
A action puzzle in the spirit of Puyo Puyo and TeePop. But instead of blocks slowly falling down, the main object is to "push" the blocks into the playgrid from below. By doing so, trying to connect same colored blocks into "chains". When a chain becomes to long it will be destroyed, and the player collects a certain amount of score.
While collecting more score, the speed of the game increases, and so does the difficulty. It's also possible to buy "weapons" for the score that the player collects. Such weapons as, blockbomb, clear-line, unfreeze-block and much more.
Development Process;
about ~50% done
sounds and music on its way
builds currently on win, linux and osx.
(will do a testbuild on the gp2x as soon as I get ahold of DJWillies)
.. and yes, still waiting for hardware as everyone else -_-;;