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  • wraggster

    by Published on October 31st, 2010 21:53

    News via http://www.nintendomax.com/viewtopic.php?t=12576&f=19

    sadwed offers version 0.2 of "KO Kickboxing Remix" for the DS port of the mobile version of this boxing game

    http://www.dsgamemaker.com/forum/vie...hp?f=58&t=5897 ...
    by Published on October 31st, 2010 21:51

    News via http://www.nintendomax.com/viewtopic.php?t=12578&f=54

    Zalo DS offers the 0.9 version of "Jumping Jack", a remake of the platform game of the same name, released in 1983 on the ZX Spectrum.

    Have you ever stopped to think about The First videogame You Ever Played? I Know There Are Hundreds of people out there Answering That It Is Super Mario Bros, Tetris or Any Other famous one. For me it IS different. It Has to Be One of Those for Stored in a cassete our old ZX Spectrum 128k (wow!) I remember like myself or Something Like That 22 years ago Entering into my brother's old room That January 6th, Sitting There and playing it ... For the first time. It Is Hard To Believe That I still playing it Spend Some Time In Some emulators

    So .. I Looked for a remake. I found Althought Some games based on it There Any That wasn't enought keeped me entertained so I Decided to do my own one. It Started as a very easy task But Then I Realize I Had To The 10 hazards model (oh. .. it is in. 3d, Sorry About That ^ _ ^ UU) and Animate the character hand .... blah, blah

    Anyway, here it is! You Can Find It In The download section as usual or just after this paragraph. I hope you enjoy it as Much as I am doing and if You Have Any suggestions do not hesitate to send 'em

    PS: oh ... yes ... The DS version ... I am sorry to say thats the poor DS is Not capable of moving the game well enought Beyond the 5th level, so I Decided not to publish it i would need a new set of graphics and I am not really sure I want to Do That ^ _ ^ U

    http://zalods.blogspot.com/ ...
    by Published on October 31st, 2010 21:47

    Pate has posted more news of his Dos Emulator for the DS:

    DS2x86 has now progressed so far that I have managed to show the first title screens from my Trekmo demo! That is good progress, especially as I fought with a weird problem for the whole Sunday evening and Monday of the past week. Observant readers of my blog might have noticed something strange in the screen copy of my previous blog post. I myself only noticed the weirdness several hours after I had posted the blog post, when I was just proof reading the blog post again. The amount of EMS memory that 4DOS uses for swapping displayed 8197K! Normally it shows 224K, and there was no reason why it would suddenly start taking that much EMS (especially since I still only provide 1.5MB of EMS in DS2x86)! I looked at my latest changes in the code but did not see anything that would cause such a change, so I ran my opcode tester program, but that did not find anything wrong in any of the opcodes. I usually try to solve such weird issues before going to bed, as otherwise I just keep thinking about the problem and can not easily fall to sleep. This time it was already late Sunday evening so I had to leave the code like that.

    On Monday after work I then began to really look into this problem. Luckily I had a working version in my backup directory, so I was able to run file compares between the source codes. The strange thing was that the real-mode opcode sources did not show any changes between the versions, while the problem was obviously in the real mode handling, as 4DOS stays in real mode all the time. After several hours of head scratching I finally figured out what the problem was. I had added a call to one of the real-mode opcode handlers from the protected-mode code, but had forgotten to make the required change into the real-mode handler that would allow it to be called from both real and protected mode. I had changed the main framework for this, though, which is why also the real-mode handling got broken. The file compare did not show this as the problem was that I had not changed the code where I should have, and the opcode tester did not find the problematic opcode because it was one of the simplest opcodes which I thought did not require a unit test! Argh! Well, several lessons learned again:

    If you use unit tests to test your code, make sure the unit tests test everything!
    No code is simple enough to not possibly get broken because of changes outside of the code.
    When you change existing code because of global framework changes, make sure you change every code affected by this, not just the code you are currently working on!

