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  • wraggster

    by Published on February 16th, 2009 20:11

    Since the first Nokia Navigator made its appearance two years ago, the company has been updating and improving its location based services steadily and has now introduced the latest arrival in its Navigator line, the Nokia 6710 Navigator. Another new arrival is the Nokia 6720 Classic, which builds on the Nokia heritage of traditional candybar phones that excel in all areas.

    The Nokia 6710 Navigator includes the latest developments in the Maps software with real time 'drive and walk' navigation, full regional maps and hardware elements like the dedicated navigator key, touch area for easy zooming and a large display optimized for outdoor viewing. The recent integration of Maps with Ovi allows people to pre-plan their journey at home on their PC and synchronize with their mobile device. Additionally, Maps has been updated to include a number of new features such as high-resolution aerial images, 3D landmarks for over 200 cities, terrain maps, weather service, premium travel and events content and traffic and safety warnings. With both of the new devices including a compass, working in conjunction with the new features of Maps, the pedestrian navigation experience has been significantly improved.

    Included inbox is the Nokia CR-111 car holder, which cradles the Nokia 6710 Navigator easily in the car and completes the driving navigation solution. For those that want a little extra, there is a new arrival from Nokia accessories in the Nokia Speakerphone HF-310, which boasts high quality hands free with echo cancellation and noise reduction. The speakerphone is easy to use in the car or office and can be installed easily with three different fixings.

    To complement the impressive mapping capabilities, both the Nokia 6710 Navigator and the Nokia 6720 classic offer an improved design with a slightly curved shape, providing a pleasant feel with a soft touch surface. When holding the devices to take photos with the 5 megapixel camera, standard with Carl Zeiss optics and dual LED flash on both handsets, the new shape makes them easier to hold.

    The Nokia 6720 classic makes sure that people also get the best voice experience with the curved design fitting perfectly to the users face and new active noise cancellation, a feature appearing for the first time in the Nokia 6720 Classic, which significantly improves the quality of voice by cutting down on external ambient sounds. Of course, all other features one requires are easily accessible with up to 20 days of standby time, high speed uplink and downlink Internet access and a TV-out connection for sharing images and video.

    Features of the Nokia 6710 include:
    * S60 3rd Edition platform
    * Dimensions: 104.8x50.1x14.9 mm
    * 2.6" inch outdoor optimized QVGA display (320 x 240 pixels)
    * Weight: 117 g
    * 5 MPix Carl Zeiss camera with high quality flash
    * High speed Internet access (HSDPA/HSUPA and WLAN)
    * 50 MB user memory, 2GB microSD card, support for up to 16 GB
    * Built-in GPS with A-GPS support
    * Nokia Maps 3.0
    * Integrated compass pedestrian guidance
    * Access to locations, maps and routes with Navigator key
    * Maps support in Calendar, Contacts and Gallery
    * Zoom area for easy browsing and easy zooming of maps and images
    * Drive and Walk navigation included with premium content such as real time traffic information, current whether, POI content eg movies, events etc.
    * Regional maps preloaded on the device
    * Navigation ready to use without SIM-card
    * Full voice-guidance

    The Nokia 6720 classic is expected to begin shipping in the second quarter of 2009 at an estimated retail price of 245 EUR before taxes and subsidies. The Nokia 6710 Navigator will join in the third quarter with an estimated retail price of 300 EUR, before taxes and subsidies. ...
    by Published on February 16th, 2009 20:11

    Nokia today unveiled two new additions to its Eseries range, the Nokia E75 and Nokia E55, which are the first to ship with the company's new email user interface. Both devices also come standard with Nokia Messaging that, when added to the company's corporate email clients, gives people the most efficient solution for accessing the world's consumer and corporate email on the go.

