Now, vitaQuake 4.0 has been released with the following features/improvements:
- Improved mod support with support for:
- More DarkPlaces extensions
- Custom crosshairs
- Half Life BSP and BSP2
- Transparent surfaces
- EF_BLUE, EF_RED and EF_NODRAW effects
- External textures in TGA format
- Supersampling anti-aliasing (SSAA) support
- The Options menu has been reordered and Graphics settings have their own menu
- Mods can now be used with shareware Quake files and various limits, such as that for static entities, have been removed or increased
- More QuakeC commands are supported and it’s now possible to specify custom arguments at launch time
- The code received a significant cleanup, float arithmetic operations have been sped up with the use of NEON ARM instructions and the vitaGL library has been updated to the latest commit for better performance
- Other minor improvements and fixes which can be found in the full change log
- You can download vitaQuake 4.0 directly from your PSVita via VHBB or grab the VPK from this link
- Rinnegatamante can be donated to on Patreon for his excellent work
- http://wololo.net/2019/09/22/psvita-...out-for-the-s/