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  • wraggster

    by Published on January 19th, 2009 22:07

    Io Interactive has sneakily announced its next title: Mini Ninjas, which is coming to current-gen consoles, DS and PC this fall. The developer, whose last project was the site-imploding Kane & Lynch, appears to be going down a far more charming path with its latest title. Quite a departure from the gritty adventures of the aforementioned duo and Hitman's Agent 47, isn't it?

    Mini Ninjas has already been rated E10+ by the ESRB, and Io's general manager believes the game has "exceptional appeal" for both young and old alike. Check out the gallery below (and preview trailer after the break) to see if you think Mini Ninjas will bloom like a lotus blossom later this year.

    http://www.joystiq.com/2009/01/19/mi...ves-next-game/ ...
    by Published on January 19th, 2009 22:06

    Though work continues on the upcoming expansion, The Lost and Damned, Rockstar has rubbished claims that a full-on follow-up to Grand Theft Auto IV is planned for release by the end of 2009. The rumor, which had its origin in the latest issue of Game Informer, suggested that Rockstar North was already preparing a new crime caper separate from the two DLC episodes headed to Xbox 360.

    Speaking to Kotaku, a Rockstar rep insisted that there was "no truth" to the reports, relegating the whole thing to the realms of wishful thinking. With the second episode of downloadable content scheduled to arrive towards the end of the year, we're much more likely to see a bonus-packed "Game of the Year" re-release of GTA IV. We're sure somebody gave it a Game of the Year award.

    http://www.joystiq.com/2009/01/19/ro...e-holidays-09/ ...
    by Published on January 19th, 2009 22:06

    Though work continues on the upcoming expansion, The Lost and Damned, Rockstar has rubbished claims that a full-on follow-up to Grand Theft Auto IV is planned for release by the end of 2009. The rumor, which had its origin in the latest issue of Game Informer, suggested that Rockstar North was already preparing a new crime caper separate from the two DLC episodes headed to Xbox 360.

    Speaking to Kotaku, a Rockstar rep insisted that there was "no truth" to the reports, relegating the whole thing to the realms of wishful thinking. With the second episode of downloadable content scheduled to arrive towards the end of the year, we're much more likely to see a bonus-packed "Game of the Year" re-release of GTA IV. We're sure somebody gave it a Game of the Year award.

    http://www.joystiq.com/2009/01/19/ro...e-holidays-09/ ...
    by Published on January 19th, 2009 22:05

    Activision Blizzard CEO Bobby Kotick is the cover story for the latest issue of Forbes magazine, and the article's got one helluva quote -- and it's not even from the man himself. While you might balk at the businessman's lack of gaming credentials (read: he doesn't play games), this is the line, written by Forbes itself, that'll cause more than a few raised eyebrows: "EA also teamed with MTV to sell Rock Band, a shameless knockoff of Guitar Hero that added drums, bass and a microphone to the world of make-believe rock stars."

    The decidedly negative tone without attribution is uncharacteristic for the magazine, and also feels a bit ... off? We know the Harmonix-RedOctane schism can be a bit confusing, but when the creators of the hit franchise are the ones making Rock Band -- and doing the multi-instrument thing first -- is that really the best choice of words?

    http://www.joystiq.com/2009/01/19/fo...knockoff-of-g/ ...
    by Published on January 19th, 2009 22:05

    Activision Blizzard CEO Bobby Kotick is the cover story for the latest issue of Forbes magazine, and the article's got one helluva quote -- and it's not even from the man himself. While you might balk at the businessman's lack of gaming credentials (read: he doesn't play games), this is the line, written by Forbes itself, that'll cause more than a few raised eyebrows: "EA also teamed with MTV to sell Rock Band, a shameless knockoff of Guitar Hero that added drums, bass and a microphone to the world of make-believe rock stars."

