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  • Darksaviour69

    by Published on October 2nd, 2008 11:38

    Full story and pics at Kotaku

    Nintendo's announced the DSi, the third iteration of its DS platform. But how does it stack up to the Nintendo DS Lite? We've crunched the numbers and got the data for comparison's sake.

    • Size of Liquid Crystal Display
    Nintendo DSi: 3.25 inches
    Nintendo DS Lite: 3 inches

    • Liquid Crystal Screen
    Nintendo DSi: Possible to display 260,000 colors
    Nintendo DS Lite: Possible to display 260,000 colors

    • Portable Size
    Nintendo DSi: Width 137mm, Length 74.9mm, Thickness 18.9mm (touch pen is approx. 92mm in length)
    Nintendo DS Lite: Width 133mm, Length 73.9mm, Thickness 21.5mm (touch pen is approx. 87.5mm in length)

    • Power Supply
    Nintendo DSi: AC adaptor for Nintendo DSi
    Nintendo DS Lite: AC adaptor for DS Lite

    • Weight
    Nintendo DSi: Approx. 214g (with touch pen)
    Nintendo DS Lite: Approx. 218g (with touch pen, Game Boy Advance cover)

    • Charging Time
    Nintendo DSi: Approx. 2 hours and 30 minutes
    Nintendo DS Lite: Approx. 3 hours

    • Battery Life
    Nintendo DSi: The lowest brightness (9-14 hrs), low brightness (8-12 hours), medium brightness (6-9 hours), high brightness (4-6 hours), highest brightness(3-4 hours)
    Nintendo DS Lite: The lowest brightness (15-19 hrs), low brightness (10-15 hours), high brightness (7-11 hours), highest brightness(5-8 hours)

    • Software
    Nintendo DSi: Software for Nintendo DS, Software for Nintendo DSi.
    Nintendo DS Lite: Software for Nintendo DS, Software for Game Boy Advance

    • Input-Output
    Nintendo DSi: DS card slot, SD memory card slot, AC adaptor connection, stereo headphone/mic jack
    Nintendo DS Lite: DS card slot, Game Boy Advance cartridge slot, AC adaptor connection, stereo headphone/mic jack
    ...
    by Published on October 2nd, 2008 11:34

    Story posted at Eurogamer

    Nintendo has unveiled the next iteration of the DS at a press conference in Tokyo.

    The DSi, as it's called, will have 3.25-inch screens - that's 17 per cent bigger than the current model. It will also feature a 3-megapixel camera.

    You'll be able to take pictures with the DSi, save them to SD card and view them on your TV via the Wii. The GBA cartridge slot is being done away with.

    The DSi will have a built-in browser, and you'll be able to download games - known as DSiWare - and store them on the SD. Some titles will be free, while others will cost either 200, 500 or 800 Nintendo points (GBP 1.70 / 4.25 / 6.80). There will be a special deal offering customers 1000 points which must be spent before March 2010 - but it's not clear yet what the terms are, or whether the deal will be available in Europe.

    A separate DSi Shop selling downloadable software is also being launched. Customers will receive 1000 free points to spend at the shop

    The handheld's audio capabilities have been improved - you can now adjust the pitch and playback of sound. This is designed to help with language study and improve the experience of listening to music, apparently.

    So what do you think?

    update: (thanks to flaminfox)
    ...
    by Published on September 30th, 2008 15:11

    reported at Gamesindustry.biz

    New figures from data specialist GfK Chart Track have revealed the current installed base for console hardware in the UK.

    As of September 2008, the PlayStation 3 has reached 1.4 million units, the Xbox 360 2.3 million and the Wii 3.6 million units.

    The numbers show considerable growth from 2007 – both the PlayStation 3 and Xbox 360 have shifted a million units since the same period last year when their installed base was 0.4 million and 1.3 million, respectively.

    However, it's Nintendo's Wii that has boomed in the region, from 1.1 million units in September 2007 to the current 3.6 million units.

    In the battle of the handhelds, the DS has also shot up in the UK from 3.8 million to 7.1 million units in the space of a year, while the PSP has registered a more modest growth in comparison, from 2.2 million to 2.9 million units.

