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  • wraggster

    by Published on March 31st, 2009 20:23

    GameDaily BIZ just got off the phone with John Koller, Director of Hardware Marketing at Sony Computer Entertainment America, to discuss the news of PS2 dropping down to just $99. And of course, we had to talk about PS3 NOT getting a price drop as well...

    BIZ: I think a number of industry pundits were expecting a PS3 price drop today in addition to or instead of the PS2 price cut. With the fiscal year having just ended, we thought Sony might kick off the new year with a bang... So my question is why not PS3 right now? And for the PS2, was this move already pre-planned long ago?

    John Koller: So, I'll take the last question first. We do plan price cuts and most major moves well in advance; they're done for a variety of reasons. This particular reason on the PS2 price cut was done really to extend the overall viability and versatility of the platform. We're looking at 70-80 titles launching on PS2 this coming year, and about the same number next year in 2010. PS2 shows very little signs of slowing down, and we wanted to continue to really target that lower income consumer, as well as that lapsed gamer or young family consumer that is still purchasing PS2 and wants some of that evergreen entertainment – the social gaming and sports are what they are particularly gravitating towards. A lot of the development is going in that direction.


    "We do look at those as similar consumers. So, yes, we do think the $99 price point could steal some share [from Wii]. From a technological standpoint, the Wii is much closer to the PS2 than it is to the next-gen consoles."


    In terms of the PS3, our is on the versatility of the system and the overall value that's inherent to the system. We've been focusing on development of key software franchises, and this year should be the best software year launched yet. On PS3, we look at that as a significant advantage versus Xbox 360. In particular, our first party group has really stepped up with some tremendous franchises, whether they're iterations [of existing properties] or new IP like LittleBigPlanet, MAG, etc. You also look at the continued strength of the Blu-ray format and we're starting to see some cases where movies are helping to sell hardware - Dark Knight certainly did for a time in December. So we're seeing different patterns of growth. Last year was the best sales year ever for PS3 and we are very bullish on the platform this year.

    BIZ: Although sales for PS2 have remained quite strong for a nine-year-old platform, PS2 has withered somewhat as this generation of consoles takes hold. What kind of uptick are you anticipating in terms of hardware sales thanks to the $99 price point?

    JK: Good question. We can't give specific number, but I can tell you that last year the NPD number was 2.5 million units [sold], so we expect at or north of that number [this year]. And certainly when you're looking at the game pipeline and also what Nielsen reported about PS2 being the most played console in 2008, there's still a lot of viability left. A lot of people tend to think there's only life in next-gen, but in reality there's life in next-gen, in our handheld business and in PS2. We enter the 10th year of its life-cycle in October of this year, and there's really no sign of slowing down. We ended up 'sunsetting' the PSOne because the development spigot kind of dried up, but that's not happening with PS2 right now. With 1,900 games (250 Greatest Hits), there's really a wide variety of game options for that new consumer to the category.

    BIZ: PS2 is already the best-selling console ever, so wouldn't Sony rather drive these consumers to convert to the PS3, instead of continuing to propagate the PS2 message?

    JK: We don't look at it as an either/or situation – it's really an and. So if you look at when PS2 consumers purchase, that's how we analyze when they'll be ready to move up the loyalty chain to PS3. The PS3 cross-ownership rate with PS2 is about 80 percent, so much of the PS3 installed base is a PS2 consumer or had been at some point. You have to look at when they're purchasing; there's certainly strata of purchasers in the PS2 world. So if someone purchases tomorrow for the price drop, then we believe that's a PS3 owner in the future. It may not be April 2nd, but it will be in the future. By definition, they're a bit of a later adopter, so that's someone that we think will gravitate towards PS3 as we continue along the growth curve... Currently, we're making a big push to grab the PS2 consumer that purchased in the middle part of this decade (maybe 2002-06), because that was an early to mid adopter and someone very interested in the large franchises on PS2 like GTA and Final Fantasy and Gran Turismo and Madden. That consumer is probably ready [to buy a PS3]. We've made a concerted push against that individual. But we don't give up on any of the PS2 consumers – they're PlayStation fans for life and we believe they will eventually purchase a PS3 at some point in time. ...
    by Published on March 31st, 2009 20:22

    This week's surprise WiiWare release over in Japan comes from Tecmo. It's a surprise release because, as with most WiiWare games, Nintendo remains completely quiet about it until the day of release.

    The game in question is "Atsui 12 Game Furi Furi Party." The party in the title probably gave it away, but this is indeed a party game, filled with mini-games. There are at least 12 mini-games on offer, all of which appear to use the Wiimote in clever ways.

    Here's where things get particularly interesting. Tecmo says the game features Wi-Fi rankings allowing players to see how they stand against other players in Japan and around the world. Yes, this one could be due for international release -- presumably under a different name.

