• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on September 24th, 2006 23:26

    WarmFluffyUK has posted a new version of her shooter game for the GP2X, heres whats new:

    Well the space section has its own music, and there's two cut scenes

    Download Here ...
    by Published on September 24th, 2006 22:41

    AgentQ has released a new version of ScummVM for the Nintendo DS, heres whats new:

    This is still a beta, so there's no full instructions yet. Using it should be the same as with version 0.61, except the build you need to use for your game may have changed.

    Please let me know of any bugs you find, and whether it runs on your card reader, by posting in the forum below. The driver has been updated for M3 and SD devices, so the compatibility may have improved, there is also now NinjaSD support. Max Media Dock support is being worked on and will probably appear in the next beta. There is no G6 support.

    Build A: All Lucasarts games
    Build B: Beneath a Steel Sky, Flight of the Amazon Queen
    Build C: Simon the Sorcerer 1/2, Legend of Kyrandia, Gobliiins

    Here are the new features:

    * New Games Supported: Simon the Sorcerer 2 and Legend of Kyrandia
    * Made the DS turn off when you quit a game
    * Updated flash device drivers
    * Added a 200% scale option for the zoomed view
    * Change zoom range for the zoomed view so you can zoom right out
    * Speed increase!
    * Fixed crashing when saving in Beneath a Steel Sky
    * Fixed inventory not appearing in Beneath a Steel Sky
    * Fixed incorrect colours in frontend
    * Made frontend more responsive

    The final version will be released when the rest of the ScummVM team release 0.9.1. This should be within a month or so.

    Download and Give Feedback Via Comments ...
    by Published on September 24th, 2006 22:20

    Check out this list:

    PS3 Games List

    2K Games/Take-Two/Rockstar
    College Hoops 2K7 ~Visual Concepts, TBA~
    The Darkness ~Starbreeze, 2007~
    Grand Theft Auto 4 ~Rockstar North, Q4 2007~
    NHL 2K7 ~Visual Concepts, TBA~
    NBA 2K7 ~Visual Concepts, TBA~
    Red Dead Revolver 2 ~Rockstar North, TBA~

    Activision
    Call of Duty 3 ~Infinity Ward, Launch~
    Marvel: Ultimate Alliance ~Raven, Launch~
    Spider-Man 3 ~Treyarch, Q2 2007~
    Tony Hawk's Project 8 ~Neversoft, Launch~

    Atari
    Alone in the Dark 5 ~Eden Studios, TBA~

    Atlus
    Shin Megami Tensei 4 ~Atlus R&D1, TBA~

    Beuna Vista
    Turok ~Propaganda, TBA~

    Capcom
    Devil May Cry 4 ~Capcom Studio 1, Q4 2007~
    Monster Hunter 3 ~Capcom Studio 1, 2008~
    Resident Evil 5 ~Capcom Studio 4, Q4 2007~
    ~
    Untitled ~Action~ ~TBD, TBA~

    Codemasters
    DIRT: Colin McRae Off-Road ~In-house, 2007~

    D3 Publisher
    Dark Sector ~Digital Extremes, TBA~

    Eidos
    Untitled ~Action~ ~TBD, TBA~

    Electronic Arts
    Army of Two ~EA Montreal, TBA~
    Battlefield: Bad Company ~DICE, 2007~
    Def Jam 3 ~EA Chicago, 2007~
    Fight Night Round 3 ~EA Chicago, Q4 2006~
    Half Life 2: Complete Pack ~Valve/EA, Q1 2007~
    Lord of the Rings: The White Council ~EA Redwood Shores, Q4 2007~
    Madden NFL 07 ~Tiburon, Q4 2006~
    Medal of Honor: Airborne ~EALA, 2007~
    NBA Live 07 ~EA Canada, Q4 2006~
    NBA Street Vol. 4 ~EA Canada, 2007~
    Need for Speed: Carbon ~EA Black Box, Q4 2006~
    Skate ~EA Black Box, 2007~
    Tiger Woods PGA Tour 07 ~EA Redwood Shores, Q4 2006~