    The installed base for all five consoles has almost doubled in the UK from 8.8 million to 17.3 million in twelve months

    The data comes from High Street retailer The Game Group, which estimates that by Christmas the installed base for the Wii will reach 4.9 million units, the Xbox 360 2.8 million and the PS3 1.9 million units.

    DS units are expected to climb a further 1.2 million to 8.3 million and the PSP to 3.1 million. ...
    by Published on September 30th, 2008 14:32

    Original posted at Go Nintendo

    Remember back when Tatsunoko Vs Capcom Cross Generation of Heroes was rumored to be for Wii? All of that started because of some machine translation from a Japanese site that included a bit of Wii talk. Now we have the full details of just how this game came to be for Wii, and how Capcom is working with Nintendo-related technology in arcades.

    Though the console media was quick to report the Namco statement that they felt the Nintendo Wii was crippling the arcade scene, few reported the fact that Nintendo has been investing heavily in the amusement scene. Since the 2002 agreement between SEGA, Namco and Nintendo, to develop the TriForce (based on the then GameCube console platform), the company has continued to be involved with amusement development – most recently the TriForce was used to power ‘Mario Kart Arcade GP 2’ for the arcade sector. Recently revealed at the Japanese amusement machine trade exhibition this month, Capcom showed ‘Tatsunoko Vs Capcom Cross Generation of Heroes’, their latest brawler – but along with this launch, the company revealed that the game was running on architecture based on the Nintendo Wii. Rumored to be similar to the TriForce platform, the new system offers a low cost route to market for Capcom, and also ensures that the planned home release of the game will be a direct conversion to the home platform. Information is still patchy on the release plans for the new hardware, and if like other Capcom releases will be supported by online network support.

    Huge thanks to TheStingerReport for the heads up! ...
    by Published on September 29th, 2008 12:30

    Here is a round up of the reviews have have been posted on DCEmu recently:

    Xbox 360

    Pirates VS Ninjas Dodge Ball - 5.7/10 (XBLA)

    Tales of Vesperia - 9/10

    Gin Rummy- 6.5/10 (XBLA)




    Thanks for our reviewers Shadowblind and fg-54

    Think you could be a games reviewer? Submit your game reviews here ...
    by Published on September 25th, 2008 12:22

    If you have not already this is you last chance to enter Star Wars: The Force Unleashed contest as it closes tomorrow. If you want to enter check out the contest detail here ...
    by Published on September 24th, 2008 16:26

    Posted at Bungie.net:
    Today marks the long awaited arrival of “TU2” for Halo 3. Despite plenty of rumors to the contrary, this update is not ushering in a new “BR spread,” nor does it incorporate enemy AI and campaign components to the Forge map editor. However, beyond the behind-the-scenes technical implications, there are two major components for fans to note.
    New Achievements!

    The most exciting piece of the update for many of you is the addition of TEN brand new achievements to Halo 3. We’ve covered these in detail in prior weekly updates but in case you’re just joining us, you forgot, or you’re just too lazy to go back and read… here’s the full list:

    * Vidmaster Challenge: Lightswitch (0 points) – Get to the rank of Lieutenant in any playlist in the new EXP progression system.
    * Vidmaster Challenge: 7 on 7 (0 points) – Enter into any ranked or social playlist with 7 EXP on the 7th of the month.
    * Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.
    * Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match.
    * Poor Yorick (25 points) – On a Legendary map, get 3 Oddball melee kills during any ranked or social match.
    * Came…From…Behind (50 points) – On a Legendary map, get 3 assassinations during any ranked or social match.
    * Defend This (50 points) – On a Legendary map, get a flag melee kill during any ranked or social match.
    * Flag Dropped (25 points) – On a Legendary map, get 2 flag carrier kills during any ranked or social match.
    * Road Rage (25 points) – On a Legendary map, get 5 Warthog chaingun kills during any ranked or social match.
    * Look Both Ways (50 points) – On a Legendary map, get a Splatter Spree during any ranked or social match.
    ...
    by Published on September 23rd, 2008 10:47

    Ian Hudson (forum name PURE_DEV) is a member of the Black Rock studio development team (Environment Designer) and is willing to answer any questions you have about Pure, Black Rock Studio or game development in general.


