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    by Published on July 4th, 2012 12:49
    1. Categories:
    2. Wii U News

    Nintendo cannot rule out the possibility it will charge for "deep" online services on Wii U at some point."Ordinary" online services will remain free, though, Nintendo president Satoru Iwata has stated."We cannot promise that Nintendo will always provide you with online services free of charge no matter how deep the experiences are that it may provide," Iwata said in a meeting with company shareholders."But at least we are not thinking of asking our consumers to pay money to just casually get access to our ordinary online services."Iwata explained that paying for such services via a subscription, such as Xbox Live, did not suit more casual gamers."We have a wide variety of consumers, from the ones who enthusiastically play video games to those playing more casually, who are not always interested in them but try to play a game only when it has become a public topic or play it just during certain periods, like a year-end season and summer vacation.
    "We cannot promise that Nintendo will always provide you with online services free of charge no matter how deep the experiences are that it may provide."Satoru Iwata, president, Nintendo

    "We therefore believe that services which ask our consumers to obtain paid memberships are not always the best."Wii U will utilise the Nintendo Network online service, already in use with 3DS games such as Mario Kart 7. It's bolstered by Miiverse, the company's social-interaction software present on the Wii U dashboard.

    http://www.eurogamer.net/articles/20...es-always-free
    ...
    by Published on July 4th, 2012 12:43
    1. Categories:
    2. Nintendo 3DS News

    3DS sales momentum in Europe and North America is "currently weak", Nintendo has admitted.Nintendo president Satoru Iwata explained that Western sales are back in the doldrums, despite a healthy Christmas boost."While the Nintendo 3DS has a certain degree of sales momentum in Japan, the momentum in the US and Europe is currently weak," Iwata explained to company shareholders."Considering that the US and European markets are larger than the Japanese market in terms of the size of the population, sales in the US and Europe are supposed to be larger."Back in Nintendo's homeland, the 3DS regularly rules the Japanese hardware chart. Nintendo's weekly 3DS sales total averaged 83,000 at the start of the year, Iwata added, a momentum it has largely upheld.
    "Considering that the US and European markets are larger than the Japanese market in terms of the size of the population, sales in the US and Europe are supposed to be larger."Satoru Iwata, president, Nintendo

    "Sales of the Nintendo 3DS are constant in Japan and in fact we could say the sales volume is exceeding our forecast at the start of this fiscal year."But the situation in Europe and North America is far less rosy, Iwata concluded, hence the imminent arrival of another Mario game, New Super Mario Bros. 2."The sales proportion of the Nintendo 3DS is now about 20 per cent of the total video game sales in those markets. Thus, solid sales momentum has not been created.""For those investors who understand this situation, they might think that our earnings situation will not turn around in the way we have mentioned, or they might think it will take a much longer time than we expect to revitalise the profit situation."

    http://www.eurogamer.net/articles/20...currently-weak
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    by Published on July 4th, 2012 12:38
    1. Categories:
    2. Playstation Vita News
    Article Preview

    The next Vita firmware update will add the PSOne Classics support originally announced during E3. There's no exact date for version 1.8, but it's due sometime this summer.

    The update won't simply enable all PSOne Classics; according to Sony representatives, support for PSOne games will be rolled out a few at a timefollowing the new firmware. The good news is you'll just have to buy (or have already bought) each supported game once for use on PS3, PSP, or Vita.

    http://www.joystiq.com/2012/07/03/vi...ssics-support/
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    by Published on July 4th, 2012 12:32
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Assuming it successfully clears all of the regulatory hurdles that govern these types of deals, Sony's $380 million acquisition of Gaikai (and the mysterious cloud gaming service borne from said purchase) may eventually benefit the electronics megalith's non-dedicated-yet-gaming-capable devices like cell phones, internet-connected televisions and Blu-Ray players, waffle irons, etc.

    Migrating Gaikai's capabilities to those devices is "absolutely within the frame," according to Sony Computer Entertainment president/CEO Andrew House, speaking with the Wall Street Journal. "It's recognition on Sony's part that the cloud and cloud streaming technologies are going to have profound and possibly a very positive impact on not only our game business, but also in the way our consumers interact with and obtain content in general."

    Of course, the world still has no idea what this partnership actually means in practical terms, but its nice to know that we may soon have a Blu-Ray player capable of playing modern video games. Oh wait.

    http://www.joystiq.com/2012/07/03/so...orms-absolute/
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    by Published on July 4th, 2012 12:29
    1. Categories:
    2. DCEmu

    If we've learned anything from the world of digitally distributed video games, its that virtually any American holiday is a good excuse for a sale. Not that we're complaining, mind you, we're as into the idea of a discount as we are blowing up a good chunk of our back yard once a year.

