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  • wraggster

    by Published on August 15th, 2008 16:10

    News via Nintendomax:

    bonx, bidouilleur engineering, we propose its new application.
    Xavprog is a flasher via a chip Infectus nand put on your Wii. Much more powerful and stable than that proposed by the Team Infectus.

    Author's note:
    Quote:
    This program allows you to read and program memory nand the wii using the chip infectus.

    It reaches directly to the infectus via the library libusb32, without going through the dll infectus.

    Direct access to functions usb has been achieved through the work of reverse engineering of bushing.

    This program has thus replacing the one provided by infectus which is totally buggued and leads to a wii out of service (inability to reprogram the nand).

    It also brings some additional features such as checking the ecc, reading, erasure, comparison and writing blocks.

    It will be supplemented to manage other nand memory as that of the 360 or the PS3.

    http://www.xavboxwii.com/fr/backup-nand-par-bonx.php ...
    by Published on August 15th, 2008 16:08

    Fcorbier has updated his port of the Media Player Mplayer up to v0.05, heres whats new:

    formats tested
    Containers: AVI, WMV, MKV, MP3, FLV (Flash Video), MP4, M4V, QuickTime
    Video codecs: Xvid, DivX, Windows Media, MPEG 1/2, H264
    Audio codecs: MPEG 1/2/3, Windows Media, AAC

    v0.05:
    -added file folders support
    -added fix for PAL widescreen users (set the correct setting in mplayerwii.conf)
    -much faster USB reading speed (huge thanks to rodries)

    Download and Give Feedback/Bug Reports at the release thread on our forums here --> http://www.dcemu.co.uk/vbulletin/sho...d.php?t=118838 ...
    by Published on August 15th, 2008 16:02

    Dragonminded has yet again updated his Media Player for the Nintendo Wii, heres the release details:

    Music player for the Wii. It has a nice interface and is skinnable. It plays mp3, ogg, flac and other formats but does not work with wma or aac. It is a native Wii application (no Wii Linux) with the intent of being a multi-source media player on the Wii.

    0.16 Alpha

    Added support for ym emulated files.
    Added in support for changing menu text font.
    Added repeat mode (sequential with loop around).
    Changed ogg read size to support some files.
    Fixed freeze with a few mp3s.
    Fixed freeze with some sid files.

    Download and Give Feedback Via Comments ...
    by Published on August 15th, 2008 15:56

    Dad and Mother get revenge on kids :P

    My husband had repeatedly warned our 3 boys about their behavior while playing the XBOX. Tuesday, after I arrived home from work, our oldest son told me to look in the backyard at "Dad's artwork". Well, I wasn't surprised to see the XBOX proudly displayed on the nearest tree... way to go Honey!!!

    http://www.ireport.com/docs/DOC-60244 ...
    by Published on August 15th, 2008 15:53

    Don’t just talk about the football – re-live it!

    Football fans will be thrilled to hear that the best of this season’s Barclays Premier League will be available on GO!VIEW, the video on-demand service for the PlayStation Portable (PSP™). Following the big kick off this weekend, from Sunday 17th August, PSP™ owners will be able to transfer 45 minutes of extended highlights from Sky Sports matches to watch on the go - or wherever they want!

    Throughout the new season, GO!VIEW customers will be able to watch a great range of Barclays Premier League football from hundreds of Sky Sports games. Sky Sports will show 92 Live Barclays Premier League games this season and a further 242 ‘near live’ matches, ensuring that all GO!VIEW customers will be able to access games involving their favourite Premier League team.

    In addition, highlights from the season’s best games so far will also be available ongoing from October for fans to transfer to their PSP™ so they can relive the highs and lows of the current campaign.

    The football content on GO!VIEW is available as part of the monthly ‘Sports’ subscription packs which offers content from across the sporting world, and includes cricket, golf, boxing and extreme sports. New GO!VIEW customers can get a one month trial subscription to the Sports Pack as well - as the two other Subscription Packs; Comedy and Entertainment - absolutely free!

    In addition to the subscription packs, selected Movies to Rent and Latest TV to Rent can be transferred via the rental service on GO!VIEW. Subscription packs are priced at £5 (€7) for 1 pack, £8 (€11) for 2 packs and £10 (€14) for all three packs and with everyone who registers for the service at www.goview.tv receiving a free month’s subscription, there’s no better time to be a PSP owner!

    www.goview.tv ...
    by Published on August 15th, 2008 15:22

    Nilhcem has released a new pong game for the GP2X, heres the release info;

    Pong game with several game modes and skins, now with sounds.
    Special feature:
    Clock mode : A Pong clock for GP2X...

    http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2052 ...
    by Published on August 15th, 2008 15:20

    Imerion posted this news over at GP32x forums:

    I am currently working on an Asteroids-clone, currently titled "Rocks". The name will probably change though.

