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    by Published on January 25th, 2012 00:42
    1. Categories:
    2. Xbox 360 News

    Processor co-designed by IBM and Global Foundries, report claims; Massmarket production 'a year off'

    The processor that will be at the centre of next Xbox entered production in December last year, according to two separate reports.
    It is said Microsoft commissioned both IBM and Global Foundries to build a high-performance PowerPC CPU, codenamed Oban, for the next console.

    The chips will be used in development kits set to arrive at game studios by April, it is speculated. Previous rumours suggested that the so-called 'Xbox 720' dev kits were handed out late last year.
    Microsoft declined to comment when contacted by Develop.
    “The power behind the next Xbox will be a PowerPC CPU that is married to an ATI Southern Islands GPU, or modified 7000 series,” according to technology website Fudzilla.



    The publication claims that the chips “will be destined for developer consoles”, implying that a 2012 mass-market release for the console is not practical.
    Meanwhile, another technology publication called Semiaccurate – which has been covering the production of the so-called Oban chips for a number of weeks – claims the tech is likely scheduled for mass-production in December 2012.
    In October last year, sources within the middleware and game engine sectors told Develop that the next generation Xbox will more likely be released in the second half of 2013.

    http://www.develop-online.net/news/3...ction-for-devs
    ...
    by Published on January 25th, 2012 00:40
    1. Categories:
    2. DCEmu

    But little evidence suggests ACTA would enforce censorship

    New measures to prevent internet piracy across Europe has sparked both criticism and debate online. 


    The ‘Anti-Counterfeiting Trade Agreement’ – a legal understanding between ‘participating’ nations around the world –protects companies from trademark and copyright infringement, which is rampant across the internet.

    Countries in the EU ready to sign the agreement, particularly Poland, have been targeted by internet attacks on government websites by groups such as Anonymous who believe ACTA could lead to a form of online censorship.
    Some Polish websites have also pledged to stage blackouts in protest to the government’s pledge to sign.
    Michael Boni, Poland’s minister for administration and digitisation, hit back to criticism stating that ACTA “in no way changes Polish laws or the rights of internet users and internet usage”.

    http://www.develop-online.net/news/3...d-Europes-SOPA
    ...
    by Published on January 25th, 2012 00:38
    1. Categories:
    2. PC News

    Trade group UKIE pledges to push ahead with PSN and Xbox Live charts

    UKIE will publish a digital chart for PC games next month, the trade body has announced.
    It’s the first measure of downloadable video game sales and UKIE says it will be improved in the months ahead.

    The basic PC chart will be made public but companies which share their data will be able to view more detailed figures on the PC download market. Chart participation is open to UKIE members and video games companies.
    UKIE will continue to provide boxed game sales in conjunction with GfK Chart-Track. As previously reported by MCV, the trade organisation will be working on Xbox Live and PSN charts next.

    http://www.develop-online.net/news/3...t-is-scheduled
    ...
    by Published on January 25th, 2012 00:35
    1. Categories:
    2. Android News

    The team behind the popular alternative Android firmware CyanogenMod are to launch an alternative App Store to focus on apps that require root access and apps which are removed from the official Marketplace "for no good reason."
    Koushik Dutta, the author of ClockworkMod and ROM Manager, wrote in Google+ post: "We also need an app store for apps that are getting shut down for no good reason, other than carrier, or some random corporation doesn't like it."
    Some of the apps that had been removed from the official Android Marketplace include "one click root apps, emulators, tether apps, Visual Voicemail apps, and more," Dutta said, adding that a portion of app sales would instead go towards funding the CyanogenMod project.
    The idea was greeted warmly by Google+ users. Dutta also revealed that CyanogenMod would soon pass a million installed users of the third-party OS, linking a statistics page which indeed now shows more than a million. "This is huge," he said.

    http://www.pcr-online.biz/news/read/...p-store/027839
    ...
    by Published on January 24th, 2012 13:19
    1. Categories:
    2. Nintendo 64 News

    The recent Megaupload saga has claimed a heck of a lot of non piracy related projects including many for the Homebrew and Emulation scene, thankfully our buddys at Emulation 64 are here to help, heres the news from their site:

    Since Megaupload was taken down the abililty to download N64 Texture Packs was a whole lot more difficult because most of the packs were uploaded there.

    However, we now offer these files through Emulation64 instead for direct download.

