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  • wraggster

    by Published on November 4th, 2007 09:41

    Olli Hinkka has released an updated version 1.03 of Quake I. This update mainly addresses the E90 Communicator: it makes the QWERTY keyboard fully usable and supports both the internal and external display.

    http://my-symbian.com/s60v3/software...=9&fldAuto=323 ...
    by Published on November 4th, 2007 09:39

    via ipodlinux forums

    This is a testing release that tests MPD with ZeroLauncher. It installs the latest svn'd alpha build of ZeroLauncher with modified mpd and mpdc modules (modified 0.4 versions with mpd-ke), as well as updated SVN schemes and fonts, a freshly recompiled kernel (should be the same though) and the stable, official loader 2.5r5 (I'll compile my own later).

    Install by running the "ZeroSlackr-Installer-ZL+MPD-Test-Release.bat" batch file. It should install Loader2 and extract the ZeroSlackr system. If you've installed the Sneak Peak release of ZeroSlackr, please disable the old SlackrPacks by remove the old "Packs" folder (or just renaming it to something else). Due to many the changes I've made to ZeroLauncher, compatibility with the Sneak Peak release packs is probably broken.

    After you've installed this, copy your song files directly to the "Music" folder and reboot into iPodLinux, ZeroLauncher. On the first startup, you will get an "Unable to connect to MPD" error. This is because I disabled MPD by default. Toggle the "Enable MPD" setting, then quit ZeroLauncher or reboot. The second time around, MPD will be enabled but database updating will be disabled. Toggle the "MPD Update" setting, then quit ZeroLauncher or reboot your iPod. This time around, during startup MPD should update its database (please be patient during the updating "white screen" step). After the database successfully updates, I recommend you reboot your iPod one last time for memory sake.

    Please keep in mind that this is just a "working" test release. I am aware that, due to memory issues, ZeroLauncher may freeze at times. Also, due to MPD's memory-hogging-ness, if you enable MPD, things will be pretty slow and you will be unable to launch anything else (but you will get pretty smooth playback suppose you don't do crazy things). I will try to find a work-around for this but I may not be able to.

    Otherwise, please report any issues/success you have. If you're willing, try tweaking with some of the MPD configurations and post if you find config changes that'll improve playback. Keep in mind that this is just a test release. Unless there's anything major, I won't update this until the final ZeroSlackr beta release

    http://www.sendspace.com/file/f6ult5 ...
    by Published on November 4th, 2007 09:31

    Well, we didn't have to wait for anyone to crack open their PS3 to check, because Sony has squashed all rumors that the new $399 40GB PlayStation 3 SKU is featuring 65nm chips (shrunk from their 90nm standard). While we'll save you the copy and pasted rough auto translation, Sony essentially said that 65nm is not here yet but that they were working on it for the future.

    http://gizmodo.com/gadgets/rumor-sma...ips-318543.php ...

    by Published on November 4th, 2007 09:27

    That will possibly be the only major problem for devs for both consoles in the near future.
    1). Lack of memory on the PS3.
    2). Lack of storage space on the Xbox 360.
    Watch out for that one. It will be here sooner than you think, if not already.

    But everyone, just bear this in mind. The Xbox 360, for all the bagging it gets, is really quite a powerfull piece of kit. It has 3 seperate PPC cpus, which basically equates to 6 hardware threads. It has more memory to play with, a superior GPU, and superfast bus rate.

    All the BS talked about GOW pushing the 360 is almost toss. Sorry. It was only running on two thread system. And even that engine was very buggy and "heavy" at the time. If not totally overated in its own right as well.

    Honestly, if MS decided to put some form of a HD disc in it, Blu Ray or HD-DVD, the damn thing would be almost future proof, with the exception of the over heating, ofcourse.
    Because, as it stands, the PS3 only has the storage space over the 360. Its not anymore "advanced" at all, and in many ways, slightly less.

    http://www.product-reviews.net/2007/...e-on-xbox-360/ ...
    by Published on November 4th, 2007 09:26

    Best Buy's latest move may be one of the best yet for "devil customers."
    It was reported yesterday on DailyTech that Wal-Mart would have the Toshiba HD-A2 HD DVD player on sale for $98.97 Friday morning. Best Buy followed suit by offering the HD-A2 online and in-store for $99.99.

    As one might imagine, Best Buy stores were quickly depleted of stock and BestBuy.com was hammered with excess orders. Although some orders were able to get through, an overwhelming majority of customers who purchased HD-A2s from BestBuy.com received backorder notices.

    Given that the HD-A2 is now discontinued, one would have expected that Best Buy would just cancel all of the orders and be done with it -- but you would be wrong. Best Buy instead is replacing all backordered HD-A2 players with the new third-generation HD-A3 which retails for $299.99.

    http://www.dailytech.com/article.aspx?newsid=9519 ...
    by Published on November 4th, 2007 09:25

    Personal news-view | RSS NewsFeed | X-S Lo-Fi News | Submit News Items Here
    Filter News: Only Xbox (original) news | Only Xbox 360 news | All news


    Rumor: Fall Update adds new family timer - Planned for December?
    >> From xbox360fanboy.com:
    [QUOTE]
    According to a post made by JasonX1 over on the Xbox.com forums, he spotted some potential Fall Update facts on the back of his recently purchased Guitar Hero III keychain. More specifically, the keychain text hints at a new family timer and reads ...

    Family Timer
    - A simple tool that lets you manage how much time your kids spend on their Xbox 360.
    - Manage time in daily or weekly increments. Easy for parent to suspend or add time.
    - Available in December 2007 only through Xbox Live.

