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  • wraggster

    by Published on March 1st, 2007 21:34

    via playnintendo

    Alright, so unfortunately Husain himself wasn't able to post this story, but give full credit to him on the following:
    So here are the questions asked:

    1. So here's the big question; when will we be getting the full version of the browser to download on Wii?
    2.The biggest problem (Which is still very small) to do with the Opera browser is that typing can be very slow (Especially for Novices). There was a rumor that keyboard drivers were a possibility. Does that stand?

    3. A question asked by many is if the "safe zone" (Black bar above screen) will still be there in the final version. Can you tell us anything about that?

    4. The browser has a very unique and natural sense of going online, with the exception of tabs. We noticed tabs were not on the Nintendo DS browser either. Is there a reason for why?

    5. We know Flash 7 is used because it is the most offical version, but will Java be used in final version?

    6. Will there be a wider variety of viewing media in the final version, or is Flash the limit?

    7. Our last question is will there be any updates to the browser after this version, or is this it?

    And here are the answers...
    Hi Husain,
    I can help you out with a few questions, but for the rest you'll have to wait for the final version of the browser to be announced, as we are under NDA with Nintendo.
    First, I'm glad to hear you enjoy the browsing experience on Wii! We believe you'll soon find the browsing experience on Wii to get even better.
    1) Opera and Nintendo are planning the release for the final
    version of the browser for late March/early April.
    2) You will have to check with Nintendo on their plans to offer a
    keyboard. Opera would not be involved in this.
    3-6) Cannot answer at this time.
    7) The browser for Wii will be regularly updated.

    Sorry about the limited answers, but it's the best we can do right now.
    Thanks, Berit

    Take note that the keyboard fact is still a possibility, seeing as Opera doesn't really have much to say about it. The release date now has a possible early "April" entry there (a bit different from the previously made solid "March" statements), and it appears that the Opera browser will have regular firmware updates... possibly for the keyboard function soon to be implemented?
    ...
    by Published on March 1st, 2007 21:24

    Vicious Cycle Software Inc. today announced that the Vicious Engine®, the company's powerful middleware solution for cross-platform development, has joined Nintendo's WiiTM Third Party Tools Program.

    The Vicious Engine is a middleware solution for creating games across multiple platforms. The tool's ease of use and wide array of features separate the Vicious Engine from the competition as an approachable technology that does not require a large staff of full-time programmers to maintain.

    "Wii is a remarkable platform with boundless potential," said Eric Peterson, president of Vicious Cycle. "As a Wii middleware solution, the Vicious Engine will provide developers with a practical approach to exploring the unique and creative possibilities of Wii. Our technology allows developers to focus on what makes Wii special-fun gameplay and innovative peripheral integration."

    The Vicious Engine's capabilities allow developers to create games with ease and speed while still delivering top-notch quality. Point-and-click scripting, Wii RemoteTM and Nunchuk integration, intuitive AI (Artificial Intelligence) development, straightforward platform conversion and the ability to powerfully render complex, dynamic scenery efficiently are just a few of the many features of the Vicious Engine. ...
    by Published on March 1st, 2007 21:16

    via gizmodo

    Hoping to take great ideas from the both the Xbox 360 and the Wii, Sony's planning to introduce a new PS3 feature called PlayStation Home. This new app/feature is rumored to be a blend of Microsoft's achievements and Nintendo's Miis. How does it work?

    Well, the PlayStation Home is a little virtual home in which the avatar you make (your Pii?) will live. When you complete a game, it'll award you with a little trophy or toy to place in your home that your avatar can interact with. Not only that, they're planning to make your avatar social—like MySpace—and have it interact with other people's avatars.

    All of this is rumored still, but Sony seems to be doing something big next week at GDC. We're willing to bet that this is it. ...
    by Published on March 1st, 2007 21:13

    via gamespot

    The video portion of Microsoft's Xbox Live Marketplace continues to swell, thanks largely to an animated group of troublemakers from South Park, Colorado.

    Microsoft's director of Xbox Live programming, Major Nelson (real name Larry Hryb), updated his blog with a list of new content coming to Video Marketplace this week, and fans of South Park will have plenty to watch.

