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  • wraggster

    by Published on June 30th, 2011 21:54
    1. Categories:
    2. Wii U News

    If the hardcore gamer had hopes of seeing a Nintendo bundle made especially for her at E3, the return of the family-friendly Wii mantle was probably a bit disappointing.

    Perhaps not enough to cause a mini-sick, granted, but certainly enough to sink the heart knowing that mum, grandma and little sis will yet again be coming along for the ride.

    But the old hardcore-casual argument isn't the niggling problem I have with Wii U: there's something more fundamental about Nintendo's new console that suggests to me we might have to wait much longer for it to appeal to the avid gamer again.


    We should give Nintendo credit, don't get me wrong. It now has a truly current-gen console in its ranks and with titles like Aliens: Colonial Marines, Assassin's Creed and (hopefully) Battlefield 3 the hardcore is definitely being catered for.

    But there's still an itching, worrying feeling in my chest that Nintendo's not quite going all-in to reclaim the core audience, and - shudder - it might even be cutting some corners.

    As far as I'm concerned, for hardcore gamers Wii U could easily end up being seen as a console of half measures, a machine that makes an effort but doesn't quite deliver a five star package. I'm worried it'll end up an amalgamation of 'almosts' that falls just short of the luxury we've come to expect from the top end machines like the PlayStation 3 and Xbox 360.

    What's distorted my anticipation for Nintendo's plans is the way in which a lot of our expectations have steadily been dismissed by Nintendo one by one.

    First of all, let's set the smaller details straight; that appears to be a standard definition screen on its otherwise exciting controller - you won't find anything HD on there. It's not OLED either, unlike the stunning hi-def screen on Sony's PlayStation Vita.

    That leads me to wonder how long it will take core gamers to ignore the handheld feature altogether, at the thought of having to play Arkham City on an SD screen.

    And there's more: those are analogue nubs - circle pads like you'll find on the 3DS or the waning PSP, not proper sticks that core gamers demand, and as featured on every controller anyone ever hammered a game of PES or Call of Duty on.

    Soon after E3 came to a close, more issues started to emerge as well. Wouldn't it be great to get involved in some split-screen FPS multiplayer with those Wii U controllers on something like Battlefield 3? Having a full map between the sticks (sorry, nubs) at all times for guiding air strikes?

    The good news is that once Battlefield 3 arrives on the Wii U, you'll more than likely be able to do just that. The bad news? You're going to have to gingerly offer your mate a Wii-mote and hope he understands.

    I know that the Wii U controller is going to be far too expensive to have a couple of spares stashed in the cupboard (that's another stumbling block in itself) but, as Nintendo fidgets around for a solid answer to the multiplayer problem, the 'one Wii U controller per console' feels like another element that isn't up to modern day gaming needs.

    Much like the lack of Blu-Ray or even DVD playback, for example. I like many others use my PlayStation 3 as much for media as I do gaming. It's another important part of the hardcore scene that Nintendo is still refusing to cater for.

    Nintendo's discussions on online gaming too have been worryingly ambiguous. Reggie's come out and said that Wii U's approach to online "will be a flexible one", literally taking the best of what each of our third party partners has to offer, marrying that with the best of what Nintendo does, and bringing that with a more rigid, a more closed type of environment.

    A flexible, closed system taking the best from third party developers? I desperately want Nintendo to blow us away with online features but all I'm getting is flakes of ambiguity and hints of confusion. If Nintendo wants to compete with Xbox Live and PSN online (and it absolutely has to) it needs to come up with a clear, bold, feature rich plan.

    Add all of these points together and you can see why underneath Wii U's otherwise exciting and potentially fantastic features, I'm worried Nintendo's failing to meet Sony and Microsoft toe-to-toe.

    And it should: it's clearly an incredibly creative, hugely resourceful company with bags of money and tonnes of influence. Then why does it keep penny-pinching on simple DVD playback and now, standard analogue sticks?

    The innovation's still there though in abundance of course; Nintendo can still pull off innovative feats its straight-faced rivals wouldn't even understand.

    That's the card that Nintendo's playing and from the fleeting bits of tech demo we've seen so far it looks like the mass of third party devs behind the console could come up with some really creative pulls.

