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  • Cap'n 1time

    by Published on May 20th, 2006 05:10



    After a long day of waiting PSmonkey has finally released a new version IRIS!, heres the release info:

    "Please note this is still a serious work in progress.

    - Note, Sorry for the rather large file size (its because I included some quake2 deathmatch maps that were converted to quake3).

    ////////////////////////////////////////////////////////
    // Iris (ver 0.2 Alpha)
    ////////////////////////////////////////////////////////
    // By PSmonkey, MGFox & Produkt ( http://nemo.dcemu.co.uk )

    // Icon by pochi
    http://pochistyle.pspwire.net/

    // Copyright Notes
    ////////////////////////////////////////////////////////
    The Maps were created & edited by MGFox & Produkt ( nemo.dcemu.co.uk )
    Invader was created by Reed Hawker ( http://www.alternatedimension.com/invader.html )
    Q2Female & Q2Male were created by ID Software. The models are a direct copy from Quake 2 demo (With texture converted to .tga format) ( http://www.idsoftware.com )
    Q2DM Maps were created by ID Software. The maps were pulled from planetQuake.com.

    // Alpha Note
    ////////////////////////////////////////////////////////
    Please note that this is still a work in progress. I am releasing 0.2 early so map moders can get a general
    feel of the latest engine. There are many improvements to 0.2 that moders will need to take into consideration
    when making their maps.

    // Info
    ////////////////////////////////////////////////////////
    This is and alpha build of Iris 0.2 which hopefuly will become a big fan favorite in the psp scene.
    Iris is a Simple yet fun death match game for the psp. Users can load up one of the included maps &
    player models to play with or go online and download more maps & Quake 2 models to use in game. The
    over all goal of this project is to have something simple, quick & fun yet not be restricted to maps
    or characters they dont like. Eventualy the project will progress far enough to allow many things to
    be modified or different game types made by the scene.

    On behalf of Iris team, Happy Hunting!!

    P.S. Sorry it's a little rough around the edges still. 0.2 is still heavly a work in progress!!

    // Suported Features
    ////////////////////////////////////////////////////////
    .) Simple yet fun deathmatch gameplay.
    .) Suports Quake 3 Maps modified for Iris (Document to come soon).
    .) Suports Quake 2 MD2 Character Model Files (Document to come soon).
    .) Basic & Advance Controlls.
    .) Play against 0-4 bots (with simple AI).

    // To Do
    ////////////////////////////////////////////////////////
    .) WiFi - Infrastructure & Adhoc.
    .) Proper polygon clipping.
    .) Improved collision system (to allow slopes, steps & ladders).
    .) Implement MD3 & MD4 suport.
    .) Improve gameplay.

    // To Use
    ////////////////////////////////////////////////////////
    1) Copy the "Iris" Folder to the root of the memory stick.
    ..) Example "G:\" (replace G: with your psp drive letter)
    2) Copy the "GAME" folder in the "PSP X.X" to your "memstick:/PSP/" folder
    ..) X.X = your psp version (1.5 or 1.0).
    ..) Note, This game should work on 2.0 psp units. use the 1.0 verison.
    3) Run Iris & Enjoy

    // Simple Controlls
    ////////////////////////////////////////////////////////
    D-Pad Left & Right - Rotate Camera
    D-Pad Up & Down - Move Forward & Backward
    Cross / X - Fire
    Triangle - Jump
    Left Trigger - Flip Animation
    Right Trigger - Taunt Animation
    Analog Left & Right - See D-Pad Left & Right
    Analog Up & Down - See D-Pad Up & Down

    // Advance Controlls
    ////////////////////////////////////////////////////////
    D-Pad Left & Right - Strafe
    D-Pad Up & Down - Move Forward & Backward
    Square & Circle - Rotate Camera
    Cross/X & Triange - Tilt Camera
    Left Trigger - Jump
    Right Trigger - Taunt Animation
    Analog Left & Right - See D-Pad Left & Right
    Analog Up & Down - See D-Pad Up & Down


    // Greetings
    ////////////////////////////////////////////////////////
    Clessy, wraggster, Pochi, Snipr, Zeenbor, all at dcemu, & everybody who suports homebrew programmers.

    // Special Thanks
    ////////////////////////////////////////////////////////
    ID Software, People who wrote the docs on parsing the Q3 Bsp file & the guy who made the chq2 dm mappak!"


    Download and comments in ...
    by Published on May 19th, 2006 19:17

    Everyone who has started up RAF's awsome Links 2 browser for psp knows that the homepage is down. This actually confuses many into thinking that the browser is not detecting their wireless connection.
    Raf has stated in his blog that he has migrated to a sourceforge page.

    Berlios is down.. again...
    Berlios is great, the have given PSPRadio, PSPTris, links2 port and plugins a home for around the last 8months.. And for the most part it has been a great experience...
    But the downtime.. man!. Their servers are always down.. if it's not the repository server, its the database server (used for the forums), or the web server... Boy.. Today, all of them are down simultaneously...!!

    We have been granted a spot on SourceForge.net.. So we're moving.. ASAP!

    Expect more downtime once berlios comes back, as we migrate everything over to sf.net. Your support through this process is greatly appreciated.

    Keep an eye open here for updates.

    Thanks!,

    Raf.

    EDIT1: The repository has completely been migrated over to sourceforge.

    EDIT: Bookmark this page for the forum: http://pspradio.sourceforge.net . For now, it will redirect you to berlios...
    Be sure to update your bookmarks! ...
    by Published on May 19th, 2006 16:36

    PSmonkey has posted both good news and bad news today. The bad news is that he will be taking a break from working on his N64 emulator. The good news is that a new version of IRIS is promised to be released today! But PSmonkey didn't stop there! He has announced a new 3D fighting project too!

