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  • wraggster

    by Published on August 2nd, 2010 21:03

    NaturalMotion Games have lifted the lid on Greathouse, the forthcoming update to their revolutionary, euphoria-powered football game, Backbreaker. The update introduces brand new features, gameplay enhancements and dozens of important tweaks, resulting in a greatly enriched Backbreaker experience.

    “We are lucky to have such a passionate community who have supported us throughout the development of Backbreaker and continue to do so post-launch,” said Todd Gibbs, Head of Game Development, NaturalMotion Games. “Greathouse will give them what they have asked for, packed as it is with additions, changes, tweaks and requests taken directly from our online forums, reviews, as well as from individual players who spent time at our offices testing the latest features. I am extremely proud of what the team has managed to achieve in just a month.”

    Major features in Greathouse include:

    Brand new replay system with the addition of seven fully functional cameras, including free flight mode and a cinematic ‘ball-lock’ option.
    More than 100 new plays added, including an additional nine formations.
    Improved Quarterback camera view and passing game.
    A user-catch system, giving the player a much greater level of control over the on-field action.
    Interception control, the user is now given full control over interception attempts when controlling a defensive player.
    Comprehensive review of the penalty rulings following an analysis of reported errors.

    “We were stunned by the sheer volume of user videos that were posted on YouTube following the release of Backbreaker,” said Ant Lewis, Lead Designer, NaturalMotion Games. “It is obvious that the community loves the realism and live nature of the game and wants to share their unique moments. The new suite of cameras introduced with Greathouse will give them complete creative control over their footage and we are excited to see what appears as a result.”

    The Greathouse update is currently progressing through final tuning and is scheduled for release in early August.

    Backbreaker, developed by NaturalMotion Games and published worldwide by 505 Games, is the world’s first truly live sports title. Utilizing the studio’s own euphoria engine, Backbreaker brings a revolutionary in-game animation system to the on-field action, meaning no two tackles will ever be alike. Backbreaker is available on Xbox 360TM and PlayStation® 3. ...
    by Published on August 2nd, 2010 21:00

    The most expected MMORPG World of Dragons GOLD version has been launched by CorsairBand, multiplatform social online videogames developer and publisher.

    Users play the role of a hero inside the devastated world of Iglion, where the Black Dragon´s return announces the end of the world. World of Dragons follows the big classics of MMORPG, where, besides playing in a huge virtual world, the player can find lots of options: races, classes, items, monsters, spells, etc.The community of the game is increasing, and at the moment there are more than 100.000 players who have started their adventures with the BETA version. The great difference between World of Dragons and its competitors is that it is presented as a multiplatform game, which has both, web and mobile versions that allow the player to access the game anywhere and anytime, just using an Internet device.

    Now World of Dragons is available in more than 600 mobile devices, and Android and iPhone versions are under development, and both will be launched during the next months.

    Players can find World of Dragons for free in the main mobile distribution channels, or in its official website www.worldofdragons.com ...
    by Published on August 2nd, 2010 15:54

    Grab your fedoras and pin stripe suits for Gamertag Radio’s Official Mafia II Community Launch Events in Miami and New York in August. Gamertag Radio (GTR) is excited to partner once again with 2K Games for the official Mafia II Community Launch Events, sponsored by Sony Playstation 3, Playboy, Scion, Game Juice, C.H.P. and more.

    Starting August 22, 2010 Gamertag Radio will be partying it up in Miami at Grand Central (www.grandcentralmiami.com) along with DJ Sharpsound (www.freshbasilcrew.com) and live performances by Garcia (www.crazyhood.com) and ¡MAYDAY! (www.maydayonline.com). For a chance to check out the game, there will be Xbox 360’s and Sony Playstation 3’s on hand for attendees along with giveaways and more.

    Special guest Miss Info from Hot97 (NYC) will be co-hosting the event along with GTR’s own Godfree and Peterocc. Doors open at 8pm. It's an Open Bar for the 1st 200 people at the door. Pre-Order Mafia II and present a valid receipt at the door to skip the line!

    The party continues on August 28th, as GTR brings the party to Bronx to celebrate the launch with Miss Info and special guest Playboy’s Jo Garcia (http://www.playboy.com/gamernextdoor). Expect the same treatment up north as down south with giveaways, open bar for the 1st 200 attendees and the opportunity to skip to the front of the line with your receipt of a Mafia II pre-order.

    For more information on the 2K Games Mafia II Community Launch Events, go to www.gamertagradio.com! ...
    by Published on August 2nd, 2010 15:52

    Puff Puff, the first iPhone game released by independent developer 6th Mega, is now available for $0.99 on the Apple App Store. Players use the awesome superpower of diodon holocanthus, the spiny puffer, to navigate a deadly coral reef and escape the jaws of tiger sharks, requiring skill and precision to master the art of buoyancy control and stay alive! 10% of proceeds will go towards ecosystem restoration and remixes of the game are encouraged, with the hope that other developers will follow in the footsteps of 6th Mega and incorporate a social mission with their releases.

