MaxConsole reported the following specs:
- 32KB associative L1 Icache
- 32KB associative L1 Dcache with 16KB data scratchpad
- Super-scalar microprocessor with five different execution units:
- 2 integer units, 1 FPU, and 1 loadstore unit and branch unit
- DMA unit servicing 16KB data scratchpad.
- DMA request queue - 15-entry.
- Write-gather buffer for writing graphics command lists to the video system.
- Embedded 256KB 2-way set-associative L2 unified cache.
- 2 32-bit Integer Units (IU)
- 1 FPU, 32 and 64-bit bus width
- The FPU supports Floating Point Paired Singles (FP/PS)
- Branch Unit provides static AND dynamic branch prediction
- Features Out-Of-Order execution which means that when an instruction delays because of data access, subsequent opcodes can continue to be decoded and executed.
- 486 MHz internal processor clock
- 200 MHz 64-bit bus width to main memory (1.6 Gigabytes per second maximum)
- 32KB associative L1 Icache
- 32KB associative L1 Dcache with 16KB data scratchpad
- Super-scalar microprocessor with five different execution units:
- 2 integer units, 1 FPU, and 1 loadstore unit and branch unit
- DMA unit servicing 16KB data scratchpad.
- DMA request queue - 15-entry.
- Write-gather buffer for writing graphics command lists to the video system.
- Embedded 256KB 2-way set-associative L2 unified cache.
- 2 32-bit Integer Units (IU)
- 1 FPU, 32 and 64-bit bus width
- The FPU supports Floating Point Paired Singles (FP/PS)
- Branch Unit provides static AND dynamic branch prediction
- Features Out-Of-Order execution which means that when an instruction delays because of data access, subsequent opcodes can continue to be decoded and executed.