• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on November 9th, 2006 21:32

    Speaking at the Montréal Games Summit, Nintendo of America president Reggie Fils-Aime has said that more and more developers are turning their attentions to the Wii - and away from rival consoles.

    "We've had a tremendous amount of third party support as we've prepared for the launch. The shift that's been reported in developer focus from those other consoles to Wii truly is happening," Fils-Aime told the audience.

    "And Mr Iwata, the entire senior team in Japan, my leadership team in the States - we recognise the tremendous contribution that you have made to the launch of Wii."

    Fils-Aime went on to defend Nintendo's decision to bundle the new console with the Wii Sports game, saying, "We talk to business men, we talk to analysts, and they say, 'Why did you do this? You could have easily boosted your bottom line by selling this title.'

    "And we say, it would have been off our strategy to sell it - we had to make it available to all of those consumers that'll buy the hardware to have a great first experience."

    Fils-Aime believes the arrival of the Wii will herald fundamental shift for games, just as Super Mario 64's 3D graphics did in a previous console cycle. "We believe with the next home console a similar change can happen; and it'll happen week after next, with the launch of Wii," he said, adding, "We don't believe you can expand the market by using a traditional multi-button masher of a controller."

    Earlier in his speech, Fils-Aime discussed the success of the Nintendo DS with reference to its performance in the Canadian market. "Looking at monthly sales this year, up until May, we were running about neck and neck with our competition," he observed.

    "But since the launch of DS Lite, sales have soared. During [the last six month] period, the advantage in unit sales is about two and a half to one, and DS is the top selling platform so far this year in Canada by a wide margin."

    According to Fils-Aime, Nintendo believes it has a mission to "change the central dynamic of this industry", which over the last few years "was becoming consumed by intesifying the game experience along a very narrow path".

    "We believe that narrow path was alienating a lot of potential consumers during that time. Almost all publishers and manufacturers were chasing the same class of player; a group that many believe had a seemingly limitless desire for more of the same," he continued.

    "We opted for disruption - not ignoring these core players, but looking beyond them; looking for a way to expand the market audience to include new types of players."

    The Nintendo Wii will go on sale in North America on November 19, with the European launch to follow on December 8. ...
    by Published on November 9th, 2006 21:32

    Speaking at the Montréal Games Summit, Nintendo of America president Reggie Fils-Aime has said that more and more developers are turning their attentions to the Wii - and away from rival consoles.

    "We've had a tremendous amount of third party support as we've prepared for the launch. The shift that's been reported in developer focus from those other consoles to Wii truly is happening," Fils-Aime told the audience.

    "And Mr Iwata, the entire senior team in Japan, my leadership team in the States - we recognise the tremendous contribution that you have made to the launch of Wii."

    Fils-Aime went on to defend Nintendo's decision to bundle the new console with the Wii Sports game, saying, "We talk to business men, we talk to analysts, and they say, 'Why did you do this? You could have easily boosted your bottom line by selling this title.'

    "And we say, it would have been off our strategy to sell it - we had to make it available to all of those consumers that'll buy the hardware to have a great first experience."

    Fils-Aime believes the arrival of the Wii will herald fundamental shift for games, just as Super Mario 64's 3D graphics did in a previous console cycle. "We believe with the next home console a similar change can happen; and it'll happen week after next, with the launch of Wii," he said, adding, "We don't believe you can expand the market by using a traditional multi-button masher of a controller."

    Earlier in his speech, Fils-Aime discussed the success of the Nintendo DS with reference to its performance in the Canadian market. "Looking at monthly sales this year, up until May, we were running about neck and neck with our competition," he observed.

    "But since the launch of DS Lite, sales have soared. During [the last six month] period, the advantage in unit sales is about two and a half to one, and DS is the top selling platform so far this year in Canada by a wide margin."

    According to Fils-Aime, Nintendo believes it has a mission to "change the central dynamic of this industry", which over the last few years "was becoming consumed by intesifying the game experience along a very narrow path".

