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  • wraggster

    by Published on September 5th, 2009 18:13

    News via Scenebeta

    A rare gem in the world of the scene are the RPG, in which the goal is to raise your level a warrior, building, etc.. to overcome the game and be the best. That is this homebrew: we have to put all objects on the globe every shift. Depending on the order in which they say, we will defeat (or not) to the final monster. The originality of the game is that our hero is Link. Also participated in the Coding Compo 2007.

    Thanks to this fantastic 4n4bol by approaching RPG.

    Author: Campanile

    The game is based on a "shift preparation, we began by selecting an object to appear in their proper place on the planet. Then the red devil will use your turn. Below I list what you can do the devil with his turn. Then, at each turn the objects already in the stage (the devil's included) level up, train and increase the benefits you can give.

    One of the curiosities of homebrew is able to record your scores on the web via Wi-Fi. Pasaos occasionally to see what you are ranking position.

    Also another highlight of the game is its music, with only 5 music tracks are very catchy, I've been playing all day and I still have not tired.

    Tactics of the devil:
    These are the wiles of the devil to not come to it. Always performed in the same order, so do not be hard to "anticipate their movements."

    Hit the floor opening great cracks. It will do this for five turns.
    Invoke a purple monster.
    Invoking a blue monster.
    Invoke a yellow monster.
    Objects to use:
    These are the objects to be made available. In them all, Link will use them accordingly in the order in which you put and how they evolved.

    The tree will create a small forest that will grow in size. At its peak level will be a cabin in the woods and a blue tree with fruit on the side.
    The stairs will take you to a cavern with two chests. If after the purple dragon attack the castle is still intact, you can access the second chest with a key that will give you at the castle, and containing a stone.
    The store will help you to buy various objects. At its peak level you will have a dock to access the blue tree on the island. Link buy things depending on the coin no bearing on it.
    The stone will create a pile of rubble at the side of the planet. In its latest surround level to the stairs.
    The hood can be opened only at its highest level, which is on a mountain with a stone on the road. Link will open it if you have the bomb.
    The castle contains an army inside. At maximum gain in the battle against the dragon, as long as the stairs are already on the map. If still intact, into some money and get the key to the second box of the stairs.
    The sea water become cracks created by the devil, and keep creating them continue, letting you do nothing until the sixth turn.
    The tower contains a chest with diverse content. Every time I get up from one floor level. At the zenith find a shield.
    And that's all. Depending on the order in which the marquéis, you will obtain more or less success in your crusade.

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    by Published on September 5th, 2009 18:08

    Tarosa has released an entry into the Scenery Beta 2009

    Homebrew wheat a day have to play a musical instrument somewhat rare, it seems like a guitar-piano (aka Keytar). No objective, we will discuss this futuristic instrument on the touch screen and counting. The homebrew is pretty funny, because sometimes the imagination can become one. Who would have imagined that within 25 years we will have a piano that we can limp with hands and touch it up? Good background, but there are several bugs and notes are in Japanese. Hopefully improvements since the author seems active. Indeed, several sources claim that the protagonist is Hatsune Miku homebrew.

    Author: taro

    First of all, to thank for bringing this homebrew viciosonds. XD Sorry about the delay.

    Well, as costubre, my staff is weak and I say there is nothing to explain. As may be best for the top screen to react to certain things, that the hand of the girl were moving better and of course, that is translated.

    Controls:

    Stylus: we will play the instrument (well, the touch screen because it is indifferent) to sound a note.
    ABYX Pad: change the picture that appears as we played with the stylus, but this action is useless and poorly finished.
    Start: separate us from the notes inside the piano, if we click twice will indicate the note, but in Japanese.
    Select: turn off the console.

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    by Published on September 5th, 2009 18:03

    raultecnologia has released an entry into the Scenery Beta 2009

    Today I bring you back an application to paint on the DS. Maybe it's an advanced version of Etch A Sketch, but the author qualifies as a homebrew again, because the improvements are many and varied. There is a standard drawing application, if not that pint grids, as we saw in Etch A Sketch. The truth is it's funny, because here is not to be working with the stylus, if you do not have imagination and you're done. The author is doing here as famous for all its projects are hung in SceneBeta. Incidentally, the source code is available.

    Author: raultecnologia

    First of all, to thank for bringing this homebrew felpeyu2.

    Well, as I explained this homebrew is a cousin of Etch A Sketch, since its dynamic is the same: to paint on a grid. As I should say the color, the lines with the stylus and the ability to copy and paste the picture later.

    If someone wants to change it, go ahead, the code is free and made with PAlib.

    Controls:

    IN ANY WAY:

    X: Changing modes.
    Start: Clear entire screen.
    L: Copy screen.
    R: Pasting screen.
    B: Retrieve the grid (if the dots back to the drawing are missing).
    Etch A Sketch MODE:

    Pad: move the red dot.
    A: change the dot position to paint or not.
    LINE MODE:

    Stylus: Touch first a dot and then another to make a straight line between the two.
    FILL-MODE:

    Stylus: Touch an enclosed area and this will fill with color.
    COLOR MODE:

    Pad right and left: Select color (which will anyway).
    Tested on flash carts and the following firmwares:
    Flash card TTDS (Top Toy Ds) with firmware 1.15 (Test of staff)
    M3 Ds Simply Flash card with unknown firmware (Test of the community)
    Super Card DS Flash card onei with firmware 3.0 (Test of the community)

    If you have a combination FlashCard-Firmware that does not go on the list, do not hesitate to supply it and comment if it worked or not. Gladly be added to the news.