    With the latest Eseries devices, people will no longer need to boot up a PC to get a full desktop email experience. The enhanced email UI includes folder and HTML email support, expandable views and sorting capability by date, sender and size, as well as the most commonly used email functions just a single click away. On top of email, the devices also offer improved calendar capability, as well as contacts and task management. "With the Nokia E75 we took a lot of inspiration from the Nokia 9300, which was our first mini communicator," adds Oistamo. "Owners of the Nokia 9300 loved the messaging functionality a full keyboard provided, but also used the traditional phone keypad a great deal. With the Nokia E75 we kept these essential ingredients, significantly upgraded all of the features and made it as compact as possible."

    "When we launched the Nokia E71 last year, we really set a new standard for just how compact a full QWERTY device could be," continues Oistamo. "We have continued on this theme and have come back with the world's most compact messaging device, the Nokia E55." With the benefits of a compact QWERTY keyboard - as well as one click access to the most commonly use programs - reading, managing and responding to emails is quick and efficient. Another standout feature is the extensive battery life, with the Nokia E55 providing up to 28 days of standby time.

    Added to the Nokia Messaging service, both devices come with full Nokia Maps and assisted GPS with integrated 3-month license for turn-by-turn navigation, and a great gaming experience with N-Gage on board. With Ovi Files, also included on the Nokia E75, important files stored on a PC can be remotely managed and shared, even when your PC is switched off.

    Specifications of the E75 include:
    * 112 x 50 x 15 mm, 139g
    * Red, Silver/black and Copper/Yellow
    * Nokia Messaging Service
    * N-Gage
    * 3.2 megapixel camera, VGA video recording
    * A-GPS
    * HSDPA, Wi-Fi
    * 3.5 mm jack / TV out
    * Standby: Up to 11 days (GSM), 11 days (WCDMA)
    * Talk time: Up to 5.4 hrs (GSM), 4.2 hrs (WCDMA)
    * BL-4U 1000 mAh Li-Polymer battery
    * microUSB port, USB charging

    The Nokia E75 is expected to ship in March at an estimated retail price of 375 EUR, before taxes and subsidies. The Nokia E55 is expected to ship in the second quarter at an estimated retail price will be 265 EUR, before taxes and subsidies. ...
    by Published on February 16th, 2009 20:10

    Samsung Electronics today unveiled its ultimate multimedia powerhouse with HD brilliance. OMNIA HD is Samsung's first Symbian full-touch handset, and features the world's first 720p HD video recording and decoding on mobile, as well as the world's largest AMOLED screen on mobile. Samsung launches OMNIAHD at Mobile World Congress in Barcelona, as part of its portfolio of innovative mobile devices that incorporate the latest multimedia features and fastest data communication, to offer a complete media solution for consumers.

    Samsung OMNIA HD is the newest, high performance full-touch screen phone that brings together style, multimedia and business performance in one device. Samsung OMNIA HD has a stunning design with a sleek finish and delivers the ultimate in digital entertainment thanks to its HD capability and 3.7" AMOLED screen. The Active Matrix Organic Light Emitting Diode (AMOLED) touch screen offers unrivalled sharpness of tone, vivid colours and greater clarity in direct sunlight as well as less power consumption.

    The HD video recording feature enables you to capture precious moments in HD (720p) quality, enjoy HD content on HD TV via DLNA technology and share real-time live video as users shoot it via qik.com. The 16:9 screen of QHD display with 16M colour and dual stereo speaker reveal a whole new world of mobile multimedia experiences on the move, enabling users to enjoy SD (Standard Definition) /HD (High Definition) videos in cinema-scale quality with caption.

    Allied to the industry-leading 8 MPix camera which allows you take digital camera-quality photographs on your phone, the Samsung OMNIAHD ensures you capture the best possible photographs of your friends and family.

    Users can enjoy super-fast internet access of HSUPA 5.76 Mbps and HSDPA 7.2 Mbps that enables you to download or upload a 4MB MP3 song in less than 10 seconds and a 40MB movie in 1 minute. 3.7" Auto-Rotating Display on the large screen means that you can enjoy PC-like web-surfing on your phone.

    GPS with integrated compass makes OMNIA HD suitable for both pedestrians and drivers, and the navigation touch control and voice guidance via dual stereo speaker provide drivers with easy and safe navigation.