    Koei
    Blade Storm: Hundred Years War ~Omega Force, 2007~
    Fatal Inertia ~Koei Canada, Q4 2006~
    Mahjong Tournament ~In-house, Q4 2006~

    Konami
    Bomberman ~Hudson, TBA~
    Coded Arms: Assault ~KCET, 2007~
    Gradius VI ~TBD, TBA~
    Hellboy ~Krome Studios, TBA~
    Jikkyou Powerful Pro Baseball ~KCET, 2007~
    Mahjong Fight Club ~TBD, Launch~
    Metal Gear Solid 4: Guns of the Patriots ~Kojima Productions, Q4 2007~
    Rengoku: The End of the Century ~Hudson, TBA~
    Winning Eleven: Pro Evolution Soccer 2008 ~KCET, Q2 2007~
    ~
    Untitled ~RPG~ ~TBD, TBA~
    Untitled ~RPG~ ~Hudson, TBA~

    Lucasarts
    Indiana Jones 2007 ~In-house, 2007~

    Midway
    Stranglehold ~Midway Studios Chicago, Q1 2007~
    Unreal Tournament 2007 ~Epic, 2007~
    The Wheelman ~Tigon, TBA~

    Namco Bandai
    Mobile Suit Gundam: Crossfire ~BEC, Launch~
    Ridge Racer 7 ~In-house, Launch~
    Tekken 6 ~In-house, 2007~
    ~
    Untitled ~Anime Project~ ~TBD, TBA~
    Untitled ~Mech Action~ ~TBD, TBA~
    Untitled ~RPG~ ~TBD, TBA~
    Untitled ~Shooter~ ~TBD, TBA~
    Untitled ~Sports~ ~TBD, TBA~

    Nippon Ichi Software
    Makai Wars ~In-house, TBA~

    Sega Sammy
    Armored Core 4 ~From Software, Q2 2007~
    The Club ~Bizarre Creations, TBA~
    Fifth Phantom Saga ~Sonic Team, TBA~
    Full Auto 2: Battlelines ~Pseudo, Q4 2006~
    Golden Axe ~Secret Level, TBA~
    Guilty Gear BB ~Arc System Works, TBA~
    Miyazato Sega Golf Club ~TBD, Launch~
    Sega Rally Revo ~Sega Racing Studio, TBA~
    Sonic the Hedgehog ~Sonic Team, Q4 2006~
    Virtua Fighter 5 ~AM2, Q1 2007~
    Virtua Tennis 3 ~AM2, Q1 2007~
    World Snooker Championship 2007 ~Blade Interactive, TBA~
    ~
    Untitled ~RPG~ ~Obsidian, TBA~

    Sony Computer Entertainment
    Afrika ~Rhino Studios, 2007~
    Angel Rings ~Japan Studio, TBA~
    Ape Escape 4 ~Japan Studio, TBA~
    Eight Days ~London Studio, TBA~
    The Eye of Judgment ~Japan Studio, Q1 2007~
    flOw ~TGC/SCE Santa Monica, TBA~ (PNP Download)
    Formula One 06 ~Studio Liverpool, Dec. 2006~
    Genji: Days of the Blade ~Game Republic, Launch~
    Getaway ~Team Soho, TBA~
    Gran Turismo 5 ~Polyphony Digital, 2008~
    Gran Turismo: HD ~Polyphony Digital, TBA~
    Heavenly Sword ~Ninja Theory, Q1 2007~
    Hot Shots Golf 5 ~Clap Hanz, Q3 2007~
    Killzone ~Guerrilla, 2008~
    L.A Noire ~Team Bondi, TBA~
    Lair ~Factor 5, Q2 2007~
    Monster Kingdom: Unknown Realms ~Game Republic, 2007~
    Motorstorm ~Evolution, Q4 2006~
    My Summer Vacation 3 ~Japan Studio, Q3 2007~
    Ratchet & Clank: Next ~Insomniac, TBA~
    Resistence: Fall of Man ~Insomniac, Launch~
    SingStar ~London Studio, Q4 2006~
    Untold Legends: Dark Kingdom ~SOE, Q4 2006~
    Warhawk ~Incognito, Q3 2007~
    White Knight Story ~Level 5, Q4 2007~
    ~
    Untitled ~Action~ ~Media Molecule, TBA~
    Untitled ~Adventure~ ~Naughty Dog, 2007~