    Quote Originally Posted by PSmonkey
    Ok after all the crap that went on with m64 recently I desided to reflect on things a bit. So here is a general update.

    - Monkey64 -
    After all the recent crap I have desided to go back to my plan on taking a small break to reflect where I want to head on this project. The project is far from dead but there will probably not be any updates for a few weeks.

    - Iris -
    The gods have smiled on you all. Iris 0.2 alpha is going up later today (friday). Do note that this build is early and as such is a serious WIP/Alpha. Bots will be disabled !! (there is a stability issue with them). The point of the alpha release is to get everybody up to date on the latest engine so moders can start taking better use of Iris. There has been huge improvements in overall performance and of couse all the new goodies like surface clipping (still has bugs), improved colissions and all that jazz will be there to play with. So consider the build to be more BspViewer 0.3 then Iris (Do note BspViewer is now dead, The engine is now iris, not bspviewer anymore, and will stay that way from here on out).

    - New Project -
    Details are little but I got some serious chearing up today. I recently finaly got an atomiswave kit with demolish fist in for my arcade (sadly had to trade tons of stuff for it. ). Anyways first time I played demolish fist I felt bored to tears. Today playing it after work, I for some odd reason felt drawn into the game to the point of actualy quite liking it. On top of all this I started to watch what the game was doing over all and realised that this might work on the psp if done well. Not only that I could easly get something going quite quickly after all my work on iris.

    So whats the details? Well there is not much to state still since things are in the planning stage but you all know how I work. Things will probably start rolling at an alarming rate & smack us in the face when we did not exspect it. So far my main goal is to esentualy make A 3d Beat-em Up Iris / 3d Beats of Rage. I want to make the game easly modifyable from enemys, characters, objs, placements, ai patterns, textures & level geometry. Not to mention making it look pretty on the psp .

    That is all for now. More details to come once I have a working concept prototype up and running.

    For a nice video of what is going on in my mind. See this nicely captured video of demolish fist in action.
    http://video.google.com/videoplay?do...=Demolish+Fist
    Post your comments on his original thread here.
    Check out PSmonkeys DCemu site at http://nemo.dcemu.co.uk/ . ...
    by Published on April 28th, 2006 01:31

    MikeDX of the famed emuDX has been working with TMK's psp mame in hopes of improving it. He has compiled a list of fully playable, perfect to near perfect games that have been run with this tweaked software.


    Ms Pac-man
    Scramble
    Amidar
    Puckman
    Galaxian
    Track & Field
    Flicky
    Wonder Boy
    Arkanoid
    Frogger
    Mario Bros.
    Bagman
    Space Invaders
    Bomb Jack
    Mr Do!
    Ladybug
    Mikie
    Shao-Lin's Road

    He also says he expects to see Defender, Joust, and Robotron working at full speed soon.

    Check out http://www.dcemu.co.uk/vbulletin/showthread.php?t=23072 for his updates and developments. ...
    by Published on March 27th, 2006 20:41

    Want to do your part to help us at DCEmu? Want to see your name on the front page of psp-news? Can't code? Not fast enough to submit news? WRITE A REVIEW!
    Your reviews help us to save our money on quality titles and to help determine whats crap, and whats cool.

    So once again! Go to our Reviews and Cheats section and start typing away! ...
    by Published on October 25th, 2005 19:34

    From xbox-scene.com

    First 360 on Xbox Live - Xbox.com and Live Back Online
    >> From majornelson.com:
    * Moments ago, we brought the very first Xbox 360 onto Xbox Live. Here is a screenshot to prove it. Click on the image above to see a larger version.

    go to www.xbox-scene.com to see the pic

    * After a long 26 hours, Xbox Live is now back online after the scheduled upgrade. In addition, the all new Xbox.com is also now open for business. Swing over and have a look around. Kick the tires and see what the teams have been working on.
    Great job to the entire Xbox Live team who did an extraordinary job that we'll all really appreciate on November 22nd.
    Remember, the official Xbox forums and the ‘My Xbox' sections are not online yet... they'll be coming online sometime in the next couple of days. Of course when I get a better sense of the time, I'll give you a heads up.
    Until then... enjoy.
    Check out the all new Xbox.com
    One interesting thing about it is the ads at xbox.com... sure they look like normal ads, but right click. THATS RIGHT! IT IS IN FLASH. Does this mean that xbox 360 will have flash suport? am I talking about of my ass again? you decide. ...
    by Published on September 20th, 2005 23:48

    I could have just googled it.. but i thought i would ask here first.

    My sisters 20gig ipod seems to have a dead hd. It boots up properly and i can select stuff from the menus... but when i make a music selection the hd spins VERY LOUD and the ipod locks up... so my question is... well do you have any suggestions? can i replace the hardisk? do i have an excuse to force her to buy one of them tiny ones ? ...
    by Published on September 20th, 2005 23:48

    I could have just googled it.. but i thought i would ask here first.

    My sisters 20gig ipod seems to have a dead hd. It boots up properly and i can select stuff from the menus... but when i make a music selection the hd spins VERY LOUD and the ipod locks up... so my question is... well do you have any suggestions? can i replace the hardisk? do i have an excuse to force her to buy one of them tiny ones ? ...
    by Published on August 18th, 2005 22:04

    This isnt that improtant.. but this may be the first pic of a x360 game package.

    found this while surfing xbox-scene.com
    apparently their news source was spong.com




    click here for a larger pic
    http://pictures.xbox-scene.com/4/xbo...prq=xbox-scene ...
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