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  • wraggster

    by Published on March 25th, 2010 22:15

    News via http://www.aep-emu.de/PNphpBB2-file-...c-t-14856.html

    With JoyToKey it is possible to map keypresses and mouse movements to a gamepad.

    Machine Translation



    Quote:
    Ver4.4 (2010 Mar 03) Ver4.4 (2010 Mar 03)

    * POV input processing, handling and four directions to choose from eight directions in the process. POV input processing, handling and four directions to choose from eight directions in the process.
    * The analog stick input process has to be set separately for left and right stick input thresholds. The analog stick input process has to be set separately for left and right stick input thresholds. (Actually set available separately in 1 Stick and others) (To be precise set available separately in 1 Stick and others)
    * I should be able to view detailed configuration mode button. I should be able to view detailed configuration mode button.
    * Enter the internal processing done in two double-speed mode support. To enter the internal processing done in two double-speed mode supported. Less than half the average time lag from the joystick input, and up to 60 per second enables the barrage of times. And less than half the average time lag from the joystick input, and up to 60 per second enables the barrage of times. (However, it looks like a normal display will keep blazing set. In addition, CPU load increases) (However, it looks like a normal display will keep blazing set. In addition, CPU load increases)
    * Added a mode to output the log file for debugging. Was added to the mode of the log file for debugging output. However, do not usually need to use. However, do not usually need to use.
    * "Use the other joystick number temporarily" fix some bugs in functionality. "Use the other joystick number temporarily" fix some bugs in functionality.



    Ver4.3 (2009 年 December) Ver4.3 (2009 年 December)

    * Has to be associated with the application configuration file.´s Configuration file to be associated with the application. Oke associations should be set in advance, the application automatically each time the target switch can be switched JoyToKey configuration files. Oke If you set the association in advance, the application automatically each time the target switch to switch the configuration file JoyToKey can. (Menu: "Settings" → "association with the application") (menu: "Settings" → "association with the application")
    * POV input has to be set for 8-way (traditional four-way) POV input has to be set for 8-way (traditional four-way)
    * Automatic automatic fire has to be extremely slow (up to 15 minutes to push the pace times) has been extremely slow to allow automatic automatic fire (up to 15 minutes to push the pace times)
    * From the main menu and Tasukutoremenyu, JoyToKey temporarily features (disabling) has to be. Tasukutoremenyu and from the main menu, JoyToKey temporarily features (disabling) has to be.
    * So we can easily copy the configuration file.´s So easy to copy the configuration file. (Right-click menu, and, in the main menu "File" from) (right-click menu, and, in the main menu "File" from)
    * I have a variable size window. I have a variable size window.

    http://translate.google.de/translate...t.jp%2F~jtk%2F ...
    by Published on March 25th, 2010 22:12

    News via http://boards.dingoonity.org/dingux-...1923/#msg11923

    Hi,

    Chui has asked me to update you on progress with UAE4ALL following the preview release a few weeks back.

    He has been working hard to add additional features to the emulator and fix some minor bugs and hopes to issue the next release soon!

    At stage it is hoped the following will be added.

    - Mouse support
    - Save states
    - A super throttle mode to help skip through long load times, intros, etc.
    - Quick controls to adjust volume, brightness, overclocking and throttle.

    I have been helping him with some of the testing and he has asked that I attach the compatibility list (see PDF below). This is a list of the games tested for the development of the emulator, if a game is not on here it hasn't been tested. This games are the same as the list on his website relating to the Dreamcast version, plus a few of my favorites.

    The great news is that compatibility is high and most of what has been tested works, most also offer a good level of playability, I have only encountered a few that aren't playable.

    As I say the release should be issued soon!
    ...
    by Published on March 25th, 2010 22:06

    NAMCO BANDAI Games America Inc., today announced Mr. DRILLER®: Drill till you Drop™ for the Nintendo DSi™ handheld system. Featuring a roster of improved features that enhance the classic Mr. DRILLER action puzzler experience, Mr. DRILLER: Drill till you Drop will be available for download at the Nintendo DSi™ Shop in April 2010.

    Representing a piece of timeless puzzler gameplay from the arcades of yesteryear, Mr. DRILLER: Drill till you Drop takes the classic gameplay of the Mr. DRILLER series and enhances it with 6 unique playable characters, over 40 stages, multiple modes, and dual screen action. Additionally, the Nintendo DSi system’s dual screen format offers a new strategic element as players have the added ability to foresee incoming falling blocks from above.