    SouthPeak Interactive
    Monster Madness ~Artificial, Q1 2007~

    Square Enix
    Densha de GO! Online ~Taito, TBA~
    Extreme ~Taito, TBA~
    Final Fantasy XIII ~PDD1, 2007~
    Final Fantasy Versus XIII ~PDD1, 2008~
    Project Psychic ~Taito, TBA~
    Railfan ~Taito/Ongakukan, TBA~
    ~
    Untitled ~MMORPG~ ~PDD3, TBA~

    THQ
    Frontlines: Fuel of War ~Kaos, TBA~
    Stuntman 2 ~Paradigm, TBA~

    Tecmo
    Ninja Gaiden: Sigma ~Team Ninja, 2007~
    ~
    Untitled ~Action-Adventure~ ~TBD, TBA~

    Ubisoft
    Assassin's Creed ~Ubisoft Montreal, Q1 2007~
    Blazing Angels: Squadrons of WWII ~Ubisoft Romania, Q4 2006~
    Brothers in Arms: Hell's Highway ~Gearbox, 2007~
    Driver 5 ~Reflections, TBA~
    Haze ~Free Radical, TBA~
    Rayman Raving Rabbids ~Studio ANCEL, TBA~
    Tom Clancy's Rainbow Six: Vegas ~Ubisoft Montreal, Q4 2006~

    Vivendi
    F.E.A.R ~Day 1/Monolith, Q4 2006~
    Heat ~Gearbox, TBA~

    Warner
    Dirty Harry ~The Collective, TBA~

    Misc. (No publisher)
    2 Days to Vegas ~Steel Monkey, TBA~
    Beowulf ~4HEAD Studios, TBA~
    ...
    by Published on September 24th, 2006 22:18

    Kevin has released a new version of his Wi-Fi status viewer for the Nintendo DS, heres whats new:

    1.3.5.1 - September 24, 2006
    *****************************
    - Fixed bugs in stats loading when top 5 had less than 5 players
    - Fixed MPH leaderboard so it can display 8 digit highscores (hax!)
    - Added box art on stats tab
    - Added auto focus on error submit when selecting status tab

    1.3.5 - September 22, 2006
    *****************************
    - Added 9 games
    - Added Mini Mario vs DK2 gamehub
    - Added Final Fantasy III to FC manager
    - Select US/JP games now enabled
    - Fixed bug in tray menu

    Download and Give Feedback Via Comments ...
    by Published on September 24th, 2006 22:09

    Via Gamasutra

    In fact, the study found that by increasing the sample, "only 15.8% of the movement in game unit sales ... can be explained by movements in game ratings," a figure down from its original 17.3% from the sample of 275 games.

    To help try and trap for other factors that might explain the findings, the authors looked specifically at franchise correlation, including sequels and new franchises, and selected data from other consoles, in all cases failing to find sufficient direct score to sales matches outside extreme isolated cases.

    In conclusion, the authors state, "a theory (that game ratings matter) that fails under scrutiny is accepted as conventional wisdom. Conventional wisdom is wrong. And we have not even addressed the causation argument that a higher rating causes a game to sell better.
    ...
    by Published on September 24th, 2006 22:02

    Sega of Japan decided to respond to the erroneous reports today. "Distribution of Mega Drive content through e-Distribution is something that cannot be formally announced by our company," said the Sega statement, making use of the Japanese name for the Genesis. "We're now at the step of looking into it."