    I question, however, without the entire list of bullet points core gamers regard as standard, Wii U's augmented reality or motion-sensing capabilities will be enough. Whether somewhere down the line the problems listed ...
    by Published on June 30th, 2011 12:17
    1. Categories:
    2. PSP News

    If you're looking to have some bargain-priced fun with your PSP as you wait for its successor, we might point you to a new Frima bundle on the PlayStation Store that includes five PSP Minis games for just $5. They are:
    A Space Shooter for 2 Bucks!
    Young Thor
    Widgets Odyssey
    Widgets Odyssey 2
    Zombie Tycoon
    We're sure there was a lot of excitement in the Frima offices when the "Awesome Summer Minis Bundle" was compiled, and we wish the dev the best. But it must have been a sobering moment to look at all the games together like that and realize "Hey, you know what, guys? We're not very good at making up names for things."

    http://www.joystiq.com/2011/06/29/fr...errible-truth/ ...
    by Published on June 30th, 2011 12:15
    1. Categories:
    2. DCEmu

    A smaller portfolio isn't the only thing Activision Publishing is cribbing from its sister company, Blizzard. A major component of supporting massive brands like Call of Duty (and World of Warcraft and StarCraft) is fan service and Activision is ready to take its support of the heretofore nebulous Call of Duty community to the next level with Call of Duty XP 2011, a two-day gathering promising "total Call of Duty immersion" at a "secure 12-acre compound in the urban confines of Los Angeles." Earlier this week, we had a chance to speak with Eric Hirshberg, Activision Publishing CEO, about the announcement.

    "Call of Duty XP is going to be the ultimate fan experience for Call of Duty fans. A two day, immersive live event for fans of Call of Duty," Hirshberg told Joystiq. "We think it's going to set a new bar for experiential live fan-based events." That experience includes a first look at the multiplayer component of Call of Duty: Modern Warfare 3, the "full feature functionality" of the still opaque Call of Duty Elite online service, a $1 million CoD tournament sponsored by Activision and "lead sponsor" Xbox 360, and a handful of other big ticket opportunities.

    "We are constructing a full-scale replica of one of our multiplayer maps as a paintball stadium for fans," Hirsherbg said. "We're reconstructing the legendary level from Modern Warfare 2, The Pit, which fans can actually run." More interested in what you're going to be able to eat at an all-Call of Duty event? "You'll be able to eat at Burger Town from Modern Warfare 2," Hirshberg added, quite seriously.

    http://www.joystiq.com/2011/06/30/call-of-duty-xp-2011/ ...
    by Published on June 30th, 2011 12:13
    1. Categories:
    2. Sega Game Gear News
    Article Preview



    Are Nintendo and Sony's portable gaming offerings not doing anything for you? Yearn for the days of Hedgehog-based adventure? You're not alone -- though, unless you're as crafty as "lovablechevy," you're going to have to settle for whatever you can find on eBay or in a dusty shoebox under a bed at your parents' house. The modder resurrected a Game Gear with a custom case created using the beloved Sega portable, a Master Gear converter, a screen from a PS One, and assorted other bits and pieces. The franken-portable can play Game Gear and Master System titles, has a rechargeable battery, and weighs a hefty two-plus pounds. Video after the break and lots more jealousy-inducing images in the Source link below.

    http://www.engadget.com/2011/06/29/g...tteries-two-p/ ...
    by Published on June 30th, 2011 12:10
    1. Categories:
    2. PC News

    Microsoft today has announced the availability of the second platform preview for its upcoming browser, Internet Explorer 10. The first platform preview was released in April. This new platform preview contains the same HTML5 engine seen in the recent public Windows 8 demos.

    http://news.slashdot.org/story/11/06...form-Preview-2 ...
    by Published on June 30th, 2011 12:04
    1. Categories:
    2. Xbox 360 News

    In Belfast a High Court judge has ordered a 13 year old to surrender his Xbox to the authorities. The boy was charged with a series of robberies and in the bail application the judge asked the boy what he owned that meant a lot to him. The teenager said it was his Xbox games system. The judge told the youth that the surrender of the Xbox would show him what it was like to have something he really valued taken from him.

