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  • wraggster

    by Published on May 15th, 2009 14:56

    I try not to visit tehskeen (nor link to a site with open hostililities to me) anymore, it was a a great website back in the gamecube scene days and i supported the webmasters actions over sites like maxconsole and ps3 news or what ever incarnation it was then, but recently attacks on me, marcan and whoever else and then the newspost the other week saying that he doesnt want drama on the site and the suicide newspost which really should be kept off any news site.

    But today i was pointed to a thread where Tantric one of todays great coders for the Gamecube and Wii has been banned from tehskeen for not exclusivly releasing his emulators there. From what i can gather and this goes back to the gamecube days where brakken and others basically forced users to compile releases than release them publically, which was rather miserable.

    Anyway heres the forum post and you can make your own assumptions:

    Tantric has been banned from Tehskeen for denying Brakkens demands to "distrubute the emulators on TehSkeen where they belong". Read the email below for the full details.

    This seems like a very interesting turn of events. Honestly I would have never seen anything like this coming. Talk about scene drama! I have to agree with Tantric's choice - the emulators do not belong to tekskeen. They are open source, and should be kept that way - from open contribution to distribution. Secondly, I really don't see brakken's beef? I'm not really sure what the issue is. It seems he is trying to use the emulators as a website promotion technique, with complete disregard for the developers, the open source license, and the users. None of the aforementioned parties are tehskeen, and they are THE main stakeholders in terms of these emulators.

    The fact that the emulators are released simultaneously in many channels seems to be brakken's issue here. I wouldn't worry too much about it brakken, especially since the emulators now have an auto-update feature which means nobody but new users might download this from any other source. Moreover, new users would probably use homebrew browser anyway.

    Time to be frank. It is not fair that brakken has banned tantric from tehskeen. Tehskeen is the only website of its type that the emulators are officially 'released' to anyway. Wiibrew doesn't count as it is a public wiki. Tehskeen is the primary benefactor of this arrangement, getting thousands of hits with users going there almost solely for support, and in turn looking to other parts of the site. Again, I have no clue what brakken is thinking doing this as one of the main reasons people go to the site is to discuss these emulators, expecting responses from their developers. If brakken wants a tehskeen logo on the main menu he should make his own version to distribute. Brakken: you're getting enough benefit from the arrangement as is. Why don't you just go ahead and ban eke-eke and whoever else won't exclusively distribute on tehskeen as well? Think this over carefully - it doesn't make much sense at all.

    Basically what I'm looking for is for you (Brakken) to un-ban tantric and return things to the way they were before, which was perfectly fine in my opinion, and probably those of most of your users. I am curious to hear what all of you skeeners think. Also, I do not mean to offend, but it's hard to keep a straight tone with what is in my opinion a rediculous expectation and actions.

    Here is the email Brakken sent Tantric, which I have posted with his approval:

    Quote:
    Tantric,
    I have given this much thought and I need to speak my mind. The emulators you've been working on where originally SkeenDev projects. When I asked you if the new GUI would include TehSkeen's URL you said yes - this didn't happen. When I see you talk on IRC in #wiidev you say TehSkeen doesn't contribute to the emulators. Maybe this is so regarding coding, but TehSkeen's users always comment on your releases. I am greatly offended by your lack of support for TehSkeen. It seems you have chosen the side of the #wiidev community who are for the most part anti-tehkseen.
    I don't care about hits. You release an emulator here and the threads get around 2,000 unique hits. I don't care. What I care about is respect. You said you'd include TehSkeen's URL in the emulators, but it seems you want to keep the site out of it.
    You said on IRC that no one contributes, but we do! I support your releases, tehskeen members give you feedback. The original authors all decided to release the emulators on TehSkeen.
    You, however, have setup a SVN. I agree it's a better way to handle projects, but then the respect issue comes into play. You could just as easily release the binaries exclusivly on TehSkeen and keep the source code seperate.
    There are many sites that are loving the fact you release the binary on Goggle. They are curroupt and won't link to TehSkeen due to this fact.
    What am I suggesting? You remove the binary releases from Google. You can release them here. I can set you up an FTP or give you access to the downloads database -
    ...
    by Published on May 15th, 2009 14:56

    I try not to visit tehskeen (nor link to a site with open hostililities to me) anymore, it was a a great website back in the gamecube scene days and i supported the webmasters actions over sites like maxconsole and ps3 news or what ever incarnation it was then, but recently attacks on me, marcan and whoever else and then the newspost the other week saying that he doesnt want drama on the site and the suicide newspost which really should be kept off any news site.

