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  • wraggster

    by Published on February 24th, 2010 17:45

    The Openbor Team over at Lavalit have released a new version of Openbor the Beats of Rage Game and Engine for PSP, Dreamcast, Dingoo, Wii and GP2x and Wiz,

    Heres whats new:

    ------------------------------------------------------------------------
    r2716 | sumolx | 2010-02-23 13:32:05 -0500 (Tue, 23 Feb 2010) | 3 lines
    Changed paths:
    M /Makefile
    M /tools/win-sdk/MinGW.7z

    Updated MinGW DirectX to version 8.
    Recompiled SDL library using the newer DirectX.
    Fixed Windows Sound Delay.
    ------------------------------------------------------------------------
    r2715 | sumolx | 2010-02-21 11:26:51 -0500 (Sun, 21 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Restored buffer size back to 4096 as it was causing issues.

    ------------------------------------------------------------------------
    r2714 | sumolx | 2010-02-20 23:11:24 -0500 (Sat, 20 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Decreased sampling from 4096 to 512. Hopefully this fixes sound lag.

    ------------------------------------------------------------------------
    r2713 | sumolx | 2010-02-19 23:35:18 -0500 (Fri, 19 Feb 2010) | 2 lines
    Changed paths:
    M /resources/meta.xml
    M /version.h
    A /xcode
    A /xcode/mac
    A /xcode/mac/OpenBOR.xcodeproj
    A /xcode/mac/OpenBOR.xcodeproj/project.pbxproj

    Xcode IDE for mac now supported.

    ------------------------------------------------------------------------
    r2712 | plombo | 2010-02-19 17:53:46 -0500 (Fri, 19 Feb 2010) | 1 line
    Changed paths:
    M /source/gamelib/endian.h

    A 16-bit integer byte-swapping function had an 8-bit integer as its return type. Fixed.
    ------------------------------------------------------------------------
    r2711 | sumolx | 2010-02-18 17:11:55 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    Fixed dereferencing 'void *' pointer.
    ------------------------------------------------------------------------
    r2710 | sumolx | 2010-02-18 16:39:14 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.
    ------------------------------------------------------------------------
    r2709 | sumolx | 2010-02-18 16:33:00 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.

    Download and Give Feedback Via Comments ...
    by Published on February 24th, 2010 17:45

    The Openbor Team over at Lavalit have released a new version of Openbor the Beats of Rage Game and Engine for PSP, Dreamcast, Dingoo, Wii and GP2x and Wiz,

    Heres whats new:

    ------------------------------------------------------------------------
    r2716 | sumolx | 2010-02-23 13:32:05 -0500 (Tue, 23 Feb 2010) | 3 lines
    Changed paths:
    M /Makefile
    M /tools/win-sdk/MinGW.7z

    Updated MinGW DirectX to version 8.
    Recompiled SDL library using the newer DirectX.
    Fixed Windows Sound Delay.
    ------------------------------------------------------------------------
    r2715 | sumolx | 2010-02-21 11:26:51 -0500 (Sun, 21 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Restored buffer size back to 4096 as it was causing issues.

    ------------------------------------------------------------------------
    r2714 | sumolx | 2010-02-20 23:11:24 -0500 (Sat, 20 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Decreased sampling from 4096 to 512. Hopefully this fixes sound lag.

    ------------------------------------------------------------------------
    r2713 | sumolx | 2010-02-19 23:35:18 -0500 (Fri, 19 Feb 2010) | 2 lines
    Changed paths:
    M /resources/meta.xml
    M /version.h
    A /xcode
    A /xcode/mac
    A /xcode/mac/OpenBOR.xcodeproj
    A /xcode/mac/OpenBOR.xcodeproj/project.pbxproj

    Xcode IDE for mac now supported.

    ------------------------------------------------------------------------
    r2712 | plombo | 2010-02-19 17:53:46 -0500 (Fri, 19 Feb 2010) | 1 line
    Changed paths:
    M /source/gamelib/endian.h

    A 16-bit integer byte-swapping function had an 8-bit integer as its return type. Fixed.
    ------------------------------------------------------------------------
    r2711 | sumolx | 2010-02-18 17:11:55 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    Fixed dereferencing 'void *' pointer.
    ------------------------------------------------------------------------
    r2710 | sumolx | 2010-02-18 16:39:14 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.
    ------------------------------------------------------------------------
    r2709 | sumolx | 2010-02-18 16:33:00 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.

    Download and Give Feedback Via Comments ...
    by Published on February 24th, 2010 17:45

    The Openbor Team over at Lavalit have released a new version of Openbor the Beats of Rage Game and Engine for PSP, Dreamcast, Dingoo, Wii and GP2x and Wiz,

    Heres whats new:

    ------------------------------------------------------------------------
    r2716 | sumolx | 2010-02-23 13:32:05 -0500 (Tue, 23 Feb 2010) | 3 lines
    Changed paths:
    M /Makefile
    M /tools/win-sdk/MinGW.7z

    Updated MinGW DirectX to version 8.
    Recompiled SDL library using the newer DirectX.
    Fixed Windows Sound Delay.
    ------------------------------------------------------------------------
    r2715 | sumolx | 2010-02-21 11:26:51 -0500 (Sun, 21 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Restored buffer size back to 4096 as it was causing issues.

    ------------------------------------------------------------------------
    r2714 | sumolx | 2010-02-20 23:11:24 -0500 (Sat, 20 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Decreased sampling from 4096 to 512. Hopefully this fixes sound lag.

