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  • wraggster

    by Published on October 9th, 2012 22:25
    1. Categories:
    2. Joypad News

    Logitech’s latest offering combines high speed, quiet mechanical keys with dual-zone backlighting.
    “I’ve been using pre-production models of the G710+ for a while now and I think gamers will be really pleased with the attention to detail that we put in this keyboard,” said Logitech’s Charles Bathel on thecompany’s official blog.
    “Honestly, keeping quiet and not telling anyone about this keyboard was one of the hardest things I’ve ever had to do at Logitech.”
    The G710+ has premium mechanical switches that give both a tactile key-press feel as well as reducing the clicking noise that some other mechanical switches have.
    All 110 keys of the G70+ are calibrated to prevent anti-ghosting. The keyboard features six programmable G-keys – with three macros per key, users can configure up to 18 individual functions per game.
    Logitech’s latest gaming keyboard comes with a removable palm rest so you’ve got that extra support when you need it but also the option to remove it when it’s in the way.
    The whole keyboard comes backlit in white LED light and can be adjusted to one of four different brightness levels.
    System requirements are as follows:

    • Windows 8, Windows 7 or Windows Vista
    • Two available High-Speed USB (2.0) port
    • 70 MB of available hard disk space
    • Internet connection for optional software download

    The Logitech G710+ mechanical gaming keyboard will arrive at retail in the US this October priced at $150, and will be available in Europe at the beginning of December.

    http://www.pcr-online.biz/news/read/...eyboard/029340
    ...
    by Published on October 9th, 2012 22:23
    1. Categories:
    2. Apple News

    So Apple has won a major round of its battle with Samsung, in the USA at least. The UK was slightly more level-headed about this particular spat, as were many of our EU partners, and the legal challenges are far from over around the rest of the world.
    I’m not going to add my opinion about this fight, but I’m surprised that the press are treating this as though it is the first time that Apple has taken issue with the opposition, which those of us who have been Apple watchers for many years will certainly remember it isn’t.
    For almost ten years from the mid-1980s, Apple had a very major partnership with Sony for many products. In 1992, every Mac model had a Sony floppy disc and CD drive installed; Apple’s professional monitors were all based on Sony’s Trinitron CRT technology; Apple’s professional scanners and its pioneering QuickTake digital camera range were all produced by Sony. More noteably, the very first true Apple portable – the PowerBook 100 – was the first complete Apple computer to be totally manufactured by a third- party company – yes, Sony again.
    But in 1994, Apple and Sony fell out. Sony launched its first Vaio portable computers, and Apple claimed much of their design and operational functionality was based on Apple’s ideas. Sony also lauched its own brand of high-end professional computer monitors, and Apple claimed these copied many Apple features also. By 1996, Sony drives had disappeared from Apple computers to be replaced by Panasonic, Ricoh and Philips, and the Sony partnership was over.
    However, this bust-up never went to court. Why? Because in 1994, Sony was simply too big for the then- struggling Apple to take on, and it had so much financial clout that Apple would have simply lost at the first hurdle. 1994 was also the year that Apple finally lost its high- profile battle with Microsoft over the similarities in their respective operating systems.
    When Steve Jobs returned to Apple in 1995, he quickly went to great lengths to repair Apple’s relationship with both Microsoft and Sony, and put all the legal wrangles behind them, because he knew that competition was good for business. So you can’t help but wonder if this anti-Samsung movement would have gone ahead if Steve was still with us...

    http://www.pcr-online.biz/news/read/...-around/029341
    ...
    by Published on October 9th, 2012 14:00
    1. Categories:
    2. Snes News,
    3. Genesis News,
    4. Nes News
    Article Preview



    A geek friend of mine has just had this brought for him for Xmas and my jaw dropped, The Retroduo Portable has slots for the original carts, no need for emulation, your playing the real thing, the handheld plays Snes, Nes or even Sega Megadrive Carts and has an 8 hour battery life, heres a few of the specs:

    The RetroDuo Portable is a finely made hand held gaming system. It allows you to play 16-bit SNES games and 8-bit NES games. The specifications are:
    - Reinforced Cartridge

