The Dragon32/64 emu for the GP32 has been updated, heres whats new:
Map '~' to Shift+'@' in translation mode.
Hopefully fix windows32 build.
Tape loading bugs fixed.
Fix VDG accesses >32K.
More accurately emulate Dragon 32 behaviour in map type 1.
Added frameskip option (-fskip).
Added rate limiter inhibit by holding F12.
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