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  • wraggster

    by Published on April 22nd, 2007 21:25

    via kotaku

    There are many people out there excited over the launch of Microsofts fancy new Elite 360. GamePro however, is not one of them. They have put together a little article with their eight reasons why the Elite 360 isn't so elite after all. I agree with some of their gripes about the new system such as not including built in wireless networking and still having to purchase the HD DVD player separately, but some of the other reasons seem a bit ridiculous.

    The one that sticks out the most for me is "It's still cheaper than the PS3." With all the complaining everyone has done about the price of the PS3, I don't see how this could possibly seen as a bad thing. I don't know that I'll be running out to get an Elite 360, but somehow, I don't think that the fact that it's cheaper than a PS3 is going to be a huge deterrent.

    One of the other objections has to do with the color of the system. Apparently, GamePro prefers things white in their game world, which is all well and good for them. Personally, I like the fact that it's coming out in black since it will match my TV and other media devices better. But then again, I'm a sucker for color coordination. I tried to imagine my various electronic devices all in matching white and it was not pretty. It looked something like the Milk Bar in Clockwork Orange, which sounds cool, but I don't think I'm ready to go there. Besides, the whole jock strap on the outside of your clothes look just isn't for me. ...
    by Published on April 22nd, 2007 21:21

    via kotaku

    As the release of Phantom Hourglass in Japan draws near (June 23), we here in the US are still in the dark as to when exactly we'll see it on our shelves. Until then, we will have to be satisfied with whatever crumbs we can gather from Japanese publications like Famitsu. French website Jeux France has got some great, if not a little grainy, scans from the most recent issue of Famitsu featuring screenshots from both the single and muti-player modes of the game. Sadly, DS graphics don't look so hot when you blow them up to magazine feature size, so be prepared for some chunky looking images. Still, pixelated graphics aside, this looks like it's going to be a really fun game. Now if we can just get that US release date confirmed, I'll be a happy camper.

    More Info ...
    by Published on April 22nd, 2007 21:21

    via kotaku

    As the release of Phantom Hourglass in Japan draws near (June 23), we here in the US are still in the dark as to when exactly we'll see it on our shelves. Until then, we will have to be satisfied with whatever crumbs we can gather from Japanese publications like Famitsu. French website Jeux France has got some great, if not a little grainy, scans from the most recent issue of Famitsu featuring screenshots from both the single and muti-player modes of the game. Sadly, DS graphics don't look so hot when you blow them up to magazine feature size, so be prepared for some chunky looking images. Still, pixelated graphics aside, this looks like it's going to be a really fun game. Now if we can just get that US release date confirmed, I'll be a happy camper.

    More Info ...
    by Published on April 22nd, 2007 21:21

    via kotaku

    As the release of Phantom Hourglass in Japan draws near (June 23), we here in the US are still in the dark as to when exactly we'll see it on our shelves. Until then, we will have to be satisfied with whatever crumbs we can gather from Japanese publications like Famitsu. French website Jeux France has got some great, if not a little grainy, scans from the most recent issue of Famitsu featuring screenshots from both the single and muti-player modes of the game. Sadly, DS graphics don't look so hot when you blow them up to magazine feature size, so be prepared for some chunky looking images. Still, pixelated graphics aside, this looks like it's going to be a really fun game. Now if we can just get that US release date confirmed, I'll be a happy camper.

    More Info ...
    by Published on April 22nd, 2007 10:51

    Shipping in a few days from GP2X Stores Worldwide comes what must be considered the Future of Handheld Innovation.

    Gamepark have finally released to the Public the Gp2x Commercial Interface Board Cradle it was previously known as the Breakout Board and was for developers only.

    The Cradle is a revolution to the handheld gaming community. This device is only for the GP2X but it shows the world what can be done. First heres some pictures:

    GP2X Sitting in the Cradle



    USB Joypad Connected to the Cradle



    USB Mouse and Keyboard Connected to the Cradle



    SideView of the Cradle



    The amazing thing about the Cradle is that USB Devices like a Mouse, Keyboard and Joysticks can be connected to it and possibly even Hard Drives giving you a system like no other. The Cradle also has a TV Out/Monitor Out so connecting up to Televisions and Monitors to play Emulators and Games and many applications is a breeze.

    Heres the full tech Specs:

    The commercial interface board plugs into the EXT port of the GP2X and turns it into a full computer with 4xUSB ports, RS232, Audio and Video out & Jtag.

    Description
    -EXT port : Connects to GP2X EXT Port.

    -RS232 Port : RS232 port for developers. Monitors operating status of GP2X.

    -DC 5V/3A Adaptor Jack : Connects to Adaptor of regulated voltage of DC5V

    -L-Sound Jack( RCA Jack ) : Left Audio-out port to TV or Monitor

    -R-Sound Jack( RCA Jack ) : Right Audio-out port to TV or Monitor

    -S-Video Connector : Video-out connector to TV or Monitor

    -JTAG Port : JTAG port for developer. Recovers booting file.

    -USB Host x 4 port : Connects to USB compatible devices like game controller, HDD, keyboard etc

    -USB HOST operation lamp : If USB host port operates normally, relevant lamp will be lighted.

    DIGG THIS



    An awesome product not just for emulation and homebrew fans but for any gaming fans. Could this be done on the PSP or indeed the Nintendo DS ? ...
    by Published on April 22nd, 2007 10:51

    Shipping in a few days from GP2X Stores Worldwide comes what must be considered the Future of Handheld Innovation.

    Gamepark have finally released to the Public the Gp2x Commercial Interface Board Cradle it was previously known as the Breakout Board and was for developers only.

