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  • wraggster

    by Published on May 26th, 2009 19:52

    In the same article as the multiple-data-speed iPhones iLounge published their artist renditions of the next generation iPod Nano -- the iPod Nano 5g. This new version is due to be released in July/September of this year and has the major addition of a camera?!?

    Other changes include a larger aspect ratio on the screen moving from 1.33:1 to a larger 1.5:1. The click wheel will shrink, have a smaller button, and be moved towards the bottom of the device a bit to support the larger screen.

    The artist concept looks pretty good but I have some small issues with it. First and foremost the camera seems to be in a very odd place. Seems to be there would be a lot of accidental covering of the lens when people are trying to shoot

    http://www.modmyi.com/forums/ipod-ne...september.html ...
    by Published on May 26th, 2009 19:51

    In the most recent iPhone rumor via iLounge it appears that Apple is going to be producing two different iPhone models differentiated by data speed.

    The "slow" model will be a 3g phone. The fast model will be an enhanced 3g model supporting 3.5/3.75g speeds. Americans on AT&T will most likely get the enhanced 3g model to support AT&T's upcoming 7.2 Mbps data network. Customers will not get a choice on whether they want the normal 3g or the enhanced version. Versions will be sold based on on country and carrier capabilities. The third model of the phone to be thrown in the mix will be a Chinese version for sale exclusively in China.

    While you wont be able to pick which speed your carrier is offering you will be able to pick storage size. It is still up for debate whether it is going to be an 8/32GB choice or a 16/32GB choice.

    http://www.modmyi.com/forums/iphone-...-versions.html ...
    by Published on May 26th, 2009 19:50

    SEGA of America, Inc. today announced their roster of titles to be presented at the 2009 Electronic Entertainment Expo (E3 2009). SEGA will feature numerous titles across six different platforms, including legendary icons and dazzling new stars, as the company continues to develop both original and high-profile licensed properties on the Xbox 360 video game and entertainment system from Microsoft, the Wii system from Nintendo, PLAYSTATION 3 computer entertainment system, Windows PC, and the Nintendo DS. SEGA will showcase their games at booth #2001 in the South Hall of the Los Angeles Convention Center.

    Aliens vs. Predator (Xbox 360, PLAYSTATION 3 system, Windows PC) – Releases early 2010
    The next-gen version of this benchmark multiplayer First-Person-Shooter franchise is coming with SEGA's new Aliens vs. Predator game. From the developer of the series' first title comes this next big event, with three unique species fighting for supremacy on the battlefield. Play as Predator, Marine and Alien in three radically different single-player experiences that intertwine to create a thrilling story. Jump into cinematic non-stop multiplayer action with a rollercoaster-ride of explosive firepower, horror, stealth and gory fang and claw combat.

    Alpha Protocol (Xbox 360, PLAYSTATION 3 system, Windows PC) – Releases October 2009
    Enter the world of international espionage in Obsidian Entertainment's blockbuster new modern-day spy-RPG. Assuming the role of Michael Thorton, players must use their strength, skills and smarts to survive the rigors and dangers of being an international spy. Alpha Protocol takes players to locations around the world and arms them with a full arsenal of weapons and gadgets with which to complete any task at hand. The game also features fully customizable character attributes and a unique dialog system that tracks players' responses in the game, dynamically changing missions and alliances as they progress through the game's storyline.

    BAYONETTA (Xbox 360, PLAYSTATION 3 system) – Releases late 2009
    Developed by the creative minds that recently brought gamers the critically acclaimed MadWorld on Wii; BAYONETTA from PlatinumGames is set to invite gamers into a world full of adventure, mystery and a dash of sexiness. Players assume the role of the seductive Bayonetta and use a myriad of weapons and combat skills to dispatch her angelic enemies. This epic action-adventure title will to set a new standard in the genre.

    Mario & Sonic at the Olympic Winter Games (Wii, Nintendo DS) – Releases October 2009
    Mario and Sonic are hitting the slopes with their friends in head-to-head competition for international glory and gold in celebration of the Vancouver 2010 Olympic Winter Games. Featuring a full roster of characters from both the Mario and Sonic worlds along with innovative Wii and DS control schemes including the use of the Wii Balance Board™ that allow unparalleled control of competing characters, the excitement of Mario and Sonic at the Olympic Winter Games is ready to set the slopes on fire this fall!

    Planet 51 (Xbox 360, PLAYSTATION 3 system, Wii, Nintendo DS) – Releases Fall 2009
    This fall the official video game for Ilion Studio's and Sony Pictures new animated feature takes audiences to Planet 51 to witness an alien invasion of the human kind. Developed by Pyro Studios the game is set on an alien planet visited by a bumbling U.S. astronaut. Planet 51 The Game gives players the chance to drive through and explore the amazing world of Planet 51 whilst helping our hero find his way back to his spaceship!