    But today i was pointed to a thread where Tantric one of todays great coders for the Gamecube and Wii has been banned from tehskeen for not exclusivly releasing his emulators there. From what i can gather and this goes back to the gamecube days where brakken and others basically forced users to compile releases than release them publically, which was rather miserable.

    Anyway heres the forum post and you can make your own assumptions:

    Tantric has been banned from Tehskeen for denying Brakkens demands to "distrubute the emulators on TehSkeen where they belong". Read the email below for the full details.

    This seems like a very interesting turn of events. Honestly I would have never seen anything like this coming. Talk about scene drama! I have to agree with Tantric's choice - the emulators do not belong to tekskeen. They are open source, and should be kept that way - from open contribution to distribution. Secondly, I really don't see brakken's beef? I'm not really sure what the issue is. It seems he is trying to use the emulators as a website promotion technique, with complete disregard for the developers, the open source license, and the users. None of the aforementioned parties are tehskeen, and they are THE main stakeholders in terms of these emulators.

    The fact that the emulators are released simultaneously in many channels seems to be brakken's issue here. I wouldn't worry too much about it brakken, especially since the emulators now have an auto-update feature which means nobody but new users might download this from any other source. Moreover, new users would probably use homebrew browser anyway.

    Time to be frank. It is not fair that brakken has banned tantric from tehskeen. Tehskeen is the only website of its type that the emulators are officially 'released' to anyway. Wiibrew doesn't count as it is a public wiki. Tehskeen is the primary benefactor of this arrangement, getting thousands of hits with users going there almost solely for support, and in turn looking to other parts of the site. Again, I have no clue what brakken is thinking doing this as one of the main reasons people go to the site is to discuss these emulators, expecting responses from their developers. If brakken wants a tehskeen logo on the main menu he should make his own version to distribute. Brakken: you're getting enough benefit from the arrangement as is. Why don't you just go ahead and ban eke-eke and whoever else won't exclusively distribute on tehskeen as well? Think this over carefully - it doesn't make much sense at all.

    Basically what I'm looking for is for you (Brakken) to un-ban tantric and return things to the way they were before, which was perfectly fine in my opinion, and probably those of most of your users. I am curious to hear what all of you skeeners think. Also, I do not mean to offend, but it's hard to keep a straight tone with what is in my opinion a rediculous expectation and actions.

    Here is the email Brakken sent Tantric, which I have posted with his approval:

    Quote:
    Tantric,
    I have given this much thought and I need to speak my mind. The emulators you've been working on where originally SkeenDev projects. When I asked you if the new GUI would include TehSkeen's URL you said yes - this didn't happen. When I see you talk on IRC in #wiidev you say TehSkeen doesn't contribute to the emulators. Maybe this is so regarding coding, but TehSkeen's users always comment on your releases. I am greatly offended by your lack of support for TehSkeen. It seems you have chosen the side of the #wiidev community who are for the most part anti-tehkseen.
    I don't care about hits. You release an emulator here and the threads get around 2,000 unique hits. I don't care. What I care about is respect. You said you'd include TehSkeen's URL in the emulators, but it seems you want to keep the site out of it.
    You said on IRC that no one contributes, but we do! I support your releases, tehskeen members give you feedback. The original authors all decided to release the emulators on TehSkeen.
    You, however, have setup a SVN. I agree it's a better way to handle projects, but then the respect issue comes into play. You could just as easily release the binaries exclusivly on TehSkeen and keep the source code seperate.
    There are many sites that are loving the fact you release the binary on Goggle. They are curroupt and won't link to TehSkeen due to this fact.
    What am I suggesting? You remove the binary releases from Google. You can release them here. I can set you up an FTP or give you access to the downloads database -
    ...
    by Published on May 14th, 2009 22:22