    For now, those with import Wii units can download Furi Furi Party for 500 WiiPoints.

    http://uk.wii.ign.com/articles/968/968128p1.html ...
    by Published on March 31st, 2009 20:20

    The government will look to a new type of secret agent to help protect the planet this summer – an elite force of guinea pigs. Disney Interactive Studios today announced it will publish the G-Force video game, inspired by the upcoming feature film "G-Force" from Walt Disney Pictures and Jerry Bruckheimer Films. G-Force is scheduled to deploy to retail outlets in July 2009.

    G-Force will carry out missions on the Wii home video game console, Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, PlayStation 2 computer entertainment system, PSP system, Nintendo DS and Windows-based PC.

    G-Force is a fast-paced action-platform game featuring a unique team of specially trained guinea pigs that use high-tech gadgets and specialised talents to complete a dangerous secret mission. Players control Darwin, the G-Force team leader, and housefly surveillance commando Mooch. Darwin and Mooch team up with the rest of G-Force to use their unique high-tech gadgets, stealth mastery, and pint-sized teamwork to save the world from a robot army of evil household appliances. G-Force features innovative gameplay with a unique sense of scale and puzzle solving that requires players to manipulate environments or enemies, including evil household appliances like waffle irons, water coolers and vacuum cleaners to complete their mission.

    "The G-Force video game gives players the opportunity to take on new enemies, weapons and missions that pick up where the film leaves off and expands the experience," said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. "G-Force is filled with fast-paced action and memorable characters that will appeal to video game fans of all ages."

    Published by Disney Interactive Studios, the G-Force game for consoles and Windows PC is being developed by Eurocom. The Nintendo DS and PSP system versions are being developed by Keen Games.

    Popular actors Jon Favreau ("Hurley"), Bill Nighy ("Leonard Saber") and Sam Rockwell ("Darwin") reprise their roles from the motion picture, and help bring to life the characters and story in the G-Force video game.

    In addition, G-Force: The Mobile Game will also be available in July 2009 on most major network operators. G-Force: The Mobile Game is an action-strategy game featuring core members of G-Force team. In this prequel to the movie, you and your teammates conduct a series of training missions by following clues, solving puzzles, and destroying enemy targets in preparation for real-life situations. G-Force: The Mobile game will be available for iPhone and Java/Brew platforms.

    About the "G-FORCE" film
    Producer Jerry Bruckheimer brings his first 3-D film to the big screen with G-FORCE, a comedy adventure about the latest evolution of a covert government program to train animals to work in espionage. Armed with the latest high-tech spy equipment, these highly trained guinea pigs discover that the fate of the world is in their paws. Tapped for the G-FORCE are guinea pigs Darwin (voice of SAM ROCKWELL), the squad leader determined to succeed at all costs; Blaster (voice of TRACY MORGAN), an outrageous weapons expert with tons of attitude and a love for all things extreme; and Juarez (voice of PENELOPE CRUZ), a sexy martial arts pro; plus the literal fly-on-the-wall reconnaissance expert, Mooch, and a star-nosed mole, Speckles (voice of NICOLAS CAGE), the computer and information specialist.

    Directed by Academy Award-winning visual effects master Hoyt Yeatman—G-FORCE takes audiences on a high-octane thrill ride, proving once and for all that size really doesn't matter. ...
    by Published on March 31st, 2009 20:19

    The trailer footage of Final Fantasy Crystal Chronicles Crystal Bearers that was included with the Japanese version of Echoes of Time was certainly sweet (you can confirm this for yourself in our media section, as we've uploaded the footage in full) but it still didn't tell us a whole lot about the game. Thankfully, the wait for more details may not be too far off.

    Square Enix opened up a teaser site for Crystal Bearers today. The site doesn't contain much -- just the same trailer that you can view here on IGN. But it does have something particularly notable: multi-lingual support! Square Enix actually made much fuss over in Japan today about how the site was launching simultaneously in seven regions of the world.

    Perhaps this is an indication that the game will do the same? We're certainly hopeful!

    Square Enix has given the teaser site a somewhat unique mechanism which releases new content the more the site gets accessed. It appears that if enough people access the site, wallpapers and other features will be unlocked.

    We trust you'll do your part.

    http://uk.wii.ign.com/articles/968/968106p1.html ...
    by Published on March 31st, 2009 20:00

    The Codemii guys have today released a new preview version of their upcoming v0.3 release this release should fix issues when trying to download at first boot.

