace are for suited execs. No, this is about the games themselves needing 3D.
    Since 3DS’ release I’ve begun to feel a deep affection for stereoscopic 3D. It started with experiencing Ghost Recon: Shadow War’s playfield as if it’s a little model with toy soldiers. It continued by enjoying the sense of space in Star Fox 64 3D. It grew by better appreciating Link’s relationship with his world in Zelda: Ocarina Of Time 3D. And by Super Mario 3D Land and Pullblox, the effect had become an indelible part of the game.
    So much so, in fact, that I genuinely missed it in Skyward Sword.
    Few companies get 3D like Nintendo does. And I’m still not prepared to both invest in the new TV and wear the glasses – it’s up to manufacturers to make all that worthwhile. But the titles specifically crafted for 3DS prove that gaming is peculiarly appropriate for the sense of form, relation and volume that the effect at its best can yield.

    Lee Kirton – Marketing Director, Namco Bandai Partners

    3D has been around for a very long time and in some cases I really do like it. I enjoy the 3D experience in some gaming genres but not in others. I think it depends on the experience itself and what you want from it.
    I treat 3D as an event. I do enjoy playing the 3DS and the feeling that it delivers and I’ve also enjoyed many current gen games in 3D. I’ve yet to get immersed in the home entertainment 3D and Sky 3D but I really do put that down to individual tastes.
    Overall, it’s good to have it available in gaming and it’s down to personal choice in the end as to what each gamer or movie fan wants. For me, it depends on what the product is.
    NO
    David Houghton – Content Editor, GamesRadar
    Every so often, a new technology turns up and instantaneously opens up a raft of new possibilities in the creation and consumption of games. Online connectivity has transformed how we share gaming. Even the much-maligned motion control has, at times, provided genuinely immersive experiences in naturalistic game-world interaction.
    But so far I have found 3D to be nothing more than an opportunistic chancer, trying to blag its way into that exclusive club of game-changers using a dog-eared, photocopied fake ID and hastily assembled bum-fluff.
    For me, 3D adds nothing but slight and short-lived garnish at the high-cost of clarity and immersion. The effect itself brings with it the potential for no meaningful new design additions bar the same cheap jump-scare gimmicks it has peddled since the ‘50s.
    As for those claims of a tangible connection to the game world? Pah. I’ve never found 3D technology to be anything other than a heaving great wrecking ball for the fourth wall. Even when done well, the effect is never natural enough to be fully immersive, creating a wibbly depth-perception uncanny valley.
    All that, and I need to recalibrate my much-prized, none-more-anally honed TV picture settings to counteract ...
    by Published on January 31st, 2012 16:06
    1. Categories:
    2. Wii U News

    Wii U firm wants to end online conservatism; Bid to make DLC transactions easy as possible

    Nintendo knows it must take a “bold attempt” in establishing a robust online ecosystem for Wii U, and simplifying DLC shopping is key to that plan, the company’s president has said.
    Satoru Iwata believes Nintendo has struggled to establish its digital games business because online transactions “are not simple enough” for the typical Wii customer.

    “It is said that with each extra step [in purchasing DLC], the number of consumers drops by one-tenth,” Iwata told investors in a Tokyo financial briefing last week.
    “Our challenge is how to improve such steps one by one.”
    A key solution exists in the Wii U tablet itself: Near Field Communication technology has been added, and Nintendo is looking at how customers can make purchases with the swipe of a credit or store card onto the controller.



    “If we can provide a system in which consumers can use such e-money, they will far more easily be able to make payments than by entering credit card numbers or purchasing the Nintendo Prepaid Cards at stores,” Iwata said.
    The Nintendo chief said he was mindful of ensuring that online transactions are simple and swift, yet not made by accident.
    He said his overall idea is to establish “a solid system in which consumers will make payments at their will and with a minimal amount of effort”.
    Wii U launches in key territories worldwide this year. The final release dates have yet to be disclosed.
    In his meeting with investors, Iwata reflected on the view that Nintendo is too precautious with its online services.
    “To the views that Nintendo is cautious, conservative, or even negative about business on a network, our answer is, in short, that we will make a bold attempt when the time is ripe.
    “Unless the timing is right, we will lose the consumers who do not have an Internet connection.
    “We have not gone so far yet because our developers have a belief that our products should be available to as many people as possible.”

    http://www.develop-online.net/news/3...gital-shopping
    ...

  • Search DCEmu

  • Advert 3