    ------------------------------------------------------------------------
    r2713 | sumolx | 2010-02-19 23:35:18 -0500 (Fri, 19 Feb 2010) | 2 lines
    Changed paths:
    M /resources/meta.xml
    M /version.h
    A /xcode
    A /xcode/mac
    A /xcode/mac/OpenBOR.xcodeproj
    A /xcode/mac/OpenBOR.xcodeproj/project.pbxproj

    Xcode IDE for mac now supported.

    ------------------------------------------------------------------------
    r2712 | plombo | 2010-02-19 17:53:46 -0500 (Fri, 19 Feb 2010) | 1 line
    Changed paths:
    M /source/gamelib/endian.h

    A 16-bit integer byte-swapping function had an 8-bit integer as its return type. Fixed.
    ------------------------------------------------------------------------
    r2711 | sumolx | 2010-02-18 17:11:55 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    Fixed dereferencing 'void *' pointer.
    ------------------------------------------------------------------------
    r2710 | sumolx | 2010-02-18 16:39:14 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.
    ------------------------------------------------------------------------
    r2709 | sumolx | 2010-02-18 16:33:00 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.

    Download and Give Feedback Via Comments ...
    by Published on February 24th, 2010 17:45

    The Openbor Team over at Lavalit have released a new version of Openbor the Beats of Rage Game and Engine for PSP, Dreamcast, Dingoo, Wii and GP2x and Wiz,

    Heres whats new:

    ------------------------------------------------------------------------
    r2716 | sumolx | 2010-02-23 13:32:05 -0500 (Tue, 23 Feb 2010) | 3 lines
    Changed paths:
    M /Makefile
    M /tools/win-sdk/MinGW.7z

    Updated MinGW DirectX to version 8.
    Recompiled SDL library using the newer DirectX.
    Fixed Windows Sound Delay.
    ------------------------------------------------------------------------
    r2715 | sumolx | 2010-02-21 11:26:51 -0500 (Sun, 21 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Restored buffer size back to 4096 as it was causing issues.

    ------------------------------------------------------------------------
    r2714 | sumolx | 2010-02-20 23:11:24 -0500 (Sat, 20 Feb 2010) | 2 lines
    Changed paths:
    M /sdl/sblaster.c

    Decreased sampling from 4096 to 512. Hopefully this fixes sound lag.

    ------------------------------------------------------------------------
    r2713 | sumolx | 2010-02-19 23:35:18 -0500 (Fri, 19 Feb 2010) | 2 lines
    Changed paths:
    M /resources/meta.xml
    M /version.h
    A /xcode
    A /xcode/mac
    A /xcode/mac/OpenBOR.xcodeproj
    A /xcode/mac/OpenBOR.xcodeproj/project.pbxproj

    Xcode IDE for mac now supported.

    ------------------------------------------------------------------------
    r2712 | plombo | 2010-02-19 17:53:46 -0500 (Fri, 19 Feb 2010) | 1 line
    Changed paths:
    M /source/gamelib/endian.h

    A 16-bit integer byte-swapping function had an 8-bit integer as its return type. Fixed.
    ------------------------------------------------------------------------
    r2711 | sumolx | 2010-02-18 17:11:55 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    Fixed dereferencing 'void *' pointer.
    ------------------------------------------------------------------------
    r2710 | sumolx | 2010-02-18 16:39:14 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.
    ------------------------------------------------------------------------
    r2709 | sumolx | 2010-02-18 16:33:00 -0500 (Thu, 18 Feb 2010) | 1 line
    Changed paths:
    M /source/tracelib/tracemalloc.c

    GCC complaining about defined but not used. Fixed.

    Download and Give Feedback Via Comments ...
    by Published on February 24th, 2010 17:30

    News via http://dingoonity.org/

    SiENcE has released a new version of the SNES9x that now supports SDD1

    Quote
    I added full SDD1 support. So you don't need graphicpack anymore ;-).

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2010 22:29

    News/release from mootjeuh

    Hi all,
    I modified the screenshot plugin I made a couple of days ago. First, I renamed it because it's no longer the team PCT's idea, but mine.
    Anyway, there's now a config file where you put in the button that will take the screenshot.
    I did my best to reduce the size from 500 to 200 KB. And it now only eats 64 KB of the ram =D
    While taking a screenshot, you can press circle to cancel it.
    I will add the ability to take screenshots in different extensions.
    And I give the source code on demand

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2010 22:24

    News via http://www.psp-ita.com/?module=news&...6&view_reply=1

    The coder Mon Ouïe releases the first version of Oreille, a client IRC for our PSP developed in Ruby programming language. This new application allows the use of several commands and colors, making it so similar to the client PC.

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2010 22:17

    News via http://www.nintendomax.com/viewtopic...d9322f4ceae272

    Master Sonic offers his own adaptation of fighting game Smash Bros. for the DS, "Smash Bros. Ultimate. So in single player mode you can choose between 9 figures and 7 different levels and can play against 3 opponents controlled by AI but you will see for yourself that the AI is very strong and reacts almost equally with all opponents now thus wasting a lot of fun game!

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2010 22:08

    News/release from podote

    This is pretty simple.
    has 5 songs so far... but will get more. here's the pack and go

    Download and Give Feedback Via Comments ...
    by Published on February 21st, 2010 22:00

    News/release from Mark-io

    Proudly presenting my latest release: Discovery Memory Trainer. A simple yet addictive game based on the Memory card game. Features 200 different album covers to discover, with artists ranging from Abba to Zappa, all in glorious 16bit colour. Touch screen interface, Sound F/x and persistent high score table.

    BTW: if you play this game a lot it does seem to improve your memory.
    Or maybe just your ability to locate tiny little pictures on a handheld screen. Your mileage may vary, no refunds.

    Download and Give Feedback Via Comments ...
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