    - Multi-player capabilities with two controllers

    - Stand up your RPD or use it like a Handheld console

    - Compatible with most 16-bit SNES games

    - Compatible with most 16-Genesis games with the
    RetroGen Adapter (sold separately)

    - Up to 8 Hours of uninterrupted gameplay with the Dual Capacity Lithium-Ion Battery

    - Works with most Televisions

    - Light-weight and Travel-friendly

    Inside a freshly bought RetroDuo Portable package you will receive:
    - Retro Duo Portable x 1

    - SuperRetro Controller x 2

    - Stand-up Dock x 1

    - AC Power Adapter x 1

    - AV Cable x 1

    - Dual Capacity Lithium-Ion Battery x 1


    Now if you partner this console with either a Neoflash Snes Cart or Neoflash Megadrive Cart then you have the ultimate console that can play perfectly just about any Snes/Megadrive or Nes Game, bloody mouthwatering ...
    by Published on October 9th, 2012 13:41
    1. Categories:
    2. DCEmu
    Article Preview

    The guys behind the iControlPad 2 are 4 days away from their goal on the Kickstarter site, they are just 4000 Dollars away from their Goal.

    heres some info about the ICP 2:



    The iControlPad2 is not tied to phones or tablets. It is designed to be used with anything from your Raspberry Pi, Dev-board or USB Stick computer, to Robots, hobby projects, PC, Mac, bare PCBs/Motherboards, set-top boxes and anything else with Bluetooth.
    If you do use it with your phone, it can attach via a swivel-holder for comfort, and is easily stowed when you take calls - as the battery lasts for 12-14 hours it's a great portable controller.
    And it's open source. So if it does not do what you want, you add your own commands/protocols, or download ones made by other users.

    Spread the word around to every homebrew or emulation/tech site and lets help them reach their goal, this is the ultimate joypad, lets see it happen:

    http://www.kickstarter.com/projects/...rce-controller ...
    by Published on October 8th, 2012 22:50
    1. Categories:
    2. DCEmu

    Even the big holiday sales season this year is expected to be "relatively flat"
    US retail sales of video games have not been good at all this year, with monthly declines regularly in the double digits. In an NPD data preview note, Wedbush Securities analyst Michael Pachter said that September's results (to be published this Thursday) won't be much better and that the industry really needs new consoles from Microsoft and Sony to push sales into positive territory again.
    Even big software this holiday (Halo, Call of Duty, etc.) and the launch of the Wii U won't be enough to really reverse the damage done throughout the year. "We expect October - December to be relatively flat, and expect a return to negative territory again next year, at least until the launch of a next-generation console from Microsoft or Sony," Pachter said.
    He continued, "A new console cycle is likely to reverse the negative sales trends of the last several years, with next-generation consoles expected from each of the three manufacturers over the next 18 months. Nintendo will launch the Wii U on November 18, and, while neither Sony nor Microsoft has yet announced new hardware, we expect a PS4 no later than November 2013, and a next Xbox no later than March 2014."
    "Competition from social and mobile games hurt packaged goods sales over the last three years, but should serve to expand the market for console games over the long run, although it appears that the addressable market for handheld games will continue to erode. We expect the publishers to address the "problem" of free online multiplayer with evolving business models, adding increased opportunities to purchase virtual items, creating subscription-only serialized content, and adding premium subscription layers to the free offerings currently provided."
    Ultimately, Pachter sees the next-gen consoles selling very quickly even if they are only a "modest improvement" over the current generation. He believes publishers are all planning big lineups for new systems from Microsoft and Sony, and that these games will help bring software sales back to prominence.
    "We believe that the publishers plan an unprecedented number of new games for launch in the first two years of the next generation, providing relief from the gamer fatigue we've seen over the last three years," he said.