    Sega's contribution to the festivities comes in the form of discounted iOS, Android, XBLA and PSN titles, includingHouse of the Dead III and various mobile Monkey Balls. The full list of deals can be found after the break and, while some last longer than others, you should be fine so long as you make your purchase on the fourth itself.

    Platform - Title (Expires on:, Price)
    • iOS - Super Monkey Ball (7/8/2012, $0.99)
    • iOS - Super Monkey Ball 2 (7/8/2012, $0.99)
    • iOS and Android - Super Monkey Ball 2: Sakura Edition (7/8/2012, $0.99)
    • XBLA - Aliens vs Predator (7/5/2012, $14.99)
    • PSN - House of the Dead 3 (7/10/2012, $4.89)
    • PSN - Renegade Ops (8/7/2012, $10.49)
    • PSN - Renegade Ops Coldstrike Campaign (8/7/2012, $2.49)
    • PSN - Renegade Ops Vehicle Pack (8/7/2012, $1.49)

    http://blogs.sega.com/2012/07/03/seg...-of-july-sale/ ...
    by Published on July 4th, 2012 12:23
    1. Categories:
    2. WebOS
    Article Preview

    Well, it looks like there's still a few surprises left from HP's brief foray into webOS hardware. As webOS Nation has discovered, the design firm Transparent House posted a brief clip of a device described as "WindsorNot" some eight months ago, which is very clearly a touchscreen-only webOS smartphone. As the site notes, that appears to be the very same device that had previously turned up in leaked photosunder the codename "Stingray," and it estimates that the phone has the same 3.6-inch screen as the Pre 3. Details are scarce beyond that, but you can get a good look at what might have been in the video after the break -- not to mention yet another look at the unreleased TouchPad Go (a.k.a. Opal) on Transparent House's Vimeo page linked below.

    http://www.engadget.com/2012/07/03/d...reen-webos-ph/
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    by Published on July 4th, 2012 01:17
    1. Categories:
    2. Wii U News

    The company thinks Nintendo's next-gen console is only on par with current-gen
    After a less than impressive E3 showing for Nintendo, the industry is waiting for the company to announce the final pieces of the puzzle: launch date and price. Nintendo typically doesn't announce exact hardware specs, but with more games on display for Wii U, it's now becoming easier to size up its graphical horsepower (which beforehand some had said was better than PS3). Microsoft, however, recently told GamesIndustry International that it views Wii U as basically on par with Xbox 360.
    Phil Spencer, corporate vice president of Microsoft Studios, commented to us in an in-depth interview, "I think their Pro Controller makes a lot of sense with the platform they've built. They are building a platform that is effectively a 360 when you think of graphical capability."
    Spencer believes that Wii U will quickly become a machine for third parties to port a number of 360 games to, considering the 360-like Pro Controller.
    "Now they are really making an on-ramp for the back catalog of games that are on 360. It is easy for those games to move over to the Wii U. They've moved the buttons around, and they've made a controller that feels familiar for 360 gamers, so I get why they are putting those pieces together," he said.
    http://www.gamesindustry.biz/article...says-microsoft
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    by Published on July 4th, 2012 01:12
    1. Categories:
    2. Xbox 360 News

    We sit down with the corporate vice president of Microsoft Studios to talk about all things Xbox

    Microsoft

    www.microsoft.com

    Microsoft's E3 showing this year didn't offer any huge surprises, but the content to satisfy the core was certainly there. More importantly, from a global business viewpoint, Microsoft its continuing its march into living rooms everywhere. The company makes no bones about it - with Xbox TV, Music, Kinect integrations and more and more video partnerships, the Xbox platform is quickly becoming a well-rounded entertainment center for gamers and non-gamers alike.
    Following the press conference, GamesIndustry International met with Phil Spencer, corporate vice president of Microsoft Studios, to discuss the evolving Xbox strategy, the competition, Halo 4, the role of Kinect and much more.
    Q: What is your general reaction to your competitors this year? Nintendo was showing off the Wii U while Sony was showing Last of Us, Beyond, etc. What was your overall thinking on those two camps?
    Phil Spencer: I think, to not not answer your question, it is worth noting that there is another competitor that is not here that has a developer's conference next week (after E3).
    Q: Apple?
    Phil Spencer: Right, so if we think about where our ambition is, our ambition is to create an entertainment platform for everyone on the planet. We think there are a couple keys; having unique content on our platform. We started off with Halo, but we obviously have a breadth of content on our platform from big core games to things like the Nike fitness program that we showed, to things like Dance Central and our sports offerings. It's a real breadth of content on the platform. Live and the connected service is pretty key to what we do.
    The partnerships that we're able to drive I think are important. I'd like to point out Nike yet again; it's them talking about what we do as opposed to us talking about us. It's nice, really validating to have a worldwide brand like Nike come out and decide that this is the system that they want to go and innovate on and we can go and create something that is uniquely different.
    "If you look at our top franchises in our first-party, they do incredibly well relative to other first-party franchises"
    Phil Spencer