    I have no idea what's going on right now.
    Seasons 5 through 8 of the program, which includes the classics "Cripple Fight," "Scott Tenorman Must Die," and "Good Times With Weapons," will be available for download exclusively over Xbox Live. The Academy Award-nominated South Park: Bigger, Longer, & Uncut feature film is also due on XBL this week.

    Other TV shows new to the Video Marketplace include teen dramas The OC, Laguna Beach, and One Tree Hill, season two of Robot Chicken, and new UFC brawls. New content from beyond the boob tube includes the geriatric romp Grumpy Old Men and trailers for Transformers, Bee Movie, and Blades of Glory. A complete list of this week's content is below.

    Television Shows
    South Park (Seasons 5-8)
    The OC
    Laguna Beach (Seasons 1, 2)
    All of Us (Season 4)
    New UFC Fights
    Robot Chicken (Season 2)
    Tim & Eric Awesome Show Great Job (Season 1)
    One Tree Hill (Season 4)

    Movies
    South Park: Bigger, Longer, & Uncut
    Grumpy Old Men

    Theatrical Trailers
    Blades of Glory
    Pathfinder
    Bee Movie
    Simpsons Movie
    Fred Clause
    Harry Potter & the Order of the Phoenix
    Transformers ...
    by Published on March 1st, 2007 21:04

    Via engadget

    The Zune has already seen its fair share of hacks in its relatively short lifetime, from running Linux to supporting USB drives, but it seems that there's still plenty of room for improvement, the latest addition being a small but significant tweak that forces the device to play nice with your DivX files. Whipped up by a member of the Zune Scene forums, the hack simply consists of a modification to the Windows registry that allows DivX files to be dragged and dropped into the Zune software. Then, the next time you sync the device, the files are automatically transcoded into the more Zune-friendly WMV format, ready to be viewed at your leisure. The hack also apparently supports Xvid files, albeit with less than optimal results. Not exactly the solution that native DivX support on the player would be, but if you've got a pile of DivX file and nothing else to play 'em on, it looks like it's about the best you're gonna get for the foreseeable future. As always, however, if you're not comfortable messing with your registry, you may want to steer clear this one.

    More Info ...
    by Published on March 1st, 2007 18:49

    via register

    Take-Two Interactive, the publisher of the controversial Grand Theft Auto series of games may be close to settling a long running legal battle with a New York granny who attempted to sue the company after it emerged one of those games contained adult content.

    This week, a Manhattan District Court judge order the case to be suspended pending the outcome of settlement negotiations between plaintiff and defendant, Reuters reports. The judge may review the stay after lawyers report on their progress on 12 March.

    The action centres on Grand Theft Auto: San Andreas' infamous 'hot coffee' sex scenes, originally hidden from players but exposed on July 2005 by a hack posted on the net. The game had been given a US Entertainment Software Rating Board 'Mature' classification, for its violent content. Once the blue material was revealed, the ESRB quickly re-rated the title 'Adults Only', causing some major US retailers to yank the game from their shelves.

    Take-Two duly withdrew GTA: SA and reissued it with the offending eye-full excised, but not before an 81-year-old grandmother from New York, Florence Cohen, took the company to court, claiming she'd been misled into buying the game for her 14-year-old grandson.

    As we noted at the time, the game's portrayal of murder, robbery, drug dealing, foul language and bad driving doesn't appear to have bothered her one jot...

    In June 2006, Take-Two settled a similar case brought about by a Federal Trade Commission probe into the 'hot coffee' content. ...
    by Published on March 1st, 2007 18:48

    via register

    Hardware hackers have developed a technique to hack Microsoft's Xbox 360 gaming console so that it might be possible to run alternative operating systems on the hardware.

    The approach, which only works given physical access to the hardware and is strictly for fun, relies on a taking advantage of a vulnerability in the Xbox 360 hypervisor. Properly exploited, the bug allows tinkerers to run arbitrary code (even an alternative OS) with full privileges and full hardware access.

    The hypervisor on Xbox 360 machines controls access to memory and provides encryption and decryption services. The approach means that all games and other applications running on the Xbox 360, in theory at least, need to be cryptographically signed with Microsoft's private key and run in non-privileged read-only mode.

