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  • wraggster

    by Published on November 24th, 2006 15:47

    "Gears is a trilogy? Why would we have to stop at three?" says Epic's Mark Rein

    Last week the first hint landed that our dreams of more Gears goodness might become a reality, as Microsoft's Corporate VP of Global Marketing Jeff Bell referred to Epic's series as the "Gears of War trilogy", suggesting at least two more entries for the (ahem) epic series.

    After the expected internet commotion caused by Bell's comment, Epic decided to respond to the commotion with a post on its forum, adding even more fuel to the fire by asking why - after the shooter has managed to fly off the shelves and sell over a million copies - they'd leave the series at just three.

    "Gears is a trilogy? If we can keep making quality games that fans obviously then why would we have to stop at three," said Epic VP Mark Rein.

    "I don't see the Metal Gear Solid, Mario, Grand Theft Auto or Final Fantasy series (among others) stopping at three and they're still delivering compelling entertainment content that's easily worth the money (see Unreal Tournament as well). There's definitely, as many of you have pointed out, a lot more to learn about what's really happening on the plant Sera and in the lives of the members of Delta Squad."

    For the moment Epic is concentrating on supporting the first Gears with download content and enhancements:

    "In the mean time," added Rein, "we're working hard to support Gears of War (the first one) and come up with some great enhancements you'll hopefully see before too long. We're not ready to provide any details yet but I assure you we're on the job." ...
    by Published on November 24th, 2006 15:46

    Although we suspected that Metal Slug Anthology on Wii would have to be played using either the Classic Controller or GameCube pad, it will actually allow gamers to choose from multiple control schemes using the Wii Remote and Nunchuk.

    The Nunchuk Control scheme lets you control your character with the Nunchuk while using the A and B buttons to jump and shoot. Or you can turn the Wii Remote on its side and it alone to control the game, using its D-Pad and face buttons like a traditional pad, or a stranger scheme letting you tilt the controller left or right to move your character and jumping, shooting and throwing grenades with the D-pad and 1 and 2 buttons.

    Hardcore arcade nuts can also choose a scheme that uses the Wii Remote to emulate an arcade stick, gripping it vertically and lean it in the direction you want to move and shoot.

    The Anthology, which will include Metal Slug 1, 2, X, 3, 4, and 6, will be released on Wii early next year and, being one of our favourite arcade games of all time, we honestly can't wait. For now, just appreciate the chaos in these new screens.

    Screens Via Comments ...
    by Published on November 24th, 2006 06:48

    Dragula96 posted a new release of his Lumines Clone for the PSP, heres the details:

    LUAmines is a Lumines clone

    coded in lua script

    There are a total of 10 levels, each with it's own skin and music..

    new additions:

    * added new "single skin" mode
    * replaced all skins with new better looking ones
    * finaly re aligned HUD to background.
    * Some other misc stuff.

    Download and Give Feedback Via Comments ...
    by Published on November 24th, 2006 06:48

    Dragula96 posted a new release of his Lumines Clone for the PSP, heres the details:

    LUAmines is a Lumines clone

    coded in lua script

    There are a total of 10 levels, each with it's own skin and music..

    new additions:

    * added new "single skin" mode
    * replaced all skins with new better looking ones
    * finaly re aligned HUD to background.
    * Some other misc stuff.

    Download and Give Feedback Via Comments ...
    by Published on November 23rd, 2006 22:25

    Xandu has posted a new release of his Mario game for the PSP, heres whats new:

    Hey folks!

    This is a little update of Super Mario Power Coins!

    Changelog:
    -Ability to run by pressing the square button while moving
    -Ability to change characters : Mario, Luigi (for now)
    -GFX improvement
    -Fixed some bugs

    Next version might include:
    -Analog movement
    -More characters
    -New level backgrounds
    -New enemies
    -Level difficulty choice
    -More to come...

    Download and Give Feedback Via Comments
    via xandu ...
    by Published on November 23rd, 2006 22:25

    Xandu has posted a new release of his Mario game for the PSP, heres whats new:

    Hey folks!

    This is a little update of Super Mario Power Coins!

    Changelog:
    -Ability to run by pressing the square button while moving
    -Ability to change characters : Mario, Luigi (for now)
    -GFX improvement
    -Fixed some bugs

    Next version might include:
    -Analog movement
    -More characters
    -New level backgrounds
    -New enemies
    -Level difficulty choice
    -More to come...