    The generous internal memory (available in 8 GB and 16GB capacity options), with the addition of a 32 GB microSD card, allows you to store up to 48 GB, which translates to 35 DVD-quality movies or 18,000 8 MPix photographs.

    With its easy to use and intuitive 3D interface, OMNIA HD offers effortless and convenient viewing, allowing users to move around and multi-task seamlessly. Motion-enabled features including 3D games make it intuitive and exciting to enjoy the best ever mobile multimedia experiences. Moreover, Samsung Mobile Widget delivers up-to-date information of your choice with just one touch, creating a personalized interface with which to access the infinite wealth of web content.

    Technical specification of the OMNIA HD include:

    * HSUPA 5.76Mbps / HSDPA 7.2 Mbps / EDGE /GPRS Class 12
    * Quad Band (850/900/1800/1900)
    * UMTS Tri Band(900/1900/2100MHz)
    * Display : 3.7" Full Touch QHD (360x640) 16M AMOLED
    * Symbian S60 5th Edition (Full touch UI)
    * Camera: 8 Megapixel CMOS + CIF, Auto-Focus, Power LED Flash, Face Detection, Smile Shot, Blink Shot, Panorama
    * Video: DivX / XviD / H.263 / H.264 / WMV / MPEG4, RV 24fps @ HD (1280x720p)
    * DLNA & HD TV out (DLNA dongle needed)
    * Video Editing: Trim video, Audio dubbing, Live dubbing, Add subtitle, Image capture
    * FM Radio with RDS
    * MP3, AAC, AAC+, eAAC+, WMA, RA
    * Dual Stereo Speaker & DNSe 2.0
    * GPS / S-GPS / Xtragps with Navigation
    * Proximacy, Light Sensor, Compass, Accelerometer
    * Advanced TouchWiz UI with Widget
    * Mobile Widget, Share Pix, Document Viewer
    * E-Dictionary / Biz Card Recognition / Podcasting / 3D Games / Application Download
    * Push Email (MS Exchange)
    * Real-time video uploading / Smart Search
    * Connectivity: Bluetooth v2.0 / USB 2.0 / Wi-Fi
    * Memory: 8 GB or 16 GB Flash + microSDHCTM (up to 32 GB)
    * Size : 123 x 58 x 12.9
    * Battery : 1500 mAh ...
    by Published on February 16th, 2009 20:09

    Sony Ericsson has just unveiled a concept Symbian Foundation platform based phone called Idou. It's actually more than just a concept as it is said to become a real device, but at the moment it is in a very early stage so many things may change until then. Detailed information/specifications and release date will be announced later this year but the device is supposed to become available in the second half of 2009.

    Idou is a part of The Entertainment Unlimited consumer proposition announced today at the Mobile World Congress in Barcelona. Bringing together rich content, unique applications and best in class entertainment experiences, the new consumer proposition is based around three key promises:

    * Uniting best in class entertainment experiences into one offering such as the Walkman music experience, the Cyber-shot imaging experience, Java gaming and messaging integrated with services and applications.
    * Broadening entertainment experiences by seamlessly integrating the mobile phone into other devices in the home letting consumers share and enjoy top quality entertainment content through a variety of channels including TV, PC and Hifi systems.
    * Fusing communication with entertainment by removing barriers and offering unlimited sharing opportunities, multiplying the value of people's entertainment experiences through a host of innovative web applications and Sony Ericsson's Play Now offering.

    Capture moments, talk through pictures and share all your experiences like never before with the 12.1 megapixel camera, intuitive touch features and Xenon flash. Tap directly into your favourite videos and tracks with the full-touch media menu and feast your eyes on movies, TV-series and video clips in true 16:9 widescreen format (3.5" display). Based on what will become the Symbian Foundation operating system, thousands of applications are available online letting you install new applications and download exciting content from PlayNow to make the Idou truly yours.