    Unprivileged code cannot change executable code, but flaws in the way unprivileged code interacts with the hypervisor via the syscall instruction laid the groundwork to the hack.

    Full details on the ingenious exploit, including proof of concept code, were published on BugTraq on Wednesday. The anonymous hackers tipped Microsoft off about the issue last month and "following cordial discussions" the software giant quickly produced a patch. The hack has been possible since since the bug was introduced in late October. ...
    by Published on March 1st, 2007 18:45

    via kotaku

    Japanese game site Eg has the the country's software sales data (via Media Crate) for the week of February 19th to February 25th. Monster Hunter Portable 2nd did better than originally thought. Way better.

    1.) Monster Hunter Portable 2nd (PSP) Capcom — 705281 (Last Week) 705281 (Total)
    2). Higurashi no Naku Koro ni (PS2) Alchemist — 80002 (Last Week) 80002 (Total)
    3). Fire Emblem: Akatsuki no Megami (Wii) Nintendo — 75359 (Last Week) 75359 (Total)
    4). Sim City DS (NDS) Electronic Arts — 50826 (Last Week) 50826 (Total)
    5. Professor Layton and the Mysterious Town (NDS) Level 5 — 49979 (Last Week) 186716 (Total)
    6). Wii Sports (Wii) Nintendo — 47053 (Last Week) 1090736 (Total)
    7). Naruto Shippuden: Gekitou Ninja Taisen EX (Wii) Takara Tomy — 45792 (Last Week) 45792 (Total)
    8). Dragon Quest Monsters Joker (NDS) Square-Enix — 40507 (Last Week) 1174576 (Total)
    9). Hajimete no Wii Pack (Wii) Nintendo — 35811 (Last Week) 944586 (Total)
    10). Picross DS (NDS) Nintendo — 26693 (Last Week) 183357 (Total) ...
    by Published on March 1st, 2007 18:42

    A port of Raiden IV for the Xbox 360 is apparently in alpha stage and is scheduled to be released in the US at some unspecified point in the distant future. This news comes from an interview with one of UFO Interactive's managers recently conducted by Team Fremont. (And don't forget, UFO is also bringing to the US the PS2 port of Raiden III later this month.)

    This is all very surprising, especially considering that it's going to be a while before Raiden IV is even released in Japanese arcades (it's currently slated for July). Moreover, no news of a Japanese 360 port has emerged through any of the usual sources. What has me worried the most is that UFO is considering releasing this on XBLA, which could very well mean a shoddy port in unsuitable resolution and with no option for tate. On the other hand, even if this is a regular disc release it could turn out ugly. By Royal decree all Xbox 360 games have to be 720p minimum and Raiden IV is a 640x480 game -- which is not even a widescreen resolution. G.rev faced the same problem when porting Senko no Ronde, but then again their game was in yoko so things were much simpler. It will be interesting to see how this gets handled.

    via insert credit ...
    by Published on March 1st, 2007 18:40

    via gamesradar

    Gamers from England have the most capacity for evil of all the world's videogame enthusiasts, according to Lionhead's Peter Molyneux, quoting statistics from a study of people who played his Xbox RPG, Fable.

    The research also showed that most American gamers found it difficult to make evil choices during the game's freeform adventure, with roughly 90% of gamers in the US roleplaying as good characters.

    "There was a disappointing number of people that tended towards good," Molyneux told US mag GamePro, "but it is also very interesting that the percentage of good players versus evil players varies very strongly by nationality".

    For example, "the English are probably the most evil of all," but Molyneux reckons that 70% of the Americans researched played good characters, while 20% "didn't have the moral fibre to keep going down the evil path" and eventually turned to good.

    Molyneux also revealed that in Fable 2 the divide between good and evil will be far bigger than before, explaining that gamers who wish to be either pure good or pure evil will be forced to make some sacrifices - and not just the bloody kind.

    Although Molyneux has focused so hard on evil actions that, during a recent meeting at Lionhead, one staffer exploded that he would "never play a game" that had all the nasty things in it that Molyneux had suggested. We would, mind. ...
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