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  • wraggster

    by Published on October 27th, 2006 21:52

    Weltall has released a new version of his Cheat software for Devhook, heres info and whats new:

    This is a prx which works under devhook and can cheat every devhook-compatible game under firmware emulation This works trought raw-relative cheat codes like action replay, codebreaker, gameshark, xploder, etc. Other than this, it has support to other function which are usefull for cheat finder and normal users (like battery, cpu/bus clock, devhook version, ms free/total space information)

    Whats new:

    0.1.6 RELEASE
    [CORE PRX]
    -No more screen flickering and real time update of data in the main menu
    -fixed that graphic glitch appearing when putting out and in the ms
    -cleaned up the menus of useless clear screen and print calls
    -added support for 8bit and 16bit multiadress write
    it's the same as 32bit multi write but with a 0x8 in the place of 0x4
    and a 0x1 for 16bit and 0x0 for 8bit in front of the value entry (d)
    32bit
    0x4aaaaaaa 0xxxxxyyyy
    0xdddddddd 0x00000000
    16bit
    0x8aaaaaaa 0xxxxxyyyy
    0x1000dddd 0x00000000
    8bit
    0x8aaaaaaa 0xxxxxyyyy
    0x000000dd 0x00000000
    -string optimizations
    -support to select search intervals in the fixed value and diff search
    -now swap buttons option is saved and loaded
    -fixed a string were X was still showed even if the buttons were swapped
    -fixed a bug which could lock up remaPSP if you tried loading macros (thanks to BAC for reporting this)
    -now the screen is cleared before exiting the menu (usefull when cheating some tiff apps like tetris which keeped
    cwcheat menu in background and was a bit annoying, plus it can help avoiding games which shows cwcheat menu till
    they refresh the screen)
    -added greather/less by than before in the diff search with R you can navigate the entry for the value
    -now the db is loaded in the volatile partition (thanks to tyranid for unlocking it) so it can be up to 4mb (in teory)
    -added screenshoot support: this is a custum implementation based on nekokabu sources which locks the game only
    for much less than a second. It proved to work fine everywere except in the browser with the menu opened.
    plus you can costumize the button for it (also this uses the volatile ram area)
    -now when using the clear background function the screen is cleared also in those games which didn't permit to do it
    (eg: burnout)
    -fixed a bug which could prevent you to go left while entering hex values in the fixed value search and cheat modify menu
    -optimized a bit the code of the value insert dialogs
    -the screenshoot button can be changed and saved to config file (NOTE: if you don't set any button it's disabled)
    -cheat modification dialog has been redesigned (thanks to Haruyuki for the idea on how to change it), now all
    the codelines are showed contemporanely and with their adress, value in hex and value in decimal
    R changes COLUMS (address, hex value, dec value) L changes ROWS (codelines), X saves the modifications, O aborts them
    and DPAD just like before moves in the number and changes it
    -fixed a buffer overflow which made remapsp auto enabling if the game name in the db was bigger than 30 chars
    -now the game name can be up to 36 chars
    -reworked the text reader: it can open files up to 1mb and scrool them up and down. it still requires some functions
    and the up botton requires some checks, but it works fine
    -fixes here and there and optimizations

    Download and Give Feedback Via Comments ...
    by Published on October 27th, 2006 21:47

    Via IGN

    There are three things in life that you can count on; death, taxes, and the epic soundtracks that accompany Grand Theft Auto titles. The music of Grand Theft Auto has always been much more than just an ambient background accessory. Since the incarnation of the Grand Theft Auto series, the radio has always played an essential role providing the soundscapes and music that captured the essence of the environment, story and era.

    In the latest installment, Grand Theft Auto: Vice City Stories, the soundtrack is the most ambitious yet. With over 100 tracks, this is the largest number of songs of any Grand Theft Auto soundtrack, console or handheld. The epic scope of the selections rivals any other single game, TV, or film project for that matter. The soundtrack will over deliver on what fans have come to expect from Rockstar Games.

    The airwaves of 1984 Vice City will be infiltrated by 8 music stations with all new licensed tracks, covering the following music formats: Rock, Pop, Ballads, Hip Hop/Electro, Disco, Soul, New Wave, and Latin. Never to be overlooked, the always hilarious talk radio format will have a home on the Vice City airwaves with the call letters; VCPR (Vice City Public Radio).