    The Cradle is a revolution to the handheld gaming community. This device is only for the GP2X but it shows the world what can be done. First heres some pictures:

    GP2X Sitting in the Cradle



    USB Joypad Connected to the Cradle



    USB Mouse and Keyboard Connected to the Cradle



    SideView of the Cradle



    The amazing thing about the Cradle is that USB Devices like a Mouse, Keyboard and Joysticks can be connected to it and possibly even Hard Drives giving you a system like no other. The Cradle also has a TV Out/Monitor Out so connecting up to Televisions and Monitors to play Emulators and Games and many applications is a breeze.

    Heres the full tech Specs:

    The commercial interface board plugs into the EXT port of the GP2X and turns it into a full computer with 4xUSB ports, RS232, Audio and Video out & Jtag.

    Description
    -EXT port : Connects to GP2X EXT Port.

    -RS232 Port : RS232 port for developers. Monitors operating status of GP2X.

    -DC 5V/3A Adaptor Jack : Connects to Adaptor of regulated voltage of DC5V

    -L-Sound Jack( RCA Jack ) : Left Audio-out port to TV or Monitor

    -R-Sound Jack( RCA Jack ) : Right Audio-out port to TV or Monitor

    -S-Video Connector : Video-out connector to TV or Monitor

    -JTAG Port : JTAG port for developer. Recovers booting file.

    -USB Host x 4 port : Connects to USB compatible devices like game controller, HDD, keyboard etc

    -USB HOST operation lamp : If USB host port operates normally, relevant lamp will be lighted.

    DIGG THIS



    An awesome product not just for emulation and homebrew fans but for any gaming fans. Could this be done on the PSP or indeed the Nintendo DS ? ...
    by Published on April 22nd, 2007 01:51

    Our affiliates over at Neoflash who are the makers of many Nintendo DS Flashcarts and a whole host of other hardware creations have posted some info to their Mystery project.

    Guesses so far are

    Touchscreen
    A motion sensor

    Now DRNeo posted that one of them is the correct answer.

    A PSP Touchscreen would open up many doors as a keyboard or the many ways the DS Touchscreen has been utilised.

    A motion sensor would be excellent in a different way for the PSP.

    DIGG THIS



    Which one interests you the most and why, ? ...
    by Published on April 22nd, 2007 01:40

    via pspfanboy

    Games don't need to have good graphics--but they need to have fun. The upcoming Diner Dash seems to have neither. The competitive world of restauranting should make for an interesting gameplay experience, but this first video of the game looks utterly uninspired. 1UP recently previewed the game: "In Diner Dash, you show patrons to their seats, take their orders, serve them food, and clear the tables when they leave. Promptly serving people and working your way quickly through the increasing line of customers earns you points in the form of tips. The hardest part is managing your own stress levels as you serve impatient people. Sometimes your customers have screaming kids who need high chairs, and you're usually either urging that family of four to quickly finish their hamburgers, or scrambling to mop up the mess they left on the floor."

    Seating customers and moving food from one place to the next could provide some brief bursts of entertainment, but is that really enough to warrant a full-fledged game? Watch the video after the cut, and tell us what you think.

    Video at Link above ...
    by Published on April 22nd, 2007 01:38

    New from Weltall: is that CWCheat now works on the latest Dark Alex Custom Firmware.

    cwcheat is the FIRST ever cheat device available on PSP. With cwcheat you can apply raw-relative cheat codes either in PSP and POPS game mode (due to two different version of this application: cwcheat and cwcheatpops) just like the famous commercial products "Action Replay", "CodeBreaker", "GameShark", "Xploder", etc. available on other platforms. cwcheat also features cheat searching and editing through
    a nice and easy-to-use in-game menu. If you are not good in cheat searching you can download the
    latest cheats database from HERE or use the included PSP database downloader app directly
    from your PSP (requires WI-FI connection) and easily enjoy your cheating experience! You can contribute with the database adding your cheats HERE. cwcheat minor features are CPU/BUS speed settings, detailed Memory Stick Pro Duo (free space/total space) and battery (life) informations and in-game usb-mass support. cwcheat (NO POPS version) includes also RemaPSP by danzel, a very useful way to change button assignments in games!
    cwcheatpops (NO GAME version) features a way to
    import/export MCR memory cards (ePSXe and PSX) and continue your favourite games in PSX, PS2, PSP with the same savegame!


    0.1.7 REV. B RELEASE
    -fixed the mc manager function. now it works even on 3.30[POPS]
    -fixed the db reloading, now it reloads the database
    -added a cheatpops database by tandao2002
    -fixed some texts around

    Download and Give Feedback Via Comments ...
    by Published on April 22nd, 2007 01:28

    via pspfanboy

    The official Japanese Wild Arms XF website has opened, although it doesn't provide too much information. IGN, however, has uncovered a treasure trove of new details on the upcoming PSP-exclusive SRPG:

    "Set once again in the land of Falgaia, Wild Arms XF tells the story of Clarisa, a knight in the army of the peaceful kingdom of Elecius. The story begins when the queen is killed in what appears to be more than just an accident."
    "During battle, you move the members of your party in turn with the enemies."
    "By connecting your PSP to your PS2 via USB, you'll unlock six secret bosses in Wild Arms 5. XF sees more benefit, as you get better items and rewards and even get to see some special events."
    As PSP Fanboy reader trystero said: "Handhelds and SRPGs go together like glue and ... well, more glue." Hopefully, Wild Arms XF will prove to be a worthwhile addition to the PSP library. ...
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