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  • wraggster

    by Published on April 20th, 2009 23:40

    News via Nintendomax

    Master Sonic makes a first version of "Sonic the hedgehog DS", adapted from the famous hedgehog Sega for the DS. This first version includes the displacement of Sonic and the establishment of levels, but no enemies and no animation sets are present.

    Download and Give Feedback Via Comments ...
    by Published on April 20th, 2009 23:37

    News via Nintendomax

    Ritz offers an update of its project "fandian" passing 362 in release, 3D Medieval RPG based on Neverwinter Nights.

    Quote:
    Version r362:
    * Reload with the X button deleted.
    * Improved mobility.

    Download and Give Feedback Via Comments ...
    by Published on April 20th, 2009 23:32

    News via Nintendomax

    New release candidate of LightShow Pro 4/13/2009. Wii Controller Support for Sequencing, Live Show Control! and "LightShow Hero" (Guitar Hero Game Mode), Greatly improved graphics and output performance. Integrated Voiceovers, Easy Setup, DMX Support, Software Generated DMX Effects, Enhanced Remote Control functionality, 64bit compatibility, Time Line Scrubbing, Video Export and Sequence Importing; LSP is growing fast! A fully functional version of the software that will control 16 channels for your evaluation. Need more? unlock it up to 300+ channels of LOR, D-Light or DMX Hardware!

    http://www.lightshowpro.com/index.php?categoryid=1 ...
    by Published on April 20th, 2009 22:21

    Launch of new PSPTM retail bundles include two months' free subscription to the on-demand TV service

    22 April 2009 – GO!VIEW is pleased to announce that bonus introductory access to the official PSP™ (PlayStation® Portable) video-on-demand service in the UK and Republic of Ireland is to be included within two brand new PSP™ retail bundles.

    New PSP™ customers who register at www.goview.tv currently receive a free month’s subscription to the Entertainment, Sports and Comedy pack. However, the new retail bundles will now include a voucher for an additional two months’ free subscription.

    Available from selected retailers from May 8th, there are two new bundles designed to appeal to existing PSP owners and new PSP owners, offering them the opportunity to access this new service alongside their usual gaming experience:

    The first GO!VIEW pack retails for £149.99 and includes a Sony PlayStation Portable PSP3000 (Black), a 2Gb Memory Stick, a mini-USB cable and the GO!VIEW voucher for an additional two months’ free subscription.

    The second retail bundle is priced at £29.99 and comprises a 4Gb Memory Stick, a mini-USB cable and the GO!VIEW two months’ free subscription voucher.

    GO!VIEW makes portable, video-on-demand a reality as PSP users are able to easily transfer content to their PSP from a PC. Entertainment, Sports and Comedy Packs are available by monthly subscription, whilst Movies and a range of the Latest TV can be downloaded via the rental service on GO!VIEW.

    Subscription packs are normally priced at £5 (€7) for 1 pack, £8 (€11) for 2 packs and £10 (€14) for all three packs and users can trial all three packs for as part of their free three month trial. Rental TV is available from £1.50 (€2.00) per episode and there is a range of Movies available to download from £2.50 (€3.50) each.

    With GO!VIEW, you can watch sports, movies, and TV shows on your PSP. From Football to hit comedies, US dramas and a selection of Movies, everything is available to enjoy, wherever the user finds himself. Offering a range of top TV including Lost and Ugly Betty, blockbuster Movies and Sports including Barclays Premier League and UEFA Champions League football action from Sky Sports, GO!VIEW is simply unmissable.

    Alison Turner, General Manager, GO!VIEW Entertainment UK said ” With true mobility and the high-quality screen, PSP delivers a great on-the-move video experience. GO!VIEW on PSP™ offers a quality range of programming that ensures PSP™ owners are getting the best service on-the-go and on-demand. Our brand new retail bundles offer two exciting and great value routes for more PSP customers to jump on board and enjoy the fantastic range of entertainment available” ...
    by Published on April 20th, 2009 22:19

    rubens' New Employers Made This Game With The PSP's "Rubbish" SDK.
    Just to clarify before you read the rest of this article: SDK means Software Development Kit. It’s ok if you didn’t know, we Googled it too!
    Moving on, Sebastien Rubens, a former SCEE employee, has spoken out about the PSP’s SDK. Speaking with Edge-Online, he asked Sony to give more support to developers. He claimed that Apple’s own iPhone SDK is flat-out “better” and that SCEE is “slow to move” during the submission process.
    Rubens currently works for Anozor, who made the marginally ok No Gravity: Plague Of The Mind.

    http://www.pushsquare.com/1568/scee-...sdk-is-better/ ...
    by Published on April 20th, 2009 22:19

    rubens' New Employers Made This Game With The PSP's "Rubbish" SDK.
    Just to clarify before you read the rest of this article: SDK means Software Development Kit. It’s ok if you didn’t know, we Googled it too!
    Moving on, Sebastien Rubens, a former SCEE employee, has spoken out about the PSP’s SDK. Speaking with Edge-Online, he asked Sony to give more support to developers. He claimed that Apple’s own iPhone SDK is flat-out “better” and that SCEE is “slow to move” during the submission process.
    Rubens currently works for Anozor, who made the marginally ok No Gravity: Plague Of The Mind.

    http://www.pushsquare.com/1568/scee-...sdk-is-better/ ...
    by Published on April 20th, 2009 22:19

    rubens' New Employers Made This Game With The PSP's "Rubbish" SDK.
    Just to clarify before you read the rest of this article: SDK means Software Development Kit. It’s ok if you didn’t know, we Googled it too!
    Moving on, Sebastien Rubens, a former SCEE employee, has spoken out about the PSP’s SDK. Speaking with Edge-Online, he asked Sony to give more support to developers. He claimed that Apple’s own iPhone SDK is flat-out “better” and that SCEE is “slow to move” during the submission process.
    Rubens currently works for Anozor, who made the marginally ok No Gravity: Plague Of The Mind.

    http://www.pushsquare.com/1568/scee-...sdk-is-better/ ...
    by Published on April 20th, 2009 22:16

    Nearly one in 10 US children who play videogames may be growing addicted to the pastime, according to US research released Monday.