    Paul Thurrott, a guy who should know, says the Zune HD is coming to us this September. NeoWin backs this up, saying Amazon will ship the device in September. Remember that this is all vapor until the device is in your hands, so take everything here with a healthy helping of salt. Check out our other coverage of Zune HD (including rumors of an international launch and Tegra graphics) to see what all this Zune HD hooplah is all about.

    http://www.zunethoughts.com/news/sho...september.html ...
    by Published on May 14th, 2009 22:20

    I noticed nobody has posted the reasons for visual error codes so I figured I'd put out what I know. A lot of these errors can be the results of any number of problems, especially with something like E74. So take these with a grain of salt. The explanation "general hardware failure" is an acceptable description for most of these because you would have to specifically look at each board to see what went wrong, but this might help with a few trivial errors, or help people pinpoint problem areas.

    E64 - Dvd drive timed out during reset
    E65 - Dvd drive is not DMA configured
    E66 - Dvd drive pairing failure
    E67 - Hard drive timed out during reset
    E68 - Hard drive not DMA configured
    E69 - Reading the HD Security sector failed
    E70 - Hard drive not found
    E71 - Error within Xam
    E72 - Error within Xam
    E73 - Couldn't calibrate HSIO Bus from edram
    E74 - HSIO related, could be crc error, or many things.
    E75 - Ethernet - Couldn't read ethernet phy vendor
    E75 - Ethernet - wrong ethernet vendor
    E76 - Ethernet - Couldn't complete ethernet reset
    E77 - Ethernet - phy request is already processing
    E77 - Ethernet - reading reg failed
    E77 - Ethernet - Failed to write reg
    E78 - AsicId check failed
    E79 - Couldn't start xam.xex
    E80 - Wrong LDV version

    The secondary error codes work as follows. Each blinking field represents 2 bits of an 8 bit hex value, or 1 byte. This byte being the "E" error code.

    1 blinking field = 01
    2 blinking fields = 10
    3 blinking fields = 11
    4 blinking fields = 00

    For example, an led field sequence of 1031(crappy naming method) that some people have posted. It should really be be 1431 (that other method of naming is annoying). This means our 8 bit error code is 01001101 which when converted to hexadecimal becomes 0x4D and then to decimal as 77. so, 1031 is E77. So do the same method as before holding sync and pressing eject to get your secondary code, convert each to the proper bits, and then convert those to decimal, and you'll have your "E" error code. Hopefully this will help some people stuck with 3rods out of warranty and nothing displaying on screen to see what's wrong. Thanks to Tmbinc and redline99 for their help.

    http://www.xboxhacker.net/index.php?topic=11779.0 ...
    by Published on May 14th, 2009 22:18

    New release for Xbox 360 XNA:



    Featuring physics based smashing action in space, Gum Drop defines a new way to play the top down space shooting genre by removing the shooting mechanic and adding the S.M.A.S.H(Structural Mining Automated Swinging Hammer ) system. The S.M.A.S.H system appeases the player's primal urge to smash up enemies, and collect the rewards of his smashing.

    * Fight in the colorful depths of outer space in a beautiful 2D top down view
    * Link to your S.M.A.S.H to swing it around or throw it at enemies for metal bending destruction
    * Leave you S.M.A.S.H unlinked and let it follow you around or direct it to S.M.A.S.H directly into your opponents
    * Fight over 15 different enemies of various shapes,sizes, and behaviors
    * Feed your base with Gum Drops to get more Power-Ups that will give you the advantage you need

    http://www.gameprojects.com/project/?id=d3963fab58 ...
    by Published on May 14th, 2009 22:01

    Uberjack has posted some WIP news of his port of Vice the Commodore Systems emulator for the PSP:

    VICE PSP is largely complete; I say “largely,” because the main thing holding it back at the moment is intermittent sound lag.

    What is definitely going to be in the release:

    The usual features present in my other computer emulator ports: virtual keyboard, state autoloading, per-game configurable input, peripheral indicators, state saving/loading
    Support for tape images, disk images, cartridges. Each can be “inserted”, “ejected”, and auto-run (by which I mean that a specific program on tape/disk can be automatically run) separately
    Several other things that are a side-effect of being a port of VICE, so to speak
    The sound lag issue presents itself when emulator begins to skip frames - sound works perfectly (as far as VICE is concerned, anyway) otherwise. It would be fairly safe to say that once this is fixed, a release is imminent.
    ...
    by Published on May 14th, 2009 21:57

    News via pspitalia

    The coder flav1994 and cobra77380 release the second version of XtremmShell, a new alternative to shell 'original Sony XMB.
    After all the characteristics of the shell and the link to download.

