Finally I realised that there was a dynarec issue which was preventing Super Smash Bros from going in-game. Although that's not fixed (that's something for R12) I have disabled dynarec for SSB by default. With my various texture cache fixes SSB is now running in-game, albeit with messed up graphics and at just 15 fps. Here's a teaser screenshot of SSB running in R11:

If I can fix the dynarec issue it looks like this is going to run at a solid 25-30fps or more.
-StrmnNrmn

If I can fix the dynarec issue it looks like this is going to run at a solid 25-30fps or more.
-StrmnNrmn
Remember to check our UP TO DATE Daedalus Compatability Lists and help keep PSP News Members and guests fully informed on new speeds etc when the release happens anytime soon.