    Anyways, after fixing that problem I managed to add the protected mode IRQ handling during the week. By Friday I had reached the location in Trekmo code that switches to graphics mode (Trekmo uses triple-buffered Mode-X 320x240 graphics mode). On Saturday morning I added the Mode-X blitting routine, which I ported directly from the DSx86 ARM ASM code into DS2x86 MIPS ASM, I just needed to add on-the-fly conversion from palettized 256-color graphics to 16-bit graphics (which is the only supported graphics mode in DSTwo SDK). Surprisingly, my new blitting code only had a single mistake. I had accidentally used sw (store word) where I meant sh (store halfword), which caused an unaligned crash, but after fixing that the blitting routine worked fine! I got the initial title pages (two simple PCX images) to display fine, and then I again kept running into various as of yet unsupported 32-bit opcodes and modrm variations.


    Now I am working on the missing 32-bit opcodes. I finally figured out a way to use the GCC ASM macro syntax to embed register names into the branch target labels, so I am currently creating a new and improved macro system that would allow me to add several modrm bytes for several opcodes with just tiny additions to a single macro. This would speed up my opcode implementation quite a lot, and also remove one potential source of bugs caused by typos. I found out that if you add \() at the end of the parameter name, the parameter will work even within a word, so that a macro call like this :

    #define eax s0

    .macro modrm_3_help oper jump reg
    \oper\()_\reg\()_SIB:
    b \jump\()_\reg
    .endm

    modrm_3_help mov mov_r32_t0 eax

    Generates code like this (as the symbolic register name s0 means register number 16):
    mov_$16_SIB:
    b mov_r32_t0_$16


    So, I think I'll get back to improving the macro system now instead of making this blog post longer. :-)

    http://dsx86.patrickaalto.com/DSblog.html ...
    by Published on October 31st, 2010 21:44

    At a recent Nintendo financial results presentation, company president, Satoru Iwata, once again touched upon the topic of the effect of piracy in Europe on Nintendo DS software sales.

    Piracy, Iwata concedes, is part of the problem.

    But he also believes that the decline in software sales is the result of Nintendo’s inability to produce a piece of hit software whose success could be compared to that of Brain Age and Nintendogs. Iwata went on to state that while Nintendo are launching the 3DS next year, they will continue to take advantage of the current DS installed base.

    "Already in next year, we will launch Nintendo 3DS, but for the existing Nintendo DS family of devices, while we’ll intensify the legal and technical countermeasures against the likes of [piracy devices] MagiCom, we’d like to change the situation by creating hit titles by leveraging, upon the already existing huge installed base of the hardware," Iwata stated to investors.

    Art Academy, he went on to reveal, launched with higher than expected sales, which led to shortages in several regions. Meanwhile, Professor Layton and the Unwound Future has been selling in line with previous games in the series.

    Hmm…Level 5 still have one last unlocalized Professor Layton DS game, Professor Layton and the Specter’s Flute, which is the start of a series of prequels that take place before the events of Professor Layton and the Curious Village.

    http://www.siliconera.com/2010/10/31...ast-in-europe/ ...
    by Published on October 31st, 2010 21:42

    New special offer from Play Asia



    More than 65 of the NBA's top superstar athletes come to life as the NBA Ballers franchise continues its legacy as the graphical leader in the sports videogame industry.

    With an optimized next-gen graphics engine, NBA Ballers: Chosen One will continue to set the bar for graphic quality, with the most true-to-life athlete likenesses seen in a sports video game. NBA Ballers: Chosen One will put players up-close and into the action with new "action movie" style game cameras that highlight every move.

    Create-a-Baller and take on the challenge of the epic "Chosen One Tournament", brought to you live from the most exotic courts around the world.

    As you progress through the game, earn the right to use an NBA star's "Shut 'Em Down" Super Move or take your Baller online to test your playing skills against others.

    Warm up and slam dunk. NBA Ballers: Chosen One is available at an unbeatable bargain price of US$ 9.90 only. The US PlayStation3™ version is completely region free.

    http://www.play-asia.com/SOap-23-83-...-2mj-84-n.html ...
    by Published on October 31st, 2010 18:57

    Theres been news that a phone converter for the Ipod Touch was coming from China but most Chinese sites are rather dodgy to say the least, but today Ishopvideogame have announced the Worldwide release of the Peel 520 Yosion phone convert for iPod Touch, heres the details in full:

    One thing to note you will need to have jailbroken your ipod touch, but seems as most of the planet already has that wont be a problem.