    The Conduit (Wii) – Releases June 23rd 2009
    Enter the world of alien conspiracy and government cover-ups in The Conduit. Developed by High Voltage Software exclusively for Wii, The Conduit pushes the graphical capabilities of the Wii to the very edge. The Conduit also features 12 player multiplayer competition with an assortment of game modes. The Conduit supports fully customizable controls so players can optimize their gaming experience and is one of the first Wii titles to support Wii Speak.

    Vancouver 2010 - The Official Video Game of the Olympic Winter Games – (Xbox 360, PLAYSTATION 3 system, Windwos PC) – Releases January 2010
    SEGA is heating up the slopes with international competition for gold in Vancouver 2010 – The Official Video Game of the Olympic Winter Games. Featuring a multitude of winter sports events, real-life Olympic venues and online multiplayer competition, everyone has the chance to bring home the gold this winter. ...
    by Published on May 26th, 2009 19:45

    Sega of America confirmed today that Aliens vs. Predator will be demonstrated during E3 2009. The company also reiterated that several titles it previously announced for the show would still be in attendance.

    We eagerly await getting our hands on the "xenomorph vs. human vs. whatever the Predator species is called" title and are taking it as a good portent for the game's projected Xbox 360, PS3 and PC release in "early 2010."

    http://www.joystiq.com/2009/05/26/se...earance-at-e3/ ...
    by Published on May 26th, 2009 19:45

    Sega of America confirmed today that Aliens vs. Predator will be demonstrated during E3 2009. The company also reiterated that several titles it previously announced for the show would still be in attendance.

    We eagerly await getting our hands on the "xenomorph vs. human vs. whatever the Predator species is called" title and are taking it as a good portent for the game's projected Xbox 360, PS3 and PC release in "early 2010."

    http://www.joystiq.com/2009/05/26/se...earance-at-e3/ ...
    by Published on May 26th, 2009 19:44

    LucasArts backs up the ESRB listings for Star Wars Battlefront: Elite Squadron for the Nintendo DS and PSP with an official announcement, promising to take the multiplayer battles to several new levels.

    Elite Squadron is a new twist on the Battlefront series, for the first time allowing players to start a battle on land, commandeer a vehicle to take to the skies and space, and then land on a capital starship, continuing the battle there. The battles on each front are directly affected by the player's actions, so every shot counts, no matter where the gun it's fired from might be.

    Elite Squadron also features an all-new single player story in the Star Wars universe, with players assuming the role of a force-sensitive clone trooper X2, who ignores order 66 and joins the Rebellion, much to the chagrin of his evil twin, X1.

    The PSP version of the game promises to be the most customizable game in the series, with the ability to modify every aspect of your character, from clothing to physical strengths, with hundreds of unlockable items to further personalize your clone trooper.

    With 16-player multiplayer on the PSP, 4-player skirmishes on the DS, and an all-new "Heroes and Villains" mode that puts players in the roles of major Star Wars good guys and bad guys, Star Wars Battlefront: Elite Squadron sounds like it will add up to one hell of an experience once it launches this fall.

    http://kotaku.com/5270334/lucasarts-...elite-squadron ...
    by Published on May 26th, 2009 19:44

    LucasArts backs up the ESRB listings for Star Wars Battlefront: Elite Squadron for the Nintendo DS and PSP with an official announcement, promising to take the multiplayer battles to several new levels.

    Elite Squadron is a new twist on the Battlefront series, for the first time allowing players to start a battle on land, commandeer a vehicle to take to the skies and space, and then land on a capital starship, continuing the battle there. The battles on each front are directly affected by the player's actions, so every shot counts, no matter where the gun it's fired from might be.

    Elite Squadron also features an all-new single player story in the Star Wars universe, with players assuming the role of a force-sensitive clone trooper X2, who ignores order 66 and joins the Rebellion, much to the chagrin of his evil twin, X1.

    The PSP version of the game promises to be the most customizable game in the series, with the ability to modify every aspect of your character, from clothing to physical strengths, with hundreds of unlockable items to further personalize your clone trooper.

    With 16-player multiplayer on the PSP, 4-player skirmishes on the DS, and an all-new "Heroes and Villains" mode that puts players in the roles of major Star Wars good guys and bad guys, Star Wars Battlefront: Elite Squadron sounds like it will add up to one hell of an experience once it launches this fall.

    http://kotaku.com/5270334/lucasarts-...elite-squadron ...
    by Published on May 26th, 2009 19:43

    If your house loses internet, or you're taking your 360 on the road, connecting to Xbox Live can be a hassle. Oh, unless you have a 3G phone and follow this handy guide!