    Changelog v2:

    Quote:

    - Session startup where you can also set a password
    - Player audio file suppport. Mp3 and. Ogg
    - File Browser which allows you to copy, rename, move, delete or open file. Elf. Prx,. Lua
    - It 's possible to boot homebrew, ISO / CSO, UMD, PSX games
    - It 's possible to start the Internet browser Sony
    - PSPNotes v1.5
    - F1 Manager v2.5 & Trucks
    - It 's possible to view information on your PSP
    - It 's possible to change the password that the subject (it has three in addition to the default)
    - USB connection for MemoryStick and various Flash PSP
    - Loans

    Download and Give Feedback VIa Comments ...
    by Published on May 14th, 2009 21:51

    News via pspitalia

    Blu_eye4 user of our forum, ndCreateDirectory releases, homebrew that will allow you to create the memory stick, the folders to your PSP. The program was developed with Nanodesktop, library that allows the creation of windows-like homebrew on PSP.
    More to follow.

    Changelog v1.1:

    Quote:

    - It 's possible to create folders RADIOPLAYER, RSSCH, GAME3XX, GAME4XX, GAME5XX, IMPORT LICENSE and more folder SEPLUGINS
    - GUI style windows

    Download and Give Feedback VIa Comments ...
    by Published on May 14th, 2009 21:46

    News via pspitalia

    The French Stifpsp coder released version 1.2 of Directories Maker, homebrew that will allow you to create folders just for your memory stick.
    More to follow.

    Changelog v1.20:

    Quote:

    - Added a background
    - Now run a sound to create the folder
    - Added control file. If a file is missing, the homebrew is not started
    - Added the creation of the following folders: RADIOPLAYER, RSSCH, GAME3XX, GAME4XX, GAME5XX, and IMPORT LICENSE
    - After creating the folders, the homebrew will stop within 5 seconds
    - Fixati all these bugs

    Download and Give Feedback VIa Comments ...
    by Published on May 14th, 2009 21:40

    News/release from sined95

    Here at last!

    Here the game thinking long-awaited chicky, which reveals that under the 2nd opus as announced here and there.

    The big change is in the graphics when the great help of maxdéoxis. From the loading screen credits, all images are passed through the center of beauty. The theme is rather focused on the side windows vista and plays on the effects of light perfectly.
    But I think the final images will be worth more than a thousand words!

    So when the game starts, you are greeted by the main image of the game that shows us directly the theme of the game graphisque



    Wait a little, you get the menu, too unrecognizable.



    Here are the options available to you:
    - SOLO PART: Start a party only to find the code that you will have AI.

    TWO-PART A: Start a party where one chose the code and find the other.

    -RULES: 3 pages to describe the rules of this game of logic.

    -CREDITS: Find information on this game

    -QUIT: The option to not choose, it is back to XMB.

    I will now explain the different modes:

    Solo part:
    Choose the option "solo party". You will be asked the number of colors desired.



    Get a little help and press: Cross. The game begins.



    Hurry, there is a meter long!

    Part 2:
    Choose the 2nd option, "part 2".
    The 1st player takes the psp and dials the code that the other will find.





    May the best win!

    Rules:
    That little ignore these rules? ^ ^



    To navigate between the three pages, use: r: and: l:.

    Credits:

    Press: cross: to return to the menu.

    Quit:
    Back to the XMB

    The game provides heated to the meninges of the players. Hang on!
    However, note the absence of ADHOC mode chicky that had started but could not finish.
    The other bad news is that the developer can not be released soon version 3, but another will begin Thursday I find it a great pity!

    If you find bugs in the game, give him advice, help send a mail to t.gindre @ laposte.net.
    Feel free to send messages of encouragement to try to have a v.3 but this remains unlikely.
    Version 1 was a coded begun in November 2008. It is therefore 6 months working on it.

    Thank you.
    Sined95, newseur encoder and the eDevZ

    Download and Give Feedback VIa Comments ...
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