    http://idle.slashdot.org/story/11/06...Surrender-Xbox ...
    by Published on June 30th, 2011 12:03
    1. Categories:
    2. Wii U News

    Speaking at a shareholder meeting yesterday, Nintendo president Satoru Iwata discussed the company's goals for the Wii's successor, which aims to pick up the subset of gamers turned off by imprecise motion control. He said, "Wii was not accepted by core gamers because they did not want to abandon their preferred control approach. Additionally, Wii did not use HD because HD cost/performance at the time was low. Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks." Earlier comments from Shigeru Miyamoto indicate the new console will have more to offer in terms of online capabilities, but Nintendo isn't going to focus too heavily on that.

    http://games.slashdot.org/story/11/0...ers-With-Wii-U ...
    by Published on June 30th, 2011 12:02
    1. Categories:
    2. DCEmu

    Codemasters' Bodycount game director Andy Wilson has warned that the Call of Duty franchise is only as good as its last effort, and a slip-up in quality for the series could see Activision's dominance come crumbling down.

    When we asked Wilson whether he thought gamers were growing tired of Call of Duty he said that yearly updates were risky when it comes to story-driven games.

    "Possibly. That's the danger when you get into yearly updates," he said.

    "I've never really been a fan of it - I don't think you do yourself any favours by getting into a cycle that's not a sports licence.

    "With something like F1 of course you do a yearly update - I'm a massive F1 fan and I would buy an F1 game every year just to get new cars and drivers. That for me is a valid thing.

    "When you're doing it with a story-driven action franchise, you can tire people out really quickly I think, and you just get to the point where it's like, 'What are we going to do next?' because we've seen it all before."

    Wilson continued by suggesting that the integrity of the FPS genre as a whole seems to rest on whether or not the COD franchise can maintain its quality:

    "I don't know with Call of Duty. I think we'll see by how well the next one does. It's always 'how well the next one does'. If it continues to be all the way up there, then fine.

    "I think the year it slips below, the year it doesn't do quite as well as it did last time, is when you're going to start to see people panicking a little bit about the FPS genre having the bottom fall out of it.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on June 30th, 2011 12:00
    1. Categories:
    2. PC News

    RUMOUR WATCH: Stern Agee analyst claims company's next MMO title is aimed at mass market
    Blizzard remains tight-lipped on it's mysterious project Titan but an analyst claims that the game is a casual MMO.
    In his most recent report, Stern Agee's Arvind Bhatia wrote that Blizzard Entertainment's next products include "expansion packs for StarCraft and World of Warcraft, a new Diablo game [and] a new casual MMO", according to Kotaku.
    He also claimed that these products are all likely to be released "in the next 12 to 24 months".
    Blizzard has previously confirmed that Titan is the codename for its next generation MMO - could 'next generation' refer to the audience as well as the game itself?
    Many believe the firm's World of Warcraft has reached its peak, having seen subscriptions fall to a three-year low last month. The recent announcement that WoW is going free-to-play will no doubt slow this decline.

    http://www.mcvuk.com/news/45145/Anal...-is-casual-MMO ...
    by Published on June 30th, 2011 11:59
    1. Categories:
    2. PSP News,
    3. PS3 News

    Sony's named the tech behind the PSP Remaster series of PSP to PS3 HD remakes, and offered an overview of what it's capable of.

    The 'PSP Engine' was introduced by Sony's Kentaro Suzuki during a session at the Game Tools & Middleware Forum 2011 event in Tokyo last night.

    The tech acts as a middle ground between the PlayStation 3 operating system and a PSP game, while offering the following features:

    High res rendering
    Control (with Dual Analogue support) through wireless controllers (Dualshock 3/Sixaxis)
    3D stereoscopic output
    Ad-hoc Party unification
    Main memory and graphic memory expansion
    Common save data
    One such PSP HD remake for the PlayStation 3 is Metal Gear Solid: Peace Walker, announced at E3 earlier this month. Have a look at the gameplay video if you missed it.

    Speaking about HD remakes on the PS3 more widely, new group president and CEO of SCE International Andrew House told CVG that the glossy sheen will be given to games where there's demand.

    http://www.computerandvideogames.com...VG-General-RSS ...
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