    Ian started out in the games industry in 1996 working as level designer for Acclaim Studios London. He moved on to Climax Racing (the former name of Black Rock studio) in 2000 shortly before Acclaim went under and is currently working for Black Rock studio since the Disney acquisition in 2006. For 12 years he has been designing game worlds and racing tracks for various platforms from the N64 through to the 360. Games that he has worked on include Forsaken, The Italian Job, ATV Offroad Fury 3, ATV Offroad Fury PSP and PURE.

    If you have a question you would like to ask, post it here (via comments) and "PURE_DEV" will answer.

    There will be a launch event of PURE on Leicester Square, London, on Wednesday the 24th of September. This event is open for everyone, and you will be able to try out the game and get the best PURE experience throughout the day. The event will run from 8am until 4pm.

    Pure will be available for the PC, PS3 and X360 this Autumn/Fall

    ...
    by Published on September 23rd, 2008 10:47

    Ian Hudson (forum name PURE_DEV) is a member of the Black Rock studio development team (Environment Designer) and is willing to answer any questions you have about Pure, Black Rock Studio or game development in general.


    Ian started out in the games industry in 1996 working as level designer for Acclaim Studios London. He moved on to Climax Racing (the former name of Black Rock studio) in 2000 shortly before Acclaim went under and is currently working for Black Rock studio since the Disney acquisition in 2006. For 12 years he has been designing game worlds and racing tracks for various platforms from the N64 through to the 360. Games that he has worked on include Forsaken, The Italian Job, ATV Offroad Fury 3, ATV Offroad Fury PSP and PURE.

    If you have a question you would like to ask, post it here (via comments) and "PURE_DEV" will answer.

    There will be a launch event of PURE on Leicester Square, London, on Wednesday the 24th of September. This event is open for everyone, and you will be able to try out the game and get the best PURE experience throughout the day. The event will run from 8am until 4pm.

    Pure will be available for the PC, PS3 and X360 this Autumn/Fall

    ...
    by Published on September 22nd, 2008 10:48


    Star Wars: The Force Unleashed was released in the UK on Friday (18/09/08) and is available for the PS3, Xbox 360, Wii, NDS, PSP, PS2, and PC (what no Dreamcast version?)

    To celebrate this new instalment in the Star Wars universe, we will be giving away not 1, not 2, but 3 copies of Star Wars: The Force Unleashed for the PSP (courtesy of LucasArts), to 3 lucky DCEmu members.


    To enter this contest all you have to do is to post a reply to this news post and answer this question:

    Which of the 7 Star Wars films is your favourite?

    You may only post your answer once, and duplicate entries will be disqualified from the contest. This contest is only open to residents of the UK and Ireland (sorry to all our members outside of that region).

    This contest will close on the Friday the 26th of September 2008.

    For more information on the game click here

    Winners will be chosen randomly from qualified posts and contacted via PM on the DCEmu forums and E-mail. If a winner does not respond within a week a new winner will be picked at random from the other entrants. No purchase necessary. One online entry per person (one e-mail address per person/address). You must be 16 years of age or older to enter. Entry constitutes agreement by winners to be publicized and permission to use each winner's name for the purposes of promotion of the Contest without further compensation. Contest void where prohibited. Odds of winning dependent on number of entrants.

    LucasArts and the LucasArts logo are trademarks of Lucasfilm Ltd. © 2008 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. & TM as indicated. All rights reserved. ‘2’, ‘PLAYSTATION’, ‘PlayStation’ and PSP are trademarks or registered trademarks of Sony Computer Entertainment. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox

    logos are trademarks of the Microsoft group of companies. NINTENDO DS, Wii AND THE Wii LOGO ARE TRADEMARKS OF NINTENDO. All other trademarks and trade names are the properties of their respective owners. All rights reserved.




    May the Force be with you!!!!!

    Update: If you want to post a reply to this post but do not qualify for the contest e.g. live outsite the UK and Ireland, please post "I'm not entering the contest" thanks ...
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