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    by Published on August 25th, 2010 22:23

    Microsoft Corp. will continue to offer the Xbox 360 for the next five years, expanding the lifespan of the console to 10 years, said Chris Lewis, vice president for interactive entertainment business in Europe.

    The company is trying to lengthen the Xbox 360’s shelf life with new features and services, such as the motion-sensing Kinect device, in a bid to wring more profit from the machine. Consoles are typically unprofitable in their first few years because the cost of materials takes time to drop. The Kinect accessory goes on sale in November.

    “Kinect really gives us, I think, a very genuine additional five years,” Lewis said in an interview today at the Gamescom computer-games fair in Cologne, Germany. “What Kinect does is broaden us out to users that we weren’t addressing in the past.”

    Microsoft’s decision marks a change in strategy from the first Xbox generation, when Microsoft released a new model after just four years. Rival makers of gaming consoles are adopting a similar approach. Yesterday, Sony Corp. Executive Vice President Kazuo Hirai said he thinks the PlayStation 3 will also have a 10-year life, helped by his company’s own motion-sensing controller. That device, called Move, comes out in September.

    Different Technologies

    Both companies are playing catch-up with Nintendo Co., whose motion-activated Wii controller helped give it the lead in the market. With Sony and Nintendo’s approach, the user moves the controller to direct the game. Microsoft’s Kinect is a box that sits near the console and tracks the movement of the player’s body several feet away.

    Microsoft, based in Redmond, Washington, might release a new console while the Xbox 360 is still on sale, “but we’re not fixated on that right now,” Lewis said.

    Nintendo President Satoru Iwata has said the release of his company’s next-generation console hinges on 3-D features. The company may wait until more than 30 percent of televisions in homes have 3-D capability. Microsoft’s Lewis also said it’s too early for 3-D gaming to take off.

    “We are two to three years away from that, till the price point comes down, till the experience is sufficiently social, that you don’t sit there with big glasses on and don’t talk to your family,” he said. “That will happen, there’s no doubt.”

    Xbox Live

    The current Xbox’s popularity is supported by the Live online gaming service, which probably broke the $1 billion revenue mark for the first time in the past fiscal year. Lewis declined to give sales figures for the service.

    Xbox Live, which currently has 25 million users, gets one new user every five seconds, Lewis said. The subscription base rose by more than 30 percent in the fiscal year ended in June, he said. “We anticipate to grow by at least the same rate -- if not faster -- this year,” Lewis said.

    At Gamescom, Microsoft announced that the service will be available in an additional nine countries, including Russia, Poland and the Czech Republic. That brings the total to 35.

    Microsoft’s entertainment and devices division, mostly made up of sales from Xbox and mobile-phone software, had revenue of $8.06 billion in the past fiscal year, or 13 percent of the company’s total. Profit for the unit rose more than sixfold to $678 million.

    http://www.businessweek.com/news/201...ore-years.html ...
    by Published on August 25th, 2010 22:21

    If you pre-ordered a PS Jailbreak, you might want to cancel or at least read the following. PS dealers are currently sending out warning e-mails regarding Sony’s expected firmware update that might start detecting the hack. Apparently all authorize PS jailbreak dealers are recommending all buyers to stay on firmware 3.41 till further notice.

    We received a forward e-mail from one of our readers claiming that PS jailbreak suppliers are ready for Sony, but recommend that all buyers stay at firmware 3.41 til further notice or they will destroy their warranty. Read e-mail below.
    “Just a friendly update email and some advice for you over the coming days and weeks.

    While PS Jailbreak team have told us it should be possible to support future firmware versions on the PS3, it’s is not guaranteed, they will need to access any newer firmware’s than 3.41 and if needed release an update for the PS Jailbreak to support the newer firmware’s. So we wanted to give you all some advice that if a system update is released for the PS3 in the coming days or before you receive your PS Jailbreak which blocks system updates, we recommend that nobody update their PS3 for the time being. If a PS3 system update newer than 3.41 is released you should keep an eye on the PS Jailbreak website for news on compatibility with the PS Jailbreak on the new firmware’s. Only update your PS3 past 3.41 firmware if the PS Jailbreak team say that it’s safe to do.”

    Seem like the PS jailbreak crew is ready to take on Sony. For those that pre-ordered, you might want to reconsider. This looks like it’s gonna get crazy as the battle between Sony and PS jailbreak might have just begun.

    http://www.tqcast.com/2010/08/23/ps-...rmware-update/ ...
    by Published on August 25th, 2010 21:44

    Doctors fear console addict Zach Richardson could be doing himself serious harm as he stays glued to a tiny TV set seven days a week.

    Unemployed Zach, 17, plays favourites Call of Duty and FIFA on his Xbox for up to ten hours at a time.