    http://www.gamesindustry.biz/article...clines-pachter

    ...
    by Published on October 8th, 2012 21:21
    1. Categories:
    2. DCEmu

    EA’s FIFA 13 has clung on to the UK top spot, despite a 72 per cent week-on-week drop in sales.
    The latest figures from UKIE and GfK Chart-Track show that Capcom’s Resident Evil 6 managed second place in its first week, although it becomes the fourth biggest release of the year behind FIFA 13, Borderlands 2 and Mass Effect 3.
    Resident Evil 5 debuted at No.1 in March 2009.
    Ubisoft’s Just Dance 4 enters the listings in fourth with 2K Sports’ NBA 2K13 claiming sixth.
    Here’s the UK Top 20 in full for the week ending October 6th:
    1. FIFA 13 (EA)
    2. Resident Evil 6 (Capcom)
    3. Borderlands 2 (2K Games)
    4. Just Dance 4 (Ubisoft)
    5. F1 2012 (Codemasters)
    6. NBA 2K13 (2K Sports)
    7. Rocksmith (Ubisoft)
    8. The Elder Scrolls V: Skyrim (Bethesda)
    9. PES 2013 (Konami)
    10. Sleeping Dogs (Square Enix)
    11. Forza 4 (Microsoft)
    12. New Super Mario Bros 2 (Nintendo)
    13. Gran Turismo 5 Academy Edition (Sony)
    14. LEGO Batman 2: DC Super Heroes (Warner)
    15. LittleBigPlanet Vita (Sony)
    16. Dead Island GOTY Edition (Koch)
    17. Angry Birds Trilogy (Activision)
    18. Darksiders II (THQ)
    19. Max Payne 3 (Rockstar)
    20. World of Warcraft: Mists of Pandaria (Blizzard)

    http://www.mcvuk.com/news/read/uk-ch...in-2nd/0104119
    ...
    by Published on October 8th, 2012 19:41
    1. Categories:
    2. Android News

    Samsung has released the source code for the Samsung GALAXY Note II. This clears the way for custom ROM's for the smartphone. From the article: 'It's now been posted for the international GT-N7100 model, giving developers a peek at the 5.5-incher's inner workings and allowing them to get to work on new mods.'"

    http://mobile.slashdot.org/story/12/...-code-released
    ...
    by Published on October 8th, 2012 19:38
    1. Categories:
    2. DCEmu

    Credit card payments usurp virtual currency as default transaction method

    Microsoft could be phasing out its Points payment system on Windows 8 and Xbox Live.
    As reported by The Verge, Microsoft has made real currency the default method of paying for music downloads and movie rentals on Windows 8, meaning the use of Microsoft Points is no longer compulsory.

    Although during previous Windows 8 betas the operating system had used Microsoft Points, in the latest version they have been usurped by credit card payments.
    Microsoft Points are still usable, although the fact they are now taking the backseat could suggest the computing giant is gradually phasing out the system in favour of a more user-friendly method.
    Develop has contacted Microsoft for clarification on the issue.

    http://www.develop-online.net/news/4...y-in-Windows-8
    ...
    by Published on October 8th, 2012 19:36
    1. Categories:
    2. DCEmu
    Article Preview

    Released just before Amazon’s new Kindle lineup, Kobo’s e-readers are available now from WHSmiths.
    The Kobo Glo has an RRP of £99.99 and features ComfortLight technology, enabling users to read anytime – day or night. It has a 1GHz processor and a 6-inch e-ink XGA Pearl screen with 1024x758 resolution and 16-level grey scale.
    The Glo has 2GB of storage with the option to expand to up to 32GB with a micro SD card, so plenty of room for all the books you’ll ever need.
    The Kobo Mini has an RRP of £59.99 and a smaller 5-inch e-ink screen, making it ever so slightly more portable than the Glo, and pretty much smartphone size, which begs the question: Why would you want an ereader the same size as your phone?
    Well, maybe because you can hold 1,000 eBooks, or maybe the Kobo Picks feature will draw in consumers. It brings readers personalised recommendations based on their feedback and preferences.
    The Kobo Mini comes with a built-in dictionary, which works well with its Notes and Quotes functions – enabling the user to highlight text, type notes and share to Facebook and Twitter. So apart from making phone calls, it pretty much is a smartphone then…
    As well as the UK, these two e-readers will also be available in Canada - there is currently no word on a US release.
    The company has also stated that its 7-inch Android tablet, Kobo Arc, will be available from November.
    So how will these ereaders stand up to the mighty Amazon Kindle? We won't have to wait too long to find out as the online retailer's new Kindle Fire range will be released in the UK in late October.