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    by Published on September 5th, 2009 18:00

    Pikus has released an entry into the Scenery Beta 2009

    Here I bring PikuLinterna DS is a homebrew that emulates a flashlight in your Nintendo DS made by me. Now it takes a few features, if I go I'll put some feature something more. Hope you like it.

    Author: Pikus

    Features:
    Up to 5 colors to choose from.
    Put clock and date built.
    Music Incorporated (Summercat).
    Touch Control aconseguir enough.
    Controls:
    Stylus: Select


    Version 2.0
    Improvements:

    Added 2 colors (light blue and orange).
    Totally in Castilian Time.
    Note: If you want to end this version you tell me because I do not know to put more, if anyone suggests any lo pondre color gladly.

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    by Published on September 5th, 2009 17:44

    Salsaman has released an entry into the Scenery Beta 2009

    Today I bring you my first homebrew. This is a test to the tacky buttons total (hence the name, incidentally), but enough to be a homebrew like god. Alpha 0.2 The new version brings better graphics basically. The Beta version is available with improved sound and comes in the Scenery Beta 2009.

    Author: Salsaman



    Well, not much to explain, I've said it all. I must say that the homebrew I've done all alone with a little help from a member of my family who happens to know how to program.

    Also say that programming is not as easy as you portray it, especially if you do not have many computer skills. It is best to have someone help you a bit.

    When you finish the Scenery, liberate the source code.

    Controls:
    Simply tap the button you want (including stylus) and appear on the top screen being held down.
    Tested on the following flash carts and firmware's:
    Flash card TTDS (Top Toy Ds) with firmware 1.15 (test of Staff)
    Flash Card Super Card DS One with unknown firmware (test of the community)

    If you have a combination FlashCard-Firmware that does not go on the list, do not hesitate to supply it and comment if it worked or not. Gladly be added to the news.

    Beta version 1.0 enhancements:

    27-08-09
    Stylus Now the positions X and Y.
    Added sound to click any key.
    It is presented to Scenery Beta 2009.

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    by Published on September 5th, 2009 17:42

    Salsaman has released an entry into the Scenery Beta 2009

    Following the saga "Super Cutre", today I bring you this second installment is presented to the Scenery Beta 2009. Super Cutre Fronton is a game of reflexes in which you control a paddle vertically and will have to hit the ball. Whenever the ball touches the paddle will be a point and if it touches a point less. 8 hits each level is rising and there are 5 levels. Includes two menus (one primary and one break) and background music. Well, as I am the creator will not say bad things more than anything is that I do not see, so anything comentais me, either bad or good.

    Author: Salsaman.

    Nothing, I think this all. I made the effort to break creaer a menu and a start xD. Also a mini menu when you finish the game returns to the Start menu, by skipping Splashes of principle.

    As further improvements will add a ranking, to create some little secret to expand the game, think about the multiplayer and watch the bugs that I was not even one pass vulva xD. Oh, also meant that when complete the Scenery liberate the source code.

    Controls:
    IN THE MAIN MENU:

    Pad up and down: Move the arrow.
    A: Click to go wherever this the arrow.
    IN THE GAME:

    Pad up and down: Move the blade.
    A: Top level when you ask.
    Start: Pause.
    AT THE BREAK:

    Start: Exit the pause.
    Select: Hide the console.

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    by Published on September 5th, 2009 17:38

    carlo999 has released an entry into the Scenery Beta 2009

    I spent at home this simple homebrew that participates in the Scenery Beta 2009. We will create handwritten notes, text or images using Paint style (we write in infinite colors, using combinations RGB). Not currently able to keep our notes, we expect the author to improve in future versions.

    Author: carlo999 (belonging to WhiteSceneGroup)

    You have the controls to know how to modify the colors, you go according to the application "Paint".

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    by Published on September 5th, 2009 17:35

    memorydes has released an entry into the Scenery Beta 2009

    I bring a little homebrew for the DS I'd like to present to the Scenery Beta this year. This is an application that opens in utf8 encoding txt files and allows to associate to a dictionary to translate unknown words by marking them with the stylus only. The program adapts the falls of the line of txt to the DS screen, you can save points in reading, vocabulary lists editable save on PC, jumps in the text and so on. It's all explained in the manual attached to the tablet. Participates in the Scenery Beta 2009.

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    by Published on September 5th, 2009 17:32

    Nightfox has released an entry into the Scenery Beta 2009

    Many of you will remember fondly the hours we spent playing "Sink the Fleet", the mythic game of the boats. This entry to the Scenery Beta 2009, gives us that possibility in one of those games that promises to be an indispensable: detailed graphics, sound effects, careful staging, IA ... and promises multiple game modes, 2 players via WiFi, background music ...

    Author, NightFox.

    Although the game is in English, the controls are very intuitive, on-screen on multiple occasions.

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    by Published on September 5th, 2009 17:23

    Eglomer has released an entry into the Scenery Beta 2009

    Everyone likes a good time conversing with others. For those afternoons of boredom, this application brings eglomer name simpatico, ChaTchI. It is a simple chat on a server that stores the conversations that occur between their users, provided by public channel. So eye with what you say you can read the rest when they connect:-P.

    Author, eglomer.

    In the organization we especially liked the wide range of characters supported, even appears Ñ (we note that the coder is Hispanic-speaking:-P). You will not have any difficulty in using it whenever, so if you may have previously configured the WiFi.

    Improved version 1.1
    Increasing the speed of sending / receiving data.
    Almost certainly, correction of a bug that caused the last three lines blink.

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