    Some packs are still missing though so we'd like to ask the authors to provide fresh packs and they will be uploaded and hosted here.

    Download N64 Texture Packs

    Also, check out the new site we setup for screenshots and more info:

    Texture Packs @ Emulation64.com ...
    by Published on January 24th, 2012 00:35
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Ubisoft will release its Vita launch titles a week before the hardware in US.
    Confirming that the publisher will talk about each of its launch games on the PS Blog over the next few weeks, Ubisoft PR man Alex Monney said, "All these titles will be available a week prior to launch, giving gamers the opportunity to build up their library prior to the launch of this highly anticipated PlayStation handheld."He added that the early releases will serve as added options for purchasers of the 'First Edition' Vita bundle, which will also release a week early on February 15 in Canada and US.
    The blog posts went on to slap Dungeon Hunter Alliance onto its list of launch games, a fantasy multiplayer dungeon crawler previously released on PS3.
    The Vita version of the game has added Vita features, including new touch-screen options and accelerometer controls.
    It'll be out on February 14 for $39.99. Vita lands on February 22.

    http://www.computerandvideogames.com...k-early-in-us/
    ...
    by Published on January 24th, 2012 00:31
    1. Categories:
    2. Nintendo 3DS News

    The Ice White and Rose Pink 3DS flavours will be more expensive than the existing range of colours when they launch separately on 10th February.Amazon lists the latest duo of Nintendo 3DS colours at £159.99. That's £20 higher than the standard £139.99 price point for the Black, Red and Blue versions, reports Nintendo Life.Nintendo has refused to publicly set an RRP for the handheld.The Ice White and Rose Pink editions have been on sale since late last year, although up to this point only in bundles; Ice White is already available with Super Mario 3D Land, while Rose Pink comes packaged with Nintendogs+Cats.

    http://www.eurogamer.net/articles/20...ds-price-hiked
    ...
    by Published on January 24th, 2012 00:28
    1. Categories:
    2. Retro Consoles/Translation News
    Article Preview

    BBC Computer 32KAcorn DFSBASIC>_For gamers of a certain age the text of the home screen of a BBC Micro may summon a fair few fond memories. And what those short, white-on-black lines and blinking cursor represented above all was possibility.Games were only ever a *TAPE and CHAIN "" away (assuming, of course, the tape then actually loaded), but what mattered was that an exciting new world of programming was right there at the user's fingertips, front-and-centre, whenever the machine was switched on.Whether it was the BBC Micro in schools (and, if you were lucky, at home), or a less extravagant model like the dear old Speccy, computers were designed to be messed around with by everyone, with the basic skills to do that taught in schools.In tandem with the BBC's Computer Literacy Project in the '80s, the BBC Micro was used by schools to teach the basics of programming - and by kids to make games.

    We all know what came next: a thrilling era of UK game making, with names like Molyneux, Braben, Smith, the Stampers and the Darlings flooding the market with all manner of bizarre and often brilliant games."It was amazingly exciting," acknowledges David Braben, who co-wrote the classic Elite with Ian Bell for BBC Micro while they were still students at Cambridge University. "It felt like the world was your oyster."These days Braben heads up Frontier Developments in Cambridge, the studio most recently behind the adorable likes of Kinectimals and Disneyland Adventures.But he's also involved in a technology project that's causing something of a stir, designed to be, in effect, the BBC Micro of the 21st century. And he's hoping that it will help produce the next generation of gaming heroes.Raspberry Pi is its name: a £20, credit card-sized PC, that went into production earlier this month with the aim of rolling it out to schools by the end of 2012. The question, though, is why is this even required? What went wrong? And what does it say about the state of UK games development?"The BBC Micro came with everything you needed," says Braben. "Same with the Acorn Atom. Once you got it you could write a program, play it and show it to other people. Programming was quite easy. That's what caused a lot of people to try it.""I learned at school in Canada," reveals David Darling, who, along with his brother Richard, went on to form top Brit outfit Codemasters in the mid-'80s, bashing out a bevy of classic titles along the way.Living in Vancouver, age 11, Darling was taught "how to program on a computer that didn't have a keyboard. We had to put stuff in with a card reader, use a pencil and fill in boxes to make a code.While the BBC was pricey, Sinclair's Spectrum delivered the cheapest route to game making for the budding bedroom coder.

