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    by Published on July 22nd, 2011 09:33
    1. Categories:
    2. PC News

    In a posting on his Google+ page Linus Torvalds announced the launch of Linux kernel 3.0. This follows the kernel missing the planned release date of the 19th because of 'a subtle bug.

    http://linux.slashdot.org/story/11/0...el-30-Released ...
    by Published on July 22nd, 2011 09:32
    1. Categories:
    2. Xbox 360 News

    Microsoft's financial reports for its Entertainment and Devices Division show that Xbox 360 revenue grew by 45 per cent for the year, while the device itself shipped 13.7 million units, an increase on 2010's 10.3 million.

    Profit from EDD for the quarter was $32 million. The report also noted that the 360 has been the top selling console in the US over the last 12 months.

    "EDD revenue increased primarily reflecting higher Xbox 360 platform revenue. Xbox 360 platform revenue grew $2.7 billion or 48 per cent, led by increased volumes of Xbox 360 consoles, sales of Kinect sensors, and higher Xbox Live revenue," said the firm.

    The report also showed a 12 per cent ($119 million) rise in research and development costs for the division over the year, due to an expanded team, and an increase in marketing costs of 12 per cent.

    Across all divisions Microsoft's sales for the quarter was $17.37 billion, a rise of eight per cent, and a profit of $5.87 billion, a rise of 30 per cent.

    Overall Microsoft sales for the entire fiscal year was $69.94 billion, which represented a $23.15 billion profit.

    http://www.gamesindustry.biz/article...-units-shipped ...
    by Published on July 22nd, 2011 09:31
    1. Categories:
    2. DCEmu

    The Australian federal government will introduce an R18+ classification for video games, Gamespot AU reports.

    The country's ministers gathered at the Standing Committee of Attorneys-General (SCAG) meeting in Adelaide to bring the long-running issue to a close.

    Eight of Australia' nine territories agreed to introduce the new classification pending the approval of the proposed R18+ guidelines. Only New South Wales abstained from the vote, claiming that further discussion with its cabinet is required.

    Federal minister for home affairs Brendan O'Connor announced that the classification would be introduced at a federal level, and that the process would only take "a couple of months."

    "This is a big step forward in the long-running debate on classification of computer games for adults," he said.

    "Once introduced, the classification will afford adults the opportunity to view material designed for adults. It is a credit to all jurisdictions that the meeting has now been able to achieve agreement over what is a complex matter in classification policy."

    Australia has long been known for its tough stance on video games, effectively banning a number of high profile releases due to the absence of an adult age classification. However, the R18+ guidelines allow for more explicit language, violence and depictions of sexual acts.

    The new rating will be welcomed by the Australian development community, which recently benefitted from the introduction of research and development tax credits.

    http://www.gamesindustry.biz/article...cate-for-games ...
    by Published on July 22nd, 2011 09:30
    1. Categories:
    2. PS3 News

    One of Sony's major insurers has sued in a New York court to seek protection from any liabilities arising from cases centred on the PSN data breach, asking judges to rule that it will be exempt from any claims "asserted in the class-action lawsuits, miscellaneous claims, or potential future actions instituted by any state attorney general."

    The basis of the case is that Zurich American believes that general cover insurance such as that which it sold Sony doesn't cover costs arising from cyber-warfare and digital attacks, claiming that the policy only covers "bodily injury, property damage or personal and advertising injury."

    The insurer is also suing a number of other Sony insurers to try and establish shared responsibility should the court deny the exemption.

    "Zurich doesn't think there's coverage, but to the extent there may be a duty to defend it wants to make sure all of the insurers with a potential duty to defend are contributing," attorney Richard Bortnick told Reuters.

    55 cases have been brought against Sony in the US as a result of the attacks, some of which have resulted in claims on Zurich's policy by the platform holder.

    http://www.gamesindustry.biz/article...-non-liability ...
    by Published on July 22nd, 2011 09:29
    1. Categories:
    2. PSP News

    Japanese publisher Irem, which owns the IP for arcade shoot-em-up R-Type, has announced that it will pull a number of its games from PSN on August 11, as well as removing all themes and wallpapers relating to the titles.

    The company's Home presence will also be largely closed down from September 1, although a couple of areas will remain.