    At the very least, Sega's statement suggests that the company is willing to put its classic Genesis properties on something other than the Wii's Virtual Console.

    As for the Turbo Grafx comments, we attempted to contact representatives of Turbo Technologies Inc, but the number was disconnected. ...
    by Published on September 24th, 2006 22:01

    GeekShadow has released a new app for the Nintendo DS, that when you open and close the DS makes a Toilet Flushing noise.

    awesome

    Download and Give Feedback Via Comments ...
    by Published on September 24th, 2006 19:08


    Yoshihiro has released the first public release of his PSX-P Playstation One emulator for the PSP. This first public release is a good demonstration of what could be in time an excellent Playstation Emulator for the PSP, once a dynarec is built in then Sony will have reason to worry or worry us .

    This emulator works on PSPs from ver1.0 to v2.71 obviously after v1.5 youll need to use the Eloader.

    DIGG IT

    Translation of release information by Video Freak

    English:
    Here is the first public release of Psx-P, beta 1. Please do not forget that this is just a beta version and that there is still a long way to go before

    we reach our goal. (I'm guessing full speed emulation.)

    Description:

    PSX-P is a PS1 emulator programmed (written) by Yoshiro. The games must be in ISO or BIN format. You can therefore make images of the
    games you own without having to buy them again on the internet. For legal purposes, we are not supplying you with the SCPH1001.BIN file,
    which is the PS1 bios.

    What's new?

    In the current version of this emulator, the overall speed is slow because of the absence of an optimized dynaric (dynamic recomplier).
    Dark_Alex should be getting to that part of the emulator soon (after he finishes his HEN on 2.71).

    So here we have a beta version in our hands, and we're ready to share it with you.

    Installation:
    The versions on PSP_GENERATION have been compressed in a way that lets you decompress it directly to your PSP memory stick. You will
    need winrar installed (winrar is much better than winzip).

    -Download the appropriate version for your firmware.
    -Connect your PSP to your computer through USB.
    -Right-click on the file you have just downloaded.
    -Click on "extract".
    -Choose your PSP's drive letter.
    -Click on ok. That's it.

    Where do you put the bios?
    In the folder called BIOS inside the folder called PxsP (ms0:/PSP/GAME/__SCE__psxp/bios).

    Where to put your roms?
    In the folder called Rom inside the folder called PxsP (ms0:/PSP/GAME/__SCE__psxp/rom).

    How to run the homebrew?

    PSP1.0 and 1.5: Game>memory stick>Psx-P
    PSP 2.00-2.60: install eLoader 0.9.8 and use the picture viewer to launch it.

    Some Screens









    GPL VIOLATION - Files took Down Thanks Bluecrab

    Ok.... At the request of wraggster, here's some of the most incriminating things coming out of the output of strings on the PSX-P Binary:

    We'll start with perhaps the most incriminating of all:
    Greets to: Duddie, Tratax, Kazzuya, JNS, Bobbi, Psychojak, Shunt,
    Keith, DarkWatcher, Xeven, Liquid, Dixon, Prafull
    Special thanks to:
    Twin (we Love you twin0r), Roor (love for you too),
    calb (Thanks for help ), now3d (for great help to my psxdev stuff )
    PCSX a psx emulator
    written by:
    main coder: linuzappz
    co-coders: shadow
    co-coders: PacManFan for the PSP port
    ex-coders: Nocomp, Pete Bernett, nik3d
    Webmaster: AkumaX
    These are credits to PCSX, which are embedded in the code. They clearly state that the program is indeed PCSX.

    A few more though...
    *PCSX*: CdromLabel: %s
    *PCSX*: CdromId: %s
    This file is not a psx file
    Pcsx found that you wanna use a CPE file. CPE files not supported
    Pcsx found that you wanna use a COFF file. COFF files not supported
    STv3 PCSX
    *PCSX*: Selected State %ld
    Pcsx
    Those just prove that PSX-P is indeed based on PCSX. PCSX is GPLed and requires that any derivative works release source with any binary(or an legally binding offer to obtain the exact source used to create such a binary).