    First Some Screens





    The Apple Peel 520 converts the iPod Touch into a working smartphone, adding an 800mAh battery that offers nearly five hours of talk time and 120 hours of standby use, dock connector and SIM card slot to the iPod. Although it takes a 3G sim card, it will not allow for 3G data at this time. It will cost around $60 and early reviews have indicated some issues with the devices software. Updates, release date, and more details to follow as we get them. Check the PR below for the full announcement. it works with the iPhone voice calling and text messaging app, so the iPod touch needs to be jailbroken to allow those iPhone default apps to be installed on the device. The adapter will not automatically add these apps to the iPod touch and users need to do it by themselves.

    With these new cases the Yosion's peel 520 will allow you to turn any ipod touch into it!

    No one expressly said that the Peel 520 would change your life, but if you play your cards right, that's not entirely out of the question. The mysterious doodad - which wraps around your iPod touch and holds an extended battery and SIM card - has caused quite the stir since being revealed late last month, and now it has undergone a full review overseas. Put simply, the device does work as advertised, turning one's iPod touch into a device fully capable of making/receiving calls as well as texts. 'Course, you'll need to jailbreak your device first, and you`ll have to deal with a static (read: impossible to adjust) call volume, quirky SMS delivery and blanked messages for missed calls, but hey - a small price to pay for the upgrade, right? Hit the "place bid" button to get it now!

    Features:8 colors available: Black White, Orange, Green, Pink, Red, Yellow and Blue
    3G voice and data usage SMS
    800mAh battery, cable, charger
    120 hours stand by and 4.5 hours talk time
    Language: English
    Manual: English
    Extra function would eventually come with updates of internal software such as GPRS. Note that some design details may change on the final verse of Yosion Peel 520 regarding to the pictures on this page.
    Be advisedMake sure your ipod touch is unlocked firstly
    iPod required to be jailbrekaed
    What is included1 X Peel 520 converts
    1 X manual instruction
    1 X Charger
    1 X blister packing box

    Those in the first 100 to buy with the coupon code itouch 25 will get $25 off and thats with free delivery. ...
    by Published on October 31st, 2010 18:46

    News via http://thatotherdev.wordpress.com/20...%e2%80%93-ps3/

    Another updated version of Cubicle Shooter.

    As an added bonus having this installed will allow the text (including your score and high score) to load and be correctly displayed on screen for Dont Get Crushed v0.1.

    Notable changes:
    Improved textures for enemies.
    Enemies are now animated.
    Enemies die when shot.
    Enemies are infinitely re-spawning.
    There is now a textured and deformable ground (this differs from the destructible walls and is instead more reminiscent of the ground deformation in fracture)
    The debug text has been replaced with larger and more legible sprite based text
    The rate of fire has been doubled
    The maximum number of cuboids that walls can be sub divided into has been doubled
    Game saving and loading has once again been updated to reflect the changes

    Performance:
    The games performance has gotten both better and worse. The load time is significantly longer (this is largely to blame on the textures) and the starting frame rate is lower (the ground layer is mostly to blame for this). But on the upside I have gotten things running more efficiently especially the destructible walls and the frame rate doesn’t take that harsh drop around the 2700 cuboid mark anymore. so you can break apart the walls more now before the frame rate becomes unbearable.

    Controls:
    Move – Left analog stick
    Aim – Right analog stick
    Shooter – R1
    Jump – X
    Save – Select
    Load – Start ...
    by Published on October 31st, 2010 18:45

    News via http://thatotherdev.wordpress.com/20...%e2%80%93-ps3/



    Don’t Get Crushed is a PS3 port/remake of my previously released Wii game of the same name.

