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  • Mupen64Plus v1.99 (2.0 Beta)

    News via http://www.aep-emu.de/PNphpBB2-file-...c-t-14157.html

    The first beta version of the Nintendo 64 emulator Mupen64Plus 2.0 for Linux is ready for public testing. Unfortunately, there is no Window build available yet.


    Quote:

    Mupen64Plus v1.99.1 - December 14, 2009

    New 2.0 architecture advantages:

    Simplified emulator Core, making it much more portable

    Removed all GUI code from plugins, making them simpler and more portable

    User interface development is not tied to Core emulator releases

    All messages from core/plugins can be filtered and shown in GUI instead of only on console

    Video Extension allows Front-end to override some video functions, ie to support embedded render window

    Startup in Fullscreen mode, instead of always starting in windowed mode and switching to FS after few seconds

    video resolution can be given via command-line parameter

    all configuration options for core and plugins are in a single config file, can be configured with a single GUI

    dummy plugins are automatically used if plugin loading fails for any reason

    core and plugins all use the same conventions for where to put data/config files

    Mupen64Plus core:

    New feature: cheat code support

    New feature: Keyboard shortcuts for Core commands are now user-configurable

    New feature: can load/save PJ64 state files

    Major code cleanup, refactored build system to separate source and object files

    Removed many dependencies to simplify porting to other platforms

    Moved all of the SDL event-related stuff into a new source file eventloop.c

    Use XDG directory convention for file locations on Unix

    bugfix: frame advance feature should advance every frame, instead of every vertical interrupt (every field)

    bugfix: allow diagonal hat movements for core joystick commands

    bugfix: modified SDL event loop joystick code so that gameshark button press is captured, and joystick commands that are level-triggered instead of edge-triggered (such as fast foward) can be accommodated

    bugfix: fixed the outstanding SDL event issues by re-writing the code which handles the joystick-event-driven core commands. Now the axis-based commands use hysteresis and there is a single global event function for determining if the gameshark button is pressed

    bugfix: OSD crash after pause-stop-start-pause of emulator

    bugfix: Set video width and status, aiDacrate during savestate load

    bugfix: in pure interpreter, Dont allow to override r0 register

    bugfix #52: PJ64 load state patch from olejl77

    bugfix #268: use aligned malloc and mprotect to set executable status for dynarec emitted code

    bugfix #51: Floating Point Register data was not correctly converted when switching between 32-bit (MIPS-I) mode and 64-bit (MIPS III). New code more closely emulates behavior of r4300 hardware. Fixes collision problems in Banjo-Tooie

    bugfix #272: rounding mode for x86 FPU not being set correctly in interpreter and pure interpreter cores

    bugfix: many games need different ScreenUpdateSetting to work properly with Rice Video

    Mupen64Plus-audio-sdl v1.99.1 - December 14, 2009

    Converted to new Mupen64Plus 2.0 API

    Code cleanup to remove non-standard data types

    Refactored build system to separate source and object files

    bugfix #269: jttl_audio segfaults on exit due to incorrectly ordered shutdown code

    Mupen64Plus-input-sdl v1.99.1 - December 14, 2009

    New feature: Joystick/Keyboard auto-configuration

    New feature: deadzone and peak analog joystick values are now configurable

    Converted to new Mupen64Plus 2.0 API

    Refactored build system to separate source and object files

    Major code cleanup: mouse movement and analog axis code was terrible, removed non-standard data types

    Improved debug messages

    bugfix: mapping the X/Y analog sticks to keypresses didnt work

    bugfix: LeftCtrl-LeftAlt key command when mouse is enabled to now toggles between grabbing and releasing the mouse pointer

    Mupen64Plus-rsp-hle v1.99.1 - December 14, 2009

    Converted to new Mupen64Plus 2.0 API

    Refactored build system to separate source and object files

    Refactored all code to remove win32-specific things, unnecessary functions, and clean up

    Mupen64Plus-UI-Console Front-End v1.99.1 - December 14, 2009

    Brand new Console-based front-end for Mupen64Plus 2.0

    New feature: R4300 Core Comparison for debugging

    New feature: Cheat code support from command-line

    Mupen64Plus-Video-Rice v1.99.1 - December 14, 2009

    Converted to new Mupen64Plus 2.0 API

    Major code cleanup, removed all non-standard data types

    Refactored build system to separate source and object files

    added NO_ASM build option

    removed some unused configuration parameters

    bugfix: handle fullscreen video mode properly: start up in this mode instead of always starting in windowed and needing the core to switch to fullscreen

    bugfix #209: setjmp/longjmp fixes in the BMP writer and PNG reader

    bugfix: eliminated duplicate ´Found ROM ...´ messages

    http://code.google.com/p/mupen64plus/
    This article was originally published in forum thread: Mupen64Plus v1.99 (2.0 Beta) started by wraggster View original post
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