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    by Published on April 10th, 2012 22:53
    1. Categories:
    2. PC News
    Article Preview

    You know the score. You've stepped away from your desktop, and then you think to yourself, "Damn. If only I could remember that website I'd just visited." Now, users of Google Chrome's latest beta will no longer have that worry. The latest incarnation of Google's web browser gives users immediate access to all of their tabs, across all devices, which can be found within the new tab window. Here, users will discover an "Other devices" menu that gives quick and easy access to all those sites you just visited -- yet for the life of you, can't seem to remember. According to Google, beta users will see this feature gradually roll out over the coming week. Not a moment too soon, either.

    http://www.engadget.com/2012/04/10/g...-tab-synching/
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    by Published on April 10th, 2012 22:51
    1. Categories:
    2. Android News

    Heads-up, Android users -- Netflix has just issued a revised build of its app on the aforementioned platform, and while the changelog here is but three points long, they seem to be somewhat significant. For starters, there's a polished user interface, particularly dealing with the volume control function, allowing users to more easily tweak levels as well as fast-forward / rewind. There are also a number of unspecified stability improvements and bug fixes, with some Motorola tablet owners reporting far smoother streaming. Updated it yourself? Let us know how it's going in comments below (and hit the source for a link to Google Play).

    http://www.engadget.com/2012/04/10/n...rface-changes/
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    by Published on April 10th, 2012 22:48
    1. Categories:
    2. Apple iPad

    Matias Myllyrinne sees Infinity Blade as the benchmark on iOS
    iPad, and tablets in general, push technology forward at a rapid clip. The processing power grows significantly each year and, according to Remedy Entertainment CEO Matias Myllyrinne, it won't be long before full-fledged console experiences like Alan Wake can be had on tablets.
    "[We're] not far at all," he told GamesIndustry International recently, adding that he'd still like to see a controller built for tablets that works. "Or at least I'd like to see games made for the medium. You still see ports of console titles being brought to iPad. While some of those are cool, I think the really powerful things would be when they're made for the medium. When you take the interface into serious consideration in your design. But I don't think we're far away from that at all. If you talk to any of the smart kids in the class, I think all of them are looking at how do we build good IP for theses devices, and I think Infinity Blade is now the benchmark and I think Epic and Chair have done a wonderful job there."
    He continued, "I think we'll see loads of people come to that space and obviously, as the processing power goes ahead and increases, I don't think that's going to be the limiting factor. I think the nut to crack right now is to build the right kind of content for that medium."

    http://www.gamesindustry.biz/article...ng-says-remedy
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    by Published on April 10th, 2012 22:46
    1. Categories:
    2. Xbox 360 News

    Veteran journalist Chris Morris tackles six reasons why the next-gen systems won't kill used gaming

    GameStop

    www.gamestop.com

    Microsoft

    E&D Emerging Markets

    www.microsoft.com/uk/games

    Sony Computer Entertainment

    Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

    www.playstation.com


    There's a lot of talk making the rounds these days about used games and the next generation.
    The popular theory is the next Xbox or PlayStation 4/"Orbis" might altogether block people from playing previously owned games - something that has the core gamer base feeling a bit backstabbed. But the shock of seeing these reports seems to be causing those same people to lose perspective.
    Used games are almost certainly not going anywhere with the upcoming generation of consoles. While an evolution is likely, don't let media alarmists convince you that your days of cashing in titles you've lost interest in are over. Here's why:
    No one wants to anger the fan base - While things aren't quite as dire as some would have you believe, the glory days of the console industry seem to be coming to an end. While there's room for continued growth among developers and publishers, with a slew of unexplored options, the next generation of consoles is more a service battle than anything else.
    There are plenty of other options for gamers to explore these days - and Microsoft and Sony both know it. Given that competition, it's ludicrous to imagine either would risk angering their loyalist customer base to the extent that they would risk losing them.
    "Neither wants to open the door for a trouncing like they got from the Wii in the first part of this generation"

    Put simply: Gamers see a value in being able to trade in their games and buying used copies for a bit less. Taking that away devalues the console. And whatever advantage there is for the console makers in terms of making third-party publishers happy, it's not worth the risk of losing market share.
    After all, while it might be nice to be able to use your Xbox and PlayStation as a movie and television streaming device, there are plenty of other set top boxes that offer that same functionality.
    Why alienate GameStop? - GameStop might be an easy punching bag among gamers, but it's one of the most powerful retailers in the industry, regularly grabbing market share away from big box stores like Best Buy and Wal-Mart. While game sales make up the majority of its revenues, it moves a fair number of consoles as well.