    He even plays football manager games on his PC at the SAME time and is so hooked he often doesn't WASH.

    Zach's gaming marathon begins at 9am each day, he skips lunch and finally relinquishes the controllers and turns in during the early hours of the morning.

    He is wracked by headaches and blackouts which doctors blame on his addiction.

    He said: "I left school more than a year ago and had nothing to do, so I turned to video games to fill the days while I searched for a job.

    "It started off slowly. I only spent two or three hours a day playing. It was just for a bit of fun.

    "Now it has got out of control and I know I have an addiction but I cannot help it. I know I need help to kick the habit."

    He said: "It is really distressing but I just cannot help it."

    Zach, from Fareham, Hants, doesn't leave the house for days, school friends have started shunning him and girlfriend Sarah Perry, 17, is threatening to dump him.

    Mum Lois Richardson said: "There is nothing that I can do to stop him playing.

    "Doctors have warned him of the health risks but playing video games is the only thing that makes him happy.

    "I do not want to upset him by taking his consoles away."

    http://www.thesun.co.uk/sol/homepage...box-habit.html ...
    by Published on August 25th, 2010 21:25

    Marvell's been teasing potent little processors for over a year now, but we've yet to see the firm's Armada appear in anything we'd actually want... but co-founder Sehat Sutardja just let slip that Marvell silicon will power a genuine game console of some sort. "Approximately 15% of the sequential increase [in quarterly sales] was due to the initial production revenue from our ARMADA application processors, primarily as a result of a major customer preparing to launch a new gaming platform," he told investors in a conference call last week, which roughly translates to "We just sold a load of processors for a new game console, yo" if our business-speak is correct. While there's absolutely nothing connecting this transaction to Nintendo's 3DS (which was confirmed to have a Pica200 GPU), we honestly can't think of a single other game platform slated to launch anytime soon -- so don't be surprised if there's a quad-core Armada 600 under that variably-stereoscopic hood.

    http://www.engadget.com/2010/08/24/m...game-platform/ ...
    by Published on August 25th, 2010 21:23



    It's been promised for years and was said to have gone into production before, but it looks like this time it's for real -- that's the very first iControlPad fresh off the production line pictured above. No orders are being taken just yet, but that's promised to be announced soon on Craig Rothwell's Twitter feed (linked below), and the first run is said to be limited to 3,000 units, which are expected to sell out fast. It looks like that's just the beginning for the peripheral, though -- Rothwell is also promising to support additional phones in the future, which can be accommodated simply by swapping out the two side pieces. Need to get up to speed on the whole saga?

    http://www.engadget.com/2010/08/25/i...r-phones-prom/ ...
    by Published on August 25th, 2010 21:15

    We supposed that, when dealing with an announcement as tremendously dull as the fact that protection plans for PlayStation 3 can now be purchased via the PSN Store, you have to appreciate even the smallest sparkle. In this case, it's that PlayStation Plus subscribers can purchase a two-year extended console warranty for what the unwashed masses must spend for only one year.

    Yes, your dues for being a part of the PlayStation Plus service entitle you to ... the opportunity to pay for another PlayStation service -- at a discount, mind you! We're talking $44.99 for a two-year plan, down from $59.99. Sony is keen to point out that a one-year plan costs non-subscribers $44.99; we're keen to point out that you can't get something for nothing. (And that PS+ updates have already gone bi-weekly.)

    http://www.joystiq.com/2010/08/25/pl...astic-protect/ ...
    by Published on August 25th, 2010 20:54

    Trophy support could be coming to PSP, if a shot spotted in a PSN GamesCom video is anything to go by.

    Eagle-eyed reader HBgamer got in touch earlier today with a screen grab of the PSP XMB from the video in question.

    HBgamer points out:

    "If you download the GamesCom video for No Heroes Allowed, in the final shot when it goes through the usual Sony 'Make.Believe' etc it shows both PSP models sitting side by side - each sporting an image of the XMB sitting on the 'Trophy Collection' icon."


    One explanation is that the icon (shown left) is for remote access to your Trophy Collection on the PS3 via the PSP, which seems the likeliest possibility.

    We've contacted Sony for comment but are yet to hear back.

    PSP related rumour has been flying all over the place recently. The latest whisper is that the PSP2 will have touch sensitive controls, but Sony was keen to downplay the idea of an impending sequel to its handheld.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on August 25th, 2010 20:52

    Apple has refused to allow the iPhone to be included in the UK's first environmental rating system for mobile phones.
    The scheme was launched today by O2, in conjuction with environmental oganisation Forum for the Future.
    Nokia, Sony Ericsson, HTC, LG, Samsung and Palm all signed up to take part, but Apple is noticeably absent. According to The Guardian, an Apple spokeswoman would not comment on why the firm was not involved in the scheme, which gives handsets a score of five according to how green they are.
    Factors considered in the rankings include the raw materials used, the environmental impact of the manufacturing process, packaging, longevity, energy efficiency and how easy devices are to reuse or recycle.
    Sony Ericsson’s Elm handset came top of the list of 65 mobile phones, achieving a score of 4.3 out of 5.