    The demo unit showcased in Barcelona was equipped with a very "introductory" development build of the OS so it's hard to speculate now how the final version will look like. Based on the first release of the Symbian Foundation platform, it will be a successor to the current S60 5th Edition. As a "Symbian Foundation Certified" device, it will be cross-compatible with all other Symbian Foundation based devices of other brands (e.g. Nokia or Samsung) and hopefully also with existing 3rd software that now works fine e.g. on the Nokia 5800. The UI of the Idou will follow Sony Ericsson's UI design, including e.g. the Media Bar, Walkman Player, icons and menu style known from other Sony Ericsson phones. ...
    by Published on February 15th, 2009 15:22

    DaveX has released a new version of the NeoGeo MVS Emulator for the PSP with cheat support:

    Hi guys,

    Strictly speaking, since NJ added support to the Universal BIOS (UNIBIOS), MVSPSP has been with cheat support. But UNIBIOS support requires raster effects enabled, which may cause graphical errors and performance issues in some cases.

    This Unofficial Work in progress MVSPSP version adds cheat support without requiring UNIBIOS. Also adds support to UNIBIOS version 2.3 if you prefer.

    The UNIBIOS 2.3 used must be downloaded from The Universe BIOS Official Homepage (google it), because other UNIBIOS modified won't be recognized.


    Enjoy,
    DAVEX

    Download and Give Feedback Via Comments ...
    by Published on February 15th, 2009 15:17

    Nick Swardh has released a new version of his PSP Video Encoder software:

    For one, there's a new subtitle option in town to keep the layout and all colors in style .SSA/ .ASS subtitles intact. And then a preview feature has been added as well, for you to check first the changes you've made before finally converting the video.

    If you want to be really hawk-eyed about it, then you can also preview the video during the conversion. There's a "Preview" checkbox by the "Trim" option, through which PSPVC will show the current converted frame. Pause option has been added to the "Process Priority" list now, too, so no need to worry about pausing PSPVC even in the middle of a conversion.

    The rest of the changelog are:
    Added a "preview" option that displays the current converted videoframe
    All settings (Framerate, Resolution, Image Tweaks and Subtitles) can be previewed when using the "Trim" options for instant view of changes in the setup
    Added a "Pause Conversion" option to the process priority list
    Added a VobSub filter for subtitles (now activated by default)
    Added option to show/hide all video settings (now hidden by default)
    Easier to select a preset
    Improved "Tweak Image" options
    Improved extraction of embedded subtitles
    Added new presets
    Misc improvements
    Minor changes in the GUI layout

    Download Here --> http://pspvc.nswardh.com/ ...
    by Published on February 15th, 2009 15:15

    News/release from roe-ur-boat



    Here's a small game originally by Darkchild I've ported to the PSP from the DS. As you can probably guess from the title, it's a memory game.

    The object of the game is to recreate the patterns shown to you. An extra life is awarded every now and then depending on the difficulty you choose.

    Download and Give Feedback Via Comments ...
    by Published on February 15th, 2009 15:10

    News via gxmod

    CE MPlayer is a fork of the new version of MPlayer Team Twizzers.

    This includes all the features available in the various unofficial versions (DVD, SDHC, USB, Samba etc ...) and adds in the management of the aspect ratio, the correction of DVD playback problem (use of a cache real fast) and the continuity of reading files in a folder.
    http://code.google.com/p/mplayer-ce/

    Download and Give Feedback Via Comments ...
    by Published on February 15th, 2009 15:05

    News/release from hitchhikr

    I recently (today as a matter of fact ;D) made a psp replay routine for my softsynth tracker program available here:

    http://protrekkr.googlecode.com/

    The tracker is tailored for much faster machines so this is more an experiment than anything else.

    If you intend to use it to create music for the PSP you'd better go very easy on the dsp effects and channels polyphony, especially the flanger fx is a really heavy toll because the media engine doesn't have any integrated hardware sin/cos or pow instructions.

    The replay routine of the tracker uses the 2nd processor so the occupation time of the main CPU is really minimal.

