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  • wraggster

    by Published on April 27th, 2008 23:08

    Lots of people have taken the criticism bull by the horns the past couple of weeks: with the Resident Evil 5 kerfluffle, the expected lead up to the GTA IV launch, and various other reasonably recent debates all coming together, it's no surprise that a number of talented writers have latched on to the faults of the gaming community (namely, we can dish it out but we can't take it). Mitch Krpata of Insult Swordfighting is the latest, and he takes on some recent community uproars:

    Game-industry critics object to any overt or implied elements of sex or racism that crop up in the course of play. Often, the gaming community's knee-jerk defense against these critics is to contend that they don't know what they're talking about. In many cases, this is true. But in their haste to polish their pet medium's reputation, gamers ignore the other side of the coin — namely that, in some instances, the bluenoses have a point.
    The truth is that some games are irresponsible in regard to the fantasies they effectively promote. But instead of arguing for the validity of games on their merits, gamers may blindly lash out at their critics. Passionate advocacy means engaging our antagonists, not attacking them. It means not taking the bait. Unfortunately, that's easier said than done.


    The unfortunate thing is the response to these types of articles is frequently the knee-jerk reaction Krpata and others are talking about. We'd all do well to keep some of these internal criticisms of the community in mind when the next scandal rolls around ...

    http://kotaku.com/384489/reconciling...ism-and-gaming ...
    by Published on April 27th, 2008 23:05

    TUAW's tipsters tell it that, based on code found in the latest iPhone SDK beta, Apple's working on an app called iControl to hook up with iTunes libraries. Their guess is that it'll enable your iPhone to connect wirelessly to your iTunes and play back music, videos and podcasts (supposedly on the phone). That's interesting and all, but we're hoping it's more of an actual "controller", as specified in TUAW's headline and image. This way we can use the iPhone as a remote to adjust playback on our iTunes and Apple TVs. This is the one that makes sense to us.

    http://gizmodo.com/384465/iphone-get...te-control-app ...
    by Published on April 27th, 2008 23:05



    The picture is all we have to go on, so what we can tell is this; it looks like an iPhone, but that probably isn't a real touchscreen. Sadly, we doubt it will be making any calls either. You know what they say; if it walks like a duck and it talks like a duck, chances are it is a duck. Well, in light of that information, we can rule out the possibility that it is a duck. I think we can slowly eliminate stuff it isn't in this fashion, eventually we'll get our answer. Alternatively, Eric, if you're reading, drop us a line and let us know what the hell's going on, buddy. ...
    by Published on April 27th, 2008 23:01

    Carjack a vehicle and call your favorite escort, it's time for the GTA IV reviews to start flowing in. The embargo on non "exclusive reviews" is over and media outlets are chiming in with initially glowing reviews. Here are some of the first we've seen and we'll add some more after the break.
    GameInformer (100/100): "There so much more to appreciate about this game. Its dynamic mission structuring, remarkable sound design, wealth of side content, amazing animation, the list goes on and on. Long story short, I never thought I would see this much content in a game. Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming. Once you play it, you won't look at video games the same way again."
    GameDaily (100/100): "Finally, the wait for a true GTA multiplayer experience was well worth it, and the online game modes (mostly variations on deathmatches, car races, car races and self-contained co-op missions) add a lot of value to an already jam-packed game. Multiplayer is not as integral part of the game as it was to, say, Halo 3 or Call of Duty 4, but the ability to play over the entire city map is brilliant. Online matches are accessed right from the game via the call phone, and we'll have a more in-depth take on the game's multiplayer offerings once the game is released and the servers are fully populated."
    GameTrailers (98/100): "Grand Theft Auto IV is the sex, drugs, and rock and roll of video games. It's a little less brave and intimidating this time around, but it's also the most refined and polished game in the franchise's history. This kind of sheen is generally reserved for titles with a much smaller scope. It's been one of the marquis games in the industry for years and the addition of a killer multiplayer component puts it over the top. Few games manage to deliver on the hype, but this is one that does."

    Eurogamer (100/100): "GTA IV is the 10/10 you were expecting. Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status."