    It'll show you how to configure your phone, a laptop and your 360, then use them to commandeer an AT&T 3G signal and route it to your console, enabling you to connect to the service and even play games online. You won't get the best performance, it takes a little fiddling to get it running and apparently voids a warranty or two, but hey, some people are so desperate for this kind of thing that warnings will mean nothing.

    http://kotaku.com/5270053/how-to-use...t-to-xbox-live ...
    by Published on May 26th, 2009 19:42

    New report claims to scoop Thursday announcement linking Microsoft console to satellite broadcaster
    Microsoft is partnering its Xbox 360 with Sky TV for a new media sharing deal, according to a new report.
    Claiming to reveal the details of an announcement Microsoft teased last week and which will be made this Thursday, trade publication Rapid TV News has this evening posted that "the long-awaited link up between BSkyB and Microsoft’s X-Box [sic] is at last going to happen".
    No real clarification of what the deal entails has been given, but Rapid points to 2007 comments from BSkyB’s COO Mike Darcy about using Windows Media to stream the broadcaster's content as a new means of delivery.
    Xbox 360 is compatible with Windows Media streaming functions - and its Video Marketplace is by all accounts proving popular (with even more content deals on the way, MCV understands). Microsoft is also keenly pushing a message around media convergence in the home, so this deal would fit the bill.
    "Providing some sort of BSkyB functionality for Microsoft X-Box/360 users could potentially deliver millions more users in the UK and Ireland to BSkyB," points out Rapid TV.

    Last week Microsoft said it would this Thursday make an announcement regarding "a very special partnership, sure to keep TV fans glued to Xbox LIVE".
    Official details will be made public at an event on Thursday morning - MCV will be on hand to provide a full report.

    http://www.mcvuk.com/news/34408/Xbox...content-dealrn ...
    by Published on May 26th, 2009 19:41

    Nabi Studios reckons turn-based ragdoll fighting game Toribash can fill a gaping genre-hole on WiiWare this year.

    Speaking exclusivley to Eurogamer, creator Hampus Soderstrom said he considered other platforms such as Xbox Live Arcade but believes the biggest opportunity is on Nintendo's family console.

    "I always just liked the platform better and thought it would suit Toribash much better. And also Wii didn't have any [fighting games]. OK it has Smash Bros. [Brawl], but fighting titles are really lacking on Wii," he said.

    "Check in the WiiWare Store and there's only one game listed in the fighting genre category, and that's a snowboarding game that has a sort of fighting element."

    Only, Toribash is very violent. The game pits two ragdoll fighters against each other and declares the winner as the person who inflicts the most damage on the other. The user points with the Wiimote and orders each body-part a different command every mini-turn, a bit like stop animation. The result is lots of blood as arms and legs and heads go flying.

    "The only limitation is your creativity," said Soderstrom, who thinks it's "pretty cool" when players "take off their own arms and use them as the weapon".

    Nintendo were "pretty okay" with the idea, surprisingly, which resulted in Toribash being rated Teen for including Fantasy Violence, which Soderstrom - who invented the game because he likes Judo - snorted at.

    He hit a couple of restrictions, such as making sure characters don't look like Miis and discarding user mods, but otherwise the content is unaffected. Soderstrom has even managed to add hair to the Tors, implement a "more intense" online multiplayer matchmaking tournament system, make the blood more realistic and integrate the all important video sharing facility.

    "In Toribash [PC] if you want to share a video you have to go to the forum and you need to upload it and [the other players will] rate it there. On Wii we have that built in; the game has a system for sending and receiving replays, which is very nice," he told us.

    Tor's joints can be boosted to be stronger and faster by shaking the Wiimote, and we'll be automatically ranked globally or among friends depending on how good we are. And we're not very good.

    As for the PC version, that's been played 20 million times, according to Soderstrom. But then that SKU has been around since 2006 and is free, where the WiiWare version will be offered at a premium. Just how much he doesn't know yet, because "it's not up to us really to decide that".

    But why should we pay? "We've added a big new experience and it's always going to be fun to play," he explained, adding that he's not sure how well it will sell, but that he's simply focused on making the game "as good as possible".

    As for a release, Toribash will be done "when it's done", although Soderstrom said it will definitely be this year - there's about two months of development left plus a month of certification to get through.

    And, once that's out of the way, Soderstrom and team can get back to Toribash on PC.

    "We keep doing updates, not every month but every other month, adding some features," he said. "At the moment we're going to do a 4.0 version, that's going to be out when we finish the Wii game."

    Pop over to Eurogamer TV to see Toribash Wii in action. Alternatively take in some still pictures in our Toribash gallery.

    Or, better still, pop over to the Toribash website and try the game for yourself. It's fiendishly addictive.

    http://www.eurogamer.net/articles/fi...lacking-on-wii ...
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