    Full article at Link Above. ...
    by Published on October 27th, 2006 21:45

    New release by unique warrior:

    -----u Flash-----
    Updated for DA 2.71 SE-A and added new futures.
    ------- First Time it Unassignes your Flash You SomeTimes need to restore to defult------ Dont be scared !!!
    --------uFlash v.1.55--------
    --------by The Unique Warrior------
    - Its for 2.71 SE-B
    - Added Reset option for every thing.
    - Added a information on each choose for flashing.
    - it should be placed in Game folder (if in 1.50 Kernel) or in (GAME150).

    Download and Give Feedback Via Comments
    via unique warrior ...
    by Published on October 27th, 2006 21:31

    Pickle posted this:

    This is on the gp2x.com english page.
    Cautions before updating

    1) FW 2.0.0 should exist on GP2X. If not, upgrade to FW2.0.0 before updating to FW2.1.0
    2) Be careful not to change names of firmware files.

    2. How to upgrade firmware

    1) Put 3 files(kernel.img, gp2xupdate.gpu, gp2xpatch-2.1.0T.tar.gz) in root(uppermost) folder of SD card.

    2) Turn off power of GP2X and then insert SD card.

    3) While pressing START button and SELECT button at the same time, turn on GP2X; and keep pressing them until image of Firmware upgrading appears.

    4) When kernel is normally updated, logo with green background shall change into 2.1.0 T Test Version.

    5) As soon as booted, patch shall be updated automatically. Note: depending on existing version of firmware, selection screen of whether updating patch or not may appear.

    6) If patch is not updated automatically, go to Utility and execute gp2xupdate.gpu file in SD.

    7) When all patches are updated, you can check version number of installed firmware in Setting Info. The doc is written based on 2.1.0 Test Ver..

    3. Changes in ver 2.1.0

    1) Eliminated flicking on MENU screen after booting

    a) The flicking occured in the process of changing CPU clock from 200MHz to 100MHz in order to save electricity.

    By removing the process of changing clock, flicking was eliminated.

    2) Improved Movie Player

    a) Playback of 120FPS(24/30FPS variable frame compatible) video which is frequently used in DVD animation etc become possible.

    Solved the problem of asynchronized captions when continuous playback of video files posessing different FPS.

    c) In case of bookmarking, playback starting point shall be a few seconds earlier to the bookmarked point (formerly it was a little later)

    d) Eliminated freezing which rarely occurred during playback of large size file. According to our own test with AC adaptor, we made sure of 48 hours of repeated playback without stopping or freezing.

    e) Solved the problem of discontinued image when restarting playback after pause in case of playback of XVID file.

    f) In case of video image searching, the bar shall start from the current image. Formerly it started from bookmarkd point or the beginning.

    g) You can set brightness and contrast. Setting shall be done in the MENU of Setting LCD.

    3) Improved Music player

    a) Solved the problem of stopping instead of playing next music in case of shuffle(random) playback when only one playable file exists in the folder.

    When file contains ID3(comment in case of OGG) information, you can choose whether to indicate or not according to ID3 TAG On/Off options.

    d) Repeating method was changed: When is not selected, all the files in the folder shall be played back in turn.

    When is selected, only the current music shall be repeated.

    4) E-book reader

    a) Bookmarks were increased from existing 5 to 25 bookmarks.

    Extended the limit of file size to be read by revising limit of lines. Our own test showed that up to 4MB (170,000 lines) could be read.

    c) When moving pages with L, R buttons while pressing SELECT button, 1,000 lines shall be moved at a time so that you may easily reach the page you want to read.

    5) Change of UI image format

    a) UI image format was changed for the sake of skin change function which is scheduled in the next firmware.

    Existing skins cannot be used in 2.1.0.

    6) Addition of skin selector

    a) If you put skin files for exclusive use in GP2X into skin folder in NAND, you can select and implement at Skin Setting in Setting System.
    ...
    by Published on October 27th, 2006 21:27

    Infantile Paralyser have released a new version of the Image Viewer for the Nintendo DS, heres whats new:

    Version 0.26+2 2006/10/26

    The bug that became a mirror image if it rotated by 90 degrees in the slide show mode was corrected.

    Version 0.25 2006/10/23

    Even if the reduction ratio was changed, the cursor position was maintained.
    The reduction ratio change icon was brought together in the pop-up menu.
    The function was allocated in UP/DOWN/LEFT/RIGHT and L button (Or, A/B/X/Y and R button) respectively.
    The preservation folder of the IPK file can be specified with img2ipk.exe.
    When a thumbnail mode was begun, the cursor position was corrected in the screen inside.
    A small bug was corrected.
    The user interface was changed a little.

