Early impressions of Sonic Unleashed at the SEGA Blog reveal what most have suspected from preview screenshots and videos. Speedy Sonic gameplay from the SEGA Genesis 2D era in a refreshed 3D perspective. "SegaDawg" shares his impressions of 15-minutes of play time on the Xbox 360 version of Sonic Unleashed.
From SegaDawg at the SEGA USA blog:
"There’s speed, and lots of it. Those of you wanting 2D — you’ve got it. Those of you wanting 3D, well, you’ve got it too. Each perspective brings its own challenges.
The gameplay itself on the level I played really felt like classic Sonic. There’s rings, there’s bumpers, there’s loops, there’s jumping … but there’s also a few other things in there as well that add to the experience.
The level I played had multiple paths so you’ll be encouraged to play each level several times over and try to find the fastest path or the most rings you can.
There was a cool section in 3D perspective where Sonic has to use a quick-step to the left or right to avoid multiple obstacles in his path. This is done with a button-push, not with the stick, so it’s an almost-instant jump left or right without breaking stride. Pretty cool.
The landscape and environments look great and there are some things there that Sonic can interact with.
A couple of the sections felt a lot like a roller coaster.
Not all the bumpers work in Sonic’s favor."
Sonic Unleashed will be coming in Holiday 2008 to the Xbox 360, PLAYSTATION 3 and Wii
From SegaDawg at the SEGA USA blog:
"There’s speed, and lots of it. Those of you wanting 2D — you’ve got it. Those of you wanting 3D, well, you’ve got it too. Each perspective brings its own challenges.
The gameplay itself on the level I played really felt like classic Sonic. There’s rings, there’s bumpers, there’s loops, there’s jumping … but there’s also a few other things in there as well that add to the experience.
The level I played had multiple paths so you’ll be encouraged to play each level several times over and try to find the fastest path or the most rings you can.
There was a cool section in 3D perspective where Sonic has to use a quick-step to the left or right to avoid multiple obstacles in his path. This is done with a button-push, not with the stick, so it’s an almost-instant jump left or right without breaking stride. Pretty cool.
The landscape and environments look great and there are some things there that Sonic can interact with.
A couple of the sections felt a lot like a roller coaster.
Not all the bumpers work in Sonic’s favor."
Sonic Unleashed will be coming in Holiday 2008 to the Xbox 360, PLAYSTATION 3 and Wii