    The games affected are:

    R-Type Tactics (PSP)
    Mousukesu based on Carton-kun (PSP)
    Bumpy Trott Beagle Battle Tournament (PSP)
    Ikuze! Gensan Yuyake Daikou Monogatari (PSP)
    R-Type Tactics II Operation Bitter Chocolate (PSP)
    Sengoku Esatsu Yugi Hototogisu Ran (PSP)
    Sengoku Esatsu Yugi Hototogisu Dairan (PSP)
    Narisokonai Eiyuutan: Story of the Sun and Moon (PSP)
    R-Types (Game Archives)
    R-Type Delta (Game Archives)
    Gussun Paradise (Game Archives)
    Irem Arcade Classics (Game Archives)
    Influential ex-Irem developer Kazuma Kujo left the company in May to form Granzella, a new studio in central Japan, taking a number of staff with him

    http://www.gamesindustry.biz/article...games-from-psn ...
    by Published on July 21st, 2011 22:03
    1. Categories:
    2. PS3 News

    A PS3 dev has spoken out against one PS3 hacking site:
    Update (Halsafar): Original post http://pastebin.com/gc0036Qg

    While I don’t wish for this site to start devolving into scene drama, I felt a post was necessary on why it is that I’ve recently decided to part ways with psx-scene and what led me to taking the drastic decision I felt was necessary in order to make a statement. This affects all other homebrew developers in the grand scheme of things – and I acted accordingly as the situation demanded it.

    New TOS waiving your rights

    After the acquisition by QJ.Net, they quietly injected into the already existing Terms of Services a new law that expressly authorizes PSX-scene to effectively assume ownership of any and all material you make available to the public on their community site. I will let this quote do the talking so that there can be no debate about this -

    Psx-scene Terms of Service

    “User Provided Content, License. You are solely responsible for all content or materials that you post, submit to, or transmit through the Service. By submitting materials or content to PSX-SCENE.COM, you grant PSX-SCENE.COM a license to copy, use, display and create derivative works of the material or content submitted for any purpose, including, without limitation, the promotion and marketing of the Service and the operation of the PSX-SCENE.COM system. By submitting materials or content, you automatically agree (or, to the extent you do not own all rights to such materials or content, you represent and warrant that the owner of the content or materials has expressly agreed) that without any particular time limit, and without the payment of any fees, PSX-SCENE.COM and anyone it permits may reproduce, display, distribute and create new works of authorship based on and including the content or materials. You may not submit content or materials trademarked or copyrighted by anyone other than yourself.”

    Now, obviously, this is disingenuous on its face. Stepping aside for a moment the fact that they can not simply waive your rights like this – the fact remains that there are licences to obey when you as a porter decide to port an emulator to another system. Those licences are very clear on ownership rights and your ability or permission to be able to buy or resell them. For psx-scene to put themselves into the enviable position where they believe they can ‘reproduce, display, distribute and create new works of authorship’ speaks to the audacity and clear disrespect of these new site owners who happen to view developers as a bunch of schmucks to be hoodwinked and cajoled into servitude.

    ‘Successful business != Conning people into waiving their rights’

    As a response to that, I took down all emulator threads on their forum that I have personally worked on ( seeing as the previous owner on there granted me Moderator status with no strings attached). Also, I complied with the wishes of many former members who wanted all their content to be removed because they have similar misgrievances about this new ‘clause’ they added to their terms and they don’t like this site profiteering or benefiting in any way from it. Now, obviously, that resulted in my ban – it couldn’t have gone any other way – you know once you throw down the gauntlet like this, what the consequences of that are going to be. I personally requested for them to cast the first stone and ban me – I had no more desire staying on there and feel no need to associate myself with that site anymore.

    Now the sad thing is – this kind of profiteering has become fashionable now over the past few years – when you mistake being a ‘good entrepreneur’ with being a ‘con artist’ and a ‘profiteer’ and, worst of all, you don’t even care about any of the amoral connotations that brings along with it – then obviously you’re going to have friction between developers who are doing this mainly out of a passion and then these kinds of cynical businessmen following in the grand footsteps of PT Barnum and his ilk.

    http://blackbird.usask.ca/wordpress/?p=267 ...
    by Published on July 21st, 2011 21:59
    1. Categories:
    2. Android News