    Download and Give Feedback Via Comments
    via xandu ...
    by Published on November 23rd, 2006 22:06

    Via pspfanboy

    When we first announced that Sega Genesis Collection was heading to the PSP with nearly 30 games to play on, many of you nearly pissed in your pants. At only $30, the collection is quite a steal, especially compared to Virtual Console prices ($8 for one Genesis game). What did the critics think of this orgy of games?

    Gamespot (81/100) calls it a winner - "The Sega Genesis Collection is one of the most satisfying, well-put-together classic game compilations to date... Even if you were an avid fan of the Genesis back in its heyday, chances are you never got around to playing a number of these games, many of which are still quite fun and remarkably challenging even by today's standards."
    Modojo (80/100) also thinks it's great - "This is still a wondrous trip down memory lane, with loads of 16-bit titles to invest hours in all over again. It's almost enough to make you want to go to the flea market and hunt down a lumbering old Sega CD unit. Almost."
    Deeko (75/100) thinks there's great stuff in a sea of crap - "I'll freely admit that many of the games in the collection are pure garbage, but for the most part, you're getting a wide assortment of games that literally covers the entire Sega Genesis spectrum - with four full length role-playing games to really keep you busy being the creme de la creme!"
    There's a ton of compilations coming out, but to be honest, it seems like this one is the best of the bunch. Too bad it's missing Streets of Rage. ...
    by Published on November 23rd, 2006 22:01

    Via PSPFanboy

    This franchise has come a long way since it was released on the 3DO back in the mid-90s. I remember how frustrated I got having to slow down to a near stop just to successfully navigate a curve. But now, the Need for Speed franchise is one of the best around, and it seems Need for Speed Carbon: Own the City continues the franchises forward progression.

    PGNx Media (87/100) - It's one of the rare times where you should purchase both the console versions and the PSP version since both offer different yet extremely compelling racing.

    Games Radar (80/100) - We're definitely keen on the PSP version, serving up some solid racing fun that'll get your heart pumping and your fingers moving. Just be sure to get by with a little help from your friends.

    IGN (70/100) - Own the City simply feels like more of the same. Sure, there's an open city and wingmen that'll take out your opponents during a race, but neither of these are huge, game-changing additions.

    I haven't had the chance to play the game yet, but from these reviews, it seems like a pretty decent game. Hopefully, EA continues the Need for Speed franchise on the PSP. ...
    by Published on November 23rd, 2006 22:01

    Via PSPFanboy

    This franchise has come a long way since it was released on the 3DO back in the mid-90s. I remember how frustrated I got having to slow down to a near stop just to successfully navigate a curve. But now, the Need for Speed franchise is one of the best around, and it seems Need for Speed Carbon: Own the City continues the franchises forward progression.

    PGNx Media (87/100) - It's one of the rare times where you should purchase both the console versions and the PSP version since both offer different yet extremely compelling racing.

    Games Radar (80/100) - We're definitely keen on the PSP version, serving up some solid racing fun that'll get your heart pumping and your fingers moving. Just be sure to get by with a little help from your friends.

    IGN (70/100) - Own the City simply feels like more of the same. Sure, there's an open city and wingmen that'll take out your opponents during a race, but neither of these are huge, game-changing additions.

    I haven't had the chance to play the game yet, but from these reviews, it seems like a pretty decent game. Hopefully, EA continues the Need for Speed franchise on the PSP. ...
    by Published on November 23rd, 2006 21:55

    Heres an excerpt:

    How do you fill in the gaps of a legendary story with a tale that's been eagerly awaited as long as a system has been released? If you're Kojima Productions, you proceed very carefully, especially with your trademark character. Ever since the PSP was released, Metal Gear Solid fans have been clamoring for an action title with the scope of the console titles. Although the turn based strategy of the Metal Gear Acid titles was a temporary solution, the desire for a true action title has never actually been fulfilled until now. In less than two weeks, Konami and Kojima Productions will raise the curtain on Metal Gear Solid: Portable Ops, the latest chapter in the Metal Gear saga.

    The story of Portable Ops is designed to answer a number of questions from Snake Eater and lay the groundwork for later Metal Gear titles. While we won't go into a lot of details, we'll highlight some of the basic plot details that are well known. Portable Ops starts on November 10, 1970, which is six years after the events of Snake Eater. Mysteriously, Snake is kidnapped, drugged and thrown into a South American jail cell, where he finds himself interrogated by Lieutenant Cunningham, a former CIA agent. Cunningham is searching for information related to the Philosopher's Legacy, the much sought after secret from Snake Eater. Cunningham isn't particularly easy on Snake, and leaves his cell after torturing him for a while.

    Full article ...
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