    "We believe that narrow path was alienating a lot of potential consumers during that time. Almost all publishers and manufacturers were chasing the same class of player; a group that many believe had a seemingly limitless desire for more of the same," he continued.

    "We opted for disruption - not ignoring these core players, but looking beyond them; looking for a way to expand the market audience to include new types of players."

    The Nintendo Wii will go on sale in North America on November 19, with the European launch to follow on December 8. ...
    by Published on November 9th, 2006 21:32

    Speaking at the Montréal Games Summit, Nintendo of America president Reggie Fils-Aime has said that more and more developers are turning their attentions to the Wii - and away from rival consoles.

    "We've had a tremendous amount of third party support as we've prepared for the launch. The shift that's been reported in developer focus from those other consoles to Wii truly is happening," Fils-Aime told the audience.

    "And Mr Iwata, the entire senior team in Japan, my leadership team in the States - we recognise the tremendous contribution that you have made to the launch of Wii."

    Fils-Aime went on to defend Nintendo's decision to bundle the new console with the Wii Sports game, saying, "We talk to business men, we talk to analysts, and they say, 'Why did you do this? You could have easily boosted your bottom line by selling this title.'

    "And we say, it would have been off our strategy to sell it - we had to make it available to all of those consumers that'll buy the hardware to have a great first experience."

    Fils-Aime believes the arrival of the Wii will herald fundamental shift for games, just as Super Mario 64's 3D graphics did in a previous console cycle. "We believe with the next home console a similar change can happen; and it'll happen week after next, with the launch of Wii," he said, adding, "We don't believe you can expand the market by using a traditional multi-button masher of a controller."

    Earlier in his speech, Fils-Aime discussed the success of the Nintendo DS with reference to its performance in the Canadian market. "Looking at monthly sales this year, up until May, we were running about neck and neck with our competition," he observed.

    "But since the launch of DS Lite, sales have soared. During [the last six month] period, the advantage in unit sales is about two and a half to one, and DS is the top selling platform so far this year in Canada by a wide margin."

    According to Fils-Aime, Nintendo believes it has a mission to "change the central dynamic of this industry", which over the last few years "was becoming consumed by intesifying the game experience along a very narrow path".

    "We believe that narrow path was alienating a lot of potential consumers during that time. Almost all publishers and manufacturers were chasing the same class of player; a group that many believe had a seemingly limitless desire for more of the same," he continued.

    "We opted for disruption - not ignoring these core players, but looking beyond them; looking for a way to expand the market audience to include new types of players."

    The Nintendo Wii will go on sale in North America on November 19, with the European launch to follow on December 8. ...
    by Published on November 9th, 2006 21:31

    Electronic Arts has decided not to pursue its plan to port NBA Live 07 to PlayStation 3, deciding instead to focus on the upcoming next-generation version of NBA Street.

    That's according to EA Canada PR Manager David Tinson, who told IGN that the developer is "concentrating [its] efforts on creating a spectacular NBA Street: Homecourt". That title is due out on PS3 and 360 "early next year", he added.

    In other words, basketball fans will have to wait until the release of NBA Live 08 before the series takes its PS3 bow.

    That comes as a bit of a surprise, not least because Sony actually had EA demonstrate the game during its E3 2006 press conference, where Live was one of the few games shown off in playable demo form.

    Not that the PS3 will suffer from a dearth of EA titles at launch, with Fight Night Round 3, Need For Speed Carbon, Tiger Woods PGA Tour 07 and of course Madden NFL 07 down for release in the US on 17th November. ...
    by Published on November 9th, 2006 21:31

    Via Eurogamer

    Sony has said that PlayStation Portable owners who plan to use the handheld as a remote media player for PlayStation 3, or to use it to play games downloaded from the PS3's online network, will need to download the version 3.0 firmware due out later this month.