    Mission mode tasks players to dig through ever increasingly deeper or more challenging locales. Time Attack mode enables players to race against the clock to reach your predestined goals. In addition to Mission mode and Time Attack mode, Mr. DRILLER: Drill till you Drop features the Nintendo DSi exclusive Dristone mode where players drill through a labyrinth of stones to collect the Dristones which can be used to gain distinct advantages.

    Mr. DRILLER: Drill till you Drop is rated “E” for everyone by the ESRB and will be available for download at the Nintendo DSi Shop in April. For more information about the game, please visit http://www.namcobandaigames.com. ...
    by Published on March 25th, 2010 22:06

    NAMCO BANDAI Games America Inc., today announced Mr. DRILLER®: Drill till you Drop™ for the Nintendo DSi™ handheld system. Featuring a roster of improved features that enhance the classic Mr. DRILLER action puzzler experience, Mr. DRILLER: Drill till you Drop will be available for download at the Nintendo DSi™ Shop in April 2010.

    Representing a piece of timeless puzzler gameplay from the arcades of yesteryear, Mr. DRILLER: Drill till you Drop takes the classic gameplay of the Mr. DRILLER series and enhances it with 6 unique playable characters, over 40 stages, multiple modes, and dual screen action. Additionally, the Nintendo DSi system’s dual screen format offers a new strategic element as players have the added ability to foresee incoming falling blocks from above.

    Mission mode tasks players to dig through ever increasingly deeper or more challenging locales. Time Attack mode enables players to race against the clock to reach your predestined goals. In addition to Mission mode and Time Attack mode, Mr. DRILLER: Drill till you Drop features the Nintendo DSi exclusive Dristone mode where players drill through a labyrinth of stones to collect the Dristones which can be used to gain distinct advantages.

    Mr. DRILLER: Drill till you Drop is rated “E” for everyone by the ESRB and will be available for download at the Nintendo DSi Shop in April. For more information about the game, please visit http://www.namcobandaigames.com. ...
    by Published on March 25th, 2010 22:03

    Silent Hill: Shattered Memories is a re-imagining of the original Silent Hill with all new twists. Silent Hill: Shattered Memories begins much like the beloved original. The game opens to the scene following a car accident where the central character, Harry Mason, wakes to find his daughter Cheryl missing. Harry sets out into the snowy streets of the haunted town of Silent Hill to find her, and that's where his living nightmare begins as he not only discovers the truth about his daughter, but also about himself.

    The Wii ®, PlayStation®2 and PSP® versions include an all-new user interface featuring a mobile phone which acts as a story telling device, map and camera as well as an all-new psych profiling system that plays upon the player's innermost fears. The game constantly watches the player's every move and adapts to their actions, offering a customised intense horror experience each time.

    Silent Hill: Shattered Memories is rated "M" and will be available in retail stores from April 22nd. The recommended retail price will be $69.95 for PlayStation®2 and PSP® and $79.95 for Wii ®

    Silent Hill: Shattered Memories will be available at JB Hi-Fi, Gameswarehouse.com.au, Gamesmen, selected Harvey Norman stores and selected game resellers. It is currently available for pre-order via GAME’s website at http://www.game.com.au/silent-hill-s...do-wii/E108145 ...
    by Published on March 25th, 2010 20:47

    From the developer of Wackylands Green for Apple iPhone™ and Apple iPod touch® comes CubeHead – a hilarious, colorful, fun and addicting take on the Match-3 puzzle genre.

    Having been exiled many years ago by his unhappy subjects, the wily king CubeHead has returned and seeks to recover his throne. Your task is to help the Cubies fight back and protect the kingdom before it is too late! Beware though, as protecting the kingdom is not as easy as you might think: Not only do you play against the clock; you also have a limited amount of energy available to succeed.

    If you can match Cubies in lines or columns of 3 or more, you can score points and defeat king CubeHead. You will encounter funny little animated Cubies, bombs, hidden prizes, and booby traps as you compete against time. But you must also be careful to conserve your energy and avoid unnecessary moves. Special tiles can help you in your quest, or get in your way. By successfully completing each level, you could potentially be good enough to earn yourself a spot on the high score table. Expect to develop an uncanny ability to speedily maneuver tiles as CubeHead challenges your mind! The game features intuitive and simple-to-learn controls, in-game tips, 3 difficulty levels, pause and automatic save and resume functionality. ...
    by Published on March 25th, 2010 20:45

    Bulkypix have announced that award-winning horror game HYSTERIA PROJECT will be released soon on Sony’s Minis platform for PSP and PS3.

    In HYSTERIA PROJECT, YOU are the hero! Step into the shoes of the main character and take part in an unforgettable adventure! Will you make the right decisions and make it out in one piece?