    Download Here and Give Feedback Via Comments ...
    by Published on March 31st, 2009 19:42

    News via emurussia

    Best GPU plugin for Sony Playstation emulators has been updated. Changes:
    - added V-Sync option;
    - small fixes and changes;
    - plugin is now open source.

    http://www.pbernert.com/ ...
    by Published on March 31st, 2009 00:38

    Newly released:



    features
    Transform into metal legends Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo as full body scans and signature moves motion capture allow players to virtually experience the high intensity of a Metallica performance
    Follow the path of the metal legends in either single instrument or band career game modes playing as the band to a soundtrack of their greatest hits while also rocking with over 20 additional artists selected by the band
    Immerse yourself in themed Battle Mode attacks, such as briefly blacking out your fellow rocker’s note track or modifying the amp overload to include the signature Metallica lightening
    The on-screen displays give information about the song being played, and with guest artist songs, information about how the band is tied to Metallica will be displayed along with details such as band history and lyrics
    Guitar Hero Metallica is loaded with tons of bonuses throughout the game, such as unlockable venues, commentary, videos and behind the scenes footage, giving all Metallica fans exclusive content to enjoy

    description
    “Ride the Lightning” with musical icons Metallica and over 20 other rocking acts in an all new Guitar Hero® experience - Guitar Hero® Metallica®. Enter the world of Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo and experience the intensity and skill of one of the greatest bands of all time. Shred on guitar, rip on drums and wail on the mic to a set list featuring over 45 explosive hits from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Alice In Chains, Foo Fighters and Queen. Fans will be able to rock as Metallica while performing in venues reminiscent of the band’s epic album covers, themes from their music and real world locales.

    http://www.play-asia.com/SOap-23-83-...j-70-3b0h.html ...
    by Published on March 31st, 2009 00:37

    Newly released:



    features
    Transform into metal legends Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo as full body scans and signature moves motion capture allow players to virtually experience the high intensity of a Metallica performance
    Follow the path of the metal legends in either single instrument or band career game modes playing as the band to a soundtrack of their greatest hits while also rocking with over 20 additional artists selected by the band
    Immerse yourself in themed Battle Mode attacks, such as briefly blacking out your fellow rocker’s note track or modifying the amp overload to include the signature Metallica lightening
    The on-screen displays give information about the song being played, and with guest artist songs, information about how the band is tied to Metallica will be displayed along with details such as band history and lyrics
    Guitar Hero Metallica is loaded with tons of bonuses throughout the game, such as unlockable venues, commentary, videos and behind the scenes footage, giving all Metallica fans exclusive content to enjoy

    description
    “Ride the Lightning” with musical icons Metallica and over 20 other rocking acts in an all new Guitar Hero® experience - Guitar Hero® Metallica®. Enter the world of Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo and experience the intensity and skill of one of the greatest bands of all time. Shred on guitar, rip on drums and wail on the mic to a set list featuring over 45 explosive hits from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Alice In Chains, Foo Fighters and Queen. Fans will be able to rock as Metallica while performing in venues reminiscent of the band’s epic album covers, themes from their music and real world locales.

    http://www.play-asia.com/SOap-23-83-...j-70-39sx.html ...
    by Published on March 31st, 2009 00:32

    Nintendo is returning to where the Wii launched for another kick off party. This Saturday, April 4, from 9PM - 12 AM the Gamestop at Universal Studios’ Citywalk will be the home of a Nintendo sponsored DSi event.

    At the midnight party attendees will have a chance to win art from I Am 8-Bit, listen to music from VJ Fader with video projected on a globe, watch parkour stunt performances, and test the system on interactive gaming stations. Will Nintendo break out the Segwiis again?

    When the clock strikes midnight Cammie Dunaway and Attack of the Show host, Kevin Periera, will open Gamestop’s doors for a horde of gamers to purchase DSis. The event sounds about the same size as Nintendo of America’s Wii launch party and it’s way bigger than the DS Lite party in New York. Events like this makes it clear that Nintendo considers the DSi more than an upgrade, it’s getting the roll out the red carpet for a new system treatment.

    http://www.siliconera.com/2009/03/30...n-los-angeles/ ...
    by Published on March 31st, 2009 00:29

    We've received a number of unsightly wounds upon our mitts from certain games -- "Mario Party Stigmata" comes to mind -- but according to author Mike Tomlich, a different kind of "silent epidemic" is sweeping through the adolescent gaming populous: Crooked fingers. He claims the repeated actions associated with controller manipulation can lead to "accumulative damage" on the soft hand bones of gamers under the age of eight.

    It's a theory sensational enough to have merited coverage from Tomlich's local TV news station a few years ago, which we've posted after the break. Tomlich apparently has a plethora of research and the endorsement of a rheumatologist to back up his claims, though we still find them a tad suspect. Sure, our hands are gnarled stubs with digits irrevocably curled in unnatural directions, but that's probably from our tireless journalizing, and not our lifelong penchant for button-mashing.

    http://www.joystiq.com/2009/03/30/au...s-in-children/ ...
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