    Use the left analog stick to move the grey ball left or right and avoid the other balls as they bounce across the screen. If you get crushed under one of the bouncing balls then its game over and your score is reset to zero. Your high score is automatically saved to your hard drive. ...
    by Published on October 31st, 2010 18:42

    Has anyone got one of these babys



    Why do i ask, well Dr Neo over at Neoflash needs one to test a new Flash Cart for the Master System and will pay postage fees and also will give you a free Master System Flash Cart, so any retro fans out there who have one, well if you have get in touch here --> http://www.neoflash.com/forum/index....cseen#msg49084 ...
    by Published on October 31st, 2010 18:38

    New from Chinavision



    Meet the TechPad 7 Inch Android Internet Tablet, the newest and smartest tablet solution around. The TechPad merges the power of the Android OS with a 7 inch touchscreen to bring you the best way to experience the web, email, media, ebooks, games, and everything else. Anything is possible with the TechPad - let it make your life easier.

    A portable experience like no other: Everything just became a lot easier with the TechPad Android Tablet. Browse the internet, watch movies, read ebooks, send emails, chat on Facebook, play your favorite games - do whatever you want, when you want. Along with the 800x480 resolution 7 inch touchscreen, the details just looks better and the pictures smoother - a true feast for your eyes.

    Gain access to everything: Haven't heard of Android? It's only the most popular operating system in the world and includes true multi-tasking, widgets, and many more features that can't be found anywhere else. Best of all, the TechPad comes installed with convenient applications such as Gmail, Google Maps, Skype, and of course Google Android Marketplace, which is home to almost 100,000 other third-party applications (with top favorites being Twitter, Facebook). With the TechPad, there's nothing you can't do.

    High quality, low price: With an advanced 800MHz Samsung 6410 processor and 256MB of RAM, the TechPad Android Tablet will easily keep up with your every action and command. With everything so much faster and smoother than the competition, you can feel the difference in quality and know that you have a top-of-the-line device in your hands. Best of all, this affordable Android Tablet is the best bang for your buck today and brought to you at a factory-direct price that can't be matched. How do we do this? By cutting out the middle man and selling to you factory-direct with no markup and no extra fees!

    Available in our warehouse now, the TechPad 7 Inch Android Tablet is ready for immediate shipment to you or your customer. Guaranteed to be the next hot item in your online store, order now before everyone has one and make a nice profit for yourself! Brought to you by Chinavasion, the leader in wholesale consumer electronics.


    At a Glance...

    ■Android Tablet
    ■7 Inch Touchscreen
    ■Widgets
    ■WiFi
    ■Pre-loaded with Gmail, Skype, Google Maps, and many more apps
    ■Download up 100,000 third-party apps through the Android Marketplace!
    ■Built-in mic and speaker
    ■TV Out

    Manufacturer Specifications

    ■Primary Function: Android Internet Tablet
    ■Screen: 7 Inch Touchscreen LCD
    ■Screen Type: Resistive
    ■Screen Resolution: 800*480
    ■CPU Processor Speed: Samsung S3C6410(ARM11/800MHz)
    ■Internal Memory/ROM: 1GB
    ■External Memory: Micro SD Card up to 8GB (Not included)
    ■USB Flash Drive Support: Yes, up to 16GB
    ■Memory/RAM: 256MB DDR
    ■Battery Type: Polymer Lithium-ion battery (7.4 V)
    ■Battery Capacity: 1800 mAh (5-6 hour of constant use)
    ■Speaker: Built-in 2W
    ■Earphone Slot: Yes, 3.5mm
    ■Mic: Built-in high sensitivity mic
    ■Wireless Interface: WiFi 802.11b/g
    ■Software
    Operating System:Android 1.6
    Google Marketplace: Yes
    Browser: Google Browser
    Pictures: JPG, BMP, PNG, GIF
    Audio: WWMA, MP3, WAV, AAC
    Video: 3GP, MPEG4, H.263, H.264 (Many more can be supported by third-party software!)
    Support: Office Word, Excel, PPT
    Reader: TXT
    Email: Gmail
    GPS: Google Maps (Internet-based GPS only)
    Languages: English, German, French, Italian, Japanese, Polish, Chinese (Traditional + Simplified), Russian, Korean
    ■Dimensions(L*W*D):190mm * 120mm * 10.5mm
    ■Manufacturer Ref: AND07TABLET ...
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