
"Maybe it will become thinner in the future, but the engineers would have to come up with a means to do that. The main effort for me was to make this product happen. The buttons and analogue sticks were perhaps not in the best position from a design point of view, but we felt they were the best solution from a publisher's point of view.
"As a designer, I wanted to use metal rather than plastic," he added, "but because there are a lot of antennae in the body, we couldn't use metal."
You can read the full interview with Sogabe here, in which he also discusses the challenges involved in designing Vita's dual analogue sticks.
Are you picking up a Vita at launch and if so, which model are you going to plump for? Cast your eyes over our PS Vita review, if you haven't already, and don't forget the PS Vita release dateis less than a month away now.
http://www.computerandvideogames.com...says-designer/
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