    A study released by the National Institute on Media and the Family at Iowa State University drew comparisons to compulsive gambling, concluding some children lie, borrow money from friends, or dodge work to play videogames.

    "The present study was designed to demonstrate whether pathological gaming is an issue that merits further attention," Institute director and assistant professor of psychology Douglas Gentile wrote in the report.

    "With almost one out of 10 youth gamers demonstrating real-world problems because of their gaming, we can conclude that it does."

    Researchers based their findings on a national sample of 1,178 people ages eight through 18, with the group containing nearly even numbers of boys and girls.

    Almost 90 percent of the US youths polled said they played videogames.

    The average amount of time spent playing videogames weekly was reported to be 16.4 hours for boys and 9.2 hours for girls.

    Of the videogame players, 8.5 percent exhibited "pathological patterns of play" gauged by the presence of at least six of 11 clinical symptoms showing damage to family, social, school, or psychological functioning.

    "Although this percentage may at first appear to be high, it is very similar to the prevalence demonstrated in many other studies of pathological videogame use in this age group, including studies in other nations," according to Gentile.

    The most typical symptom was children skipping household chores in order to play videogames, the report indicates.

    A quarter of videogamers surveyed said they played to escape problems, and nearly as many admitted to playing when they were supposed to be devoting time to homework.

    A fifth of videogamers said that they had botched schoolwork or done poorly on exams because they had spent time playing instead of focusing on academics.

    "It is certainly possible that pathological gaming causes poor school performance," the report maintains.

    "But, it is equally likely that children who have trouble at school seek to play games to experience feelings of mastery, or that attention problems cause both poor school performance and an attraction to games."

    Girls were more likely than boys to try to cut back on videogame play to refocus on their home or school responsibilities, according to the research.

    Some of the children said they lied to friends or family about how much they play videogames and a few even said they stole to get games or the money to buy them.

    http://www.google.com/hostednews/afp...4pIu8DuL1kl-kA ...
    by Published on April 20th, 2009 22:15

    Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today the release of two downloadable titles for Nintendo's WiiWare™ service. The first of these defensive simulation games, CRYSTAL DEFENDERS™ R1 will be available for download starting today, while a release date for CRYSTAL DEFENDERS R2 will be announced at a later stage.

    Featuring jobs and locations from the popular FINAL FANTASY TACTICS® series, CRYSTAL DEFENDERS requires players to strategically deploy units to fend off encroaching enemy hordes and prevent them from stealing their party's crystals.

    The WiiWare version includes several improvements to the interface and a new design optimized for consoles. A worldwide ranking system allows players to upload their scores to leaderboards and see how they stack up against other players around the globe. These and other new features are sure to increase excitement and enhance replayability.

    About CRYSTAL DEFENDERS R1

    Story
    In a land ruled by might and magick, peace is ensured by the benevolent power of the crystals. When a young moogle charged with guarding these crystals learns of an evil presence gathering on the horizon, he calls upon heroes from the far corners of the realm to join forces and stand against this new threat.

    Wielders of blade and bow, keepers of arts arcane, unite! As darkness draws nigh, only you can protect the light that binds us. The fate of Ivalice lies in the hands of...the Crystal Defenders!

    Features
    CRYSTAL DEFENDERS R1 is a defensive simulation game in which players deploy characters from the FINAL FANTASY TACTICS series onto a variety of different maps to battle wave after wave of encroaching monsters. The first game in the series, Crystal Guardians, was released in Japan for mobile phones in January 2008. In December of the same year, iPhone 3G, iPod touch and iPod versions were released under the new name, CRYSTAL DEFENDERS. To date, the total number of downloads for the series have reached over 800,000.

    CRYSTAL DEFENDERS R1 is simple and easy to learn – monsters will enter an area and march through it until they are defeated or reach an exit, at which time they will steal one or more crystals. It is up to the player to decide – by pausing the action at crucial moments – when and where to deploy various jobs such as Black Mages or Soldiers that will attempt to defend the party's crystals. Factors such as map terrain, monster strengths and weaknesses, job attributes and more will play a crucial role in determining what steps a player should take.

    CRYSTAL DEFENDERS R1 is rated E (Everyone). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. CRYSTAL DEFENDERS R1 will be available on the Wii™ Shop Channel for 800 Wii Points™.

    CRYSTAL DEFENDERS R2 is rated E (Everyone). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. ...
    by Published on April 20th, 2009 22:14

    Fans eagerly awaiting the American release of Muramasa: The Demon Blade should keep their eyes peeled for some new publishing news in the near future. First, IGN has learned that XSEED Games, formerly set to debut the title stateside, will no longer be handling distribution. The company released a statement to IGN confirming this news this morning.


    XSEED Games confirms that it is no longer involved with the North American release of Muramasa: The Demon Blade. XSEED Games and Marvelous had previously announced the game as part of the initial line up between the two publishing partners. We firmly believe in the product and will look forward to seeing it release in North America. We enjoy and respect our relationship with Marvelous, and are committed to working together to deliver an amazing line up of games in the US including the highly anticipated Little King's Story, the epic RPG Arc Rise Fantasia and Suda51's intriguing mystery adventure Flower, Sun, Rain.

    http://uk.wii.ign.com/articles/974/974308p1.html ...
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