    Proceeds from Puff Puff will help support organizations that protect coral reefs. “Coral reefs provide important ecosystem services that support human life, and they are disappearing right before our eyes,” says 6th Mega. “If the present rate of destruction continues, 70% of the world's coral reefs will be destroyed by the year 2050. Puff Puff offers gamers a chance to experience fun and innovative gameplay while also helping support organizations working to protecting our planet’s marine habitats and species. Imagine what the world would look like if every action we took had a positive and restorative reaction – that’s our vision.”

    The official trailer is now available at: http://www.youtube.com/watch?v=wURLFmMGSvg, and offers viewers a look at gameplay footage and unique multi-touch and accelerometer control.

    Puff Puff features:

    Unique pinch and stretch multi-touch control
    Challenging physics-based gameplay
    Addictive sudden death game mode
    Speed and invincibility power-ups
    3D animation, detailed underwater landscape
    Synthy 8-bit sound effects and music
    Sunken ships and pirate treasure
    Arcade style online worldwide leaderboards via OpenFeint, the largest social gaming network on the iPhone! ...
    by Published on August 2nd, 2010 15:51

    Electronic Arts Inc. (NASDAQ:ERTS) today revealed new details of the Medal of Honor Limited Edition that will be released in the UK on October 15, 2010. The Limited Edition* features a host of weapons, powerful ammunition and camouflage. The weapons and camouflage give players a tactical gameplay advantage on day one. EA also announced today that people who own the Medal of Honor Limited Edition will receive an invitation to the beta** for another highly-anticipated EA shooter, Battlefield 3TM. Battlefield 3 is the latest entry in the award-winning shooter franchise from DICE in Stockholm, Sweden.

    This Sunday August 1, be sure to check out an all-new Medal of Honor gameplay trailer directed by Linkin Park’s Joe Hahn. The trailer will feature never-before-seen in-game footage set to the band’s recently-announced single ‘The Catalyst’ at www.medalofhonor.com/linkinpark. More details about the Battlefield 3 beta itself can also be found at www.medalofhonor.com.

    Medal of Honor Limited Edition also features special content out-of-the-box including the MP-7, a weapon utilized by real-world Tier 1 Operators in the field. With its light weight, high rate of fire as well as its ability to penetrate body armor, the MP-7 handles like a pistol yet allows targets to be engaged like a rifle. The Limited Edition also includes two powerful shotguns with custom slugs. These devastating shotguns and ammunition are ideal for close-range fights.

    For the first time in its 11-year history, Medal of Honor leaves the WWII theatre and enters the modern setting of war-torn Afghanistan. The game is told through the lens of a small band of fictional characters. Medal of Honor introduces players to the Tier 1 Operator, an elite warrior and relatively unknown instrument of the U.S. Military that operates under the National Command Authority to take on missions no one else can handle.

    Medal of Honor launches on Oct. 15, 2010 in the UK for the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system and PC. Follow the game on Twitter at: http://www.twitter.com/medalofhonor or become a fan on Facebook at http://www.facebook.com/medalofhonor.


    The PlayStation 3 version of the Limited Edition also includes the classic, Medal of Honor FrontlineTM completely remastered in HD. **Restrictions and conditions apply to Beta offer. See http://www.ea.com/beta for details. ...
    by Published on August 2nd, 2010 15:50

    For those players now counting down the launch to Worms Reloaded on PC (Available via Steam to pre-order and launching on August 26th) and are desperate to hone their skills, we have introduced a very special price reduction for Worms in the AppStore for iPhone, iPod Touch and the recently released iPad edition.

    The mobile game, which is a classic action-strategy title, provides almost limitless mayhem with stacks of entertainment for single-players and multi-players.

    Worms was the 3rd best selling game app in the UK 2009 (7th App overall) and was No.1 in a host of territories. It is the first time the game has been discounted since its launch in July 2009. ...
    by Published on August 2nd, 2010 15:49

    Since two years, there is a lot of gossip in the independent game-scene about "Solar Struggle". It was in 2008, when the game appeared on different important game-conventions and business-events for the first time. "Solar Struggle" was meant to be a very promising title, but after some early prototypes, nothing was heard again about this ambitious shooter. Until today: Now the game developing team Z-Software from Dortmund/Germany has announced, that they purchased all the copyrights on the game and will now release it on Xbox360 - together with the publisher redspotgames from Munich.

    The original 2D-spaceshooter-concept has been retained, but the game's graphics and the game-features have been changed a lot. Now with the first official trailer of "Solar Struggle" gamers get insight the gameplay and its challenging space-battles. The trailer will be today on the new published website of the game: www.solarstruggle.com.

    "It's a game for hunters and collectors. Within eleven missions, you can achive 36 different awards and gain up to nine different types of spaceships", states Andreas Heldt, CEO of Z-Software. He doesn't want to reveal too much details about the gameplay right now, "but we will regularly release new information about the story, new screenshots and some more videos of the game on www.solarstruggle.com", Andreas Heldt promises. But at this point, there are assured facts, that there will be – apart from the normal story-mode of the game – an alternative skirmish-mode. Whereabouts the player has to defend his spaceships against incoming waves of enemies. If the player succeeds, he gets new spaceships with different weapons as a reward.