    http://www.pcr-online.biz/news/read/...s-in-uk/029322
    ...
    by Published on October 8th, 2012 19:35
    1. Categories:
    2. PC News

    Today’s children are growing up with tablets, smartphones and laptops all around them, many learning to type before they can write. If they’re not your target market now, they will be one day soon and the chances are that they’ll already be familiar with a number of brands and devices.
    As the industry moves towards more intuitive controls, including touch and voice control, it physically becomes easier for children to use gadgets at an earlier age.
    Tablets in particular, which combine large screens with touch controls, appear to be popular with the under-tens (as well as the over-tens, over-18s, 30-somethings and over-60s...).
    Research from toy brand LeapFrog conducted earlier this year showed that UK children aged ten and under spend almost an hour (58 minutes) a day using technology-based products at home.
    The survey of 2,000 parents also revealed that almost two thirds (63 per cent) of children now own a camera, gaming or mobile device, with six per cent of those owning a personal tablet such as an iPad. Seventy per cent of children regularly play with their parents’ laptop or computer and more than a sixth (16 per cent) own their own computer.
    MY TABLET!
    Children see their parents interacting with technology every day, and so in the same way that a young child might want to push a pram like mum and dad, they often want to use their parents’ gadgets too. None of this has escaped the toy manufacturers, and there are a number of child-focused gadgets available, such as LeapFrog’s LeapPad2, VTech’s InnoTab 2 and InspirationWorks’ Kurio.
    They claim a number of benefits over mainstream tablets – they are built to withstand falls and come with child-specific apps. They’re generally cheaper than a high-end tablet or laptop and some have featured in the Christmas bestseller lists.
    They also claim to be safer – either not allowing or only permitting limited access to the internet.
    SAFETY FIRST
    The LeapFrog research into children’s gadget behaviour revealed that over a third (38 per cent) of parents worry that gadgets – from tablets to Kindles ­– are not age appropriate and that their children will access inappropriate content.
    It’s true that merely browsing YouTube for nursery rhymes can quickly (and often surprisingly), lead to linked videos that are not nearly so child friendly. Older children might easily end up in corners of the internet that they shouldn’t venture into.
    But there are ways to protect children. First and foremost has to be simply through parental monitoring. Robert Dekker, senior marketing manager EMEA and Australasia at LeapFrog, comments: “Online safety is still a common concern and so it’s really important to ensure that any screen time is monitored closely.”
    It’s also possible to use devices such as Cyberoam’s NetGenie to set up parental controls at the router level, so you can protect children from web content without having to install anything on the devices themselves. Cyberoam’s Pranav Parikh says: “It provides them with a safe and secured experience.”
    LEARNING TO SHARE
    Child-specific gadgets don’t appeal to everyone. Many families prefer to share devices like the iPad, or opt for low-cost Android devices to share among a few children – either way it should be good news if you sell tablets and other mobile products.
    HMV’s marketing director Mark Hodgkinson agrees: “We don’t stock anything specifically targeted at kids, but we do see that alongside iPads, there’s a big opportunity in areas like lower-end tablets.
    “Increasingly in the family environment, there’s more competition for portable entertainment devices and trying to share them around means that there is a growing market those slightly lower priced devices that are for the family as much as anything.”
    So what’s next for gadget-obsessed kids? Katie Roberts, UK marketing manager for InspirationWorks says the sky’s the limit. “Parents are becoming much more comfortable with their children owning technology products, so wherever the adult market goes, the child equivalent won’t be far behind.”
    We also canvassed a number of parents to find out what technology is being used in their day-to-day lives. Click through to Child's play: A look at the tech kids really use to read their thoughts.

    http://www.pcr-online.biz/news/read/...-market/029325
    ...
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