    "It became really tedious, so I asked if I could stay after school to use it at night, when a keyboard was available," he adds. And that access was all it took to fire the imagination, inspiring him to start writing his own games.When the family returned to the UK three years later, his father bought a Commodore Pet for his company, which designed contact lenses, believing work would be easier with a computer."He said if we [David and his brother] could program it for him, we could borrow it at the weekend."Darling's secondary school was "generally encouraging about new technology, but at the time very discouraging about games. I made a game for my coursework - but got a low grade and was told video games were a waste of time." It was ever thus.The reason Britain churned out so many talented game makers in the '80s, then, was in large part thanks to the straightforward availability of relatively easy-to-program hardware and the teaching of the basics."Going through the loft over Christmas, I found that the C64 had programming in the manual," says Braben. "You were expected to know it and encouraged to learn in a friendly way.""Lessons enabled you to have a good background on different types of storage and different computers," agrees Darling. "It provided a framework to work within - the exciting thing was that it was all new and pioneering."But, as PCs took over, all that changed, computers became 'locked down' and the seeds of industrial failure were sown.Braben blames "a generation in government who had no technology representation. None had been in industry or had technology expertise. They thought technology was great, but they thought ICT was technology. Even though technology is in the title, it's no such thing: it's how to use Microsoft Office and Windows."ICT - information and communications technology - is the dragon the games industry has been seeking to slay for years. "It's like learning how to read without teaching you how to write," notes Braben, quoting Eidos exec Ian Livingstone - the man whose tireless campaigning on the issue has, quite against the odds and in a remarkable sequence of events, apparently vanquished Britsoft's scholastic nemesis."At Eidos we're in a situation where we have no UK development anymore," Livingstone
    ...
    by Published on January 24th, 2012 00:24
    1. Categories:
    2. DCEmu

    Two video games, Grand Theft Auto 5 and Call of Duty, will account for around a quarter of all video game sales in the coming financial year, a report suggests.A third of all money made from video games in the next year will also come from just those two titles, US financial analyst Baird Equity Research states (reported by Gamasutra).Release dates for Rockstar's Grand Theft Auto 5 and Activision's next Call of Duty game have yet to be announced, although it's a fair bet that both will launch before April 2013.Originally designed to predict Electronic Arts' prospects, the report is less optimistic about EA's chances against the forthcoming financial year's twin gaming juggernauts.Baird Equity analyst Sebastian Colin said the firm was "sceptical that EA will be able to show growth in its console segment".Although not confirmed, EA is expected to launch a new Medal of Honor sequel later this year."Significantly" increased pressure from mobile gaming rival Zynga, plus uncertainties over EA's Wii U offering could also spell trouble for EA, Colin suggested.

    http://www.eurogamer.net/articles/20...e-sales-report
    ...
    by Published on January 24th, 2012 00:20
    1. Categories:
    2. PS3 News

    Tetris was the the best-selling PlayStation Network title of 2011, Sony has revealed.The decades-old puzzle classic topped the list, published by GameInformer, followed by the recent HD re-release of Capcom classic Resident Evil 4.Infamous: Festival of Blood provided more contemporary thrills at number three.Here's the full top 10, though note that it's not made clear whether the list takes into account global sales or is US only.
    1. Tetris
    2. Resident Evil 4
    3. Infamous: Festival of Blood
    4. Back to the Future: The Game - Full Series
    5. Dungeon Hunter: Alliance
    6. Castle Crashers
    7. Limbo
    8. Battlefield 1943
    9. Mortal Kombat Arcade Kollection
    10. Magic: The Gathering - Duels of the Planeswalkers 2012
    Meanwhile, Call of Duty: Black Ops - First Strike was the top paid download from the PlayStation Store. The full chart shaped up as follows:
    1. Call of Duty: Black Ops - First Strike
    2. Call of Duty: Black Ops - Escalation: Content Pack 2
    3. Call of Duty: Black Ops - Annihilation: Content Pack 3
    4. MLB 11 The Show: Road to the Show Training Points
    5. FIFA 12 Premium Gold Pack
    6. Call of Duty: Black Ops - Rezurrection: Content Pack 4
    7. Angry Birds
    8. FIFA Ultimate Team - Premium Gold Pack
    9. MLB 10 The Show: Road to the Show Training Points
    10. FIFA 12 Premium Gold Jumbo


    http://www.eurogamer.net/articles/20...n-game-of-2011 ...

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