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  • wraggster

    by Published on December 16th, 2010 23:03

    The latest instalment in Ubisoft's blockbuster franchise, Assassin's Creed: Brotherhood, has managed a top ten placing in a busy week for the Japanese software sales chart, according to the latest data from Media Create.

    It sold just over 36,000 PlayStation 3 units in the region, giving it tenth place overall, and was one of three new entries making the list for sales recorded in the week ending December 12.

    Topping the chart once again was Capcom's Monster Hunter Freedom 3 for the PlayStation Portable, selling just shy of 630,000 copies and taking it's total past the 2.5 million mark already.

    The other two new entries were Ni no Kuni: The Ebony Wizard on the Nintendo DS in second, selling 170,000 units and Donkey Kong Country Returns on the Wii, with 163,000 unit sales.

    Meanwhile PSP hardware sales were still strong, thanks to Monster Hunter's popularity, but down on the previous week's huge numbers to just under 160,000 units, followed by the DS on 119,000 and the Wii with 79,000.

    The complete top ten software sales chart:

    1. Monster Hunter Freedom 3 (Capcom, PSP): 629,541
    2. Ni no Kuni: The Ebony Wizard (Level 5, DS): 170,548
    3. Donkey Kong Country Returns (Nintendo, Wii): 163,310
    4. Pokemon Black / White (Pokemon Co, DS): 79,819
    5. Mario Sports Mix (Nintendo, Wii): 68,430
    6. Wii Party (Nintendo, Wii): 55,412
    7. Super Mario All-Stars (Nintendo, Wii): 53,670
    8. Mario vs Donkey Kong: Miniland Mayhem (Nintendo, DS): 51,828
    9. Tales of Graces F (Namco Bandai, PS3): 39,640
    10. Assassin's Creed: Brotherhood (Ubisoft, PS3): 36,098
    The hardware sales unit numbers:

    1. PlayStation Portable: 159,933
    2. Nintendo DS: 119,011
    3. Nintendo Wii: 79,424
    4. PlayStation 3: 41,882
    5. Xbox 360: 3695
    6. PlayStation 2: 2054

    http://www.gamesindustry.biz/article...-japan-top-ten ...
    by Published on December 16th, 2010 23:02

    New research by Nielsen claims that Xbox 360 users spend more time playing online games in the US than on either of the key rivals, the PlayStation 3 or the Nintendo Wii.

    According to the research firm - as reported by Gamasutra - 28 per cent of any time spent using the console fell into that category, compared to 19 per cent for the PS3 and just 12 per cent for the Wii.

    Conversely it was the Wii that came top in overall gaming time, made up of huge levels of offline play as compared to the other two platforms.

    Time spent on the Nintendo machine offline was at 57 per cent, compared to 34 per cent for the 360 and 30 per cent for the PS3, giving overall totals of 69 per cent, 62 per cent and 49 per cent respectively.

    That makes the PS3 the console most used for other forms of entertainment, with DVD/Blu-ray watching accounting for more than a quarter of all time spent, compared to just 11 per cent for the Xbox 360.

    The figures come from a general population sample from the US for users aged over 13 years oldl although the sample size wasn't disclosed. The numbers reflect proportions of activity, taking into account the fact that more hours are spent with any activity on some machines, compared to others.

    http://www.gamesindustry.biz/article...-online-gaming ...
    by Published on December 16th, 2010 23:00

    The friend of an alleged videogames addict who featured in Panorama's recent documentary, Addicted To Games?, has hit out at the makers' selective editing and "exaggerated view of games addiction and its causes".

    In a lengthy article published on This Is My Joystick, Trent Pyro (real name Tom Hubbard) explains how Panorama came to interview his friend, Joe Staley, whose obsession with Modern Warfare 2 was explicitly linked in the film to his dropping out of university and racking up huge debts.

    "As a fledgling media professional... I felt that having them film at my house would be an interesting experience," said Pyro. "They were amicable guys, if a little pushy... Little did I know how the whole thing would turn out."

    While accepting he was not "misrepresented" and his comments "were used well within context," Pyro's beef with the makers is that "much of what I had said was tactically cut as it did not support the theme of the piece".