    Last year, GameStop made $2.6 billion selling used games - representing more than 27 percent of its total sales. That's a figure the company is going to guard ferociously. Console sales, meanwhile, made up $1.6 billion in sales, just 16.9 percent of revenue.
    GameStop's not dumb enough to threaten not to sell the next generation consoles. That'd be a breach of its fiduciary duties to its shareholders. But the company (and its store employees) certainly has some influence over the buzz surrounding a system. It's simply bad business on Microsoft and Sony's part to cut GameStop off at the knees.
    There's still money to be made - In the past two years, game publishers have finally learned how to make used games work to their advantage. EA's "Project $10" showed that by forcing players to pay a small fee to access content on a previously owned game, they could still make money from used game sales. Most publishers quickly followed suit.
    So far, that fee has been largely tied to the multiplayer aspects of a game. As the next generation of consoles ties titles to user accounts, players will likely have to pay to unlock the single player portion as well. As with "Project $10," there will be a brief squawk, then an adjustment period (likely among retailers, which will have to adjust pricing on their end), then it will be an accepted part of the video game landscape.
    "For all the tempest in a teacup over used games of late, there's a larger truth being overlooked: Natural selection has already put an expiration date on them"

    Calling all pirates - Most people who play used games do so as a way to save money on their favorite hobby. Were used games to go away, most would grumble and simply buy new games, but would purchase several less per year. To a smaller subset, though, a ban on used games would be like shining the bat-signal for piracy.
    Undoubtedly, the piracy protection systems on the next gen consoles are state of the art, but if that subculture has taught the entertainment industry one thing, it's that it is persistent and capable - and it will quickly find a way around the roadblocks.
    Why give Nintendo an advantage? - Have you noticed that all the talk about banning used games has surrounded Sony and Microsoft? Nintendo doesn't seem to worry about them.
    While some people seem to have written the Wii U off, there's still a lot of mystery surrounding that system - and if Nintendo has a stellar E3 this year, it could set itself up to once again be king of the gaming hill for another noteworthy
    ...
    by Published on April 10th, 2012 22:44
    1. Categories:
    2. PS3 News

    Wedbush Securities analyst Michael Pachter has rolled out his notes and predictions on console hardware sales, including the possibility of price cuts for the PS3 and Xbox 360 as soon as E3.
    The price reduction predictions stem from lagging sales from both consoles; and even with the cuts, Pachter expects sales to be down during the upcoming holiday season.
    "We expect hardware sales to rebound once price cuts are implemented, but expect a recurrence of the dip next holiday, partially buffered by some modest contribution from the introduction of the PS Vita in February and the Wii U later this year,” Pachter stated as part of the Wedbush NPD March preview.
    The analyst added he doesn’t expect a next-gen announcement from Microsoft arriving before the Xbox 360 dips below $200.
    “Recent slowing of Xbox 360 hardware sales could cause Microsoft to consider a price cut by E3. We do not expect an announcement of a next- generation console from Microsoft until the Xbox 360 core model is priced below $200, likely around this time next year.
    “PS3 hardware sales should continue to lag those of the Xbox 360, and we expect sales to trend downward by 10 - 20% monthly, until Sony cuts prices once again, likely at E3."
    E3 2012 takes place June 5th-7th in Los Angeles.

    http://www.mcvuk.com/news/read/pacht...y-at-e3/094143
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    by Published on April 10th, 2012 22:33
    1. Categories:
    2. DCEmu

    The average games industry TV campaign has increased over the past five years from 2.58 weeks in 2008 to 2.97 in 2010 and now 3.39 weeks in 2012.
    The average length of a console ad campaign has grown marginally since 2008, from two to 2.33 weeks. The PS Vita was the key driver for this growth. Game campaigns tend to be short and heavy as publishers look to generate instant buzz and drive week-one sales.
    Sega’s recent Mario & Sonic at the London Olympic Games averaged 105 individual TVRs per week, but was live for just three weeks. This was also the case back in 2008, when Mario & Sonic’s Beijing predecessor employed an almost identical three-week strategy, averaging 82 TVRs per week. A TVR is one per cent of a target audience. A campaign can go over 100 TVRs if a viewer watches an advert more than once.
    The use of extended, drip strategies (under 10 individual TVRs per week) by online and mobile games advertisers jumped from 3.83 weeks in 2008, to six weeks in 2010, and 6.5 weeks in 2012. This has driven most growth to the sector overall.
    http://www.mcvuk.com/news/read/the-c...mpaigns/094106
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    by Published on April 10th, 2012 22:31
    1. Categories:
    2. DCEmu