    Download and Give Feedback Via Comments ...
    by Published on October 27th, 2006 20:52

    Battle lines have been drawn between publishers, specialist retailers and general entertainment stores this week after Pro Evolution Soccer 6 was sold early across the UK.
    Publisher Konami has hit out at Woolworths, which was the first chain to break the street date by putting the title on sale on Wednesday morning, two days before its official release. “Normally retailers claim that they are simply reacting to early-selling by their competitors, but it seems Woolworths took a deliberate strategy of pre-empting the situation and making sure they were one step ahead of the game,” said Konami UK general manager Peter Stone. “This is not something we condone. It leads to anarchy in the market and some retailers who do not yet have stock or are unable to react quickly enough will be heavily disadvantaged.” MCV has learnt that GAME, Gamestation and Choices UK were also guilty of selling copies of the game two days before its supposed October 27th street date (Today). Both Gamestation and Choices UK openly blamed Woolworths for their decision. “Gamestation will always match when Woolworths decides to go first on any major title,” said commercial director at Gamestation Martyn Gibbs. Head of games buying at Choices UK Martin Baxter backed Gamestation in adding: “It would be commercially unviable for us not to immediately follow Woolworths’ lead.” But it wasn’t just Pro Evo – Woolworths also reportedly sold FIFA 07 on Xbox 360 prematurely on Wednesday in some areas. A spokesperson for the High Street retailer told MCV that it blamed the move on the previous actions of its rivals, implicating those who forced Sega to bring forward the release of Football Manager 2007 last week. “Woolworths is reacting to what it has seen in the market over the past [fortnight],” said a spokesperson. ...
    by Published on October 27th, 2006 20:50

    Microsoft’s iPod-rivalling Zune digital media player – still rumoured to eventually include games capabilities – won’t launch in the UK until at least the end of 2007, a year after the US launch.
    Although the device is on track for release in the US on November 17th, it will miss the lucrative Christmas market in the UK and Europe this year and possibly next. One reason for the delay is reported to be that Microsoft has had no one to head up a UK and European launch – however the recently appointed head of Zune International will be building relationships in those areas. “They will be working on rolling out the Zune in the UK and Europe with its compatible Zune Market place,” said Dene Schonknecht, media and entertainment alliance manager at Microsoft. “We haven’t yet selected a music store provider to build marketplace in the UK, which means we’re way off launch.” ...
    by Published on October 27th, 2006 20:49

    Team Xecuter has posted this news:

    It's been a while since we posted news of the Blaster360 as we have been extremely busy with the enormous success of the X360 USB.

    The final external design has been completed and the tooling for the moulds are rolling out of the factory this week.

    We had to redsign a few of the internals to make sure this device was 100% reliable so a Digital Sata Exchange Switch is now used to give optimum performance. We've attached a picture to give you an idea of what the messy insides look like

    Another Recap of what this product is:

    The Xecuter Blaster360 is an external switching device when, once fitted, allows you to flash your DVD Firmware without ever having to open up your Xbox 360 case ever again. In the era of constant firmware updates (I think there have been 22 so far?) this is an absolutley essential tool saving both time and effort, making the firmware update process a walk in the park.

    Some questions answered...

    1. Once fitted the device allows you to switch your DVD to flashing mode and to be flashed externally without ever having to open up your Xbox360 cases again.

    2. It has a seperate molex power connector. This is for electrical safety and security. It resolves any short or grounding issues and keeps the Xbox360 PSU and any external flashing procedure seperate.

    3. It has a switch to switch between normal 360 read operation and PC flashing operation.

    4. There is a Modeb switch for Hitachi drives

    5. You can connect direct to SATA or use the X360USB

    6. There is no cutting of any of the outer case whatsoever - it is a clean install with no visible damage.

    7. We have included a switch to disable the LED glow or to disable the LED alltogether (for those that don't like LED's)

    8. We have optimized the design so it fits flush to the case and so you can also remove the hard drive with ease.

    More Info ...
    by Published on October 27th, 2006 20:46

    As you can see in the pictures, the PS3 browser looks a lot different from what we've known to come to love on the PS2. Instead, it takes a page from the PSP design book, putting that next-gen power to work with a more elegant navigation system.

    You can also see that the PlayStation store looks very different from the Xbox Live Marketplace; it has a style that's much more reminiscent of the iTunes Music Store. It also looks like it has a better hierarchal structure that should make browsing the PSOne titles and downloading games a breeze.

    Screens Via Comments ...
    by Published on October 27th, 2006 20:42

    Reesy has released a new beta Version of the Sega Mega Drive / Genesis, Game Gear und Master System Emulator for the GP2X, heres whats new:

    fix for 2.1.0 firmware

    Download and Give Feedback Via comments ...
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