    HYSTERIA PROJECT is a groundbreaking gaming experience where you are the hero of an entirely filmed adventure. Keep a sharp eye on what’s going on around you and make the right choices at the right time. Have you got the guts to be next on the list?

    Initially released by Bulkypix on iPhone, HYSTERIA PROJECT won the “Revelation 2009” Milthon award in Paris, and was praised in the AppStore by fans of new experiences and thrill-seekers. Levi Buchanan of ign.com wrote: “HYSTERIA PROJECT reminded me of those old FMV games I used to play on my SEGA CD as a guilty pleasure - but this one only cost me two bucks for the same level of enjoyment”.

    The Minis version of HYSTERIA PROJECT will be released by Sanuk Games in Europe on April 8th at the price of 1.49 Euros. It will be released in America at a later date and at the price of $1.99. ...
    by Published on March 25th, 2010 20:45

    Bulkypix have announced that award-winning horror game HYSTERIA PROJECT will be released soon on Sony’s Minis platform for PSP and PS3.

    In HYSTERIA PROJECT, YOU are the hero! Step into the shoes of the main character and take part in an unforgettable adventure! Will you make the right decisions and make it out in one piece?

    HYSTERIA PROJECT is a groundbreaking gaming experience where you are the hero of an entirely filmed adventure. Keep a sharp eye on what’s going on around you and make the right choices at the right time. Have you got the guts to be next on the list?

    Initially released by Bulkypix on iPhone, HYSTERIA PROJECT won the “Revelation 2009” Milthon award in Paris, and was praised in the AppStore by fans of new experiences and thrill-seekers. Levi Buchanan of ign.com wrote: “HYSTERIA PROJECT reminded me of those old FMV games I used to play on my SEGA CD as a guilty pleasure - but this one only cost me two bucks for the same level of enjoyment”.

    The Minis version of HYSTERIA PROJECT will be released by Sanuk Games in Europe on April 8th at the price of 1.49 Euros. It will be released in America at a later date and at the price of $1.99. ...
    by Published on March 25th, 2010 20:41

    2K Games announced today that Mafia® II will be available on August 27, 2010 in the UK for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC. Mafia II is currently in development by 2K Czech, the same creative team behind the award-winning, genre-defining Mafia®, which captivated millions of gamers around the world.

    Through a compelling narrative, Mafia II transports gamers into the dark and unforgiving world of the Mafia. The fiction is embellished by a sophisticated, era-evoking atmosphere that meticulously replicates the clothing, cars, music and advertising of 1940’s and 1950’s Americana. Players will easily become immersed in the game’s cinematic Hollywood-style experience with strong, believable characters in a living, breathing metropolis. By fusing high-octane gunplay with white-knuckle driving and an engaging narrative, Mafia II looks to be the industry’s most compelling Mafia title to date. VideoGamer.com recently said “this will be one of the highlights of 2010”.

    Born the son of a poor immigrant, Vito is a beaten-down Italian-American who is trying to escape the life of poverty that consumed his childhood. Vito, along with his lifelong friend, Joe, will descend into the world of organised crime. Looking to escape the life of hardship that his father led, Vito dreams about becoming a “made man,” and together with Joe, will work to prove themselves to the Mafia as they try to make their names on the streets. However, the two quickly realize that life as a wise guy isn’t quite as glamorous as it seems.

    Additionally, Mafia II will be playable by the public for the first time at the Penny Arcade Expo East (PAX East) being held at the Hynes Convention Center in Boston, Massachusetts from March 26 – March 28 at the 2K Games booth (booth #103).

    Mafia II is rated PEGI 18. For more information on Mafia II, please visit www.mafia2game.com. ...
    by Published on March 25th, 2010 20:40

    Playlogic Entertainment announced today that its internal development studio, Playlogic Game Factory, is developing new motion control enabled products with Sony Computer Entertainment Europe.

    Playlogic Game Factory, located in Breda, The Netherlands has worked on a great number of SCEE licenses in the past such as EyeToy™ Play: PomPom Party for PlayStation®2, Aqua Vita™, Tori Emaki™, Mesmerise™, and most recently EyePet™ for PlayStation®3.

    Executive Vice President of Playlogic, Rogier Smit said: “We have increased the team size dedicated to these new projects to accommodate the extension of our partnership with Sony Computer Entertainment Europe. We have proved to Sony over the past 5 years that our team has the skills they require and we will continue to deliver the quality Playlogic Game Factory is known for”

    For more information about Playlogic and its range of products, please visit www.playlogicgames.com. ...
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