    Gamespy (100/100): "To be totally honest, it would be very easy to write another 2000-odd words on this game, as we haven't even delved into the hours of television you can watch, the amazingly detailed virtual Internet, the strip clubs that you can visit, the ultra-realistic vehicle physics, and so on. Suffice it to say that Grand Theft Auto IV is a game that could keep anyone busy for a long, long time. Although its got plenty of excellent features, it's ultimately the storytelling that makes it an instant classic, a game unlike any we've played before. As is the case with many great books and movies, you'll want to know what happens to the characters after the game ends, and one can't help hoping that all of their American Dreams comes true."

    http://www.joystiq.com/2008/04/27/me...-xbox-360-ps3/ ...
    by Published on April 27th, 2008 23:01

    Carjack a vehicle and call your favorite escort, it's time for the GTA IV reviews to start flowing in. The embargo on non "exclusive reviews" is over and media outlets are chiming in with initially glowing reviews. Here are some of the first we've seen and we'll add some more after the break.
    GameInformer (100/100): "There so much more to appreciate about this game. Its dynamic mission structuring, remarkable sound design, wealth of side content, amazing animation, the list goes on and on. Long story short, I never thought I would see this much content in a game. Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming. Once you play it, you won't look at video games the same way again."
    GameDaily (100/100): "Finally, the wait for a true GTA multiplayer experience was well worth it, and the online game modes (mostly variations on deathmatches, car races, car races and self-contained co-op missions) add a lot of value to an already jam-packed game. Multiplayer is not as integral part of the game as it was to, say, Halo 3 or Call of Duty 4, but the ability to play over the entire city map is brilliant. Online matches are accessed right from the game via the call phone, and we'll have a more in-depth take on the game's multiplayer offerings once the game is released and the servers are fully populated."
    GameTrailers (98/100): "Grand Theft Auto IV is the sex, drugs, and rock and roll of video games. It's a little less brave and intimidating this time around, but it's also the most refined and polished game in the franchise's history. This kind of sheen is generally reserved for titles with a much smaller scope. It's been one of the marquis games in the industry for years and the addition of a killer multiplayer component puts it over the top. Few games manage to deliver on the hype, but this is one that does."

    Eurogamer (100/100): "GTA IV is the 10/10 you were expecting. Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status."

    Gamespy (100/100): "To be totally honest, it would be very easy to write another 2000-odd words on this game, as we haven't even delved into the hours of television you can watch, the amazingly detailed virtual Internet, the strip clubs that you can visit, the ultra-realistic vehicle physics, and so on. Suffice it to say that Grand Theft Auto IV is a game that could keep anyone busy for a long, long time. Although its got plenty of excellent features, it's ultimately the storytelling that makes it an instant classic, a game unlike any we've played before. As is the case with many great books and movies, you'll want to know what happens to the characters after the game ends, and one can't help hoping that all of their American Dreams comes true."

    http://www.joystiq.com/2008/04/27/me...-xbox-360-ps3/ ...
    by Published on April 27th, 2008 17:58

    Ketchup has today released PSP Custom Firmware 3.93 supporting of course the latest 3.93 Firmware, heres the fully translation of the info:

    The Custom Firmware based on the 3.93 firmware, has no name. Why? Simply because it is based on the work of the Team M33, while adding its own functions, changes. It would have been unfair to call BT 3.93 (Bidule Truc), and obviously inconceivable to call 3.93 M33. He is therefore no name ... But it is a Custom Firmware!

    What's new doctor?

    Support Firmware 3.93

    Adding a VSH Recovery in place of the Satellite M33 (Select key, see below).

    VSH Recovery

    The main novelty of this Custom Firmware is the VSH Recovery. This tool is great in itself. It lets you instantly Recovery, to make changes, and return to VSH as if nothing had happened.

    No reboot is necessary, changes are made "on the fly" (except for enabling / disabling of VSH.TXT plugins, which requires a reboot).

    To start the VSH Recovery from VSH, simply press Select. To leave, choose Exit to VSH or press R.