    Peter Madden, chief executive of Forum for the Future, said: “Billions of people worldwide are using mobile phones to organise their lives. We want to reward manufacturers who make efforts to reduce their environmental impacts and think creatively about how their devices can contribute to a better world.”

    http://www.pcr-online.biz/news/34363...m-eco-rankings ...
    by Published on August 25th, 2010 20:50

    Ubisoft, Europe's number two publishing company, has said that it doesn't expect either Move or Kinect will be able to extend the life-cycle of the current generation of home consoles.

    European MD Alain Corre told GamesIndustry.biz that he expects the peripherals from Sony and Microsoft will help lift the market in the short-term, but next year's big hardware success story is likely to be Nintendo's 3DS.

    "I don't think so, no," said Corre when asked if either peripheral can stretch the current cycle beyond another 24 months.

    "Yes, it's a good extension of the lifecycle for a certain length of time and it's also a good way to capture some consumers they didn't have on the casual side, because Microsoft's 360 and Sony's PlayStation 3 do not have the casual customers. So it will bring in a new category of customer for them.

    "Now, will it prevent them from releasing brand new technology in the next five years? I don't think so," he added.

    Any lack of long-term support will be a blow to the format holders, who have both invested significantly in extending the life of the Xbox 360 and PlayStation 3 this generation.

    However, the desire to keep current consoles breathing for another five years - a plan expressed by Microsoft’s European boss Chris Lewis - doesn't seem realistic to Ubisoft.

    Instead, the publisher expects both companies are already marching on with the development of new hardware.

    It's Nintendo's release of a 3D handheld system that has really captured the publisher's imagination, with Corre suggesting the 3DS can be a "monster success" next year.


    Ubisoft has Ghost Recon, Driver, Splinter Cell and Assassin's Creed games ready for the 3DS launch.
    "We're very confident that the machine will lift the handheld market, which is what we need," said Corre.

    Ubisoft is working on six titles for the as-yet unannounced launch of the system, and Corre detailed that even though the company has been working alongside Nintendo for a long time on new products, the 3DS was still able to hold surprises during development.

    "They surprised us even in the end, even though we had a lot of information and were able to get ahead in the development of our games, they still surprised us each time they bring a new feature that we didn't know about."

    http://www.gamesindustry.biz/article...-console-cycle ...
    by Published on August 25th, 2010 20:50

    Ubisoft, Europe's number two publishing company, has said that it doesn't expect either Move or Kinect will be able to extend the life-cycle of the current generation of home consoles.

    European MD Alain Corre told GamesIndustry.biz that he expects the peripherals from Sony and Microsoft will help lift the market in the short-term, but next year's big hardware success story is likely to be Nintendo's 3DS.

    "I don't think so, no," said Corre when asked if either peripheral can stretch the current cycle beyond another 24 months.

    "Yes, it's a good extension of the lifecycle for a certain length of time and it's also a good way to capture some consumers they didn't have on the casual side, because Microsoft's 360 and Sony's PlayStation 3 do not have the casual customers. So it will bring in a new category of customer for them.

    "Now, will it prevent them from releasing brand new technology in the next five years? I don't think so," he added.

    Any lack of long-term support will be a blow to the format holders, who have both invested significantly in extending the life of the Xbox 360 and PlayStation 3 this generation.

    However, the desire to keep current consoles breathing for another five years - a plan expressed by Microsoft’s European boss Chris Lewis - doesn't seem realistic to Ubisoft.

    Instead, the publisher expects both companies are already marching on with the development of new hardware.

    It's Nintendo's release of a 3D handheld system that has really captured the publisher's imagination, with Corre suggesting the 3DS can be a "monster success" next year.


    Ubisoft has Ghost Recon, Driver, Splinter Cell and Assassin's Creed games ready for the 3DS launch.
    "We're very confident that the machine will lift the handheld market, which is what we need," said Corre.

    Ubisoft is working on six titles for the as-yet unannounced launch of the system, and Corre detailed that even though the company has been working alongside Nintendo for a long time on new products, the 3DS was still able to hold surprises during development.

    "They surprised us even in the end, even though we had a lot of information and were able to get ahead in the development of our games, they still surprised us each time they bring a new feature that we didn't know about."

    http://www.gamesindustry.biz/article...-console-cycle ...
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