    Anyway, the plan is to make it quick and fast, like my previous game Smallball in Changeland. One game round should not take more than a few minutes, so you can pick up and play it anytime. However, this game will have a lot more depth that Smallball.

    Currently, the game is planned to have six different levels, with different environments which affects gameplay. One of them, for example, has a black hole in the middle constantly dragging players and asteroids in. There will be weapon power-ups to pick up and apart from the asteroids there will be other random enemies to look out for. The game also has an interesting shield, which deflects any single asteroid which hits you. But if you move towards them yourself it won't work and it will neither work if more than two rocks hit you at once. The shield can also be "released" which destroys all nearby asteroids but leaves you vulnerable.

    This is pretty much the current plan for the game.
    Now, the reason for this rather long post is, does anyone have any ideas of things to add to the game? I'd be happy to hear any suggestions which might make this a better game.

    Also, here is a very early screenshot. It doesn't do the game justice though. The moving background and particle-effects are barely visible and some of the graphics will be redrawn. But it gives an idea of what the game is like.



    http://www.gp32x.com/board/index.php...T&f=59&t=43575 ...
    by Published on August 15th, 2008 15:15

    DKnute has posted a ton of new screenshots of commercial games running in this impressive Dreamcast Emulator for Windows.



    Check them all out here --> http://dknute.livejournal.com/ ...
    by Published on August 15th, 2008 15:11

    News/release from Nherve:

    Hi,

    I've written a DEV9 plugin that emulates HDD.

    DEV9 is a part of the PS2 that handles USB, HDD and Ethernet.
    In PCSX2, USB is handled by a USB plugin, HDD and Ethernet are handled by a DEV9 plugin.

    To get it working :

    1- Put MegaDev9.dll in the plugins folder of PCSX2 (NOT THE ROOT FOLDER), otherwise it won't
    show up in the plugins list. The plugin doesn't require any external DLL to work.

    2- Make sure you've a DEV9-capable PS2 BIOS. Slim PS2 BIOSes aren't compatible, your HDD
    programs will always think the HDD isn't formatted (Thanks to Suloku for this info), and BIOSes
    from old PS2s with PCMCIA may cause problems too. You must also have the EROM, ROM1 and ROM2
    files with your BIOS. In other words, you must have a complete BIOS dump from your PS2. Don't
    complain that the plugin doesn't work if you're using a downloaded (illegal) BIOS.

    3- Configure the plugin. For that you must launch PCSX2, select MegaDev9 in the DEV9 plugins
    list and click on the Configure button. A GUI will show up, here's its description :
    -Enable logging : this is only for debugging purposes. The plugin will write all events
    to a file.
    -HDD file : enter the path and the name of the HDD image (see below for more info about
    HDD image). If you leave it, the image will be created in the PCSX2 root folder.
    -HDD size : select the size you want for the emulated HDD (HDD image). You can choose
    from 1 GB to 127 GBs. I recommend selecting at least 8 GBs, lewer sizes could cause problems.

    4- Launch your program. The first time, the HDD image will be created in the path that you
    previously configured. Then your program will ask for formatting if it's able to do this. If
    you followed the previous steps right, your program won't ask for formatting anymore, nor other
    programs will do.

    The HDD image is a file that will be used as a HDD, ie. when your program writes data in the
    HDD, the plugin will write these data in this file. Don't delete or move it without
    reconfiguring the HDD file path in the plugin, or you may cause problems.



    Troubleshooting
    Note : if your problem persists or if it's not described here, tell it to me. Attach a log file
    if possible.

    My program always asks for formatting.
    If you've this problem, make sure you've a complete BIOS dump from a DEV9-capable PS2. The
    first models with PCMCIA aren't DEV9-capable, and the slim PS2s aren't too. Make sure the
    console doesn't tell it couldn't find rom1, rom2 or erom, these files are needed.

    My program fails writing to the HDD.
    Make sure you've enough space on your real HDD and also that the HDD image is big enough. Make
    sure the HDD image doesn't have read-only attribute.

    When I use savestates, I've problems with HDD funcs in my program.
    That's normal, savestates aren't supported yet.

    When I use the HDD command X, it doesn't work, it reports an error.
    The command you're trying to use isn't implemented, or you're passing invalid args.

    How can I copy games with HDLoader ?
    You can't do this for the moment, except if GiGaHeRz's CDVD plugin works for you (it supports
    changing DVD on the fly).



