• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on April 15th, 2009 21:04

    Look around hard enough, and you may find one of the five people who are still holding out for Devil May Cry's PSP installment. If you do find an example of this rare breed, let them know that the game has officially been canceled.

    This week's Famitsu let the news be known quietly, by simply removing the game from its release list and, in a special note section below the list, marking that the game has been canned.

    Famitsu's release list has, on occasion, been wrong about such cancellations, but we're inclined to believe this one.

    http://uk.psp.ign.com/articles/972/972989p1.html ...
    by Published on April 15th, 2009 21:01

    David Reeves is ending his 14 year tenure at Sony Computer Entertainment Europe, stepping down from his position of President and CEO to be replaced by Andrew House.

    Reeves' started at SCEE in 1995, and was appointed President and CEO in 2003, since when he's been a highly visible and vocal figurehead for the company. "It has been a wonderful ride with PlayStation," said Reeves, before going on to deliver an eccentric outline of his expectations for life post-Sony.

    "I am going to spend my time now trying to repay society for all I have taken from it," he said, continuing, "If your children are having physics lessons at the local school or wondering why their ski instructor is very elderly, your car mechanic has a bad back, or the social worker keeps bringing you PSP games, then it could just be me!"

    Taking Reeves' place will be Andrew House, a long time employee of SCEE who departs his most recent post of Sony Corporation's Chief Marketing Officer, a position he took up having spent a long spell with the PlayStation business.

    "I'm very happy to welcome Andrew back to the PlayStation business and to work closely with him again" said Sony Computer Entertainment's Kaz Hirai. "I'm confident that the skills and expertise Andy has gained over the years working as Sony's CMO will contribute enormously in leading the PlayStation business in Europe/PAL countries and regions and to bring new initiatives in managing the business in the coming networked era."

    http://uk.psp.ign.com/articles/972/972984p1.html ...
    by Published on April 15th, 2009 20:55

    News/release from LionX:

    guile_smash is a demo that demonstrate drawing 2d graphics on the new 'libgs' included in the ps2sdk.

    it demonstrates: transparency, semi transparency, double buffering. ...

    Download and Give Feedback Via Comments ...
    by Published on April 15th, 2009 20:46

    If you've been dying to get your hands on Fat Princess, the wait is almost over. Titan Studios will be hosting a beta for players to get in, play, and give feedback on their experience with the team-based multiplayer battle.

    Want to be a part of it? Well, you have two options.

    Right now, the PlayStation Blog is hosting a Facebook contest to dole out the 250 beta codes that it has. Be one of the first 250 fans to post a photo on Facebook of yourself eating cake with PlayStation paraphernalia in the image and you'll get a code when the beta is ready.

    Of course, IGN is not about to miss out on helping you get into the game. Soon -- incredibly soon -- we're going to be hosting our own Fat Princess beta code giveaway. It's going to be open to U.S. PlayStation accounts only; IGN Insiders only; and although we have more codes than the PlayStation Blog (suck it, Rubenstein), the freebies will be gone in a flash. So, keep your eyes peeled in the very near future for your chance to get in on the fat fun.

    http://uk.ps3.ign.com/articles/973/973029p1.html ...
    by Published on April 15th, 2009 20:44

    Eidos Montreal has teased its next project on its official site, and the font delivering the message has led to speculation that the unannounced game could be Thief 4.

    Eidos Montreal is currently at work on Deus Ex 3, the latest instalment in the espionage tinged first person series that's been shrouded in an appropriate level of mystery, with few details having made it beyond the studio walls.

    A post on the developer's official site says the studio's next project will be revealed soon, employing a font familiar to fans of the Thief series. Scant details indeed, but enough to stir forums into a speculating frenzy.

    The Thief games are held in high regard, with the last instalment, Deadly Shadows, receiving an 8.8 upon review back in 2004.

    No official word has come from Eidos on what the Montreal studios' next game is – but expect more concrete details soon.

    http://uk.ps3.ign.com/articles/972/972977p1.html ...
    by Published on April 15th, 2009 20:43

    Several upcoming PlayStation Network games were announced in February and today Zen Studios revealed a little more information on one of those titles: Zen Pinball. From the makers of Xbox Live Arcade's Pinball FX, Zen Pinball brings the silver ball to the PSN for the first time along with head-to-head online bouts and multi-day worldwide tournaments.

    "The PlayStation Network has a wide variety of great game offerings but it's lacking a classic arcade pinball game like Zen Pinball," said Zsolt Kigyossy, managing director for Zen Studios. "This is a title for everyone's game library, as Zen Pinball combines fast paced action and realistic graphics with the thrills of traditional pinball."

    Zen Studios claims its latest pinball game will set a new standard for realistic ball physics. In addition to the traditional gameplay aiming for high scores there will also be specific missions for the player to complete. Four tables will be included in the initial download, with more available as DLC after launch.

    http://uk.ps3.ign.com/articles/972/972593p1.html ...
    by Published on April 15th, 2009 20:32

    Lazy1 has posted some WIP News:

    A small status update here:

    I decided to re-write the port, starting once again from the wolf3d sdl sources I'm trying to make it more stable and with a lot less ugly hacks.