    In theory that means that Japanese and US gamers won't be able to use this element of the PS3's functionality at launch, but Sony aims to tidy things up pretty quickly judging by reports from the US.

    PS3 owners who want to access the PlayStation Network will also be expected to download the version 1.10 firmware for the console as soon as they get it home and plug it in for the first time, with the patch available by visiting the "System Update" area of the system menu in the cross media bar.

    Based on our experience with the debug console, that won't be hard to figure out, and reflects Sony's longer term strategy of - much like the PSP - treating the operating system as a work in progress, with a greater range of functionality likely to be introduced in the weeks and months beyond launch. ...
    by Published on November 9th, 2006 21:28

    Well looky looky here, we landed an Xbox HD DVD drive. We're already all well aware of what it can and can't do; we just know you want the pics of the unboxing, it sitting next to the Xbox, and maybe a few bonus shots next to a real life HD DVD player. Hell, we'll even throw in some pics of it next to the competition (you know what we're talking about). Click on, enjoy!

    Full article at Engadget ...
    by Published on November 9th, 2006 21:26

    News from Divineo USA

    If you have a clear Xbox 360 or a window installed on your oem case like the Talismoon X-Ray, you absolutely need a new fan duct. The oem one is so boring. Talismoon just released three fan ducts to fix that: Crystal Flow, Chrome Flow and Twilight Flow.

    More Info



    Let the heat out of your console with the Chrome Flow tunnel by Talismoon. Just snap it in place of your OEM Xbox 360 fan duct and enjoy the better look!

    Made of polycarbonate, the *highest* quality --top clear-- plastic, our Crystal Flow fan duct for Xbox 360 is as clear as possible. This means no distortion or fog, and it means that you can see more details on your xbox mainboard than ever before. The Crystal Flow is a direct replacement for the OEM fan duct, with minor modifications. A great compliment to the Xray window kit, or a clear xbox 360 case. ...
    by Published on November 9th, 2006 21:24

    News from Divineo USA

    Talismoon released a small kit that allow to install a window on your XBOX 360.

    More Info



    The Talismoon Xray Window kit for Xbox 360. The Xray is a top quality molded acrylic one piece window. Features include an attractive bevel on the edge, which is complemented with a 'frosted" pattern that helps to make a good transition between the OEM case and the new internal view that awaits you. 16 integrated hooks clip firmly and quickly to the OEM microsoft case.

    Universal instructions are printed on an adhesive template used when you cut your OEM case. And Talismoon includes a microfiber polishing cloth so that your Xray window kit will be so clear that your friends will swear it is not even there. ...
    by Published on November 9th, 2006 21:22

    News from Divineo USA

    The new low cost M3 Adapters Pro are on the way here. It have less compatibility with GBA software, but offer great support for DS.

    More Info



    The M3 Lite is the answer of M3 team to the Nintendo DS Lite. It is a full blown M3 adapter that will perfectly fit into your Nintendo DS Lite GBA cartrige slot without sticking out, and with all the functions of the M3 Adapter. It is using Micro SD card and comes with 3 cases (Black, White and Ice Blue) for perfect integration in the design of your Nintendo DS Lite.

    Does not include a Passkey or Passcard. ...
    by Published on November 9th, 2006 21:16

    A whopping 40 million PS2s have now been sold in Europe according to SCEE, trumping PSone's 39 million unit sales figure. Crazy, crazy numbers.

    Not surprisingly, SCEE president and CEO David Reeves has said the company is extremely proud of PS2's "continuing success". "In the last month or so sales of PlayStation 2 throughout Europe and PAL territories has exceeded 100,000 units per week, which is extremely pleasing and proves the format is as popular now as it ever was."

    "Through the continual development of new and innovative gaming titles, in particular the social gaming phenomena such as EyeToy, SingStar and BUZZ! PlayStation 2 will remain the computer entertainment system of choice for new and experienced gamers alike," Reeves added. ...
  • Search DCEmu

  • Advert 3