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  • wraggster

    by Published on May 16th, 2007 22:51

    press release:

    Capcom® , a leading worldwide developer and publisher of video games, today announced its first original title exclusively for the Wii™ video game system, Zack & Wiki™: Quest for Barbaros' Treasure, an innovative, full-length puzzle adventure game that utilizes the unique control mechanics of the Wii Remote™ and challenges gamers to "play different." Capcom plans to release Project Treasure Island Z (Working Title) this fall.

    "Innovation has been the cornerstone of Capcom's successful history ," said Jack Symon, director, brand marketing, Capcom Entertainment. "By introducing a whole new level of interactivity, this title reinforces our commitment to pushing the limits on how people view and play games."

    Legend has it that a revered pirate named Barbaros once stole the world's treasure and hid it on a mysterious island. Though no one knows of its exact location, stories about the untold riches that lay in wait have been passed down through the ages, driving pirates from all walks of life to pursue the alluring prizes. One of these treasure seekers, a young apprentice pirate named Zack happens upon a mysterious talking skull, the skull of Barbaros himself. Barbaros promises to reveal the key to the island, if Zack will help to lift the curse he is under.

    Players will explore a variety of wondrous environments and stages, solving puzzles and interacting with the world in search of vast riches and the ultimate pursuit of becoming the greatest pirate the world has ever seen. Inventive gameplay mechanics and controller movements allow players to move and open objects, transform items, unlock new pathways and navigate through perilous stages based on a variety of themes including a jungle, ice temple, volcanic caves and more, each with multiple sub-areas. Players will use the Wii Remote controller in various ways - rotate handles, turn keys to open doors, play a piccolo and much more in order to solve the progressively difficult puzzle stages and collect key items that will lead to the legendary pirate ship. ...
    by Published on May 16th, 2007 22:48



    via insert credit

    Good ole james found this curious new product, the Vflash. There's a bit more info here, and a product demo here. Unlike other edutainment efforts, this one actually has a 3D processor. I wonder what kind?

    It has a (8 meg) memory card slot, and uses discs for media. You can apparently 'make animation' with it, and save those to the card, as well as three game saves. Two controller ports...the controller looks a bit low rent, but the whole thing costs $99, so what can you ask for really? I do like how self-explanatory the buttons are - 'enter,' 'exit,' 'menu,' etc. Four face buttons, two shoulder buttons. If you check here, you can find the full product suite, including games. Spider-Man, Scooby Doo, Cars, etc. And the graphics don't look too shabby, considering. You get the best sense of that by watching the videos on the main page. This is building off their Vsmile handheld product too (which uses custom carts)... I just can't get enough of weird game technology. Thank goodness people keep making it!

    Vtech itself is based in hong kong, and sells this stuff in the chinese market as well. I don't know - somehow I wonder if they didn't get ahold of a bunch of old Dreamcast chips... (actually it's apparently an ARM9 processor...like the GP2X, though there are different speeds of course) ...
    by Published on May 16th, 2007 22:34

    Valve's legion of fans can start drawing whacking great circles around October, according to marketing director Doug Lombardi.

    Lombardi said as much to Eurogamer during a recent visit to the studio to make cooing noises about its Q4 line-up, although he admitted that it wasn't a dead cert. When is it ever?

    Half-Life 2: Episode Two, Portal and Team Fortress 2 will be released as a bundle on Steam, Valve's PC-based content delivery network, while Xbox 360 and PlayStation 3 owners will be able to pick the games up in two packages - one in which the three stand together and another that also includes Half-Life 2 and Episode One.

    All three games were clearly in an advanced state this week, with the developer claiming that the main areas that remain are things like polish and additional graphical tweaks.

    via eurogamer ...
    by Published on May 16th, 2007 22:30

    New at Divineo China



    The DS-X (DS-Xtreme) is a revolutionary storage, homebrew and media player flash cart compatible with all DS Lite and original DS consoles.

    Offering a SINGLE unified solution which allows you to do the unthinkable and push the limits of Nintendo’s ™ top selling handheld console. The DS-X does NOT require the use of a passme, external memory or any unsightly GBA cart, just one intelligently designed piece of kit, the same size as an ordinary DS cart, giving an unrivalled experience to any DS enthusiast.

    Its plug and play in its finest hour, an in-built USB port on the DS-X paves the way for you to communicate easily between the DS-X OS and your computer. Drag ‘n drop all your favourite media and homebrew as you please directly onto the included 16GBit (2-Gbyte) memory with minimal effort as the DS-X will be instantly recognized by your machine. ...
    by Published on May 16th, 2007 22:24

    via cvg

    After months of anticipation and hype, the Halo 3 multiplayer beta was scheduled to go live today at 1pm. Two hours later though and there's still no sign of it for people trying to get in through the Crackdown invite.

