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  • wraggster

    by Published on September 1st, 2009 17:55

    The Codemii guys have yet again released a new version of their excellent app for the Nintendo Wii, heres whats new:

    Added repositories functionality
    Redid SD/USB mounting method so it keeps trying to at least mount one of these
    Cleaned up the text being printed a bit
    The Homebrew Browser has been upgraded to v0.3.5. The main feature is the ability to choose another repository other than the official CodeMii one. There is only a test one for the time being which is hosted at bravenet.com to show that it can be hosted anywhere. I’m working on explaining how the listing file in HBB works here and hope to have it finialised in the next few days.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2009 17:52

    Zodttd has updated the Snes emulator for the Iphone, heres his news:

    Hi everyone!

    Lots of ZodTTD activity behind the scenes as of late. The first to be reported on is snes4iphone. It received two major updates since I last reported on it.

    As you may already know, snes4iphone is my port of the Super Nintendo emulator named PocketSNES to the iPhone and iPod Touch series of devices. I had recently updated it to v4.0.0. It was a nice update but I couldn't stop there. I was able to save and restore the R9 register properly within the assembly emulation "cores" used in PocketSNES (with credit due to Notaz for his great work writing the assembly CPU core).

    So what does this all mean? It means I release v5.0.0 of snes4iphone which gives massive performance increases. The hand written assembly code produced very noticeable performance gains.

    Even better, previous save states are compatible, SRAM saves now work, and the user interface has been made to match the gpSPhone updates. This means 1000's of ROMs can be loaded, and tons of other fixes. You also now have the option to smooth scale (hardware scaling filter) the screen. It does lower performance a bit though.

    Any downsides? Well yes. Super Mario RPG is no longer compatible. I will look into this.

    Note that enabling transparencies in the settings menu may be needed to overcome graphical glitches in games. It's disabled by default for performance reasons.

    Hope you enjoy!
    ZodTTD

    Download over at the cydia rep ...
    by Published on September 1st, 2009 17:50

    News via http://www.aep-emu.de/

    Pasofami a japanese NES/SNES/GB emulator has been updated to version 1.5t.

    http://hp.vector.co.jp/authors/VA005758/ ...
    by Published on September 1st, 2009 17:48

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Downloads via link above ...
    by Published on September 1st, 2009 17:47

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download GP2x Version Via Comments

    Download Wiz Version Here ...
    by Published on September 1st, 2009 17:45

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2009 17:42

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2009 17:36

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2009 17:30

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download Here and Give Feedback Via Comments ...
    by Published on September 1st, 2009 17:24

    The ScummVM Team have released a new version of ScummVM for just about every system ever, firstly heres some info about scummVM:

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Now heres a screenshot or two:



    Heres todays release news:

    Did you hear about our plans for 1.0.0? This is going to be the best ScummVM release ever! And to make it even more remarkable, we decided to put out a Release Candidate, which is awaiting you here.

    It is the usual stable and supported release so don't let the name of 'Release Candidate' or 'RC1' throw you off, however we encourage you to test thoroughly. We have a release testing wiki page, which we would like to see turn into a mass of green indicating successful removal of any issues in the titles supported, and thus we need your help, our dear users of ScummVM. It would be really great to test as many games as possible on all variety platforms our project is ported to.

    The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

    Added support for Discworld
    Added support for Discworld 2 - Missing Presumed ...!?
    Added support for Return to Zork
    Added support for Leather Goddesses of Phobos 2
    Added support for The Manhole
    Added support for Rodney's Funscreen
    Added support for Cruise for a Corpse
    Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    Broken Sword 1 & 2 now run with original cutscenes
    Increased The 7th Guest microscope puzzle difficulty to match original
    Major improvements to PSP, PS2 and WinCE ports
    New port for GP2X Wiz handheld game console.

    Finally heres whats new:

    1.0.0rc1 (2009-08-31)
    New Games:
    - Added support for Discworld.
    - Added support for Discworld 2 - Missing Presumed ...!?.
    - Added support for Return to Zork.
    - Added support for Leather Goddesses of Phobos 2.
    - Added support for The Manhole.
    - Added support for Rodney's Funscreen.
    - Added support for Cruise for a Corpse.

    General:
    - Added experimental AdLib emulator from DOSBox.
    - Added quick search to Launcher.
    - Improved modern GUI theme look.
    - Added per-game GUI options.
    - Improved Mass Add dialog.

    New Ports:
    - Added GP2X Wiz port.

    AGI:
    - Increased compatibility for Sierra games.
    - Implemented all 'unknown' commands.

    Beneath a Steel Sky:
    - Changed the game speed to match the original game (previously
    it ran too fast).

    Broken Sword 1:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Added support for the PlayStation version.

    Broken Sword 2:
    - Added support for the original cutscenes.
    - Dropped support for the now obsolete MPEG2 cutscenes.
    - Dropped support for playing cutscene sound without the video.
    - Added support for the PlayStation version.

    Gob:
    - Introduced a new savegame format to fix a fatal flaw of the old one,
    breaking compatibility with old savegames made on big-endian systems.

    Groovie:
    - Increased microscope puzzle difficulty to match original.

    KYRA:
    - Added support for PC Speaker based music and sound effects.
    - Added support for 16 color dithering in Kyrandia PC-9801.

    PSP port:
    - Added support for sleep mode (suspend/resume).

    WinCE port:
    - Speed optimized versions of low-res Smartphone and 2x scalers.
    - New aspect correction scaler for VGA (or higher) devices.
    - Dropped support for MPEG-2 and FLAC.

    Download and Give Feedback Via Comments ...
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