More details:
Launcher now works, just needs the guts
OSystem now derives from the GameComponent object so we can get input
Keyboard controls implemented for Windows version
ScummMain now terminates correctly
SetActiveDomain added to COnfigManager
ispunct and isprint added to StringHelper
Version string changed to "ScummVM-XNA"
Whole bunch of widget code added
Launcher handler implemented
Lots of code for ListWidget
drawText and drawChar implemented for staticText
Line count: 52,794/411,667(ScummVM 0.9.1) = 12.82% rewritten
OSystem now derives from the GameComponent object so we can get input
Keyboard controls implemented for Windows version
ScummMain now terminates correctly
SetActiveDomain added to COnfigManager
ispunct and isprint added to StringHelper
Version string changed to "ScummVM-XNA"
Whole bunch of widget code added
Launcher handler implemented
Lots of code for ListWidget
drawText and drawChar implemented for staticText
Line count: 52,794/411,667(ScummVM 0.9.1) = 12.82% rewritten
Download here --> http://sourceforge.net/projects/scummvmxna