    News via http://blackbird.usask.ca/wordpress/?p=235

    With VBANext rolling on in the background we took a small side step and got SNES9xNext repository going. To help mark this release I prepared a port of SNES9xNext for Android. This is particularily interesting since all current SNES ports on Android are of SNES9x 1.43. The SNES9x 1.43 branch is known for its raw speed so it is a chose candidate for running on slower CPUs. Since SNES9x 1.5X the team has gone towards improving audio by adding blargg’s audio core among other things. In turn the SNES9x 1.5X branch is quite a bit slower. Putting arguments aside which is better the plan here is to streamline being able to quickly deploy each version. Currently SNES9x 1.43 runs full speed with frameskip=0 on all games on most native Android 1.6 or higher devices. While SNES9x 1.52 requires a newer tablet basically. On my HTC Incredible S which has a 1Ghz ARM-7 CPU I get ~55fps on most games with frameskip = 0 and full speed with frameksip = 1.

    http://code.google.com/p/snes9xnext/ ...
    by Published on July 21st, 2011 21:41
    1. Categories:
    2. PS3 News,
    3. Xbox 360 News

    Phil Harrison, former head of Sony Worldwide Studios, has offered his thoughts on the next generation of consoles - and foresees a business model that breaks away from the one that's served the industry for the past 30 years.

    Speaking at this week's Develop in Brighton, Harrison saw consoles moving towards a service-based model over the retail one that's previously defined the industry.

    "I think the era of the console where hardware companies spend $3-4 billion to build a chipset and then it's supported on a tax on the software - that's the business model of the last 25-30 years - that's over," said Harrison.

    "The new business model is going to become a combination of retail and services, and it's going to be an interesting decision for the likes of Microsoft, Sony and Nintendo, is the next console race about chips and CPU, clock speed and graphics, or is it about business models and monetization and discovery, and I think it's probably going to be about the latter."

    While Nintendo has already announced its next console - the Wii U, complete with its innovative controller - Microsoft and Sony are being coy on their plans, although some picture of what they'll be technically capable of has recently started to emerge.

    But could the rise of streaming services such as OnLive and Gaikai spell the end of traditional consoles? "I don't think this means PlayStation the brand goes away or Xbox the brand goes away, but it just manifests itself in a different way."

    "The technology to stream high-quality games directly to your living room or computer or TV is not some kind of science-fiction fantasy - it works, and it'll only get better over time. I think that's clearly going to be a future for our industry."

    http://www.eurogamer.net/articles/20...s-new-xbox-ps4 ...
    by Published on July 21st, 2011 21:39
    1. Categories:
    2. DCEmu

    Gaming is heading towards a free-to-play future, with leading industry lights predicting the business model will take hold within the next few years.

    Speaking at Develop, ex-Sony executive Phil Harrison, and Chris Lee, co-founder of DJ Hero developer Freestyle Games, discussed gaming's free-to-play future.

    "I think by and large we're moving towards a free-to-play business model where the entry point is going to be free and you're monetizing the engagement," said Harrison, formerly head of Sony's Worldwide Studios and currently acting on Gaikai's board of directors. "70-90 per cent will be playing for free, but that other per cent will make the game far more profitable than you could ever get selling it in the shop."

    Harrison himself is evidently a champion of the free-to-play model - earlier this week it was revealed that he pushed for Media Molecule's PlayStation 3 hit LittleBigPlanet to launch as a free-to-play downloadable game.

    There are, however, challenges to an immediate switch, one of them being the expectations surrounding console games - though Lee offered that it'll just take a courageous leap to prove the model's worth. "The console audience expects a certain amount of visual fidelity," added Lee, "the challenge is are you willing to put £5-10 million up front to create a compelling console experience and then flip it to free-to-play - I think people should and I think people will."

    Phil Harrison was happy to offer one tangible example. "I think in some short period of time, if a Call of Duty game on the next PlayStation or the next Xbox starts life as free-to-play" he said, "you've got hundreds of millions worth of product development open to the world to play. Then the industry will change overnight, instantly and forever."
    http://www.eurogamer.net/articles/20...future-article ...
    by Published on July 21st, 2011 21:37
    1. Categories:
    2. Nintendo 3DS News

    Horrendously addictive Nintendo puzzle franchise Picross makes its 3DS debut in Japan next week, with the release of Picross E on the eShop.

    The game, which returns to the series' classic 2D template after Picross 3D on the DS, is out on 27th July for ¥500 (£3.90), according to the game's official site.

    There's no mention of a European release just yet. Nintendo wouldn't deny us this one, would it?

    http://www.eurogamer.net/articles/20...or-3ds-article ...
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