    The decidedly negative tone without attribution is uncharacteristic for the magazine, and also feels a bit ... off? We know the Harmonix-RedOctane schism can be a bit confusing, but when the creators of the hit franchise are the ones making Rock Band -- and doing the multi-instrument thing first -- is that really the best choice of words?

    http://www.joystiq.com/2009/01/19/fo...knockoff-of-g/ ...
    by Published on January 19th, 2009 22:03



    I want this. An Apple Keyboard that would allow me to connect my iPhone and use the screen as a control surface capable of showing buttons and small apps, like the Asus Eee Keyboard.

    http://i.gizmodo.com/5134406/apple-d...-perfect-sense ...
    by Published on January 19th, 2009 22:00

    We're all a bit bored by the PSP at this point, and the PS3 has failed to impress us much lately as well. But with a few minor tweaks, we'd be blown away by both.

    Sony just asked its customers what they want in the next PSP. Well here's what we want in our next PSP, and most of it's doable through software alone.

    Get Remote Play Working, Standard
    Remote Play promised to allow gamers to play PS3 games through the internet on their PSPs. Brilliant! And it was actually implemented in a game PS3 called Lair...and then basically nothing else. You can find Remote Play in a handful of downloadable PS3 titles, but it's far from a standard offering, and basically doesn't exist in the world of AAA releases. But just think—Remote Play would lessen the PSP's need for original titles—something Sony hasn't been able to secure as of late—and promote loyalty to the PS3 since its games would be playable from anywhere.

    Make the PSP the Ultimate Blu-ray Remote
    If there's one thing you can't fault the PS3 for, it's the machine's excellent Blu-ray playback. So why not make the PSP the unequivocal best Blu-ray remote ever? Not only could you use the PSP for basic functions, but a little programming savvy could stream entire BD features to your hands. Imagine the use of a Wi-Fi enabled second screen from the PSP with streaming audio support. You could watch a movie with a friend and decide that just you would turn on the audio commentary for a scene (through headphones), while viewing some extra production stills (on your secondary display). Hey, we'd settle for a submenu on the PSP's screen, even.

    Give Us a PSOne-to-PSP Ripping Tool
    Offer us a tool to rip PSOne games on the PS3 in order to be transferred to the PSP. They can wrap them in DRM and charge us $5 each time we rip a game, and we'd still do it. While we'd say the same for PS2 titles, we realize that PSP processors probably couldn't handle the software emulation load. PSOne games, though? Definitely.

    Display Hints and Walkthroughs That Sync with PS3
    Easy money for Sony—license out the option to make PS3 walkthroughs for the PSP. The strategy guide company does all the work, creating the text file (already on hand from their publications) and some basic syncing cues from, I dunno, saved game files or scripts. We're sure if enough money was exchanged between all involved parties, something could be figured out that's not so resource intensive that it isn't worth their while.

    Our Only Hardware Revision: Add a Second Analog Stick Already
    Look Sony, you were wrong, just give in. Screw backwards compatibility and add the second analog stick to make the PSP essentially interchangeable with the Dual Shock 3/SIXAXIS. Just as that second analog stick has held back PSP developers, it's also limited Remote Play functionality and the option to use the PSP as a premium controller. The hardware is holding back the software, but not in a "we just need stronger processors" way. It's a simple fix. PSP loyalists might complain, but trust us, they're complaining more that their controls are gimped. (Oh, and Bluetooth would be a runner up for greater connectivity options.)

    Do All of the Above, Then Sell a PS3/PSP Bundle
    The PS3 has already lost the game machine war. But it's still a contender as a premium home theater machine. Offer users a deal in which they can pick up a PS3 along with a PSP. Upsell the PSP as a remote, a second screen, and a media streamer (as opposed to a bulky PMP with a crappy game catalog).

    http://i.gizmodo.com/5132128/six-way...initely-better ...
    by Published on January 19th, 2009 22:00

    We're all a bit bored by the PSP at this point, and the PS3 has failed to impress us much lately as well. But with a few minor tweaks, we'd be blown away by both.

    Sony just asked its customers what they want in the next PSP. Well here's what we want in our next PSP, and most of it's doable through software alone.

