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  • wraggster

    by Published on August 11th, 2006 15:35

    Nintendo's Wii, although not strictly a next-generation gaming machine, is piecing together the one of the most impressive launches of any console in history, with the sum total of 27 (to date) titles being readied for the machine's launch.

    Nintendo, under the guidance of president Satoru Iwata, can also shed the stigma of being unable to attract decent third-party support, with a massive 23 of the titles coming from its publishing partners, partners desperate to reach a mass-market with minimal research and development risks.

    The list to date reads:

    Avatar: The Last Airbender - THQ
    Blazing Angels: Squadrons of WWII - Ubisoft
    Blitz: The League - Midway
    Call of Duty 3 - Activision
    Cars - THQ
    Dragon Ball Z: Budokai Tenkaichi 2 - Atari
    Dragon Quest Swords: The Masked Queen and the Tower of Mirrors - Square Enix
    Elebits - Konami
    ExciteTruck - Nintendo
    Far Cry - Ubisoft
    GT Pro Series - Ubisoft
    Final Fantasy Crystal Chronicles: The Crystal Bearers - Square Enix
    The Legend of Zelda: Twilight Princess - Nintendo
    Madden NFL 07 - EA
    Marvel: Ultimate Alliance - Activision
    Metal Slug Anthology - SNK
    Metroid Prime 3: Corruption - Nintendo
    Monster 4×4 World Circuit - Ubisoft
    Need for Speed: Carbon - EA
    Open Season - Ubisoft
    Rayman Raving Rabbids - Ubisoft
    Red Steel - Ubisoft
    SpongeBob SquarePants: Creature from the Krusty Krab - THQ
    Super Monkey Ball: Banana Blitz - Sega
    Tony Hawk’s Downhill Jam - Activision
    Trauma Center: Second Opinion - Atlus
    Wii Sports - Nintendo

    It is expected that this roster will expand to 35 before the Wii hits the streets, with the potential for hundreds of product launches during the first year the Wii goes on sale. SPOnG very much hopes Nintendo quality assurance procedures, often a cause for some serious head-clashing with third-parties in the past, will weed out any titles seeking a quick cash-in on the technology afforded by the new home platform. ...
    by Published on August 11th, 2006 15:28

    The current battle—war, if you will—between Blu-ray and HD-DVD will end in an inglorious stalemate according to research conducted by Screen Digest, a business-related media research and analysis firm. Moreover, the research firm also predicts that the war will do more harm than good and actually harm the high definition disc market, which kind of goes against the whole "competition will set you free" thesis, at least in this case.

    Just under one-fourth of DVD sales by 2010 will be high definition discs the research also concluded. Interestingly enough, Amazon higher-ups told a group yesterday, myself included, that they don't necessarily care who wins the high definition DVD wars and neither do its customers; the more affluent, technologically savvy Amazon buyers will plop down money for their favorite right now, and should their horse lose the rase, they'll simply switch allegiances. I take it not many of you share the same sentiments. ...
    by Published on August 11th, 2006 15:23

    Gamers will have forgotten all about the lack of rumble in console pads by next year, reckons Matt Southern, producer of PlayStation 3 racer MotorStorm.

    "By 2007 we'll say 'no rumble? What of it?'" Southern told Official PlayStation 2 Magazine. He believes "the many positives of PS3 far outweigh the lack of rumble".

    Sony took the decision to remove the rumble feature, which was included with previous PlayStation controllers, as it said the vibration would interfere with the pad's new tilt-sensing technology.

    Southern's game MotorStorm, is an off-road racer in which the different terrain has an affect on the vehicles' handling and so is the type of game that might have made heavy use of a rumble function. But Southern is still certain that gamers won't miss it: "We're sure that with the huge amount of particles we can throw around on PS3 you'll know exactly what surface type you are on." ...
    by Published on August 11th, 2006 15:11

    Somewhat plausible rumours are circulating that, in Japan, Capcom's eagerly anticipated Resident Evil 5 will get a PlayStation 3-only release.

    Which would make sense, given the spectacularly poor sales of the Xbox 360 in Japan -- despite the fact that Capcom has announced that it is working on both Xbox 360 and PS3 versions of the zombie-crunching game.

    Whatever happens, we lucky European types should get both versions of the game, as well as a Wii version, which is likely to be substantially different to its next-gen peers.

    If you're a flash Japanese-speaking git, you can check out ECGeo, the source of the rumours. Alas, it looks as though we'll have to wait ages for Ressie 5 which, after the sheer awesomeness of RE4, is set to be one of the most anticipated games ever. ...
    by Published on August 11th, 2006 15:09

    News from CVG

    The legendary Vice City resident Kent Paul - he's called Paul and he comes from Kent - has made a welcome return to the world wide web - along with some other beautifully observed spoof websites created by Rockstar Games to augment Grand Theft Auto: Vice City.

    Presumably, the fictional 80s nostalgist from Ramsgate has made a virtual return due to the impending availability of GTA: Vice City Stories for the PSP next month on Oct 17. Whatever the reason, if you're otherwise twiddling your thumbs, you could do a lot worse than visit the Kent Paul site.