    Staley is seen in the film describing how he "couldn't physically pull [himself] away from the console" during "12 hour" Call of Duty sessions. In a voiceover, reporter Raphael Rowe states: "His habit cost him dearly. He's been thrown out of university and left thousands of pounds in debt, partly from buying games."

    Pyro is adamant, however, that this does not reflect reality: "Despite the fact that, for a time, I was concerned about his life I really never saw it as that much of a problem," he stated in the post.

    "Joe was thrown out of university because he was failing and he couldn't afford to keep going. His disinterest in university was a reason for his increase in gaming, not the other way around. The debt was more a result of Joe's bad budgeting skills than an addiction to gaming."

    He added: "I do acknowledge that some people play games way too much and it negatively impacts on their lives.

    "My dad spends almost all of his free time reading and listening to the radio. Does that mean he's addicted to reading? I'd say so, but that's not perceived by people as being a bad thing."

    In an exclusive interview with Eurogamer, Panorama producer and director Emeka Onono accused the games industry of being "very defensive" over the issue of gaming addiction.

    "We do say several times it's a small minority... But it's an issue that does need to be raised and does need to be discussed."

    Pyro, however, was left unconvinced by Panorama's approach: "If this issue really is a problem and really needs to be addressed, we need someone who speaks to us in our own terms. Someone who we can respect from our perspective.

    "Until that happens, documentaries such as [Addicted To Games?] will succeed in doing only one thing in my opinion; creating undue fear and concern for an issue that is not yet fully understood by anyone."

    http://www.eurogamer.net/articles/20...iend-of-addict ...
    by Published on December 16th, 2010 22:59

    Today and tomorrow Sony Computer Entertainment Ireland is giving away free PlayStation 3s and PlayStation Portables on the streets of Dublin city centre. But there's a catch.

    Sony dotted just 12 gift boxes packed with consoles and games in random locations across the Republic of Ireland's capital. It's up to punters to spot them.

    Before you grab your passport and jump on the ferry, know this: at the time of writing there are only nine boxes left to find.

    It's happy days for those who make the effort, though. Prizes include PlayStation 3 consoles, PlayStation Move Starter Packs, PSPs and a selection of games.

    There are location clues on PlayStation Ireland's Facebook page. It's all kicking off over there.

    Whatever you do, avoid Dr Quirkey's Good Time Emporium. Sony dare not leave a PS3 in there.

    http://www.eurogamer.net/articles/20...psps-in-dublin

    http://www.facebook.com/SonyPlayStat...Ireland?v=wall ...
    by Published on December 16th, 2010 22:59

    Today and tomorrow Sony Computer Entertainment Ireland is giving away free PlayStation 3s and PlayStation Portables on the streets of Dublin city centre. But there's a catch.

    Sony dotted just 12 gift boxes packed with consoles and games in random locations across the Republic of Ireland's capital. It's up to punters to spot them.

    Before you grab your passport and jump on the ferry, know this: at the time of writing there are only nine boxes left to find.

    It's happy days for those who make the effort, though. Prizes include PlayStation 3 consoles, PlayStation Move Starter Packs, PSPs and a selection of games.

    There are location clues on PlayStation Ireland's Facebook page. It's all kicking off over there.

    Whatever you do, avoid Dr Quirkey's Good Time Emporium. Sony dare not leave a PS3 in there.

    http://www.eurogamer.net/articles/20...psps-in-dublin

    http://www.facebook.com/SonyPlayStat...Ireland?v=wall ...
    by Published on December 16th, 2010 22:58

    Football Manager 2011 has arrived on iPhone, iPod Touch and iPad.

    It costs £6.99 - almost quadruple the (lowered) price of Championship Manager 2011 for iPhone.

    But Football Manager 2011 has "unrivalled realism" and is, according to the blurb, "the most in-depth football management game in the App Store".

    Features of note are three active countries per season; customisable player roles; more formations; in-game tutorial and a built-in real-world stadium finder.

    Sports Interactive also claims to have paid special attention to the quirks of Apple's machinery to tailor its game accordingly, i.e., the same thing rival Beautiful Game Studios said about Championship Manager 2011.

    But which is better?

    http://www.eurogamer.net/articles/20...-2011-released ...
    by Published on December 16th, 2010 22:58

    Football Manager 2011 has arrived on iPhone, iPod Touch and iPad.