    Bungie has updated its website (that's a bit broken too as thousands try to access the forums to find out where the demo is) with following: "Folks are reporting problems downloading the Halo 3 Beta via Crackdown this morning. We have alerted the appropriate Live authorities and they are taking care of the problem as we speak. More news as it comes in."

    We've just popped a copy of Crackdown in our 360 and the option to download the Halo 3 Beta is still greyed out, telling us to check back at a later date. Thanks for that.

    "With any luck this will be a short delay. People entering the Beta through other methods - Friends and Family, Rule of Three and so on, are unaffected," adds Bungie. The population count has been increasing since lunchtime.

    Word is sources close to Bungie have now said that there could be a problem the the server that's hosting the beta for Crackdown invites. Other sites are suggesting a 24 hour delay. Same time tomorrow? 1pm? We'll let you know. ...
    by Published on May 16th, 2007 22:15

    Look at those kerrr-azy stunts! New screenshots from THQ's PS3 and Xbox 360 game Stuntman: Ignition have leapt across pits of fire to reach us in time to be published this afternoon. No pixels were apparently harmed during the endeavour.

    Stuntman: Ignition finds you strapping on death-defying boots as a Hollywood stuntman and attempting to master the most crazy vehicle stunts ever filmed. You're the new stunt-boy in town and it's time to put your big cahones on the line and combine reckless manoeuvring with perfect execution to unlock big-budget blockbusters and lucrative commercial deals.

    The game features six films to perform in, 25 vehicles to master and 36 different stunts, and you can even go online and challenge other players to a stunt-off. Plus, there's a stunt constructor that lets you create your own crazy stunt runs and open them up to other players over the 'net.

    Screeens Here ...
    by Published on May 16th, 2007 22:15

    Look at those kerrr-azy stunts! New screenshots from THQ's PS3 and Xbox 360 game Stuntman: Ignition have leapt across pits of fire to reach us in time to be published this afternoon. No pixels were apparently harmed during the endeavour.

    Stuntman: Ignition finds you strapping on death-defying boots as a Hollywood stuntman and attempting to master the most crazy vehicle stunts ever filmed. You're the new stunt-boy in town and it's time to put your big cahones on the line and combine reckless manoeuvring with perfect execution to unlock big-budget blockbusters and lucrative commercial deals.

    The game features six films to perform in, 25 vehicles to master and 36 different stunts, and you can even go online and challenge other players to a stunt-off. Plus, there's a stunt constructor that lets you create your own crazy stunt runs and open them up to other players over the 'net.

    Screeens Here ...
    by Published on May 16th, 2007 22:10

    Free Radical's Rob Yescombe, scriptwriter for the upcoming Haze, says next-gen games should focus on "becoming more mature" and reflect real-world issues.

    In a rant with Edge Magazine, Yescombe turned to Halo 3 to explain: "While Halo is brilliant, you're a teenager - the next-gen is about becoming more mature."

    He continued, "It's about what's happening in the world today - it's ludicrous, and how can you make something that doesn't reflect that? Well, you could bury your head in the sand and make Halo 3, but the fact of the matter is there are more important things at stake."


    Well, we'll get home at 6:30pm tonight and the most important thing to us will be getting the Halo 3 beta up and running (providing our 360 doesn't unleash the red lights of death on us... again).

    via cvg ...
    by Published on May 16th, 2007 22:02

    The Halo 3 multiplayer beta has already undergone one update, Bungie this morning making some small changes that bring with them both good and bad news.

    The good news is that the appearance of Team Slayer games in Team Skirmish mode has been significantly decreased. "This means more High Ground CTF for Beta gamers," explains Bungie.

    Unfortunately, the update, which you must install to continue playing, will invalidate your current saved films and empty your file share. Admittedly, this will only effect those lucky enough to have got on the beta test ahead of the public launch, which goes live at 1pm today.

    The purpose of the update was "to ensure that we are able to make subtle or dramatic changes to the game on the fly, in order to react to problems we could encounter going forward.

    "Don't worry, we will try to keep these updates to a minimum throughout the course of the Beta," promises Bungie, "and naturally we don't plan to wreck your films everytime a change is made to the game."

    Bungie this morning confirmed that the full and complete Halo 3 will launch on September 26. Excite!

    via cvg ...
    by Published on May 16th, 2007 21:57

    It's not just 360 fans that are getting online FPS-beta-testing love this year. Oh no. It's been confirmed that PS3 owners have a public beta of the upcoming Killzone to look forward to.

    Posting on the killzone.com forums, Seb Downie (under the alias 'motherH') revealed: "Of course there is going to be a public beta. I have always said that any game that has an online mode needs to go through a public beta to ensure it works as intended." We agree (give us more demos).

    "More on a beta later this year," were his concluding words, leaving us to stew over when the beta may arrive and how you guys can ensure you get in on the action. More as it breaks.

    via cvg ...
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