    You may also find links to another couple of mildly amusing piss-takes from that site. Such as the homepage for the quite literally legendary 80s console the Degenatron, complete with utterly addictive emulations of its three games, all of which involve imaginative combinations of green squares, red squares and - oh the extravagance - blue squares. Perhaps its time to start lobbying for a Degenatron revival on Xbox Live Marketplace.

    Delve around and you will additionally find a click-through to Darren's site - which may be spectacularly crap, but a time did exist when sites like this were all over the nascent web. And the original Vice City homepage is also back online, although it seems a tad conventional in comparison with its sister sites.

    With Bully approaching, Rockstar Games, after a low-profile period punctuated only by the excellent but disappointingly uncontroversial Table Tennis, is clearly stirring its stumps and preparing for a return to the limelight (or perhaps its usual state of notoriety).

    More at the link above ...
    by Published on August 11th, 2006 15:06

    We weren't fibbing when we told you to expect fresh Bully viewings soon, as Rockstar has this very morning released brand new PS2 media of the game, winding-up to its release in a few months time.

    Bully casts you as schoolboy Jimmy Hopkins, a student at corrupt school, Bullworth Academy. Jimmy rather daringly plays pranks on school bullies to become the most popular lad in the class. After the huge media hoopla surrounding the game, it doesn't exactly look like the schoolyard-GTA bully sim which sent the mainstream media into a feeding frenzy. Still, we have to admit we were hoping for something a bit more Grange Hill than Saved by the Bell with tank tops.

    Still Bully will be strutting its way onto PS2 in "late October." Look out for more coverage on these pages once we've snuck up on Rockstar and given them a damn good wedgie.

    Screens and Trailer Here ...
    by Published on August 11th, 2006 15:05

    EA has released a short movie clip from FIFA 07, the forthcoming latest instalment in its long-running football videogame series. View it by hitting the movie player top-right of this page.

    A minute in length, the clip focuses on new skill moves that are being introduced in the new iteration. So, ah, check out an array of snazzy ball skills being pulled off and then marvel at some celebratory crotch thrusting near the end of the trailer.

    We recently ran an extensive preview of EA's latest FIFA game, which you can find by dribbling the ball this way. Currently confirmed for GBA, mobile phone, Nintendo DS, GameCube, PC, PSP, PS2 and Xbox, FIFA 07 is due out at the end of September. We're still waiting for news on next-gen console versions, but as ever Leipzig probably holds the answers.

    News and Movie at CVG ...
    by Published on August 11th, 2006 06:34

    saulotmalo posted this new app for a release in the Neoflash 2006 coding comp, heres the details:

    Hello i've seen a lot of people that are worried about having a stuck pixel in his secreen so i've doing this application for serveral days and now i've finished it. I'm sure someone would find very usefull.

    I'm called it SRS (Screen Repair Set) it is because it is a set of 3 aplications in one.

    Download and Give Feedback Via Comments
    ...
    by Published on August 11th, 2006 00:35

    Freshmilk has updated his Table Top Rally game for the PSP, heres the release details:

    Now then... theres a lot to be said about this new version, as it has been a month or so since my last release. The game now has support for 2.0+ users, as the USB funtion is optional and can be turned on or off whilst on the main menu. Another thing about this game is now, after all this time, the graphics from V2 have all been completely remade, and the music tranformed from an annoying theme tune to putre brilliance. The Garage is as always, with no new cars coming as yet, but now we'll talk about the new feature the terrain selector, or the background picker if you like.

    I thought of doing this after reciveing a PM about it, but it seems to be a unique feature that i havn't seen in any other game, so hey, here it is. The game comes with two pre-set background which can also be chagned, therefore the game supports 4 Backgrounds. To replace a background, you need to change both the pictures, otherwise the icon son't work - for example, you must change IconX and BackgroudX for terrain X to work properly, if that makes sense. When changing backgrounds please bear in mind that you must stick to the pixels size given or otherwise the pictures will appear distorted ect.

    Well, there you have it. I don't know what to do for my next release, so there is no to do list as of now.

    I'd also like to say a special thank you to Alex. for helping me with making the cars transparent, andother things, so a big thanks to him, as the game wouldn't be here if it weren't for him.

    Don't forget to leave your comments and suggestions, they are always appreciated!

    Download and Give Feedback Via Comments
    via freshmilk ...
    by Published on August 11th, 2006 00:28

    Raf has released a new version of the Homebrew Web Browser for the PSP, heres whats new:

    What's New for Links2 PSP Port
    ================================
    links-2.1pre23 PSP r1231 (2006-08-09)
    NEW FEATURES
    (raf) Using a new mouse cursor (Edited off of the freely available theme http://www.kde-look.org/content/show.php?content=13524)
    (raf) Implemented h/w double buffering to go along the s/w double buffering (more like triple buffering). This solves the flickering of danzeff.
    (raf) Slowed down the mouse pointer a bit. Also made this a configuration item (mouse_speed_factor).
    (raf) Renamed config item psp_bb_to_fb_factor to screen_zoom_factor
    (raf) Added support for 16bpp to danzeff
    (raf) Modified links to use 16bpp; this saves a lot of memory.
    BUG FIXES
    (raf) Cleaned up the call to the input handler. This resolved some timing issues that were causing the graphic glitches (menu screens not clearing up correctly).

    Download and Give Feedback Via Comments ...
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