    "Solar Struggle" is expected to be released in August on the indie-channel of the Xbox360 market-place. The game is fully synchronized in English. ...
    by Published on August 2nd, 2010 15:47

    Revealing how players will become immersed in the world’s most glamorous sport, the final F1 2010 developer diary, released today by Codemasters© showcases how the team’s mantra of ‘be the driver, live the life’ has been transformed into an innovative career mode that takes players closer to the sport than ever before. The video is now available to view at www.formula1-game.com and www.facebook.com/formula1game.

    As any F1 fan knows, there is more to being a FORMULA ONE driver than being the fastest person on the track. To reflect this everything in F1 2010 is experienced from the driver’s perspective, from the paddock to post-race press conference and the team garage. Players will become immersed in the building excitement and drama of a race weekend as they interact with rival drivers, team members, fans and the press which all affect the way the gamer’s career plays out. Drivers can use the media to spur the team on or to criticise the lack of car development and even to pressure rivals in the hope they fold during the Championship run-in.

    To deliver the authentic feel of a GRAND PRIXTM event, F1 2010 recreates the hustle and bustle of the garage and paddock, complete with motion captured pit crew, race engineers and pit girls. As a race weekend unfolds, the amount of attention the player receives intensifies according to their performance on the circuit. Expectations vary from team to team, and the driver is always under scrutiny from their teammates and the media as in real life.

    In the video, former FORMULA ONE driver Anthony Davidson, Technical Consultant on F1 2010, explains the unique pressures that FORMULA ONE drivers must perform under, depending on team goals and the intense rivalries that develop on the circuit, as reflected in the game. “The expectations for the driver playing the game are the same as in real life given your machinery,” said Davidson. “At the end of the day, the teammate that you have is the only direct competition you’ll have through the whole season. There’s a strange balance of having to work together but also this desperate competition. Where it gets a little bit personal is events like qualifying and the race where you’re just out there to beat him, no matter what.”

    FORMULA ONE fans can view the new developer diary at www.formula1-game.com and http://www.facebook.com/formula1game. F1 2010 is coming this September for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®. ...
    by Published on August 2nd, 2010 15:47

    The Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced CreateTM, a must-have video game this holiday for the whole family that is powered by imagination and rewards players for being creative. Available this November for the WiiTM, PlayStation®3 computer entertainment system featuring PlayStation®Move compatibility, Xbox 360® video game and entertainment system, PC, and MAC, Create presents imaginative gameplay challenges where the solutions are fuelled by the creativity of the player.

    “Create uses families’ imaginations to develop new ways to play together that are both fun and challenging,” said Harvey Elliott, VP and General Manager at EA Bright Light. “We wanted to design a game where the entire family can explore, decorate, and solve challenges where no solution is wrong and the only limit is the imagination.”

    The more players explore the game, solve level-based challenges, and customize their world, the more rewards will be unlocked. Creativity will be unleashed as players design environments with easy-to-use brushes and tools, including textures, props and animating objects that bring the scene to life. On the PlayStation 3, Xbox 360, PC, and MAC players can share any of their creations, solutions or challenges with the community through the console and also via the official Create website at www.create.ea.com. Friends can download and remix solutions and set challenges for other players to download and complete. Imaginations will run wild this holiday! ...
    by Published on August 2nd, 2010 15:45

    Arc System Works and Zen United are pleased to announce that, alongside the Standard Edition of the highly anticipated BlazBlue: Continuum Shift on Xbox 360® and PlayStation® 3, there will be two additional releases to choose from on release.
    At launch, gamers will be able to choose from either the Standard Edition, Limited Edition or a specially created Fan’s Edition.

    The Standard Edition will feature specially commissioned artwork by renowned Marvel and Udon artist, Alvin Lee.

    The Limited Edition will be available through participating retailers and will include;

    A 96 page art book including artwork and concept sketches never before seen outside Arc System Works, as well as unique pieces created specifically for the EU release.
    A collection of eight beautiful art cards featuring stunning illustrations from Arc System Work’s BlazBlue universe. Each card will also display special moves, distortions and combos for characters in the expanded Continuum Shift roster.

    The Fans Edition will be available directly from Zen United and will include;

    The Limited Edition version.
    Makoto Playable Character DLC.
    Noel ‘Nendoroid’ Figurine.
    Limited Edition art print by renowned artist Alvin Lee.

    The Fans Edition is limited to only 500 pieces and will be available online from the Zen United Store.

    BlazBlue fans are able to pre-order this special edition pack online now. http://www.zenunited.bigcartel.com/

    BlazBlue: Continuum Shift will be available in the UK and around Europe in October 2010.
    For more information on BlazBlue head to blazbluegame.com, join our ever growing community on Facebook/BlazBlue or keep up with our regular news on Twitter/@BlazBlue_Europe. ...
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