    Q: Was there anything in the other conferences though that stood out for you? People have said that SmartGlass is a reaction to the Wii U tablet. Is there any truth to that?
    Phil Spencer: No, our SmartGlass was driven by the fact that people use multiple devices at home to consume content. Whether they're watching TV with their laptop up or sitting with their phone while browsing the web, we could use the power of Live to connect all these devices in an intelligent way and turn your TV into a smart TV. Your specific question on the other press briefings, I went to EA, Ubisoft, Nintendo and Sony and ours. Things that I thought and I am more of a positive than a negative; things I liked were ZombiU, they were nice enough to let me play. I thought that game played very well, and I saw the use of another screen and how that would work.
    I think their Pro Controller makes a lot of sense with the platform they've built. They are building a platform that is effectively a 360 when you think of graphical capability. Now they are really making an on-ramp for the back catalog of games that are on 360. It is easy for those games to move over the Wii U. They've moved the buttons around, and they've made a controller that feels familiar for 360 gamers, so I get why they are putting those pieces together. I would have loved to see Zelda or Metroid or some of my favorite Nintendo franchises, which I didn't see.
    For Sony, Sony has a big first-party. I didn't get a sense of what all their first-party studios are working on, but I thought God of War looked good. It's a franchise I like, I love the character and I think they do a good job with that. We are here to create entertainment, and we look at E3 and really wanted to create a breadth of content there. I felt good about how we showed up to really think about young, old, male, and female. We have more gamers than we ever have, whether they are on their phone, tablet, PC or console. We really want to embrace that huge community of gamers out there.
    Q: It's nice to hear you say you've enjoyed some of the stuff from your competitors. Sometimes executives won't admit that.
    Phil Spencer: I don't know if Microsoft cares - I work for Microsoft after all - but I own a Vita, I own a Wii, I own a PS3, and I play a lot. At the core, I'm in this industry because of the content we create and the experiences. I think there are great experiences that come from all over. I don't try to claim that everything that is ever created is something that we touch, that would be somewhat ridiculous.
    Q: You mention Sony first-party, and they are sort of renowned for their studio system. You oversee the studios for Microsoft. I guess the knock on 360 is that you don't have as many first-party IP. It is a few select
    ...
    by Published on July 4th, 2012 01:10
    1. Categories:
    2. PS3 News

    Free-to-play is not necessarily a dangerous monster stalking the innocent gamer. But at times it feels like it could be.
    Digging through the transcript of a 2011 stockholder meeting,Xbox360Achievements discovered the following comments from EA CEO John Riccitiello:
    “When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you’re really not that price sensitive at that point in time,” he stated.
    “So essentially what ends up happening, and the reason the play-first, pay-later model works nicely, is a consumer gets engaged in a property. They may spend ten, twenty, thirty, fifty hours in a game. And then, when they’re deep into a game, they’re well invested in it.
    “At that point in time the commitment can be pretty high. It’s a great model and it represents a substantially better future for the industry.”
    EA today said that it believes it is on the road to being a 100 per cent digital publisher.

    http://www.mcvuk.com/news/read/when-...-reload/098915
    ...
    by Published on July 4th, 2012 01:06
    1. Categories:
    2. Xbox 360 News

    Xbox 8, or perhaps Xbox ∞ (Xbox Infinity) could be the name of the successor to Xbox 360.
    The speculation has arisen after Fusible reported that Microsoft had acquired two URLs – Xbox8.us and Xbox8.org.
    Not only has it acquired them, but it fought to do so, winning two disputes with a Chinese resident who had already registered the pair. Microsoft has not, however, sought action against the Chinese owner of Xbox8.com.
    Of course, with Windows 8 on the horizon, Xbox 8 may be nothing other than some sort of cross-compatibility. Or Microsoft could simply be protecting its IP.
    Internal Microsoft documents have referred to the in-development system as both Xbox 720 and Durango. Xbox Loop has also been widely touted as a possible moniker.
    Microsoft has also acquired XboxPhone.com, XboxTablet.com, XboxLiveTV.com and XboxCompanion.com. It is currently disputing the ownership of Xboxliverewards.com, Xboxsports.com, Xboxsmartglass.com and Xboxmusic.com.

    http://www.mcvuk.com/news/read/micro...domains/098918
    ...
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