    Note :
    I designed the plugin to be as many portable as possible. The only Win32-only thing is the GUI.
    If somebody is interested in porting the plugin for Linux, he's free to do it. Isolate all the
    Win32-specific code snippets with #ifdef / #endif tags.

    Changelog :

    Version 1.0.0
    First version, support for HDD emulation.

    Download the plugin and its sources in the attachments.

    Credits to :
    - Sources of PS2SDK and DEV9Linuz, without them I think I couldn't have figured out how DEV9 works.
    - Various documents explaining how PC IDE controllers work, the DEV9 one works identically
    - Suloku for pointing the compatibility problems with slim PS2 BIOSes.

    http://forums.ngemu.com/ps2-plugin-q...v9-plugin.html ...
    by Published on August 15th, 2008 15:11

    News/release from Nherve:

    Hi,

    I've written a DEV9 plugin that emulates HDD.

    DEV9 is a part of the PS2 that handles USB, HDD and Ethernet.
    In PCSX2, USB is handled by a USB plugin, HDD and Ethernet are handled by a DEV9 plugin.

    To get it working :

    1- Put MegaDev9.dll in the plugins folder of PCSX2 (NOT THE ROOT FOLDER), otherwise it won't
    show up in the plugins list. The plugin doesn't require any external DLL to work.

    2- Make sure you've a DEV9-capable PS2 BIOS. Slim PS2 BIOSes aren't compatible, your HDD
    programs will always think the HDD isn't formatted (Thanks to Suloku for this info), and BIOSes
    from old PS2s with PCMCIA may cause problems too. You must also have the EROM, ROM1 and ROM2
    files with your BIOS. In other words, you must have a complete BIOS dump from your PS2. Don't
    complain that the plugin doesn't work if you're using a downloaded (illegal) BIOS.

    3- Configure the plugin. For that you must launch PCSX2, select MegaDev9 in the DEV9 plugins
    list and click on the Configure button. A GUI will show up, here's its description :
    -Enable logging : this is only for debugging purposes. The plugin will write all events
    to a file.
    -HDD file : enter the path and the name of the HDD image (see below for more info about
    HDD image). If you leave it, the image will be created in the PCSX2 root folder.
    -HDD size : select the size you want for the emulated HDD (HDD image). You can choose
    from 1 GB to 127 GBs. I recommend selecting at least 8 GBs, lewer sizes could cause problems.

    4- Launch your program. The first time, the HDD image will be created in the path that you
    previously configured. Then your program will ask for formatting if it's able to do this. If
    you followed the previous steps right, your program won't ask for formatting anymore, nor other
    programs will do.

    The HDD image is a file that will be used as a HDD, ie. when your program writes data in the
    HDD, the plugin will write these data in this file. Don't delete or move it without
    reconfiguring the HDD file path in the plugin, or you may cause problems.



    Troubleshooting
    Note : if your problem persists or if it's not described here, tell it to me. Attach a log file
    if possible.

    My program always asks for formatting.
    If you've this problem, make sure you've a complete BIOS dump from a DEV9-capable PS2. The
    first models with PCMCIA aren't DEV9-capable, and the slim PS2s aren't too. Make sure the
    console doesn't tell it couldn't find rom1, rom2 or erom, these files are needed.

    My program fails writing to the HDD.
    Make sure you've enough space on your real HDD and also that the HDD image is big enough. Make
    sure the HDD image doesn't have read-only attribute.

    When I use savestates, I've problems with HDD funcs in my program.
    That's normal, savestates aren't supported yet.

    When I use the HDD command X, it doesn't work, it reports an error.
    The command you're trying to use isn't implemented, or you're passing invalid args.

    How can I copy games with HDLoader ?
    You can't do this for the moment, except if GiGaHeRz's CDVD plugin works for you (it supports
    changing DVD on the fly).



    Note :
    I designed the plugin to be as many portable as possible. The only Win32-only thing is the GUI.
    If somebody is interested in porting the plugin for Linux, he's free to do it. Isolate all the
    Win32-specific code snippets with #ifdef / #endif tags.

    Changelog :

    Version 1.0.0
    First version, support for HDD emulation.

    Download the plugin and its sources in the attachments.

    Credits to :
    - Sources of PS2SDK and DEV9Linuz, without them I think I couldn't have figured out how DEV9 works.
    - Various documents explaining how PC IDE controllers work, the DEV9 one works identically
    - Suloku for pointing the compatibility problems with slim PS2 BIOSes.

    http://forums.ngemu.com/ps2-plugin-q...v9-plugin.html ...
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