Rewrote non-masking version of sprite rendering code, very nice speed bonus on many games...
now running ARM sprite engine V0.1

Enjoy the speed boost... let me know if you find any games running at 60fps with the gp2x clocked at 200mhz

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Vobbo has updated his PCEngine Emu for the GP2X:
Finalized my inifile code and enabled it for public release - now you have a hu6280.ini file to play with!
Fixed the 'blackscreen' crash bug when users had no rom directory! Whoops


Enabled internal compile options to be shown via 'printf' - telnet to your gp2x and take a look

Fixed timer interrupt bug in the ARMCPU core
General optimizations - nice speed bonus
optimized scanline data for ARM DCACHE - nice speed bonus
Have fun with the new hu6280.ini file... (just load it into notepad and edit it!)
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