    The way it's setup now is the game will be rendered into a 256x192 screen and any menus/ect will be drawn at 320x200 on top of the game screen and scaled using the hardware.

    So far everything is looking good after a few hours and it shouldn't take too long to get registered builds out.

    Source to this version will be released with the builds and can be requested any time.

    http://forum.gbadev.org/viewtopic.ph...00e5675bed0956 ...
    by Published on April 15th, 2009 20:28

    News via nintendomax



    Caramell Dansen NDS is a musical created by Isabella that allows you to create / save clips from mp3 and animated gifs manga.

    Quote:
    Caramelldansen (the "Caramel Dance" in a Swedish misspelled) is the first track from the album Supergott (released in 2001) of the Swedish group Caramell. It is also the same people on the Internet, appeared in the second half of 2006.
    The animation shows images of 15 May and Mii, characters of the series Popotan, performing a dance on the accelerated version of the song (also known under the name of Speedycake Caramelldansen Remix).

    Download and Give Feedback Via Comments ...
    by Published on April 15th, 2009 20:03

    Trap75 is a game much like Jezzball, where you need to cover at least 75% of
    each level's space without getting your lines hit by the balls. Top-3 hiscore
    table, nice smooth graphics, and best of all incredibly addicting :-)

    http://archive.gp2x.de/cgi-bin/cfile...,0,0,0,27,2762 ...
    by Published on April 15th, 2009 19:56

    brkirch has released Gecko OS 1.8 :

    Gecko OS (formerly Gecko Region Free) by Nuke lets you load Wii games from other regions

    Instructions
    Load boot.elf from Chain Loader. Insert any Wii Game and press reset. Enjoy your region free gaming. As of beta 5, Gecko OS works correctly with the Homebrew Channel.

    GeckoOS includes the latest version of the Region Free app, which works with the Homebrew Channel. The latest version has increased compatibility with more games supported and issues running US games on PAL consoles fixed.

    Note that while GeckoOS will enable the US Rock Band to load on a non-US console the guitars and drum set will not work (no controller ID lights lit). To load Rock Band try Menu Loader instead.

    Cool Additional Bonus (optional)
    If you own a USB Gecko it will install a remote debugger and screenshot engine into memory and will hook. This means you can load Gecko Tool version included and grab screen shots and use the remote debugger in any Wii game. This is all done on the fly and silently. Users without a USB Gecko, the remote debugger and screenshot engine is just ignored and has no effect on your game play!.

    Technical Jargon
    Gecko OS/Gecko Region Free was created with the homebrew libogc library. No certs, TMD, Tik, keys or other Nintendo copyright material were used or attached in the file, making it a pure homebrew release. No Datel code was used either, so please don't call this a clone etc as this and Freeloader work in completely different ways.

    The decryption is done by the hardware, not in software and the correct IOS version of the game booting is selected and used. This is done by reading the information off the DVD using the low level read commands and then passed back to the starlet.

    My own apploader was written, and will completely ignore the update partition, no patching is done except a region flag which is required.

    This of course only works with Wii games.

    Ocarina
    Ocarina is a cheat homebrew, now integrated in Gecko OS.

    Ocarina checks the GAME ID like RZDP01 for Zelda Twilight Princess (PAL). Then it checks the inserted SD card whether it can find a cheat code file for that game: in this case it would have to be named [sd]:\codes\rzdp01.gct.

    To create GCT files, a PC application (Code Manager) was bundled in the package and now is available from the Gecko OS forum : http://wiird.l0nk.org/forum/index.php?topic=597.0
    This application is coming with 2 sample files : rsbe.txt and rsbp.txt (Smash Brothers NTSC-U and PAL respectively). Using the File menu you can open them and select the cheats you want.

    Note that unlike an Action Replay, you can modify codes with XXXXXXXX inside them. It will always ask you to store modifications to its application memory.

    Once you're done selecting codes: click on "Export to GCT" and the rest should be pretty straight forward! Codes can be found here : http://www.usbgecko.com/codes/

    Changelog
    GeckoOS 1.8
    brkirch has released Gecko 1.8 the successor to the Gecko OS. This unofficial build has been approved by the people responsible for the USB Gecko Nintendo Wii hacking/cheat code device. It has a lot of new features and a new GUI.

    The Gecko homebrew application can be used without the USB Gecko hardware, but you're limited to only using it's various non-integrated features. However, the features available are worth using including cheat code support, region free gaming and much more!

    Multidol games work through Gecko's game loader, rebooter is no longer required for them
    To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
    If a game requests an IOS that you don't have, the game's update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
    It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
    New hooks have been added so that most (if not all) Wii games can be hooked
    Rebooter will use the hook selected on the config menu to hook games
    Rebooter is now compatible with preloader
    The menu interface has been improved, and you can load a custom background by creating a 640x480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
    The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
    A configuration file can be created for game specific settings like hook type
    New code types are supported by the code handler
    GPF (gecko patch file) support

    Download and Give Feedback Via Comments ...
  • Search DCEmu

  • Advert 3