    Samples depacking with the PSP codecs isn't implemented yet (so samples packing should be set to "none" in that case).

    The tracker itself is open source and available on Windows, Linux and Mac OS X.

    Here is a quick little test using one of the 303 unit (tested on 1.5 and 3.40oe, older consoles):

    http://pagesperso-orange.fr/franck.c...p_ptk_test.zip

    Have a nice day,
    f.
    ...
    by Published on February 15th, 2009 15:01

    New update from the PCSX2 blog:

    Zerofrog documented the concepts of Virtual Memory a few years back. So now I figure it's VTLB's turn, since it's the new exclusive memory model used in current SVNs and any future releases.

    So what is VTLB? VTLB stands for Virtual Translation Look-aside Buffer, which for most of us is a lot of common everyday words that, when put together like that, don't mean much at all.

    Firstly, the memory model names VM and VTLB refer to the systems in place inside PCSX2 for emulating the Playstation2's memory, and don't actually refer to what's being emulated. In fact, neither VM or VTLB builds emulate the PS2's own TLB memory model, which can be misleading since VTLB contains the letters "TLB." The VM build was incapable of emulating the PS2's TLB without significant speed penalties and complications. VTLB on the other hand has the potential to emulate the PS2 TLB, but we haven't added functionality for it since it also depends on some other not-yet-complete areas of emulation (namely MIPS TLBMiss exceptions). As Zerofrog explained in an earlier blog, very few games utilize the TLB features of the PS2 anyway, so it's pretty much at the bottom of our wishlist at this time.

    Conceptually, VTLB is surprisingly simple. It works by building a look-up of the PS2's physical memory on a per-page basis, and then defining actions or "handlers" for some pages, and defining other pages as "direct access" (fast mode). A page of memory is 4096 bytes long, so the PS2's 32Meg physical address space translates into 8192 total pages of memory, which ends up being a pretty small and efficient size as far as lookup tables are concerned. By comparison the current EErec uses a lookup table with 8 million entries!

    So when a PS2 instruction performs a memory operation (usually referred to as a memOp), the VTLB grabs the lookup address. If the address has the "special handler" bit set, it routes to that handler. If the handler bit is not set, the address is treated like a normal pointer to physical memory. As an optimization, VTLB uses the sign bit of the 32 bit address for the purpose of differentiating handled memory pages from direct memory pages.

    The pseudo-code looks like this, as performed for a write memOp:

    Code:

    uint page = ps2_addr/4096;
    uptr pc_addr = vtlb_lookup[page];

    if( pc_addr & 0x80000000 ) // sign bit check
    *pc_addr = data;
    else
    {
    handler[page]( ps2_addr, data );
    }

    By default, Pcsx2 utilizes the VTLB's handlers for several areas of Ps2 memory that hold hardware registers. Hardware registers are memory addresses that control the whats, whens, and hows of the Ps2 -- write to a specific memory address and the PS2 starts a DMA transfer, or changes the video mode, or plays a new audio sample. These writes have to be intercepted and handled by the emulator. The VTLB allows us to do that very efficiently.

    The reason why VTLB is able to emulate the PS2's own TLB is thanks to the handlers, which can remap memory anywhere at any time, with any set of permissions. If a game decided to remap some pages of memory to a different virtual address, those pages would have the "handler bit" set TRUE, and then the handler for those pages would be instructed to remap the memOp to the appropriate physical address.

    Thus, the flow would be as such:

    Ps2_Virtual_Address -> VTLB_Lookup -> Handler -> Ps2_Physical_Address

    The benefits of this model are three-fold: efficiency, extensibility, and ease of debugging. If a game doesn't use the Ps2's TLB, then the VTLB will simply use direct memOps (fast!). If a game does happen to use the TLB, then VTLB can remap the memory as needed, allowing that game to emulate correctly also without having to needlessly burden other games with the overhead of virtual memory remapping logic. And to top it all off, handler mappings can be traced and dumped quickly and easily at any stage of emulation.

    http://www.pcsx2.net/blog.php ...
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