The changes:
- 3 default button control sets
- now you can actually see and evade the enemy shots :-)
- player and enemies use 2 different weapon types with separate bullets
- maps can have different door textures per level, hidden doors, invisible switches and a switch can open multiple doors (thanks to JEMdev for the ideas!)
- enemies can kill each other
- faster rendering of the 3d models
download and give feedback via comments
via charnold