    A few more things that PSP-X infringes on though, while we're at it. (once again output from strings)

    Pete Bernert and the P.E.Op.S. team
    P.E.Op.S. SoftSDL Driver
    P.E.Op.S. SoftSDL Driver V1.17
    Coded by Pete Bernert and the P.E.Op.S. team
    %s/peopssoft%03d.txt
    %s/peopssoft%03ld.bmp
    FPS %06.1f
    (x) Failed to Init SDL!!!
    FPSE Display - P.E.Op.S SoftSDL PSX Gpu
    cfg/gpuPeopsSoftX.cfg
    %s/gpuPeopsSoftX.cfg
    ./cfgPeopsSoft
    %s %s
    ./cfg/cfgPeopsSoft
    %s/cfgPeopsSoft
    cfgPeopsSoft file not found!
    SDL_VIDEODRIVER
    SDL_AUDIODRIVER
    Unknown SDL error
    SDL_OpenAudio() passed a NULL callback
    SDL_UpperBlit: passed a NULL surface
    P.E.Op.S. is Also GPLed code. And SDL is LGPLed code. (There are several other instances of SDL strings in the binary, I feel that I've provided enough to prove dependence on SDL). SDL's license is a bit different than the GPL. It doesn't unconditionally require a source release, just if the code is a deriative work of SDL. Statically linking a binary with a library makes it a deriative work, and therefore it must have its source released under the LGPL. (See http://www.gnu.org/licenses/lgpl.html terms and conditions #5 for more on that).

    Just in case you aren't familiar with the GPL and LGPL, you can see both at http://www.gnu.org/licenses/

    That's all for now.

    At the request of the PCSX Team the files have been removed until the source code is released ...
    by Published on September 24th, 2006 17:19

    Dark Alex is back and he has ported Devhook to v2.71 Firmware, so now you can play V1.5 Homebrew on the higher firmware, heres the news from Dark Alex:

    Port of devhook (by Booster) launcher to 2.71 by Dark_AleX.

    Only the launcher needed to be ported, since the core prx (devhook.prx) loads fine in hen revision B.

    The included version of devhook is 0.45, since 0.46 seems to have problems in emulating 1.50 (this also happens in 1.50)
    If you want to use 0.46, you can overwrite the files in the dh folder.

    There is no currently firmware installer, so you'll have to get the files for firmwares "magically" :P

    Todo:

    - 2.71 direct flash (no ms emulation).
    Currently not available, because devhook msreboot.bin destroys the "unsign check" that reboot.bin does to the files of flash.

    - Port the installer to 2.71

    Instructions

    - You need Homebrew Enabler for 2.71 revision B (minimum) to run this port.
    - Get the files to emulate firmwares yourself.
    - Run the pbp with the title "Devhook 0.4X launcher for 2.71". The 1.50 launcher is also included because in the emulated 1.50 you can launch it.

    Note: only 1.50 and 2.71 have been tested.
    When going from firmware 2.71 to 1.50, you will get the error "Couldn't start game".
    Don't worry, this is normal and it is done in purpose as a current temporal solution for reboot.bin parameters being differents in both firmwares.

    Official Website - http://dax.lan.st

    Download and Give Feedback Via Comments

    To all those on v2.71, you now have the chance to use v1.5 homebrew welcome.

    as with all Devhook releases and anything involving the flash this could brick your console, use extreme caution. Your on your own basically ...
    by Published on September 24th, 2006 14:41

    Patater has posted a new version of his intro to DS programming, heres whats new:

    Version 3.0 - Added a sound chapter

    More info --> http://www.patatersoft.info/manual.html ...
  • Search DCEmu

  • Advert 3