    Get Remote Play Working, Standard
    Remote Play promised to allow gamers to play PS3 games through the internet on their PSPs. Brilliant! And it was actually implemented in a game PS3 called Lair...and then basically nothing else. You can find Remote Play in a handful of downloadable PS3 titles, but it's far from a standard offering, and basically doesn't exist in the world of AAA releases. But just think—Remote Play would lessen the PSP's need for original titles—something Sony hasn't been able to secure as of late—and promote loyalty to the PS3 since its games would be playable from anywhere.

    Make the PSP the Ultimate Blu-ray Remote
    If there's one thing you can't fault the PS3 for, it's the machine's excellent Blu-ray playback. So why not make the PSP the unequivocal best Blu-ray remote ever? Not only could you use the PSP for basic functions, but a little programming savvy could stream entire BD features to your hands. Imagine the use of a Wi-Fi enabled second screen from the PSP with streaming audio support. You could watch a movie with a friend and decide that just you would turn on the audio commentary for a scene (through headphones), while viewing some extra production stills (on your secondary display). Hey, we'd settle for a submenu on the PSP's screen, even.

    Give Us a PSOne-to-PSP Ripping Tool
    Offer us a tool to rip PSOne games on the PS3 in order to be transferred to the PSP. They can wrap them in DRM and charge us $5 each time we rip a game, and we'd still do it. While we'd say the same for PS2 titles, we realize that PSP processors probably couldn't handle the software emulation load. PSOne games, though? Definitely.

    Display Hints and Walkthroughs That Sync with PS3
    Easy money for Sony—license out the option to make PS3 walkthroughs for the PSP. The strategy guide company does all the work, creating the text file (already on hand from their publications) and some basic syncing cues from, I dunno, saved game files or scripts. We're sure if enough money was exchanged between all involved parties, something could be figured out that's not so resource intensive that it isn't worth their while.

    Our Only Hardware Revision: Add a Second Analog Stick Already
    Look Sony, you were wrong, just give in. Screw backwards compatibility and add the second analog stick to make the PSP essentially interchangeable with the Dual Shock 3/SIXAXIS. Just as that second analog stick has held back PSP developers, it's also limited Remote Play functionality and the option to use the PSP as a premium controller. The hardware is holding back the software, but not in a "we just need stronger processors" way. It's a simple fix. PSP loyalists might complain, but trust us, they're complaining more that their controls are gimped. (Oh, and Bluetooth would be a runner up for greater connectivity options.)

    Do All of the Above, Then Sell a PS3/PSP Bundle
    The PS3 has already lost the game machine war. But it's still a contender as a premium home theater machine. Offer users a deal in which they can pick up a PS3 along with a PSP. Upsell the PSP as a remote, a second screen, and a media streamer (as opposed to a bulky PMP with a crappy game catalog).

    http://i.gizmodo.com/5132128/six-way...initely-better ...
    by Published on January 19th, 2009 21:52

    Apple has not launched a new firmware for quite sometime (not even a small update) since the release of 2.2 version So, we all are excited about the new features coming in the next release but, the leaked feature list doesn't seem to be doing much justice with our aspirations!

    Though none of these new features have been confirmed in anyway, they seem to be enough for a small update. First, this new update will include a number of bug fixes which an end-user would rarely even notice. These fixes include fixing the super slow sync speeds which many users (including me) face daily on a PC. The new features are not really big, but include certain interface changes in the SMS application interface and some new features for the Mail application targeting the Corporate users. Another feature which is said to be under beta is deleting all mails at once

    http://www.modmyi.com/forums/iphone-...sed-world.html ...
    by Published on January 18th, 2009 22:24

    News/release from red squirrel

    ALL CREDIT GOES TO RED SQUIRREL!
    This was something i asked from Red Squirrel a while ago for my PSP, because i was tired of hearing my UMD Spin, but i wanted my UMD to be in my PSP for storage and also when i wanted to play my game.

    No it will not do any harm, it just shows the tray as empty.


    Just install it like any other plugin.

    Purpose: Store UMD's in tray without your PSP loading them on startup and making that spinning noise.

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