    It costs £6.99 - almost quadruple the (lowered) price of Championship Manager 2011 for iPhone.

    But Football Manager 2011 has "unrivalled realism" and is, according to the blurb, "the most in-depth football management game in the App Store".

    Features of note are three active countries per season; customisable player roles; more formations; in-game tutorial and a built-in real-world stadium finder.

    Sports Interactive also claims to have paid special attention to the quirks of Apple's machinery to tailor its game accordingly, i.e., the same thing rival Beautiful Game Studios said about Championship Manager 2011.

    But which is better?

    http://www.eurogamer.net/articles/20...-2011-released ...
    by Published on December 16th, 2010 00:23

    News via http://boards.openpandora.org/index....sh-2010-12-15/

    I just closed the other thread, as a lot of bashing has been going on there.

    Please, do NOT bash against CircuitCo here. If you want to discuss about any issue, please do so in an appropriate manner.

    After all, CC did the following:
    They DID produce 900 perfectly working boards so far. None of the boards sent to our customers failed.
    They DID help us setting up the production!

    Yes, they told us 2000 boards are ready and Trey only found about 500 half-finished ones.
    However, they WERE working on the boards when he visited!

    As mentioned, I can PERFECTLY understand if they didn't do anything because they have been waiting for the nubs.
    Yes, I also don't like that we have been told they were working on the boards - but maybe they had a reason for telling us so?
    They know we are not experienced in that business, so they might've told us because they feared we would panic otherwise.

    Before getting angry at anyone, let's wait how the production continues.
    I am still waiting for an official updated schedule for the next 1000 boards and I will let you know as soon as I get it.

    As I said multiple times:
    If all they had been waiting for was the nubs and the production continues work flawlessly now, there is NO REASON to stop working with them or be angry against them.

    I did not make the previous thread to ATTACK CircuitCo (you could also see that from the replies I gave there), it was to inform you that it will take a bit longer as more has to be done than just solder the nubs.
    If it sounded like a direct attack, I am sorry to both you and CircuitCo. If I hadn't told you though, you would've been angry at us because we didn't tell you the truth.

    If you want to discuss about that here, please do so in a reasonable way. Thanks.

    Thank you. ...
    by Published on December 16th, 2010 00:22

    News via http://ps3.gx-mod.com/modules/news/a...p?storyid=2377

    Robo Hobo has released a new version of "WIP" for PS3's multi-system emulator for emulation Mednafen consoles NES, Game Boy, Game Boy Color, Game Boy Advance, Sega Master System, Game Gear, PC Engine, PC- Engine CD, Lynx, NeoGeo Pocket, and WonderSwan.

    New / fixed:

    - Fixed position of messages
    - Disabling Blit in MednafenEmu. Correction on the display screen at the opening of the XMB
    - Facilities in mednafen_help
    - New management of sound: minimal samplerate adjustment until the emulator provides 800 samples per frame. It is still not perfect but improving a bit. A comparison is made with mednafen PC.

    Mednafen PS3 R102

    Official site: http://code.google.com/p/mednafen-ps3/ ...
    by Published on December 16th, 2010 00:19



    [Gerry O'Brien] tackled his most recent project, designing a flash ROM cartridge for the Sega Game Gear, with great success. Above you can see the test rig he used to reverse engineer the communications between an original ROM chip and the circuit board that it came on. He removed the chip, soldered a ZIF socket to the pads, then used a DIP socket as an adapter for that chip. Connected to each pin is a test lead for a logic analyzer. That’s a heck of a lot of channels to decipher!

    It turns out that the cartridges use Integrated Mapping (does anyone have a link explaining this?) so dropping in a flash memory chip is not an option; you need a memory bank controller. [Gerry's] solution to this issue is twofold: you can etch your own board with a controller chip and ZIF socket for the flash chip, or you can modify a Sega Master System cartridge to use as an adapter board. We’ve got pictures of both methods after the break, as well as his five instructional videos walking us through the fabrication process.

    This isn’t [Gerry's] first time working with flash cartridges. We looked at his work with Game Boy ROMS earlier in the year.

    http://hackaday.com/2010/12/15/devel...ash-cartridge/ ...
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