    New this VSH Recovery (valid also for the recovery classical)

    Ability to transform a Pandora Battery / Normal / Dumper EEPROM / restore from the recovery. Remember that if you're TA 085 v2, it will obviously nothing.

    Ability to hide your Mac Address in Information Systems. This is useful for taking screenshots, it will hide the MAC address in displaying that 0 (* 1)

    Possibility to save backups to plain text, rather than encrypted (supported by modes March33 and Sony NP9960).

    (* 1) Warning. To change the MAC address, it is necessary that the plugin Sysconf is loaded. For that, go to your settings systems (for example), it will load the plug-in, and thus will enable or not the MAC protection. If you do not, it will not work (but will not plant the PSP).

    Thanks:

    Dark_AleX and M33 Team, for all their FC
    Hellcat, for its plug-in Saveplain, which has been upgraded and integrated into this FC.
    Thanks to MathieuLH for having given its agreement in principle for the release of this FC

    Installation:


    Download the update below:

    Custom Firmware 3.93 RTU (ready to use)

    Connect your PSP to your computer via USB,

    Take your PSP in USB mode "with the option" USB Connection "

    Right click on the file you downloaded,

    Choose "Extract Files ..."

    Choose destination as the letter assigned to your PSP by the system.

    Press OK and wait for the extraction of files

    Leave the "USB Mode" of your PSP,

    Go to the menu Thursday> Memory Stick to launch Updated PSP Ver. 3.93

    Follow the instructions on the screen

    At the end of the installer Sony, do not forget pressing X to reboot, without which the files of Custom Firmware will not be installed!

    Download Here and Give Feedback and reports via Comments.(screenshots via comments also)

    via pspgen ...
    by Published on April 27th, 2008 17:37

    via pspgen

    zbouznik developer of our forums we book a Beta version of his homebrew Road Code which is his first homebrew and it took him about a week to be coded. Road Code has 120 questions divided into 20 series. What you train a lot before you begin the real code.
    The issues are obviously not easy at all and you should be familiar with your code or revise it to properly respond to all these questions which are accompanied by images to illustrate various situations of everyday life.

    Download and Give Feedback Via Comments ...
    by Published on April 27th, 2008 17:26

    via pspgen

    You can relive through this homebrew, the joys of flat tires, breakdowns of species, road accidents.
    This new version fixes some bugs. In addition it is available in 3 languages, which meet our friends in Quebec and English.

    If you do not know to play this game, look at the rules created by clicking HERE.
    It is still impossible to leave the game with the home button and the game is slower on the PSP Slim & Lite on the PSP Standard.

    What's New in this version?

    Fix some bugs
    Adding a version caribou
    Adding an American version

    Installation:


    Connect your PSP to your computer via USB,

    Take your PSP in USB mode "with the option" USB Connection "

    Right click on the file you downloaded,

    Choose "Extract Files ..." (WinRAR is recommended)

    Choose destination as the letter assigned to your PSP

    Press OK and wait for the extraction of files

    Leave the "USB Mode" of your PSP,

    Go to the menu Thursday> Memory Stick to launch 1000 Bornes 1.0.

    Download and Give Feedback Via Comments ...
    by Published on April 27th, 2008 12:11

    News from Noda:

    As promised, here is the full source code of the last working version of the game & map editor. Note that didn’t cleaned it up and it’s provided ‘as-is’. The source of the game need DevkitPro r21 and the latest PALib community version to be compiled. The source of the editor need Visual Studio C# 2005 to be compiled (the sources for this one are very messy).

    All source code is licensed under a slightly modified Zlib license, included with the sources.

    http://ndswtd.wordpress.com/ ...
    by Published on April 27th, 2008 12:09

    Updated release of PReSS, heres the details:

    PReSS stands for Portable RSS. And that's just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you're good to go. With it's 6 hour battery lifetime, reading the news while travelling was never easier.

    changelog:

    Unlocked unlimited sized mp3's for playback
    fixed scroll-bar in catalogue
    fixed updating feature
    some minor things

    Download and Give Feedback Via Comments ...
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