    The Force is remarkably strong with Microsoft this week as its new Xbox 360 title Kinect Star Wars debuts at No.1 in the UKIE GfK Chart-Track All Formats Top 40.
    In this case you should trust your eyes – Kinect is now fully operational. Despite not being the game that critics were looking for, it’s the first Kinect game to claim the top spot in the UK listings.
    And Obi-Wan must have taught it well as it’s also the first Star Wars game to top the listings since The Force Unleashed back in 2008.
    Proving its no longer the pupil and is now very much the master, it also succeeds in kicking EA’s FIFA Street off the top after a three week stint.
    EA largely remains in control of the wretched hive of scum and villainy that it the Top Five, however, claiming places two to five with FIFA Street, Mass Effect 3, FIFA 12 and Tiger Woods 13.
    Lower down the charts with a significantly lower Midichlorian count is Capcom’s Devil May Cry HD Collection, which debuts in 18th.
    There’s another Kinect game entering the listings this week, with many Bothans dying to ensure Kinect Rush: A Disney Pixar Adventure made it into the Top 40. It debuts at No.32.
    Here’s the UK Top 20 for the week ending April 7th:
    1. Kinect Star Wars (Microsoft)
    2. FIFA Street (EA)
    3. Mass Effect 3 (EA)
    4. FIFA 12 (EA)
    5. Tiger Woods PGA Tour 13 (EA)
    6. Call of Duty: Modern Warfare 3 (Activision)
    7. SSX (EA)
    8. Mario & Sonic at the London 2012 Olympic Games (Sega)
    9. Battlefield 3 (EA)
    10. The Elder Scrolls V: Skyrim (Bethesda)
    11. Saints Row: The Third (THQ)
    12. Skylanders: Spyro’s Adventure (Activision)
    13. Moshi Monsters: Moshling Zoo (Mind Candy)
    14. Mario Party 9 (Nintendo)
    15. Batman: Arkham City (Square Enix)
    16. Assassin’s Creed: Revelations (Ubisoft)
    17. Just Dance 3 (Ubisoft)
    18. Devil May Cry HD Collection (Capcom)
    19. LEGO Harry Potter: Years 5-7 (Warner)
    20. Street Fighter X Tekken (Capcom)

    http://www.mcvuk.com/news/read/uk-ch...wars-is/094150
    ...
    by Published on April 10th, 2012 22:25
    1. Categories:
    2. Apple News,
    3. Apple iPad,
    4. Apple iPhone

    PSN and XBLA platformer Joe Danger is in development for iOS, Hello Games has revealed.
    The Guildford-based studio unveiled the project at last weekend's PAX East conference in Boston. Speaking to Gamasutra, Hello Games MD Sean Murray said that, far from being a shoe-horned port, the game had been built from the ground up for its target platform.
    "I hate that word, 'port'," he said. "Simply porting a game is never something I could get excited about, it's soulless work. Joe Danger on iOS is a new game."
    Murray explains that the project began almost my accident - he was tinkering with iOS development on weekends, and Joe Danger's were the only assets he had to hand. He is working with Steven Burgess, formerly a designer on LostWinds for Frontier Developments. An Android version is also in the works.
    The announcement means Joe Danger is headed for a third platform despite originally being a PSN exclusive because its development was part-funded by Sony's Pub Fund initiative. An XBLA version, Joe Danger: Special Edition, which featured an extra ten hours of content, was released last year.
    http://www.edge-online.com/news/joe-...-announced-ios
    ...
    by Published on April 10th, 2012 22:21
    1. Categories:
    2. PC News
    Article Preview


    So a man walks into a Radio Shack and the clerk says “Why the long face?”. No, that’s not it. [Ms3fgx] walks into a Radio Shack and says “holy crap, that PS3 IR dongle is only two bucks”. He’s been looking for an IR remote receiver to use with a Linux machine and decided to bend this PS3 dongle to his will. It’s a lot less expensive that the parts to build the simplest IR receivers like this FTDI cable version, or a microcontroller based receiver.
    He plugged it in and was delighted to find that it enumerates. The kernel has PlayStation 3 controller support built-in and has no problem picking up this device. When he uses ‘cat’ to display the incoming data all he gets is repetitive garbage. This is because the dongle only supports Sony remote control codes. But after a bit of universal remote setup, he’s got unique commands for each button. The last piece of the puzzle is to map the controller commands to keyboard keys. This is done with the QJoyPad package, but there are a myriad of ways to remap these buttons so go with what you know.

    http://hackaday.com/2012/04/10/ps3-i...h-a-linux-box/ ...
    by Published on April 10th, 2012 21:51
    1. Categories:
    2. Android News

    Now here's a cool one for you tablet users that like to tweak the appearance of your UI! XDA member BroBot175 has created a Metro UI theme for all tablets running Honeycomb or ICS! The theme is a fully functioning replica of Windows 8 that allows you to create your own tiles, and organize them however you want
    http://slashdot.org/story/12/04/10/0...ndroid-tablets
    ...
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