    As you can see, the text doesn't solely mention family timer options for GHIII and instead uses the broad "Xbox 360" label.

    http://www.xbox360fanboy.com/2007/11...-family-timer/ ...
    by Published on November 4th, 2007 00:38

    Gamasutra has up a pair of articles discussing the numbers from this round of the console wars. One focuses on the current frontrunner, Nintendo. Their numerical superiority is highlighted by the number of million selling titles they currently have on tap. Both the DS and Wii are carrying multiple-million sellers, with the current tally for (recently released) Diamond/Pearl sitting at 12,170,000. Meanwhile, in a lengthy article, the site fully explores the impact of console sales in numerous markets and venues, with comparisons between all three consoles (and a focus on Nintendo's sales).
    "PlayStation 2 titles make up the bulk of software sales in the U.S. and Europe again in 2007, as they have in previous years. The Wii's 2007 numbers equal the GameCube's in 2006, but its software growth isn't yet matching its hardware's. Microsoft's Xbox 360 has benefited largely from the Xbox's demise and the PlayStation 2 sales' slow decline. Even with the PlayStation 3 hardware's current state in Europe, its software sales in Europe are relatively low."

    http://games.slashdot.org/article.pl.../11/03/1516210 ...
    by Published on November 4th, 2007 00:30

    PeterM a respected coder at DCEmu who has released homebrew for the PSP and Gamecube Scenes has posted his review of the new GP2X F200, heres the details:

    My GP2X F-200 arrived yesterday, so now that I’ve had some time to play with it I thought I’d post up my initial impressions of the device.

    Price
    I ordered the console from Play-Asia for around £83 plus £17 UPS delivery. I decided to pay the extra for UPS so I could track it’s progress and try to be at home when it arrives.

    Delivery
    Despatch and delivery was very quick. I ordered on the 29th and delivery was attempted on the 1st (3 days later). Unfortunately there was an unexpectedly large customs charge attached which I wasn’t able to pay at the time, so the console had to be delivered again on the 2nd.

    All in all I was pleased to order from Play-Asia but would probably not pay for UPS again. I would recommend UK customers to either go for standard delivery or purchase from a UK stockist.

    Packaging
    The packaging is of very high quality (better than DS and PSP boxes) but I was somewhat surprised to find the GP2X at the very top of the box with the screen facing upwards. Despite the thickness of the box, it’s possible that a well-placed sharp impact during transit could damage the console. Fortunately Play-Asia had further padded the package using bubble wrap.

    Console build quality
    The GP2X seems to be of great build quality, on par with the DS and PSP. The plastic is thick enough and the finish doesn’t seem to attract finger prints like my black PSP.

    The buttons feel responsive and I was happy to see that the button names are engraved instead of printed, so they can’t rub off.

    Despite carrying a couple of AAs, the unit doesn’t seem unusually heavy for its size. It appears to weigh a little less than a DS (using my highly scientific method of holding a console in each hand and swapping a couple of times).

    The directional pad
    One of the redesigned features of the GP2X F-200 is the directional pad. The 4 major directions are buttons in their own right instead of being joined together as one solid piece of plastic like the DS or PSP (or pretty much every controller ever made).

    If you normally press the pad near the outside it can be quite uncomfortable to switch directions or press diagonals. The buttons are quite sharp near the outside and have some resistance to being pressed. However, if you keep your thumb in the centre of the pad buttons, the pad becomes much more comfortable and responsive. Pressing diagonals is then quite easy due to the size of the direction buttons.

    The stylus
    The pen which comes with the GP2X is telescopic and metal. It doesn’t feel like it’s of good quality at all, it feels brittle even, and the pointing end is too large to use with any precision. I would recommend using a Nintendo DS pen instead, as the GP2X pen is really quite nasty.

    Unlike the DS, there doesn’t appear to be anywhere inside the GP2X to store the stylus, so if you want to take the pen around you’ll need to attach it with a string (classy) or keep it in your pocket.

    The screen
    While the pen seems cheap, the touch screen itself is completely the opposite. Colours are vibrant and the viewing angle seems quite large for most applications.

    I found that movies or games with dim colours or low contrast tend to have a more shallow viewing angle. Cave Story’s gloomy backdrops don’t always stand out very well, but Sonic the Hedgehog’s bright colours are very clear indeed.

    The OS
    The F-200 comes with GamePark Holdings’ latest GP2X OS - version 4. As I’ve never owned a previous version of the console I can’t say what the differences are, but I can say that this version is rather amateurish.

    Each section of the OS has a different layout, which makes using the device unnecessarily difficult. The graphics are very poorly drawn, to the point of being unpleasant. To add insult to injury, navigation is clunky and unresponsive, as buttons presses don’t usually have an immediate effect on-screen.

    Each time you turn on the GP2X, the OS takes about 20 seconds to start up, which seems inexcusable compared to the lightning quick boot times of the PSP and DS.

    All in all, the OS is a pain to use and I can’t wait until there’s a way to bypass it.

    Video playback
    One of the reasons I bought the GP2X was to watch movies and TV shows on the bus. I tried a couple of different DivX/Xvid movies and was very impressed by how smoothly they played back. The image was of very good quality given the 320×240 screen and subtitles were clearly readable.

    MPEG movies don’t seem to be playable from inside the OS but perhaps there’s a 3rd party player.

    Software library
    I’ve only tried a few programs, but I’ve been very impressed so far. Some programs are apparently incompatible with the new hardware/firmware but I would expect many of them to be sorted pretty soon. MAME, for example, has already been fixed.

    The F-200’s speakers
    ...
    by Published on November 4th, 2007 00:26

    Takka has released a new version of his Unnoficial work on Exophases excellent GBA emulator for the PSP, as far as i can tell the only thing whats new/improved is the TV Out support on PSP Slims

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