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  • PCE.emu 1.3.0 (unofficial Android & PS3 port of Mednafen)


    Hi everyone. This is a port of Mednafen's PC Engine emulation to Android, and my first ever emulator port. I've only tested on a Droid/Milestone for now but hopefully it will run on other devices. I'm planning to have regular updates with more features/optimizations and other emulator ports in the future.

    Hope you'll enjoy it Smile

    Update: Version 1.2.0: supports homebrew PS3 consoles (runs HuCards only).
    Update: Version 1.3.0: PS3 port supports bin+cue format CDs.

    PCE.emu is PC Engine/TurboGrafx-16 emulator written in C++ for Android, iOS and PS3. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license.

    Coming in future updates:
    • Additional speed optimizations
    • Updated GUI with more control & display options
    • Native Wiimote support (may require Android 2.0+, I'm still looking into it)

    The Android version is designed for the Motorola Droid/Milestone, but should work on devices with similar specs. Actual speed depends on a combination of CPU clock speed and the how fast textures upload to the device's GPU. The PS3 version will run on any homebrew-capable console. The iOS version runs on any compatible device but an ARM Cortex-based CPU is recommend (iPhone 3GS and newer). Get it for your platform on the Downloads page.

    Features:
    • Accurate emulation and high compatibility rate.
    • Zip file support
    • CD emulation via loading cue files, you must have a system card rom named syscard.pce in the same directory as your cue files.
    • Cue files may use external audio tracks in Ogg Vorbis & Wav (PCM, ADPCM, etc) formats (not working on PS3 currently)
    • Optional on-screen multi-touch controls in addition to keyboard controls (needs Android 2.1 for multi-touch)
    • Backup memory and save state support, one auto-save and one manual slot for save states
    • No user activation or other nonsense

    Performance Notes (as of version 1.3.0):
    • Android : 55-60fps with hucards on a 550Mhz Droid running Android 2.2. CDs may need slight overclock (600-700Mhz) to run at similar speeds depending on the game's screen mode. On-screen controller can cause a small speed hit so disable it when not in use, will be optimized in the future.
    • iOS: 60fps on iPhone 4 with hucards & CDs (~50% cpu utilization). 20-30fps on iPod Touch 2nd gen.
    • PS3: 60fps with hucards & CDs.

    Default Controls for Android:
    • D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select highlighted entry
    • Z, X : Buttons I & II
    • Space : Select
    • Return : Run
    • Menu : open/close the main menu
    • L : go directly to Load Rom menu
    • Q : Save State
    • W : Load State
    • Search : Fast-forward in-game
    • Back button : Exit game or go back in menus

    Controls for iOS:
    • Touch top-right corner : open the main menu
    • Touch bottom-left corner : Fast-forward in-game (deactivates upon next input elsewhere on screen)

    Controls for PS3:
    • D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select highlighted entry
    • Cross : confirm/select menu entry, Button I
    • Circle : cancel menu entry/go back, Button II
    • Select : Select
    • Start: Run
    • L2 : open/dismiss menu
    • R2 : Fast-forward

    Currently known issues/bugs:
    • No international character support in gui
    • Not really a bug, but when running on a case-sensitive file system make sure your CUE file specifies references in the same case as on the file system.
    • PS3: only 1 controller is supported
    • PS3: loading a CUE file with external audio tracks causes the system to lock up
    • PS3: sound is not synced properly, causes slight distortion in the audio

    Source: Mednafen Forum / PCE.emu Homepage
    This article was originally published in forum thread: PCE.emu 1.3.0 (unofficial Android & PS3 port of Mednafen) started by bandit View original post
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