Tick-tock, it's Cemu update o'clock! The popular Wii U emulator has now reached version 1.15.17c, and this time the changelog is going to be a bit more exciting than
the last. In fact, alongside your usual dose of bugfixes and smaller improvements, there's also a couple of additions you may be interested in: better Amiibo handling and built-in Gamecube controller support! Regarding the former, the emulator can now both read and write Amiibo nickname/associated Mii and game-specific data, also, the Amiibo settings app is now working correctly, as some required yet previously missing API calls have been added. The latter, on the other hand, is self-explanatory - but keep in mind you will have to set your Gamecube controllers to run in Wii U mode (official Nintendo USB adapters are set to use it by default, while third-party devices usually have a switch to set their operating mode) and you will also need to install/replace its drivers with
Zadig before using it.
With that said, here's the full, official changelog for the curious:
Quoted from official changelog:
# Cemu detailed changelog for 1.15.17b
# Patreon release date: 2019-10-18
# Public release date: 2019-10-25
# New in 1.15.17c:
GX2: Reverted Intel transform feedback crash fix because it breaks TF on all vendors. Instead, disable TF on Intel for the time being
# New in 1.15.17b:
general: Fixed a rare crash related to enumerating GC controllers
input: Fixed IR pointer regression introduced in 1.15.17
GX2: Fixed crash on Intel GPUs when transform feedback is used
GX2: Added workaround for a softlock bug on Intel GPUs
# New in 1.15.17:
general: If no mlc location is set, Cemu will allow to choose a location instead of forcing the default
/mlc01
general: Cemu will remember adjusted column widths in the game list (#147)
general: Added context menu to game list columns to reset width or hide/show columns
input: Added support for Gamecube controllers to input settings (the controllers must be running in 'Wii U mode' with zadig drivers)
input: Improved accuracy of wiimote and nunchuck acceleration values
input: Fixed wiimote performance when sending a lot of packets (e.g. rumble) or when using multiple wiimotes (#39)
input: Fixed a bug where the input settings would stop detecting pressed keys or buttons
nfp: Added support for reading and writing Amiibo register info (nickname and owner mii)
nfp: Added support for reading and writing Amiibo game specific data
nfp: Implemented missing API that prevented the Amiibo Settings app from booting
Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/
Click to expand...Cemu 1.15.17c can be downloaded by going to its official website (linked below) or, if you are already running version 1.15.10 or later, by using its included auto-updater. The Vulkan renderer is still only available on the Patreon-exclusive v1.16.0 WIP builds for the time being.
NOTE: Users running the previously released v1.15.17b on PCs with Intel graphics chips are recommended to upgrade, as this version rolled back a fix for transport feedback on said GPUs that didn't end up working correctly.
http://cemu.info/changelog/cemu_1_15_17.txt
https://gbatemp.net/threads/cemu-v1-...leased.550897/